Related
Is there a null coalescing operator in Javascript?
For example, in C#, I can do this:
String someString = null;
var whatIWant = someString ?? "Cookies!";
The best approximation I can figure out for Javascript is using the conditional operator:
var someString = null;
var whatIWant = someString ? someString : 'Cookies!';
Which is sorta icky IMHO. Can I do better?
Update
JavaScript now supports the nullish coalescing operator (??). It returns its right-hand-side operand when its left-hand-side operand is null or undefined, and otherwise returns its left-hand-side operand.
Old Answer
Please check compatibility before using it.
The JavaScript equivalent of the C# null coalescing operator (??) is using a logical OR (||):
var whatIWant = someString || "Cookies!";
There are cases (clarified below) that the behaviour won't match that of C#, but this is the general, terse way of assigning default/alternative values in JavaScript.
Clarification
Regardless of the type of the first operand, if casting it to a Boolean results in false, the assignment will use the second operand. Beware of all the cases below:
alert(Boolean(null)); // false
alert(Boolean(undefined)); // false
alert(Boolean(0)); // false
alert(Boolean("")); // false
alert(Boolean("false")); // true -- gotcha! :)
This means:
var whatIWant = null || new ShinyObject(); // is a new shiny object
var whatIWant = undefined || "well defined"; // is "well defined"
var whatIWant = 0 || 42; // is 42
var whatIWant = "" || "a million bucks"; // is "a million bucks"
var whatIWant = "false" || "no way"; // is "false"
function coalesce() {
var len = arguments.length;
for (var i=0; i<len; i++) {
if (arguments[i] !== null && arguments[i] !== undefined) {
return arguments[i];
}
}
return null;
}
var xyz = {};
xyz.val = coalesce(null, undefined, xyz.val, 5);
// xyz.val now contains 5
this solution works like the SQL coalesce function, it accepts any number of arguments, and returns null if none of them have a value. It behaves like the C# ?? operator in the sense that "", false, and 0 are considered NOT NULL and therefore count as actual values. If you come from a .net background, this will be the most natural feeling solution.
Yes, it is coming soon. See proposal here and implementation status here.
It looks like this:
x ?? y
Example
const response = {
settings: {
nullValue: null,
height: 400,
animationDuration: 0,
headerText: '',
showSplashScreen: false
}
};
const undefinedValue = response.settings?.undefinedValue ?? 'some other default'; // result: 'some other default'
const nullValue = response.settings?.nullValue ?? 'some other default'; // result: 'some other default'
const headerText = response.settings?.headerText ?? 'Hello, world!'; // result: ''
const animationDuration = response.settings?.animationDuration ?? 300; // result: 0
const showSplashScreen = response.settings?.showSplashScreen ?? true; // result: false
If || as a replacement of C#'s ?? isn't good enough in your case, because it swallows empty strings and zeros, you can always write your own function:
function $N(value, ifnull) {
if (value === null || value === undefined)
return ifnull;
return value;
}
var whatIWant = $N(someString, 'Cookies!');
Nobody has mentioned in here the potential for NaN, which--to me--is also a null-ish value. So, I thought I'd add my two-cents.
For the given code:
var a,
b = null,
c = parseInt('Not a number'),
d = 0,
e = '',
f = 1
;
If you were to use the || operator, you get the first non-false value:
var result = a || b || c || d || e || f; // result === 1
If you use the new ?? (null coalescing) operator, you will get c, which has the value: NaN
vas result = a ?? b ?? c ?? d ?? e ?? f; // result === NaN
Neither of these seem right to me. In my own little world of coalesce logic, which may differ from your world, I consider undefined, null, and NaN as all being "null-ish". So, I would expect to get back d (zero) from the coalesce method.
If anyone's brain works like mine, and you want to exclude NaN, then this custom coalesce method (unlike the one posted here) will accomplish that:
function coalesce() {
var i, undefined, arg;
for( i=0; i < arguments.length; i++ ) {
arg = arguments[i];
if( arg !== null && arg !== undefined
&& (typeof arg !== 'number' || arg.toString() !== 'NaN') ) {
return arg;
}
}
return null;
}
For those who want the code as short as possible, and don't mind a little lack of clarity, you can also use this as suggested by #impinball. This takes advantage of the fact that NaN is never equal to NaN. You can read up more on that here: Why is NaN not equal to NaN?
function coalesce() {
var i, arg;
for( i=0; i < arguments.length; i++ ) {
arg = arguments[i];
if( arg != null && arg === arg ) { //arg === arg is false for NaN
return arg;
}
}
return null;
}
Logical nullish assignment, 2020+ solution
A new operator is currently being added to the browsers, ??=. This combines the null coalescing operator ?? with the assignment operator =.
NOTE: This is not common in public browser versions yet. Will update as availability changes.
??= checks if the variable is undefined or null, short-circuiting if already defined. If not, the right-side value is assigned to the variable.
Basic Examples
let a // undefined
let b = null
let c = false
a ??= true // true
b ??= true // true
c ??= true // false
Object/Array Examples
let x = ["foo"]
let y = { foo: "fizz" }
x[0] ??= "bar" // "foo"
x[1] ??= "bar" // "bar"
y.foo ??= "buzz" // "fizz"
y.bar ??= "buzz" // "buzz"
x // Array [ "foo", "bar" ]
y // Object { foo: "fizz", bar: "buzz" }
Browser Support Jan '22 - 89%
Mozilla Documentation
Yes, and its proposal is Stage 4 now. This means that the proposal is ready for inclusion in the formal ECMAScript standard. You can already use it in recent desktop versions of Chrome, Edge and Firefox, but we will have to wait for a bit longer until this feature reaches cross-browser stability.
Have a look at the following example to demonstrate its behavior:
// note: this will work only if you're running latest versions of aforementioned browsers
const var1 = undefined;
const var2 = "fallback value";
const result = var1 ?? var2;
console.log(`Nullish coalescing results in: ${result}`);
Previous example is equivalent to:
const var1 = undefined;
const var2 = "fallback value";
const result = (var1 !== null && var1 !== undefined) ?
var1 :
var2;
console.log(`Nullish coalescing results in: ${result}`);
Note that nullish coalescing will not threat falsy values the way the || operator did (it only checks for undefined or null values), hence the following snippet will act as follows:
// note: this will work only if you're running latest versions of aforementioned browsers
const var1 = ""; // empty string
const var2 = "fallback value";
const result = var1 ?? var2;
console.log(`Nullish coalescing results in: ${result}`);
For TypesScript users, starting off TypeScript 3.7, this feature is also available now.
?? vs || vs &&
None of the other answers compares all three of these. Since Justin Johnson's comment has so many votes, and since double question mark vs && in javascript was marked a duplicate of this one, it makes sense to include && in an answer.
First in words, inspired by Justin Johnson's comment:
|| returns the first "truey" value, else the last value whatever it is.
&& returns the first "falsey" value, else the last value whatever it is.
?? returns the first non-null, non-undefined value, else the last value, whatever it is.
Then, demonstrated in live code:
let F1,
F2 = null,
F3 = 0,
F4 = '',
F5 = parseInt('Not a number (NaN)'),
T1 = 3,
T2 = 8
console.log( F1 || F2 || F3 || F4 || F5 || T1 || T2 ) // 3 (T1)
console.log( F1 || F2 || F3 || F4 || F5 ) // NaN (F5)
console.log( T1 && T2 && F1 && F2 && F3 && F4 && F5 ) // undefined (F1)
console.log( T1 && T2 ) // 8 (T2)
console.log( F1 ?? F2 ?? F3 ?? F4 ?? F5 ?? T1 ) // 0 (F3)
console.log( F1 ?? F2) // null (F2)
After reading your clarification, #Ates Goral's answer provides how to perform the same operation you're doing in C# in JavaScript.
#Gumbo's answer provides the best way to check for null; however, it's important to note the difference in == versus === in JavaScript especially when it comes to issues of checking for undefined and/or null.
There's a really good article about the difference in two terms here. Basically, understand that if you use == instead of ===, JavaScript will try to coalesce the values you're comparing and return what the result of the comparison after this coalescence.
beware of the JavaScript specific definition of null. there are two definitions for "no value" in javascript.
1. Null: when a variable is null, it means it contains no data in it, but the variable is already defined in the code. like this:
var myEmptyValue = 1;
myEmptyValue = null;
if ( myEmptyValue === null ) { window.alert('it is null'); }
// alerts
in such case, the type of your variable is actually Object. test it.
window.alert(typeof myEmptyValue); // prints Object
Undefined: when a variable has not been defined before in the code, and as expected, it does not contain any value. like this:
if ( myUndefinedValue === undefined ) { window.alert('it is undefined'); }
// alerts
if such case, the type of your variable is 'undefined'.
notice that if you use the type-converting comparison operator (==), JavaScript will act equally for both of these empty-values. to distinguish between them, always use the type-strict comparison operator (===).
Note that React's create-react-app tool-chain supports the null-coalescing since version 3.3.0 (released 5.12.2019). From the release notes:
Optional Chaining and Nullish Coalescing Operators
We now support the optional chaining and nullish coalescing operators!
// Optional chaining
a?.(); // undefined if `a` is null/undefined
b?.c; // undefined if `b` is null/undefined
// Nullish coalescing
undefined ?? 'some other default'; // result: 'some other default'
null ?? 'some other default'; // result: 'some other default'
'' ?? 'some other default'; // result: ''
0 ?? 300; // result: 0
false ?? true; // result: false
This said, in case you use create-react-app 3.3.0+ you can start using the null-coalesce operator already today in your React apps.
There are two items here:
Logical OR
const foo = '' || 'default string';
console.log(foo); // output is 'default string'
Nullish coalescing operator
const foo = '' ?? 'default string';
console.log(foo); // output is empty string i.e. ''
The nullish coalescing operator (??) is a logical operator that returns its right-hand side operand when its left-hand side operand is null or undefined, and otherwise returns its left-hand side operand.
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Nullish_coalescing_operator
It will hopefully be available soon in Javascript, as it is in proposal phase as of Apr, 2020. You can monitor the status here for compatibility and support - https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Nullish_coalescing_operator
For people using Typescript, you can use the nullish coalescing operator from Typescript 3.7
From the docs -
You can think of this feature - the ?? operator - as a way to “fall
back” to a default value when dealing with null or undefined. When we
write code like
let x = foo ?? bar();
this is a new way to say that the value foo will be used when it’s “present”; but when it’s null or undefined,
calculate bar() in its place.
Need to support old browser and have a object hierarchy
body.head.eyes[0] //body, head, eyes may be null
may use this,
(((body||{}) .head||{}) .eyes||[])[0] ||'left eye'
ECMAScript 2021 enabled two new features:
Nullish coalescing operator (??) which is a logical operator that returns its right-hand side operand when its left-hand side operand is either null or undefined, and otherwise returns its left-hand side operand.
let b = undefined ?? 5;
console.log(b); // 5
Logical nullish assignment (x ??= y) operator which only assigns if x has a nullish value (null or undefined).
const car = {speed : 20};
car.speed ??= 5;
console.log(car.speed);
car.name ??= "reno";
console.log(car.name);
More about Logical nullish assignment can be found here https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Logical_nullish_assignment
More about Nullish coalescing operator can be found here
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Nullish_coalescing_operator
Now it has full support in latest version of major browsers like Chrome, Edge, Firefox , Safari etc. Here's the comparison between the null operator and Nullish Coalescing Operator
const response = {
settings: {
nullValue: null,
height: 400,
animationDuration: 0,
headerText: '',
showSplashScreen: false
}
};
/* OR Operator */
const undefinedValue = response.settings.undefinedValue || 'Default Value'; // 'Default Value'
const nullValue = response.settings.nullValue || 'Default Value'; // 'Default Value'
const headerText = response.settings.headerText || 'Hello, world!'; // 'Hello, world!'
const animationDuration = response.settings.animationDuration || 300; // 300
const showSplashScreen = response.settings.showSplashScreen || true; // true
/* Nullish Coalescing Operator */
const undefinedValue = response.settings.undefinedValue ?? 'Default Value'; // 'Default Value'
const nullValue = response.settings.nullValue ?? ''Default Value'; // 'Default Value'
const headerText = response.settings.headerText ?? 'Hello, world!'; // ''
const animationDuration = response.settings.animationDuration ?? 300; // 0
const showSplashScreen = response.settings.showSplashScreen ?? true; // false
Those who are using Babel, need to upgrade to the latest version to use nullish coalescing (??):
Babel 7.8.0 supports the new ECMAScript 2020 features by default: you
don't need to enable individual plugins for nullish coalescing (??),
optional chaining (?.) and dynamic import() anymore with preset-env
From https://babeljs.io/blog/2020/01/11/7.8.0
Chain multiple values / several values
"short circuit" is enabled: do not evaluate any further if one of the first values is valid
that means order matters, the most left values are prioritized
const value = first ?? second ?? third ?? "default";
I was trying to check if an input is null and then use the value accordingly. This is my code.
let valueToBeConsidered = !inputValue ? "trueCondition" : "falseCondition",
So if inputValue is null then valueToBeConsidered = falseCondition and if inputValue has a value then valueToBeConsidered = trueCondition
Want to improve this post? Provide detailed answers to this question, including citations and an explanation of why your answer is correct. Answers without enough detail may be edited or deleted.
Moderator note: Please resist the urge to edit the code or remove this notice. The pattern of whitespace may be part of the question and therefore should not be tampered with unnecessarily. If you are in the "whitespace is insignificant" camp, you should be able to accept the code as is.
Is it ever possible that (a== 1 && a ==2 && a==3) could evaluate to true in JavaScript?
This is an interview question asked by a major tech company. It happened two weeks back, but I'm still trying to find the answer. I know we never write such code in our day-to-day job, but I'm curious.
If you take advantage of how == works, you could simply create an object with a custom toString (or valueOf) function that changes what it returns each time it is used such that it satisfies all three conditions.
const a = {
i: 1,
toString: function () {
return a.i++;
}
}
if(a == 1 && a == 2 && a == 3) {
console.log('Hello World!');
}
The reason this works is due to the use of the loose equality operator. When using loose equality, if one of the operands is of a different type than the other, the engine will attempt to convert one to the other. In the case of an object on the left and a number on the right, it will attempt to convert the object to a number by first calling valueOf if it is callable, and failing that, it will call toString. I used toString in this case simply because it's what came to mind, valueOf would make more sense. If I instead returned a string from toString, the engine would have then attempted to convert the string to a number giving us the same end result, though with a slightly longer path.
I couldn't resist - the other answers are undoubtedly true, but you really can't walk past the following code:
var aᅠ = 1;
var a = 2;
var ᅠa = 3;
if(aᅠ==1 && a== 2 &&ᅠa==3) {
console.log("Why hello there!")
}
Note the weird spacing in the if statement (that I copied from your question). It is the half-width Hangul (that's Korean for those not familiar) which is an Unicode space character that is not interpreted by ECMA script as a space character - this means that it is a valid character for an identifier. Therefore there are three completely different variables, one with the Hangul after the a, one with it before and the last one with just a. Replacing the space with _ for readability, the same code would look like this:
var a_ = 1;
var a = 2;
var _a = 3;
if(a_==1 && a== 2 &&_a==3) {
console.log("Why hello there!")
}
Check out the validation on Mathias' variable name validator. If that weird spacing was actually included in their question, I feel sure that it's a hint for this kind of answer.
Don't do this. Seriously.
Edit: It has come to my attention that (although not allowed to start a variable) the Zero-width joiner and Zero-width non-joiner characters are also permitted in variable names - see Obfuscating JavaScript with zero-width characters - pros and cons?.
This would look like the following:
var a= 1;
var a= 2; //one zero-width character
var a= 3; //two zero-width characters (or you can use the other one)
if(a==1&&a==2&&a==3) {
console.log("Why hello there!")
}
IT IS POSSIBLE!
var i = 0;
with({
get a() {
return ++i;
}
}) {
if (a == 1 && a == 2 && a == 3)
console.log("wohoo");
}
This uses a getter inside of a with statement to let a evaluate to three different values.
... this still does not mean this should be used in real code...
Even worse, this trick will also work with the use of ===.
var i = 0;
with({
get a() {
return ++i;
}
}) {
if (a !== a)
console.log("yep, this is printed.");
}
Example without getters or valueOf:
a = [1,2,3];
a.join = a.shift;
console.log(a == 1 && a == 2 && a == 3);
This works because == invokes toString which calls .join for Arrays.
Another solution, using Symbol.toPrimitive which is an ES6 equivalent of toString/valueOf:
let i = 0;
let a = { [Symbol.toPrimitive]: () => ++i };
console.log(a == 1 && a == 2 && a == 3);
If it is asked if it is possible (not MUST), it can ask "a" to return a random number. It would be true if it generates 1, 2, and 3 sequentially.
with({
get a() {
return Math.floor(Math.random()*4);
}
}){
for(var i=0;i<1000;i++){
if (a == 1 && a == 2 && a == 3){
console.log("after " + (i+1) + " trials, it becomes true finally!!!");
break;
}
}
}
When you can't do anything without regular expressions:
var a = {
r: /\d/g,
valueOf: function(){
return this.r.exec(123)[0]
}
}
if (a == 1 && a == 2 && a == 3) {
console.log("!")
}
It works because of custom valueOf method that is called when Object compared with primitive (such as Number). Main trick is that a.valueOf returns new value every time because it's calling exec on regular expression with g flag, which causing updating lastIndex of that regular expression every time match is found. So first time this.r.lastIndex == 0, it matches 1 and updates lastIndex: this.r.lastIndex == 1, so next time regex will match 2 and so on.
This is possible in case of variable a being accessed by, say 2 web workers through a SharedArrayBuffer as well as some main script. The possibility is low, but it is possible that when the code is compiled to machine code, the web workers update the variable a just in time so the conditions a==1, a==2 and a==3 are satisfied.
This can be an example of race condition in multi-threaded environment provided by web workers and SharedArrayBuffer in JavaScript.
Here is the basic implementation of above:
main.js
// Main Thread
const worker = new Worker('worker.js')
const modifiers = [new Worker('modifier.js'), new Worker('modifier.js')] // Let's use 2 workers
const sab = new SharedArrayBuffer(1)
modifiers.forEach(m => m.postMessage(sab))
worker.postMessage(sab)
worker.js
let array
Object.defineProperty(self, 'a', {
get() {
return array[0]
}
});
addEventListener('message', ({data}) => {
array = new Uint8Array(data)
let count = 0
do {
var res = a == 1 && a == 2 && a == 3
++count
} while(res == false) // just for clarity. !res is fine
console.log(`It happened after ${count} iterations`)
console.log('You should\'ve never seen this')
})
modifier.js
addEventListener('message' , ({data}) => {
setInterval( () => {
new Uint8Array(data)[0] = Math.floor(Math.random()*3) + 1
})
})
On my MacBook Air, it happens after around 10 billion iterations on the first attempt:
Second attempt:
As I said, the chances will be low, but given enough time, it'll hit the condition.
Tip: If it takes too long on your system. Try only a == 1 && a == 2 and change Math.random()*3 to Math.random()*2. Adding more and more to list drops the chance of hitting.
It can be accomplished using the following in the global scope. For nodejs use global instead of window in the code below.
var val = 0;
Object.defineProperty(window, 'a', {
get: function() {
return ++val;
}
});
if (a == 1 && a == 2 && a == 3) {
console.log('yay');
}
This answer abuses the implicit variables provided by the global scope in the execution context by defining a getter to retrieve the variable.
This is also possible using a series of self-overwriting getters:
(This is similar to jontro's solution, but doesn't require a counter variable.)
(() => {
"use strict";
Object.defineProperty(this, "a", {
"get": () => {
Object.defineProperty(this, "a", {
"get": () => {
Object.defineProperty(this, "a", {
"get": () => {
return 3;
}
});
return 2;
},
configurable: true
});
return 1;
},
configurable: true
});
if (a == 1 && a == 2 && a == 3) {
document.body.append("Yes, it’s possible.");
}
})();
Alternatively, you could use a class for it and an instance for the check.
function A() {
var value = 0;
this.valueOf = function () { return ++value; };
}
var a = new A;
if (a == 1 && a == 2 && a == 3) {
console.log('bingo!');
}
EDIT
Using ES6 classes it would look like this
class A {
constructor() {
this.value = 0;
this.valueOf();
}
valueOf() {
return this.value++;
};
}
let a = new A;
if (a == 1 && a == 2 && a == 3) {
console.log('bingo!');
}
I don't see this answer already posted, so I'll throw this one into the mix too. This is similar to Jeff's answer with the half-width Hangul space.
var a = 1;
var a = 2;
var а = 3;
if(a == 1 && a == 2 && а == 3) {
console.log("Why hello there!")
}
You might notice a slight discrepancy with the second one, but the first and third are identical to the naked eye. All 3 are distinct characters:
a - Latin lower case A
a - Full Width Latin lower case A
а - Cyrillic lower case A
The generic term for this is "homoglyphs": different unicode characters that look the same. Typically hard to get three that are utterly indistinguishable, but in some cases you can get lucky. A, Α, А, and Ꭺ would work better (Latin-A, Greek Alpha, Cyrillic-A, and Cherokee-A respectively; unfortunately the Greek and Cherokee lower-case letters are too different from the Latin a: α,ꭺ, and so doesn't help with the above snippet).
There's an entire class of Homoglyph Attacks out there, most commonly in fake domain names (eg. wikipediа.org (Cyrillic) vs wikipedia.org (Latin)), but it can show up in code as well; typically referred to as being underhanded (as mentioned in a comment, [underhanded] questions are now off-topic on PPCG, but used to be a type of challenge where these sorts of things would show up). I used this website to find the homoglyphs used for this answer.
Yes, it is possible! 😎
» JavaScript
if=()=>!0;
var a = 9;
if(a==1 && a== 2 && a==3)
{
document.write("<h1>Yes, it is possible!😎</h1>")
}
The above code is a short version (thanks to #Forivin for its note in comments) and the following code is original:
var a = 9;
if(a==1 && a== 2 && a==3)
{
//console.log("Yes, it is possible!😎")
document.write("<h1>Yes, it is possible!😎</h1>")
}
//--------------------------------------------
function if(){return true;}
If you just see top side of my code and run it you say WOW, how?
So I think it is enough to say Yes, it is possible to someone that said to
you: Nothing is impossible
Trick: I used a hidden character after if to make a function that its name is similar to if. In JavaScript we can not override keywords so I forced to use this way. It is a fake if, but it works for you in this case!
» C#
Also I wrote a C# version (with increase property value technic):
static int _a;
public static int a => ++_a;
public static void Main()
{
if(a==1 && a==2 && a==3)
{
Console.WriteLine("Yes, it is possible!😎");
}
}
Live Demo
JavaScript
a == a +1
In JavaScript, there are no integers but only Numbers, which are implemented as double precision floating point numbers.
It means that if a Number a is large enough, it can be considered equal to four consecutive integers:
a = 100000000000000000
if (a == a+1 && a == a+2 && a == a+3){
console.log("Precision loss!");
}
True, it's not exactly what the interviewer asked (it doesn't work with a=0), but it doesn't involve any trick with hidden functions or operator overloading.
Other languages
For reference, there are a==1 && a==2 && a==3 solutions in Ruby and Python. With a slight modification, it's also possible in Java.
Ruby
With a custom ==:
class A
def ==(o)
true
end
end
a = A.new
if a == 1 && a == 2 && a == 3
puts "Don't do this!"
end
Or an increasing a:
def a
#a ||= 0
#a += 1
end
if a == 1 && a == 2 && a == 3
puts "Don't do this!"
end
Python
You can either define == for a new class:
class A:
def __eq__(self, who_cares):
return True
a = A()
if a == 1 and a == 2 and a == 3:
print("Don't do that!")
or, if you're feeling adventurous, redefine the values of integers:
import ctypes
def deref(addr, typ):
return ctypes.cast(addr, ctypes.POINTER(typ))
deref(id(2), ctypes.c_int)[6] = 1
deref(id(3), ctypes.c_int)[6] = 1
deref(id(4), ctypes.c_int)[6] = 1
print(1 == 2 == 3 == 4)
# True
It might segfault, depending on your system/interpreter.
The python console crashes with the above code, because 2 or 3 are probably used in the background. It works fine if you use less-common integers:
>>> import ctypes
>>>
>>> def deref(addr, typ):
... return ctypes.cast(addr, ctypes.POINTER(typ))
...
>>> deref(id(12), ctypes.c_int)[6] = 11
>>> deref(id(13), ctypes.c_int)[6] = 11
>>> deref(id(14), ctypes.c_int)[6] = 11
>>>
>>> print(11 == 12 == 13 == 14)
True
Java
It's possible to modify Java Integer cache:
package stackoverflow;
import java.lang.reflect.Field;
public class IntegerMess
{
public static void main(String[] args) throws Exception {
Field valueField = Integer.class.getDeclaredField("value");
valueField.setAccessible(true);
valueField.setInt(1, valueField.getInt(42));
valueField.setInt(2, valueField.getInt(42));
valueField.setInt(3, valueField.getInt(42));
valueField.setAccessible(false);
Integer a = 42;
if (a.equals(1) && a.equals(2) && a.equals(3)) {
System.out.println("Bad idea.");
}
}
}
This is an inverted version of #Jeff's answer* where a hidden character (U+115F, U+1160 or U+3164) is used to create variables that look like 1, 2 and 3.
var a = 1;
var ᅠ1 = a;
var ᅠ2 = a;
var ᅠ3 = a;
console.log( a ==ᅠ1 && a ==ᅠ2 && a ==ᅠ3 );
* That answer can be simplified by using zero width non-joiner (U+200C) and zero width joiner (U+200D). Both of these characters are allowed inside identifiers but not at the beginning:
var a = 1;
var a = 2;
var a = 3;
console.log(a == 1 && a == 2 && a == 3);
/****
var a = 1;
var a\u200c = 2;
var a\u200d = 3;
console.log(a == 1 && a\u200c == 2 && a\u200d == 3);
****/
Other tricks are possible using the same idea e.g. by using Unicode variation selectors to create variables that look exactly alike (a︀ = 1; a︁ = 2; a︀ == 1 && a︁ == 2; // true).
Rule number one of interviews; never say impossible.
No need for hidden character trickery.
window.__defineGetter__( 'a', function(){
if( typeof i !== 'number' ){
// define i in the global namespace so that it's not lost after this function runs
i = 0;
}
return ++i;
});
if( a == 1 && a == 2 && a == 3 ){
console.log( 'Oh dear, what have we done?' );
}
Honestly though, whether there is a way for it to evaluate to true or not (and as others have shown, there are multiple ways), the answer I'd be looking for, speaking as someone who has conducted hundreds of interviews, would be something along the lines of:
"Well, maybe yes under some weird set of circumstances that aren't immediately obvious to me... but if I encountered this in real code then I would use common debugging techniques to figure out how and why it was doing what it was doing and then immediately refactor the code to avoid that situation... but more importantly: I would absolutely NEVER write that code in the first place because that is the very definition of convoluted code, and I strive to never write convoluted code".
I guess some interviewers would take offense to having what is obviously meant to be a very tricky question called out, but I don't mind developers who have an opinion, especially when they can back it up with reasoned thought and can dovetail my question into a meaningful statement about themselves.
If you ever get such an interview question (or notice some equally unexpected behavior in your code) think about what kind of things could possibly cause a behavior that looks impossible at first glance:
Encoding: In this case the variable you are looking at is not the one you think it is. This can happen if you intentionally mess around with Unicode using homoglyphs or space characters to make the name of a variable look like another one, but encoding issues can also be introduced accidentally, e.g. when copying & pasting code from the Web that contains unexpected Unicode code points (e.g. because a content management system did some "auto-formatting" such as replacing fl with Unicode 'LATIN SMALL LIGATURE FL' (U+FB02)).
Race conditions: A race-condition might occur, i.e. a situation where code is not executing in the sequence expected by the developer. Race conditions often happen in multi-threaded code, but multiple threads are not a requirement for race conditions to be possible – asynchronicity is sufficient (and don't get confused, async does not mean multiple threads are used under the hood).
Note that therefore JavaScript is also not free from race conditions just because it is single-threaded. See here for a simple single-threaded – but async – example. In the context of an single statement the race condition however would be rather hard to hit in JavaScript.
JavaScript with web workers is a bit different, as you can have multiple threads. #mehulmpt has shown us a great proof-of-concept using web workers.
Side-effects: A side-effect of the equality comparison operation (which doesn't have to be as obvious as in the examples here, often side-effects are very subtle).
These kind of issues can appear in many programming languages, not only JavaScript, so we aren't seeing one of the classical JavaScript WTFs here1.
Of course, the interview question and the samples here all look very contrived. But they are a good reminder that:
Side-effects can get really nasty and that a well-designed program should be free from unwanted side-effects.
Multi-threading and mutable state can be problematic.
Not doing character encoding and string processing right can lead to nasty bugs.
1 For example, you can find an example in a totally different programming language (C#) exhibiting a side-effect (an obvious one) here.
Here's another variation, using an array to pop off whatever values you want.
const a = {
n: [3,2,1],
toString: function () {
return a.n.pop();
}
}
if(a == 1 && a == 2 && a == 3) {
console.log('Yes');
}
Okay, another hack with generators:
const value = function* () {
let i = 0;
while(true) yield ++i;
}();
Object.defineProperty(this, 'a', {
get() {
return value.next().value;
}
});
if (a === 1 && a === 2 && a === 3) {
console.log('yo!');
}
Using Proxies:
var a = new Proxy({ i: 0 }, {
get: (target, name) => name === Symbol.toPrimitive ? () => ++target.i : target[name],
});
console.log(a == 1 && a == 2 && a == 3);
Proxies basically pretend to be a target object (the first parameter), but intercept operations on the target object (in this case the "get property" operation) so that there is an opportunity to do something other than the default object behavior. In this case the "get property" action is called on a when == coerces its type in order to compare it to each number. This happens:
We create a target object, { i: 0 }, where the i property is our counter
We create a Proxy for the target object and assign it to a
For each a == comparison, a's type is coerced to a primitive value
This type coercion results in calling a[Symbol.toPrimitive]() internally
The Proxy intercepts getting the a[Symbol.toPrimitive] function using the "get handler"
The Proxy's "get handler" checks that the property being gotten is Symbol.toPrimitive, in which case it increments and then returns the counter from the target object: ++target.i. If a different property is being retrieved, we just fall back to returning the default property value, target[name]
So:
var a = ...; // a.valueOf == target.i == 0
a == 1 && // a == ++target.i == 1
a == 2 && // a == ++target.i == 2
a == 3 // a == ++target.i == 3
As with most of the other answers, this only works with a loose equality check (==), because strict equality checks (===) do not do type coercion that the Proxy can intercept.
Actually the answer to the first part of the question is "Yes" in every programming language. For example, this is in the case of C/C++:
#define a (b++)
int b = 1;
if (a ==1 && a== 2 && a==3) {
std::cout << "Yes, it's possible!" << std::endl;
} else {
std::cout << "it's impossible!" << std::endl;
}
Same, but different, but still same (can be "tested" multiple times):
const a = { valueOf: () => this.n = (this.n || 0) % 3 + 1}
if(a == 1 && a == 2 && a == 3) {
console.log('Hello World!');
}
if(a == 1 && a == 2 && a == 3) {
console.log('Hello World!');
}
My idea started from how Number object type equation works.
An ECMAScript 6 answer that makes use of Symbols:
const a = {value: 1};
a[Symbol.toPrimitive] = function() { return this.value++ };
console.log((a == 1 && a == 2 && a == 3));
Due to == usage, JavaScript is supposed to coerce a into something close to the second operand (1, 2, 3 in this case). But before JavaScript tries to figure coercing on its own, it tries to call Symbol.toPrimitive. If you provide Symbol.toPrimitive JavaScript would use the value your function returns. If not, JavaScript would call valueOf.
I think this is the minimal code to implement it:
i=0,a={valueOf:()=>++i}
if (a == 1 && a == 2 && a == 3) {
console.log('Mind === Blown');
}
Creating a dummy object with a custom valueOf that increments a global variable i on each call. 23 characters!
This one uses the defineProperty with a nice side-effect causing global variable!
var _a = 1
Object.defineProperty(this, "a", {
"get": () => {
return _a++;
},
configurable: true
});
console.log(a)
console.log(a)
console.log(a)
By overriding valueOf in a class declaration, it can be done:
class Thing {
constructor() {
this.value = 1;
}
valueOf() {
return this.value++;
}
}
const a = new Thing();
if(a == 1 && a == 2 && a == 3) {
console.log(a);
}
What happens is that valueOf is called in each comparison operator. On the first one, a will equal 1, on the second, a will equal 2, and so on and so forth, because each time valueOf is called, the value of a is incremented.
Therefore the console.log will fire and output (in my terminal anyways) Thing: { value: 4}, indicating the conditional was true.
As we already know that the secret of loose equality operator (==) will try to convert both values to a common type. As a result, some functions will be invoked.
ToPrimitive(A) attempts to convert its object argument to a primitive
value, by invoking varying sequences of A.toString and A.valueOf
methods on A.
So as other answers using Symbol.toPrimitive, .toString, .valueOf from integer. I would suggest the solution using an array with Array.pop like this.
let a = { array: [3, 2, 1], toString: () => a.array.pop() };
if(a == 1 && a == 2 && a == 3) {
console.log('Hello World!');
}
In this way, we can work with text like this
let a = { array: ["World", "Hello"], toString: () => a.array.pop() };
if(a == "Hello" && a == "World") {
console.log('Hello World!');
}
Surprisingly, yes. The == loose equality operator in JS calls the valueOf() method of the object that's being compared. Therefore, you can create a class that returns an internal value, then increments that interval value every time it's called. Like this:
class AClass {
constructor(initalVal) {
this.val = initalVal;
}
valueOf() {
return this.val++;
}
}
const a = new AClass(1);
console.log(a==1 && a==2 && a==3)
I know that there are a lot of other answers to this question, but this is how you'd do it with ES6 syntax.
Note: If you don't want this to happen, then you should use the === operator to check for strict instead. Like this:
class AClass {
constructor(initalVal) {
this.val = initalVal;
}
valueOf() {
return this.val++;
}
}
const a = new AClass(1);
console.log(a===1 && a===2 && a===3)
Yes, you can Do that, see the following JavaScript code:
let a = 0 // Create a variable and give it a value
if( a !== 1 && a !== 2 && a !== 3 )
{
console.log("true")
}
Explanation of the solution:
Simply , we add the not equal sign
before the == sign so that we tell the language that these values are
not equal to the value in the variable
This question already has answers here:
How does (A == B == C) comparison work in JavaScript?
(6 answers)
Closed 6 years ago.
I'm trying to shorten out the following code:
var a = 0, b = 0;
function() {
return a === 0 && b === 0; // returns 'true'
}
So, I thought something like the following would do:
var a = 0, b = 0;
function() {
return a === b === 0; // returns 'false'
}
Initially, I thought that such syntax would throw an error, but apparently it returns false. Why does a === b === 0 return false?
The expression a === b === 0 is interpreted as if it were written (a === b) === 0. The result is false because (a === b) gives true, and true is not === to 0.
One can imagine a programming language that would understand a chain of expressions connected by == or === or whatever, meaning that all values should be compared in one big "group equality" comparison. JavaScript is not such a language, however.
This is due to how operators are evaluated. In JavaScript, equality operators are evaluated left-to-right (https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Operator_Precedence)
This means that this:
a === b === 0
Becomes this after one step:
true === 0
Since the number zero is not equal to the boolean true, your expression returns false.
This question already has answers here:
What does the construct x = x || y mean?
(12 answers)
Closed 7 years ago.
I came over a snippet of code the other day that I got curious about, but I'm not really sure what it actually does;
options = options || {};
My thought so far; sets variable options to value options if exists, if not, set to empty object.
Yes/no?
This is useful to setting default values to function arguments, e.g.:
function test (options) {
options = options || {};
}
If you call test without arguments, options will be initialized with an empty object.
The Logical OR || operator will return its second operand if the first one is falsy.
Falsy values are: 0, null, undefined, the empty string (""), NaN, and of course false.
ES6 UPDATE: Now, we have real default parameter values in the language since ES6.
function test (options = {}) {
//...
}
If you call the function with no arguments, or if it's called explicitly with the value undefined, the options argument will take the default value. Unlike the || operator example, other falsy values will not cause the use of the default value.
It's the default-pattern..
What you have in your snippet is the most common way to implement the default-pattern, it will return the value of the first operand that yields a true value when converted to boolean.
var some_data = undefined;
var some_obj_1 = undefined;
var some_obj_2 = {foo: 123};
var str = some_data || "default";
var obj = some_obj1 || some_obj2 || {};
/* str == "default", obj == {foo: 123} */
the above is basically equivalent to doing the following more verbose alternative
var str = undefined;
var obj = undefined;
if (some_data) str = some_data;
else str = "default";
if (some_obj1) obj = some_obj1;
else if (some_obj2) obj = some_obj2;
else obj = {};
examples of values yield by the logical OR operator:
1 || 3 -> 1
0 || 3 -> 3
undefined || 3 -> 3
NaN || 3 -> 3
"" || "default" -> "default"
undefined || undefined -> undefined
false || true -> true
true || false -> true
null || "test" -> "test"
undefined || {} -> {}
{} || true -> {}
null || false || {} -> {}
0 || "!!" || 9 -> "!!"
As you can see, if no match is found the value of the last operand is yield.
When is this useful?
There are several cases, though the most popular one is to set the default value of function arguments, as in the below:
function do_something (some_value) {
some_value = some_value || "hello world";
console.log ("saying: " + some_value);
}
...
do_something ("how ya doin'?");
do_something ();
saying: how ya doin'?
saying: hello world
Notes
This is notably one of the differences that javascript have compared to many other popular programming languages.
The operator || doesn't implicitly yield a boolean value but it keeps the operand types and yield the first one that will evaluate to true in a boolean expression.
Many programmers coming from languages where this isn't the case (C, C++, PHP, Python, etc, etc) find this rather confusing at first, and of course there is always the opposite; people coming from javascript (perl, etc) wonders why this feature isn't implemented elsewhere.
Yes. The sample is equivalent to this:
if (options) {
options = options;
} else {
options = {};
}
The OR operator (||) will short-circuit and return the first truthy value.
Yes, that's exactly what it does.
Found another variation of this:
options || (options = {});
Seems to do the same trick.
Is there a null coalescing operator in Javascript?
For example, in C#, I can do this:
String someString = null;
var whatIWant = someString ?? "Cookies!";
The best approximation I can figure out for Javascript is using the conditional operator:
var someString = null;
var whatIWant = someString ? someString : 'Cookies!';
Which is sorta icky IMHO. Can I do better?
Update
JavaScript now supports the nullish coalescing operator (??). It returns its right-hand-side operand when its left-hand-side operand is null or undefined, and otherwise returns its left-hand-side operand.
Old Answer
Please check compatibility before using it.
The JavaScript equivalent of the C# null coalescing operator (??) is using a logical OR (||):
var whatIWant = someString || "Cookies!";
There are cases (clarified below) that the behaviour won't match that of C#, but this is the general, terse way of assigning default/alternative values in JavaScript.
Clarification
Regardless of the type of the first operand, if casting it to a Boolean results in false, the assignment will use the second operand. Beware of all the cases below:
alert(Boolean(null)); // false
alert(Boolean(undefined)); // false
alert(Boolean(0)); // false
alert(Boolean("")); // false
alert(Boolean("false")); // true -- gotcha! :)
This means:
var whatIWant = null || new ShinyObject(); // is a new shiny object
var whatIWant = undefined || "well defined"; // is "well defined"
var whatIWant = 0 || 42; // is 42
var whatIWant = "" || "a million bucks"; // is "a million bucks"
var whatIWant = "false" || "no way"; // is "false"
function coalesce() {
var len = arguments.length;
for (var i=0; i<len; i++) {
if (arguments[i] !== null && arguments[i] !== undefined) {
return arguments[i];
}
}
return null;
}
var xyz = {};
xyz.val = coalesce(null, undefined, xyz.val, 5);
// xyz.val now contains 5
this solution works like the SQL coalesce function, it accepts any number of arguments, and returns null if none of them have a value. It behaves like the C# ?? operator in the sense that "", false, and 0 are considered NOT NULL and therefore count as actual values. If you come from a .net background, this will be the most natural feeling solution.
Yes, it is coming soon. See proposal here and implementation status here.
It looks like this:
x ?? y
Example
const response = {
settings: {
nullValue: null,
height: 400,
animationDuration: 0,
headerText: '',
showSplashScreen: false
}
};
const undefinedValue = response.settings?.undefinedValue ?? 'some other default'; // result: 'some other default'
const nullValue = response.settings?.nullValue ?? 'some other default'; // result: 'some other default'
const headerText = response.settings?.headerText ?? 'Hello, world!'; // result: ''
const animationDuration = response.settings?.animationDuration ?? 300; // result: 0
const showSplashScreen = response.settings?.showSplashScreen ?? true; // result: false
If || as a replacement of C#'s ?? isn't good enough in your case, because it swallows empty strings and zeros, you can always write your own function:
function $N(value, ifnull) {
if (value === null || value === undefined)
return ifnull;
return value;
}
var whatIWant = $N(someString, 'Cookies!');
Nobody has mentioned in here the potential for NaN, which--to me--is also a null-ish value. So, I thought I'd add my two-cents.
For the given code:
var a,
b = null,
c = parseInt('Not a number'),
d = 0,
e = '',
f = 1
;
If you were to use the || operator, you get the first non-false value:
var result = a || b || c || d || e || f; // result === 1
If you use the new ?? (null coalescing) operator, you will get c, which has the value: NaN
vas result = a ?? b ?? c ?? d ?? e ?? f; // result === NaN
Neither of these seem right to me. In my own little world of coalesce logic, which may differ from your world, I consider undefined, null, and NaN as all being "null-ish". So, I would expect to get back d (zero) from the coalesce method.
If anyone's brain works like mine, and you want to exclude NaN, then this custom coalesce method (unlike the one posted here) will accomplish that:
function coalesce() {
var i, undefined, arg;
for( i=0; i < arguments.length; i++ ) {
arg = arguments[i];
if( arg !== null && arg !== undefined
&& (typeof arg !== 'number' || arg.toString() !== 'NaN') ) {
return arg;
}
}
return null;
}
For those who want the code as short as possible, and don't mind a little lack of clarity, you can also use this as suggested by #impinball. This takes advantage of the fact that NaN is never equal to NaN. You can read up more on that here: Why is NaN not equal to NaN?
function coalesce() {
var i, arg;
for( i=0; i < arguments.length; i++ ) {
arg = arguments[i];
if( arg != null && arg === arg ) { //arg === arg is false for NaN
return arg;
}
}
return null;
}
Logical nullish assignment, 2020+ solution
A new operator is currently being added to the browsers, ??=. This combines the null coalescing operator ?? with the assignment operator =.
NOTE: This is not common in public browser versions yet. Will update as availability changes.
??= checks if the variable is undefined or null, short-circuiting if already defined. If not, the right-side value is assigned to the variable.
Basic Examples
let a // undefined
let b = null
let c = false
a ??= true // true
b ??= true // true
c ??= true // false
Object/Array Examples
let x = ["foo"]
let y = { foo: "fizz" }
x[0] ??= "bar" // "foo"
x[1] ??= "bar" // "bar"
y.foo ??= "buzz" // "fizz"
y.bar ??= "buzz" // "buzz"
x // Array [ "foo", "bar" ]
y // Object { foo: "fizz", bar: "buzz" }
Browser Support Jan '22 - 89%
Mozilla Documentation
Yes, and its proposal is Stage 4 now. This means that the proposal is ready for inclusion in the formal ECMAScript standard. You can already use it in recent desktop versions of Chrome, Edge and Firefox, but we will have to wait for a bit longer until this feature reaches cross-browser stability.
Have a look at the following example to demonstrate its behavior:
// note: this will work only if you're running latest versions of aforementioned browsers
const var1 = undefined;
const var2 = "fallback value";
const result = var1 ?? var2;
console.log(`Nullish coalescing results in: ${result}`);
Previous example is equivalent to:
const var1 = undefined;
const var2 = "fallback value";
const result = (var1 !== null && var1 !== undefined) ?
var1 :
var2;
console.log(`Nullish coalescing results in: ${result}`);
Note that nullish coalescing will not threat falsy values the way the || operator did (it only checks for undefined or null values), hence the following snippet will act as follows:
// note: this will work only if you're running latest versions of aforementioned browsers
const var1 = ""; // empty string
const var2 = "fallback value";
const result = var1 ?? var2;
console.log(`Nullish coalescing results in: ${result}`);
For TypesScript users, starting off TypeScript 3.7, this feature is also available now.
?? vs || vs &&
None of the other answers compares all three of these. Since Justin Johnson's comment has so many votes, and since double question mark vs && in javascript was marked a duplicate of this one, it makes sense to include && in an answer.
First in words, inspired by Justin Johnson's comment:
|| returns the first "truey" value, else the last value whatever it is.
&& returns the first "falsey" value, else the last value whatever it is.
?? returns the first non-null, non-undefined value, else the last value, whatever it is.
Then, demonstrated in live code:
let F1,
F2 = null,
F3 = 0,
F4 = '',
F5 = parseInt('Not a number (NaN)'),
T1 = 3,
T2 = 8
console.log( F1 || F2 || F3 || F4 || F5 || T1 || T2 ) // 3 (T1)
console.log( F1 || F2 || F3 || F4 || F5 ) // NaN (F5)
console.log( T1 && T2 && F1 && F2 && F3 && F4 && F5 ) // undefined (F1)
console.log( T1 && T2 ) // 8 (T2)
console.log( F1 ?? F2 ?? F3 ?? F4 ?? F5 ?? T1 ) // 0 (F3)
console.log( F1 ?? F2) // null (F2)
After reading your clarification, #Ates Goral's answer provides how to perform the same operation you're doing in C# in JavaScript.
#Gumbo's answer provides the best way to check for null; however, it's important to note the difference in == versus === in JavaScript especially when it comes to issues of checking for undefined and/or null.
There's a really good article about the difference in two terms here. Basically, understand that if you use == instead of ===, JavaScript will try to coalesce the values you're comparing and return what the result of the comparison after this coalescence.
beware of the JavaScript specific definition of null. there are two definitions for "no value" in javascript.
1. Null: when a variable is null, it means it contains no data in it, but the variable is already defined in the code. like this:
var myEmptyValue = 1;
myEmptyValue = null;
if ( myEmptyValue === null ) { window.alert('it is null'); }
// alerts
in such case, the type of your variable is actually Object. test it.
window.alert(typeof myEmptyValue); // prints Object
Undefined: when a variable has not been defined before in the code, and as expected, it does not contain any value. like this:
if ( myUndefinedValue === undefined ) { window.alert('it is undefined'); }
// alerts
if such case, the type of your variable is 'undefined'.
notice that if you use the type-converting comparison operator (==), JavaScript will act equally for both of these empty-values. to distinguish between them, always use the type-strict comparison operator (===).
Note that React's create-react-app tool-chain supports the null-coalescing since version 3.3.0 (released 5.12.2019). From the release notes:
Optional Chaining and Nullish Coalescing Operators
We now support the optional chaining and nullish coalescing operators!
// Optional chaining
a?.(); // undefined if `a` is null/undefined
b?.c; // undefined if `b` is null/undefined
// Nullish coalescing
undefined ?? 'some other default'; // result: 'some other default'
null ?? 'some other default'; // result: 'some other default'
'' ?? 'some other default'; // result: ''
0 ?? 300; // result: 0
false ?? true; // result: false
This said, in case you use create-react-app 3.3.0+ you can start using the null-coalesce operator already today in your React apps.
There are two items here:
Logical OR
const foo = '' || 'default string';
console.log(foo); // output is 'default string'
Nullish coalescing operator
const foo = '' ?? 'default string';
console.log(foo); // output is empty string i.e. ''
The nullish coalescing operator (??) is a logical operator that returns its right-hand side operand when its left-hand side operand is null or undefined, and otherwise returns its left-hand side operand.
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Nullish_coalescing_operator
It will hopefully be available soon in Javascript, as it is in proposal phase as of Apr, 2020. You can monitor the status here for compatibility and support - https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Nullish_coalescing_operator
For people using Typescript, you can use the nullish coalescing operator from Typescript 3.7
From the docs -
You can think of this feature - the ?? operator - as a way to “fall
back” to a default value when dealing with null or undefined. When we
write code like
let x = foo ?? bar();
this is a new way to say that the value foo will be used when it’s “present”; but when it’s null or undefined,
calculate bar() in its place.
Need to support old browser and have a object hierarchy
body.head.eyes[0] //body, head, eyes may be null
may use this,
(((body||{}) .head||{}) .eyes||[])[0] ||'left eye'
ECMAScript 2021 enabled two new features:
Nullish coalescing operator (??) which is a logical operator that returns its right-hand side operand when its left-hand side operand is either null or undefined, and otherwise returns its left-hand side operand.
let b = undefined ?? 5;
console.log(b); // 5
Logical nullish assignment (x ??= y) operator which only assigns if x has a nullish value (null or undefined).
const car = {speed : 20};
car.speed ??= 5;
console.log(car.speed);
car.name ??= "reno";
console.log(car.name);
More about Logical nullish assignment can be found here https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Logical_nullish_assignment
More about Nullish coalescing operator can be found here
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Nullish_coalescing_operator
Now it has full support in latest version of major browsers like Chrome, Edge, Firefox , Safari etc. Here's the comparison between the null operator and Nullish Coalescing Operator
const response = {
settings: {
nullValue: null,
height: 400,
animationDuration: 0,
headerText: '',
showSplashScreen: false
}
};
/* OR Operator */
const undefinedValue = response.settings.undefinedValue || 'Default Value'; // 'Default Value'
const nullValue = response.settings.nullValue || 'Default Value'; // 'Default Value'
const headerText = response.settings.headerText || 'Hello, world!'; // 'Hello, world!'
const animationDuration = response.settings.animationDuration || 300; // 300
const showSplashScreen = response.settings.showSplashScreen || true; // true
/* Nullish Coalescing Operator */
const undefinedValue = response.settings.undefinedValue ?? 'Default Value'; // 'Default Value'
const nullValue = response.settings.nullValue ?? ''Default Value'; // 'Default Value'
const headerText = response.settings.headerText ?? 'Hello, world!'; // ''
const animationDuration = response.settings.animationDuration ?? 300; // 0
const showSplashScreen = response.settings.showSplashScreen ?? true; // false
Those who are using Babel, need to upgrade to the latest version to use nullish coalescing (??):
Babel 7.8.0 supports the new ECMAScript 2020 features by default: you
don't need to enable individual plugins for nullish coalescing (??),
optional chaining (?.) and dynamic import() anymore with preset-env
From https://babeljs.io/blog/2020/01/11/7.8.0
Chain multiple values / several values
"short circuit" is enabled: do not evaluate any further if one of the first values is valid
that means order matters, the most left values are prioritized
const value = first ?? second ?? third ?? "default";
I was trying to check if an input is null and then use the value accordingly. This is my code.
let valueToBeConsidered = !inputValue ? "trueCondition" : "falseCondition",
So if inputValue is null then valueToBeConsidered = falseCondition and if inputValue has a value then valueToBeConsidered = trueCondition