Use for loop to iterate from 0 to 100 and print the sum of all evens and the sum of all odds. Print sum of evens and sum of odds as array
Output: [2550, 2500]
let sumOfEven = 0;
let EvenOddArr = [];
for (let i = 0; i <= 100; i += 2) {
sumOfEven += i;
}
console.log(sumOfEven);
let sumOfOdd = 0;
for (let i = 1; i <= 100; i += 2) {
sumOfOdd += i;
}
console.log(sumOfOdd);
console.log(EvenOddArr);
You could take the remainder of two as index for the array.
const evenOddArr = [0, 0];
for (let i = 0; i <= 100; i++) evenOddArr[i % 2] += i;
console.log(evenOddArr);
You're nearly there - all you need is a couple of pushes
let sumOfEven = 0;
let EvenOddArr = [];
for (let i = 0; i <= 100; i += 2) {
sumOfEven += i;
}
EvenOddArr.push(sumOfEven)
let sumOfOdd = 0;
for (let i = 1; i <= 100; i += 2) {
sumOfOdd += i;
}
EvenOddArr.push(sumOfOdd)
console.log(EvenOddArr);
console.log(Array(101).fill().reduce((a,_,i)=>(a[i%2]+=i,a),[0,0]))
Here is an alternative for when you have studied JS a bit more
let sumArr = Array.from({ length: 101 })
.reduce((acc,_,i) => (acc[i % 2] += i, acc), [0, 0]);
console.log(sumArr);
An easy-to-understand version:
let sumOfEven = 0;
let sumOfOdd = 0;
for (let i = 0; i <= 100; i++) {
if (i % 2 === 0) {
sumOfEven += i;
} else {
sumOfOdd += i;
}
}
let evenOddArr = [sumOfEven, sumOfOdd];
console.log(evenOddArr);
Related
I'm trying to write a code that sorts random numbers with different sorting alrorithms. I have 5 algorithms so far, including bubble sort, javascript built in sort, insertion sort, selection sort, and cocktail sort. I am also writing how many swaps and how much time each sort takes. Other sorts are working just fine( I think), but it seems like cocktail sort is not working.
I tried to modify that part of the code, but none of them worked. Here is the code below. I want it to work properly while displays how many swaps and how much time it took at the console. Thank you.
NUM_ELEMENTS = 500;
numbers = [];
function setup() {
createCanvas(400, 300);
for(i=0;i<=NUM_ELEMENTS;i++) {
numbers.push(round(random(1,NUM_ELEMENTS)));
}
para1 = createElement("p","");
tempString = "";
for(i=0;i<=NUM_ELEMENTS;i++) {
console.log(numbers[i]);
tempString = tempString + numbers[i] + ",";
}
para1.html(tempString);
button1 = createButton("Bubble Sort");
button1.mousePressed(bubbleSort);
button2 = createButton("Seclection Sort");
button2.mousePressed(selectionSort);
button3 = createButton("Insertion Sort");
button3.mousePressed(insertionSort);
button4 = createButton("Javascript Bulit-in Sort");
button4.mousePressed(bSort);
}
function bubbleSort() {
total = 0
swaps = 0
t1 = millis();
console.log("sorting")
let n = numbers.length;
for(let i = 0; i < n; i++) {
for(let j = 0; j < n; j++) {
if(numbers[j] > numbers[j+1]){
let t = numbers[j];
numbers[j] = numbers[j+1];
numbers[j+1] = t;
swaps = swaps + 1;
}
}
}
t2 = millis();
console.log(t2-t1);
console.log("swaps :",swaps);
}
function selectionSort() {
let n = numbers.length;
console.log("Sorting...")
total = 0
t1 = millis();
swaps = 0
for(let i = 0; i < n; i++) {
let min = i;
for(let j = i+1; j < n; j++){
if(numbers[j] < numbers[min]) {
min=j;
swaps = swaps + 1;
}
}
if (min != i) {
let tmp = numbers[i];
numbers[i] = numbers[min];
numbers[min] = tmp;
swaps = swaps + 1;
}
}
t2 = millis();
console.log(t2-t1);
console.log("swaps :", swaps);
}
function insertionSort() {
console.log("sorting");
t1 = millis();
swaps = 0;
total = 0
let n = numbers.length;
for (let i = 1; i < n; i++) {
let current = numbers[i];
let j = i-1;
while ((j > -1) && (current < numbers[j])) {
numbers[j+1] = numbers[j];
swaps = swaps + 1;
j--;
}
numbers[j+1] = current;
}
t2 = millis();
console.log(t2-t1);
console.log("swaps : ", swaps);
}
function bSort() {
console.log("Sorting...")
total = 0
t1 = millis();
sort(numbers);
t2 = millis();
console.log(t2-t1);
console.log("swaps : unknown");
}
function cocktailSort() {
console.log("sorting...")
total = 0
swaps = 0
t1 = millis();
let n = numbers.length;
let sorted = false;
while (!sorted) {
sorted = true;
for (let i = 0; i < n - 1; i++) {
if (numbers[i] > numbers[i + 1]){
let tmp = numbers[i];
numbers[i] = numbers[i + 1];
numbers[i+1] = tmp;
sorted = false;
}
}
if (sorted)
break;
sorted = true;
for (let j = n - 1; j > 0; j--) {
if (numbers[j-1] > numbers[j]) {
let tmp = numbers[j];
numbers[j] = numbers[j + 1];
numbers[j+1] = tmp;
sorted = false;
}
}
}
t2 = millis();
console.log(t2-t1);
}
function draw() {
background(220);
textSize(13);
column = 10;
row = 0;
for (i=0;i<NUM_ELEMENTS;i++) {
if (i%18==0) {
column = column + 18;
row = 0;
}
text(numbers[i],column,row*15+15);
row++;
}
}
I Need to get this output:
1
2 3
4 5 6
7 8 9 10
11 12 13 14 15
What I've tried so far:
function getPyramid() {
let nums = 0;
for (let i = 1; i <= 15; i++) {
for (let n = 1; n < i; n++) {
console.log(n);
}
console.log('<br/>');
}
return nums;
}
getPyramid();
It is possible to do with one single loop
function getPyramid() {
let nums = 0;
let count = 1;
let numbers = ''
for (let i = 0; i <= 15; i++) {
if(count === nums){
count++
nums = 0;
console.log(numbers)
numbers = ''
}
nums ++
numbers += ' ' + (i +1)
}
}
getPyramid();
Or like this you can specify amount of rows..
function getPyramid(rows) {
let nums = 0;
let count = 1;
let numbers = ''
let i = 1
while (count < rows + 1 ) {
if(count === nums){
count++
nums = 0;
console.log(numbers)
numbers = ''
}
nums ++
numbers += ' ' + i
i++;
}
}
getPyramid(5);
for (let i = 1 ; i <= 5; i++)
{
let s = []
for (let x = i * (i - 1) / 2 + 1; x <= i * (i + 1) / 2; x++)
{
s.push(x)
}
console.log(s.join(" "))
}
Apart from notes given by jnpdx in the comments, I'd add some:
for better convention between programmers we tend to name varible nested in for-loop: i, j
<br/> for HTML new line, In JS we do \n for that!
number++ is same number += 1
Conditional_Operator (expression)?true:false instead of if/else
function getPyramid(Lines) {
let number = 1; // the counter to display on each line of pyramid!
for (let i = 1; i <= Lines; i++) {
let str = '';//line to display
for (let j = 1; j <= i; j++) {
str += number++;//incrementing counter
str += j!=i ? ' ' : ''; //to make space, but not at the end of line.
}
console.log(str);//display that line
}
}
getPyramid(5);
A completely unnecessary attempt to do this in a functional style:
const ranged_array = (from, to) =>
Array.from({ length: to - from + 1 }, (_, i) => i + from);
const pyramid = (lines) =>
ranged_array(1, lines)
.reduce((a, v, i) => {
const prev = a[i - 1];
const last_num = prev && prev[prev.length - 1] || 0;
a.push(ranged_array(last_num + 1, last_num + v));
return a;
}, [])
.map((v) => v.join(' '))
.join("\n");
console.log(pyramid(5));
I have this code - its a bit tricky:
let i = 0;
const inputBuffer = [];
const randomnumber = (min, max) => {
return Math.floor(Math.random() * (max - min + 1) + min);
}
for (let k = 0; k < 10; k++) {
console.log(convert(randomnumber(0, 1982)));
}
function convert(input) {
inputBuffer.push(input);
const output = {"current" : "0"};
if (i % 3 == 0) {
let sum = 0;
for (let ii = 0; ii < i; ii++) {
sum += inputBuffer[ii];
}
output.sum = sum;
}
i++;
output.current = input;
return JSON.stringify(output);
}
The output looks like this:
{"current":605,"sum":0}
{"current":708}
{"current":456}
{"current":1838,"sum":1769}
{"current":1619}
{"current":1404}
{"current":1068,"sum":6630}
{"current":1178}
{"current":989}
{"current":1280,"sum":9865}
But I want it to look like this:
{"current": 605}
{"current": 708}
{"current": 456}
{"current": 1838,"sum":1769}
{"current": 1619}
{"current": 1404}
{"current": 1068,"sum":6630}
{"current": 1178}
{"current": 989}
{"current": 1280,"sum":9865}
let i = 0;
const inputBuffer = [];
const randomnumber = (min, max) => {
return Math.floor(Math.random() * (max - min + 1) + min);
}
for (let k = 0; k < 10; k++) {
console.log(convert(randomnumber(0, 1982)));
}
function convert(input) {
inputBuffer.push(input);
const output = {
"current": "0"
};
if (i % 3 == 0) {
let sum = 0;
for (let ii = 0; ii < i; ii++) {
sum += inputBuffer[ii];
}
output.sum = sum;
}
i++;
output.current = input;
return JSON.stringify(output);
}
I don't want to show the sum the first time but later show it every 3 times
Got any ideas? :D
PS. I prefer staying basic and only use a for loop
Have a nice evening
Could you just check if the i is not zero when you assign the value of output.sum?
Something like the following:
let i = 0;
const inputBuffer = [];
const randomnumber = (min, max) => {
return Math.floor(Math.random() * (max - min + 1) + min);
}
for (let k = 0; k < 10; k++) {
console.log(convert(randomnumber(0, 1982)));
}
function convert(input) {
inputBuffer.push(input);
const output = {"current" : "0"};
if (i % 3 == 0) {
let sum = 0;
for (let ii = 0; ii < i; ii++) {
sum += inputBuffer[ii];
}
if (i !== 0) output.sum = sum; // HERE
}
i++;
output.current = input;
return JSON.stringify(output);
}
I found this out, yours is obviously shorter but here was my Idea :D
let i = 0;
const inputBuffer = [];
let db = false;
const randomnumber = (min, max) => {
return Math.floor(Math.random() * (max - min + 1) + min);
}
for (let k = 0; k < 10; k++) {
console.log(convert(randomnumber(0, 1982)));
}
function convert(input) {
inputBuffer.push(input);
const output = {"current" : "0"};
if (db && i % 3 == 0) {
let sum = 0;
for (let ii = 0; ii < i; ii++) {
sum += inputBuffer[ii];
}
output.sum = sum;
}
i++
db = true;
output.current = input;
return JSON.stringify(output);
}
This is my solution and it passes some of the tests, but not all of them. Can anyone help me and explain why? Thank you :)
function evenLast(numbers) {
let sum = 0;
let lastNum = numbers.pop();
let arr = numbers.filter(el => el % 2 === 0);
for(let i = 0; i < arr.length; i++) {
sum += (arr[i] * lastNum);
}
return sum;
}
You need to check the index, not the value
let arr = numbers.filter((_, i) => i % 2 === 0);
And you could multiply the sum at the last step.
for (let i = 0; i < arr.length; i++) {
sum += arr[i]);
}
return sum * lastNum;
A better approach takes only a single loop and sums the values by taking an increment of two.
function evenLast(numbers) {
let sum = 0;
for (let i = 0; i < numbers.length; i += 2) sum += numbers[i];
return sum * numbers[numbers.length - 1];
}
function evenLast(arr) {
var lastarr = arr.slice(arr.length-1)
//return lastarr;
let newarr = [];
for(i=0; i<arr.length; i++){
if(arr[i] % 2 === 0) {
newarr.push(arr[i]);
}
}
//return newarr;
var sum1 =0;
for(i=0; i<newarr.length; i++) {
var sum = newarr[0] * lastarr[0];
var sum1 = newarr[1] * lastarr[0];
//return sum;
var sum2 = sum1 + sum;
//i++;
}
return sum2;
}
console.log(evenLast([2, 3, 4, 5]))
I'm having a little trouble with my attempt at this problem. Code Below:
function pasc(n){
var result = [[1]];
for (var row = 1; row < n; row++){
for (var col = 1; col <= row; col++){
result[row][col] = result[row - 1][col] + result[row - 1][col - 1];
}
}
return result;
}
pasc(10)
for (var i = 0; i < result.length; i++){
document.write(result[i]+"<br>");
}
It seems the problem hinges on assigning values to an array using an expression like myArray[1][1] = "foo"
I'm confused about this because I can do this: var myArray = []; myArray[4] = "foo" which seems to suggest that an element can be created at an arbitrary position in a 1 dimensional array, but not with 2 dimensions.
Any help with clearing up my misconceptions appreciated.
The Pascal's Triangle can be printed using recursion
Below is the code snippet that works recursively.
We have a recursive function pascalRecursive(n, a) that works up till the number of rows are printed. Each row is a element of the 2-D array ('a' in this case)
var numRows = 10,
triangle,
start,
stop;
// N is the no. of rows/tiers
// a is the 2-D array consisting of the row content
function pascalRecursive(n, a) {
if (n < 2) return a;
var prevRow = a[a.length-1];
var curRow = [1];
for (var i = 1; i < prevRow.length; i++) {
curRow[i] = prevRow[i] + prevRow[i-1];
}
curRow.push(1);
a.push(curRow);
return pascalRecursive(n-1, a); // Call the function recursively
}
var triangle = pascalRecursive(numRows, [[1]]);
for(var i = 0; i < triangle.length; i++)
console.log(triangle[i]+"\n");
JavaScript doesn't have two-dimensional arrays. What it does have is arrays that happen to contain other arrays. So, yes, you can assign a value to any arbitrary position in an array, and the array will magically make itself big enough, filling in any gaps with 'undefined'... but you can't assign a value to any position in a sub-array that you haven't explicitly created yet. You have to assign sub-arrays to the positions of the first array before you can assign values to the positions of the sub-arrays.
Replacing
for (var row = 1; row < n; row++){
for (var col = 1; col <= row; col++){
with
for (var row = 1; row < n; row++){
result[row] = [];
for (var col = 1; col <= row; col++){
should do it. Assuming all of your indexing logic is correct, anyway. You've got some problems there, too, since your initial array only contains a single value, so result[row][col] = result[row - 1][col] + result[row - 1][col - 1]; is accessing at least one cell that has never been defined.
Thanks Logan R. Kearsley. I have now solved it:
function pasc(n){
var result = [];
result[0] = [1];
result[1] = [1,1];
for (var row = 2; row < n; row++){
result[row] = [1];
for (var col = 1; col <= row -1; col++){
result[row][col] = result[row-1][col] + result[row-1][col-1];
result[row].push(1);
}
}
return result;
}
for (var i = 0; i < pasc(10).length; i++){
document.write(pasc(10)[i]+"<br>");
console.log(pasc(10)[i]+"<br>");
}
you can create Pascal's triangle using below code:
function pascal(n) {
var arr = [];
if (n == 1) {
arr[0] = [];
arr[0][0] = 1;
} else if (n == 2) {
arr[0] = [];
arr[0][0] = 1;
arr[1] = [];
arr[1][0] = 1;
arr[1][1] = 1;
} else if (n > 2) {
arr[0] = [];
arr[1] = [];
arr[0][0] = 1;
arr[1][0] = 1;
arr[1][1] = 1;
for (i = 2; i < n; i++) {
arr[i] = [];
arr[i][0] = 1;
for (j = 1; j < i; j++) {
arr[i][j] = arr[i - 1][j - 1] + arr[i - 1][j];
}
arr[i][j] = 1;
}
}
console.log(arr);
for (i = 0; i < arr.length; i++) {
console.log(arr[i].join(' '))
}
}
function pascal(n) {
var arr = [];
if (n == 1) {
arr[0] = [];
arr[0][0] = 1;
} else if (n == 2) {
arr[0] = [];
arr[0][0] = 1;
arr[1] = [];
arr[1][0] = 1;
arr[1][1] = 1;
} else if (n > 2) {
arr[0] = [];
arr[1] = [];
arr[0][0] = 1;
arr[1][0] = 1;
arr[1][1] = 1;
for (i = 2; i < n; i++) {
arr[i] = [];
arr[i][0] = 1;
for (j = 1; j < i; j++) {
arr[i][j] = arr[i - 1][j - 1] + arr[i - 1][j];
}
arr[i][j] = 1;
}
}
console.log(arr);
for (i = 0; i < arr.length; i++) {
console.log(arr[i].join(' '))
}
}
pascal(5)
This function will calculate Pascal's Triangle for "n" number of rows. It will create an object that holds "n" number of arrays, which are created as needed in the second/inner for loop.
function getPascalsTriangle(n) {
var arr = {};
for(var row = 0; row < n; row++) {
arr[row] = [];
for(var col = 0; col < row+1; col++) {
if(col === 0 || col === row) {
arr[row][col] = 1;
} else {
arr[row][col] = arr[row-1][col-1] + arr[row-1][col];
}
}
}
return arr;
}
console.log(getPascalsTriangle(5));
Floyd triangle
You can try the following code for a Floyd triangle
var prevNumber=1,i,depth=10;
for(i=0;i<depth;i++){
tempStr = "";j=0;
while(j<= i){
tempStr = tempStr + " " + prevNumber;
j++;
prevNumber++;
}
console.log(tempStr);
}
You can create arbitrary 2d arrays and store it in there and return the correct Pascal.
JavaScript does not have a special syntax for creating multidimensional arrays. A common workaround is to create an array of arrays in nested loops.
source
Here is my version of the solution
function pascal(input) {
var result = [[1], [1,1]];
if (input < 0) {
return [];
}
if (input === 0) {
return result[0];
}
for(var j = result.length-1; j < input; j++) {
var newArray = [];
var firstItem = result[j][0];
var lastItem = result[j][result[j].length -1];
newArray.push(firstItem);
for (var i =1; i <= j; i++) {
console.log(result[j][i-1], result[j][i]);
newArray.push(sum(result[j][i-1], result[j][i]));
}
newArray.push(lastItem);
result.push(newArray);
}
return result[input];
}
function sum(one, two) {
return one + two;
}
Here is the code i created for pascal triangle in javascript
'use strict'
let noOfCoinFlipped = 5
let probabiltyOfnoOfHead = 2
var dataStorer = [];
for(let i=0;i<=noOfCoinFlipped;i++){
dataStorer[i]=[];
for(let j=0;j<=i;j++){
if(i==0){
dataStorer[i][j] = 1;
}
else{
let param1 = (j==0)?0:dataStorer[i-1][j-1];
let param2 = dataStorer[i-1][j]?dataStorer[i-1][j]:0;
dataStorer[i][j] = param1+param2;
}
}
}
let totalPoints = dataStorer[noOfCoinFlipped].reduce((s,n)=>{return s+n;})
let successPoints = dataStorer[noOfCoinFlipped][probabiltyOfnoOfHead];
console.log(successPoints*100/totalPoints)
Here is the link as well
http://rextester.com/TZX59990
This is my solve:
function pascalTri(n){
let arr=[];
let c=0;
for(let i=1;i<=n;i++){
arr.push(1);
let len=arr.length;
if(i>1){
if(i>2){
for(let j=1;j<=(i-2);j++){
let idx=(len-(2*i)+j+2+c);
let val=arr[idx]+arr[idx+1];
arr.push(val);
}
c++;
}
arr.push(1);
}
}
return arr;
}
let pascalArr=pascalTri(7);
console.log(pascalArr);
here is the pattern for n = 3
#
##
###
here is js code to print this.
function staircase(n) {
for(var i=0 ; i<n ; i++) {
for(var j=n-1 ; j>i ; j--)
process.stdout.write(" ");
for(var k=0 ; k<=i; k++) {
process.stdout.write("#");
}
process.stdout.write("\n");
}
}
class PascalTriangle {
constructor(n) {
this.n = n;
}
factoriel(m) {
let result = 1;
if (m === 0) {
return 1;
}
while (m > 0) {
result *= m;
m--;
}
return result;
}
fill() {
let arr = [];
for (let i = 0; i < this.n; i++) {
arr.push([]);
}
for (let i = 0; i < arr.length; i++) {
for (let j = 0; j <= i; j++) {
arr[i].push(this.factoriel(i) / (this.factoriel(j) * this.factoriel(i - j)));
}
}
return arr;
}
}
var m = prompt("enter number:");
var arrMain = new Array();
for (var i = 0; i < m; i++) {
arrMain[i] = [];
}
for (var i = 0; i < m; i++) {
if (i == 0) {
arrMain[i] = [1];
} else if (i == 1) {
(arrMain[i]) = [1, 1];
} else {
for (var j = 0; j <= i; j++) {
if (j == 0 || j == arrMain[i - 1].length) {
arrMain[i][j] = 1;
} else {
arrMain[i][j] = arrMain[i - 1][j] + arrMain[i - 1][j - 1];
}
}
}
document.write(arrMain[i] + "<br>");
}
This is my take on this problem by gaining access to the previous row.
const generate = numRows => {
const triangle = [[1]]
for (let i = 1; i < numRows; i++) {
// Previous row
const previous = triangle[i - 1]
// Current row
const current = new Array(i + 1).fill(1)
// Populate the current row with the previous
// row's values
for (let j = 1; j < i; j++) {
current[j] = previous[j - 1] + previous[j]
}
// Add to triangle result
triangle.push(current)
}
return triangle
}