React native - KeyboardAvoidingView can't deal with View with absolute position - javascript

This is my current issue.
I'm sorry that I'm not able to provide the source code because it's extremely complicated to reproduce on my side.
Is it possible, in my situation, to let the keyboard opens without Textfield C being blocked? I have to scroll manually in order to view the textfield C. Many thanks.

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How to create an Action-Sheet/Bottom-Sheet style drawer in React-Native?

I would like some guidance on how to create an action-sheet/bottom-sheet style drawer in React-Native so that I could use a single code base for both iOS and Android.
I've attempted to use the Animated Spring API. However, I'm not able to change to location of the Spring from the original location (while the drawer is closed), to the top location (while it is open). So that if the user doesn't complete the gesture, the menu goes back to its original location in either state, instead of the original position at the bottom.
Furthermore, many of the other answers to similar questions all recommend using their own or some other package on GitHub/NPM.
I'd like to make my own to keep dependencies small. I've also considered using React-Navigation but I can't seem to find anything that fits my use-case.
react-native-action-sheet is great if you're looking to get as close as possible to the native versions of Action Sheets.
https://github.com/expo/react-native-action-sheet

node-webkit: How can I detect how many screen/monitor user have using?

I'm developing a multiscreen app where I need to detect how many screen user have. Also I need to create that many window and move those window to every screen.
So I basically need a way to know how many screen the user have and also a way to move my window to a specific screen.
Does nodewebkit already have solution for that? If not is there any alternative solution/hacks I might be able to use?
Found the solution as new Screen Geometry added at node-webkit v0.10.2. This will let you listen to Screen Bound, Display add, Display remove events.
Here is the documentation - https://github.com/rogerwang/node-webkit/wiki/Screen
This is added by a very recently new commit on nodewebkit to resolve this issue - https://github.com/rogerwang/node-webkit/pull/2178.
Note - I did not test the code but looks like this is what I was looking for.

Prevent orientation change on rotation on all platforms

Is there any way to prevent the change of a websites orientation regardless of how a mobile device is rotated without having to write platform specific code? Under the circumstances the goal is to keep a site in "Portrait" mode.
Nope. Best you an do is plan your site for a "responsive layout" without something like Foundation or Twitter Bootstrap. A native client would give you more control, but in the JS world you can only detect when the size changes.
Under the advice of #Derija93 I posted this as an answer so we can close this question.
EDIT: Now that being said. You might be able to fake it with some css translations (you will see it jump around).. but I really would not recommend going down this path.

Raphael Drag + iPhone = Sad Camera App

Web app here:
http://www.digitaltransitions.com/visualizer/visualizer.html
Main javascript here:
http://www.digitaltransitions.com/visualizer/visualizer.js
Relevant functions are at bottom of visualizer.js, named "dragger" "move" and "up".
I was a programmer a decade ago, and recently took it back up to help my company create a web app that helps our customers visualize how a specific lens will look on a specific camera.
Never mind the info wall (info request form); feel free to put in any garbage entries. Or you can add the function unlock(); at the end of the window.onload and it will bypass the info wall screen and go straight into the app.
I've been very proud to get this far. But now I am majorly stuck and have been banging my head against the wall.
My web app passed testing on Mac_Safari, Mac_Chrome, Mac_Firefox. But it failed testing on an iPhone4s and iPad1; the sliders for focal length (the ##mm gizmo in the top right which changes how "zoomed" the lens is) do not function correctly. When the user grabs the slider some of the time it correctly slides back and forth, but other times it will jump to the far left of the screen at which point the app stops working at all.
Any thoughts would be greatly appreciated!!
By the way, if you were wondering how to create a custom Google Docs Form with validation and a custom confirmation page I got my methodology from here:
http://www.morningcopy.com.au
I'd say your first job is to determine if this your bug, or Raphael's bug. I'd start by switching out your "move" method with an empty method, and see what happens.
Another debugging approach would be to put a fixed-position div down in the corner of the page, and spit the x/y values into it, so you can see in real-time what the numbers look like.
I'd guess that you're running into a mathematical difference in how touch-points are calculated vs. how mouse-cursor-position is calculated.
Based on the hack you added, it looks like Raphael might be sending you a NaN value for Dx?

jQuery UI Right-Click Menu AND General Advice Needed

So, recently I have been trying to build a user interface form builder that is almost entirely drag and drop. Kind of like Dreamweaver or visual studios I suppose. You guys can see it for yourselves HERE! I am trying to get a right-click menu thing going, however upon getting this working, I realized that it really conflicted with both the draggable and resizable methods. I don't have to right click at all, however when I go to resize or drag, it won't let me stop it. My cursor gets stuck either resizing or dragging, and requires vigorous clicking and shaking to free it. So, I'm assuming that I need a different plugin. Does anybody know of a stress free simple right-click menu that is hopefully compatible with jquery ui? I've tried google but most of them are simply a different version of the one I've already been using.
My second question is much more vague. As I previously mentioned, I'm trying to make a form builder. I'm wondering what the best way to go about this is as I feel sort of lost. My biggest problems right now are figuring out how I'm going to parse everything into code and export it. Does anybody know of anyone else who has attempted this or something similar? Is there any sort of guide?
I know the second questions has potential to be rather annoying, so feel free to only focus on the first one. Any help is appreciated, and I thank everybody who helps me.
EDIT: Just realized that you guys may not know how to use the builder. So far, all you can do is drag panels out onto the building space, and then drag tables within the panels. You can resize the building space, and panels vertically, and you can resize tables both vertically and horizontally. You can move panels and tables within their parent elements. Right click a panel or table for the contextmenu.
EDIT: So I think I found a context menu that will suffice, here it is. So, I guess that only leaves giving me advice on how to go about constructing this form builder.

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