I have this end point that creates a new server in my database, when I say server, it's just a server name. We have several gaming servers, so, we want to manage them from a website,
const createServer = asyncHandler(async (req, res) => {
const { gameName, serverName } = req.body;
const serverExist = await Server.findOne({ serverName });
if (!gameName || !serverName) {
res.status(400);
throw new Error("Please add game name / server name");
}
if (!serverExist?.isHidden) {
// if i set it to just serverExists it works
res.status(401);
throw new Error("Server exist");
}
//Get user using the id in the JWT
const user = await User.findById(req.user.id);
if (!user) {
res.status(401);
throw new Error("User not found");
}
const server = {
gameName,
serverName,
user: req.user.id,
};
await Server.create(server);
res.status(201).json(server);
});
Now, I'm checking if the server already exists in the database with serverExist, it returns all the document about that server, all works good. It has a property called isHidden, the time I set it in the if statement, the server is not able to return any response. if I set if statement to only if(serverExist), it does work, but I need it to work if the server was set to hidden so that a user could re-create it. I don't want to delete as it will be needed for later.
I checked all the returns and all seems ok, even the server object at the end does have the information. The problem is happening when I'm calling the create method. Don't know why adding serverExist.isHidden makes it unable to create the document!
You've got a little logic problem.
Consider these states when evaluating !serverExist?.isHidden...
State
!serverExist?.isHidden
No record exists
true ⚠️
Record exists with isHidden: true
false
Record exists with isHidden: false
true
I would instead include the isHidden parameter in your query and use the Server.exists() method
const serverExists = await Server.exists({ serverName, isHidden: true });
if (serverExists) {
// Server exists and is not hidden
res.status(409); // 409 Conflict is a better status than 401 Unauthorized
throw new Error("Server exists");
}
Related
I have the following method to connect to MongoDB:
import { Db, MongoClient } from 'mongodb';
let cachedConnection: { client: MongoClient; db: Db } | null = null;
export async function connectToDatabase(mongoUri?: string, database?: string) {
if (!mongoUri) {
throw new Error(
'Please define the MONGO_URI environment variable inside .env.local'
);
}
if (!database) {
throw new Error(
'Please define the DATABASE environment variable inside .env.local'
);
}
if (cachedConnection) return cachedConnection;
cachedConnection = await MongoClient.connect(mongoUri, {
useNewUrlParser: true,
useUnifiedTopology: true,
}).then((client) => ({
client,
db: client.db(database),
}));
return cachedConnection!;
}
And I use it in the following way:
const { db, client } = await connectToDatabase(
config.URI,
config.USERS_DATABASE
);
const user = await db
.collection(config.USERS_COLLECTION)
.findOne({ _id: new ObjectId(userId) });
It seems to be ok, but it is not. The problem of this method is that it doesn't close the connections. For example I have a cluster on Atlas, and the connections keep growing till 500. after that it doesn't serve anymore, goes in timeout and then my backend crashes.
To solve this I tried with client.close() just before returning the response to frontend.
It throws me one error saying MongoError: Topology is closed, please connect. I believe that it closes the connection before it finishes? is it right? Even if I put it after the DB responded.
this is the screenshot of the error:
Do you think there is a way to solve this or I just have to do the entire procedure in each file I need to connect to mongo? Do you also think I did something wrong?
So I have designed a basic Publisher-Subscriber model using rhea in JS that takes an API request for saving data in DB and then publishes it to a queue.
From there a subscriber(code added below) picks it up and tries to save it in a DB. Now my issue is that this DB instance goes through a lot of changes during development period and can result in errors during insert operations.
So now when the subscriber tries to push to this DB and it results in an error, the data is lost since it was dequeued. I'm a total novice in JS so is there a way to make sure that a message isn't dequeued unless we are sure that it is saved properly without having to publish it again on error?
The code for my subscriber:
const Receiver = require("rhea");
const config = {
PORT: 5672,
host: "localhost"
};
let receiveClient;
function connectReceiver() {
const receiverConnection = Receiver.connect(config);
const receiver = receiverConnection.open_receiver("send_message");
receiver.on("connection_open", function () {
console.log("Subscriber connected through AMQP");
});
receiver.on("error", function (err) {
console.log("Error with Subscriber:", err);
});
receiver.on("message", function (element) {
if (element.message.body === 'detach') {
element.receiver.detach();
}
else if (element.message.body === 'close') {
element.receiver.close();
}
else {
//save in DB
}
}
receiveClient = receiver;
return receiveClient;
}
You can use code like this to explicitly accept the message or release it back to the sender:
try {
save_in_db(event.message);
event.delivery.accept();
} catch {
event.delivery.release();
}
See the delivery docs for more info.
Am try to implement and learn async await functions in my login example, but I don't know if is the best, elegant and clean code. I have doubs meanly in catch errors, and if I need implement in a best way the const and functional programing. Can share your opinions?
app.post('/', async (req, res) => {
try {
const { email } = req.body.email; // destructuring
const usuarioEncontrado = await Usuario.findOne({email: email});
// Validate user exist
if (!usuarioEncontrado) { // when not exist return null
throw res.status(404).json({error: 'El usuario no existe'});
}
// validate user pass
if (!bcrypt.compareSync(req.body.password, usuarioEncontrado.password)) {
throw res.status(404).json({error: 'No match'});
}
const token = jwt.sign( // generate token
{
usuario: usuarioEncontrado
},
SEED,
{
expiresIn: (60 * 60)
}
);
res.status(200).json({ // send response
token: token,
usuario: usuarioEncontrado
});
} catch (e) { // send error
res.status(404).json(e);
}
}
THANKS
Your code shows a couple problems:
You're attempting to send double responses. First you do throw res.status(404).json(...). Then, you catch that exception and do res.status(404).json(e) again. That's not right. If you're going to send the response, then just return, don't throw. Or, just throw the exception without sending a response and send the actual error response from the catch handler.
Also, throw res.status(404).json({error: 'No match'}); sends the response and then throws whatever .json() returns which is probably not what you want. That won't be an error object of any kind.
I prefer to centralize the places I send an error response to one place in the request handler. That keeps you from ever attempting to send multiple responses and just makes the flow of the request handler easier to understand (in my opinion).
To do that, I just throw a custom error that may have a custom message/status associated with it and then catch all possible errors in one place. Here's one way to do that. The myError class can be used everywhere in your project, not specific to just one route. The idea is that often when you throw, you know in that context what you want the status and message to be so you set that in the custom Error object and can then use that info in the catch. The catch then has to determine whether it has your custom error or just a regular error. First, I have a reusable Error subclass that lets me throw, not only a message, but also a status value.
// reusable error class that contains a status in addition to the message
class MyError extends Error {
// this static method saves having to compare if it's a custom error object or not
// every time we use this
static sendError(res, e, status = 500) {
if (e instanceof MyError) {
e.sendError(res);
} else {
res.sendStatus(status);
}
}
constructor(msg, status = 500) {
// allow calling with or without new
if (!(this instanceof MyError)) {
return new MyError(msg, status);
}
super(msg);
this.status = status;
}
sendError(res) {
res.status(this.status).send(this.message);
}
}
And, then here's how you use that in your code and centralize the sending of the error status.
app.post('/', async (req, res) => {
try {
const { email } = req.body.email; // destructuring
const usuarioEncontrado = await Usuario.findOne({email: email});
// Validate user exist
if (!usuarioEncontrado) { // when not exist return null
throw MyError('El usuario no existe', 404);
}
// validate user pass
if (!bcrypt.compareSync(req.body.password, usuarioEncontrado.password)) {
throw MyError('No Match', 404);
}
const token = jwt.sign( // generate token
{
usuario: usuarioEncontrado
},
SEED,
{
expiresIn: (60 * 60)
}
);
res.status(200).json({ // send response
token: token,
usuario: usuarioEncontrado
});
} catch (e) { // log and send error response
// e may be either MyError or some other system generated Error
console.log(e);
MyError.sendError(res, e);
}
}
Firebase admin isn't writing to the database.
I am instantiating the database:
var db = admin.database();
Then setting up a reference to the table I want:
var systemsRef = db.ref("systems/");
I then have a function to check if the 'system', (an encrypted hardware id), exists.
function isSystemRegistered(id){
var isTrue;
systemsRef.once('value', function(snapshot) {
isTrue = (snapshot.hasChild(id))? true : false;
});
return isTrue;
}
Which, as of yet returns false; which is true, because it doesn't exist yet. If the system doesn't exist, it writes the data.
const sysID = getSysID();
var sys.info.name = generateUniqueSystemName();
if(isSystemRegistered(sysID){
console.log("system is already registered!");
} else {
msystemsRef.set({
sysID : sys.info.name
}, function(error){
console.log('There was an error while attempting to write to database: ' + error);
});
});
}
I've experimented, and temporarily made my prototype database fully public for a few minutes, just to be sure my rules weren't the issue... They weren't: still no bueno. No writes to the database... and no errors.
I tried a different set, just be sure:
msystemsRef.set("I'm writing data", function(error) {
if (error) {
alert("Data could not be saved." + error);
} else {
alert("Data saved successfully.");
}
});
Again, I'm using an admin account, with public rules, so I should see a now I'm writing data table, just below root. Nothing...
So I switched tactics and attempted to push to the database with the canned tutorial, with my database still fully public:
systemsRef.push({sysID : sys.info.name});
And nothing... Want am I missing?
Make sure the credentials and databaseURL are correct.
admin.initializeApp({
credential: admin.credential.cert(serviceAccount),
databaseURL: databaseURL
});
Check if they're matching - credential from one app and databaseURL from another existing app could produce such result.
If you are not loading credential's data from file but from somewhere else, make sure it's not modified - I had an issue with newlines in private key when putting the credential's data to shell variable.
In isSystemRegistered you're returning the synchronized value of isTrue which is undefined.
You should return the promise of the .once('value') method and in the calling method attach a then() to check if it exists.
You can also use the snapshot.exists() to check on a reference for existence.
Edit:
Suggested edit:
var systemRef = admin.database('system');
function isSystemRegistered(id) {
return systemRef.child(id).once('value')
.then(function (snap) {
return snap.exists();
});
}
function writeData(aSystem) {
var sysId = generateUniqueSystemName();
return systemRef.child(sysId)
.once('value')
.then(function (snapshot) {
if (!snapshot.exists()) {
return systemRef.child(sysId).update(aSystem);
}
// Here `sysId === snapshot.key`
return systemRef.child(sysId).set(aSystem);
})
.catch(function (err) {
console.error(err);
});
}
Running on Raspberry Pi raises some more questions.
How does it connect to the internet?
How fast is the connection?
What NodeJS version do you run?
Did this run successfully on your PC?
Same issue here. I eventually realised that the database went offline before the command was even sent to firebase. This made sense because there was no error, since it never even sent the request.
Eg. .set({blah: 123}) does not immediately transmit to the server. Instead, something is placed on the node event queue to execute. If you let the database go offline too soon, it won't process the queue.
Perhaps (like me) you're calling admin.database().goOffline(); at the end of the script? If so, you may just need to defer or delay the offline method until after the transmission.
// (TYPESCRIPT)
import * as admin from 'firebase-admin';
let app = admin.initializeApp({
credential: admin.credential.applicationDefault(),
databaseURL: "https://blahblah.firebaseio.com/",
});
admin.database().ref().push({ something: 123 }).then(() => {
console.log("push complete");
});
// delay before going offline
setTimeout(() => {
admin.database().goOffline();
process.abort();
}, 2000);
I have an express route which takes in some parameters, queries the database, and then returns some response.
I am using sequelize to query the db:
router.get('/query', function(req,res) {
var name = req.params.name;
var gid = req.params.gid;
// Query the db
models.user.find({ where: { name: name }}).then(function(user) {
models.group.find({ where: { id: gid }}).then(function(group) {
// if user found, return data to client
if (user) {
res.json({"user": user, "group": group});
}
});
}).catch(function(error) {
// catch any errors from db query
res.status(500).json({"error":error});
});
// Return a server error for any other reason
// This causes ERROR
res.status(500).json({"error":"Something went wrong. Check your input."});
});
But I keep getting the error on the last line:
Can't set headers after they are sent
It seems like the last line is ALWAYS run, even if it finds a user (which should return data to the client and be done).
Why doesn't res.json(..) immediately return to the client when a user is found? Since headers were already set, when the last line runs, it throws that error.
You need to only conditionally return an error. The line:
res.status(500).json({"error":"Something went wrong. Check your input."});
is always getting executed. The reason for this is that the function you pass to the find method is only called later in the event loop after the db responds. This means that when that call back is called you have already set the error on the response.
Your should either remove that line or decide when you want to return an error but don't return an error every time.
Remember javascript is asynchronous.
As soon you call this function
models.user.find({ where: { name: name }})
That last line is executed:
res.status(500).json({"error":"Something went wrong. Check your input."});
It seems you are trying to cater for 2 scenarios:
Bad request data from client - i.e. no gid given
Internal server errors - i.e. error with the database
I would recommend changing your catch function to something like this:
.catch(function(error) {
// catch any errors from db query
if (err === "Unable to connect to database") {
return res.status(500).json({ error: "There was an internal error"})
}
res.status(400).json({"error": "Bad input, please ensure you sent all required data" });
});
Have a read up on the list of standard HTTP status codes:
http://en.wikipedia.org/wiki/List_of_HTTP_status_codes
What #bhspencer said is right. You have to remove that last line.
That line probably gets executed before any query in the database.
You need to implement a return in
models.user.find({ where: { name: name }}).then(function(user) {
models.group.find({ where: { id: gid }}).then(function(group) {
// if user found, return data to client
if (user) {
res.json({"user": user, "group": group});
return;
}
});
}).catch(function(error) {
// catch any errors from db query
res.status(500).json({"error":error});
return;
});
Actually res.json( does not end the processing of node.js code execution without return statement.