In my react native app i want to block/unblock all incoming calls for certain time. when triggered a certain function.
I have searched on google many times but didn’t get any satisfactory answer/result.
Expecting any dependencies or code for call blocking functionality.
I searched for you and I found this component :
npm i react-native-nope-call-block-native-code
you can use this. If u help, you can write or read docs
Getting started
$ npm install react-native-nope-call-block-native-code --save
Mostly automatic installation
$ react-native link react-native-nope-call-block-native-code
Manual installation
iOS
In XCode, in the project navigator, right click Libraries ➜ Add Files to [your project's name]
Go to node_modules ➜ react-native-nope-call-block-native-code and add RNNopeCallBlockNativeCode.xcodeproj
In XCode, in the project navigator, select your project. Add libRNNopeCallBlockNativeCode.a to your project's Build Phases ➜ Link Binary With Libraries
Run your project (Cmd+R)<
Android
Open up android/app/src/main/java/[...]/MainActivity.java
Add import com.reactlibrary.RNNopeCallBlockNativeCodePackage; to the imports at the top of the file
Add new RNNopeCallBlockNativeCodePackage() to the list returned by the getPackages() method
Append the following lines to android/settings.gradle:
include ':react-native-nope-call-block-native-code'
project(':react-native-nope-call-block-native-code').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-nope-call-block-native-code/android')
Insert the following lines inside the dependencies block in android/app/build.gradle:
compile project(':react-native-nope-call-block-native-code')
Related
I'm building a simple Electron app for MacOS (using React as the frontend). The purpose of the app was to make executing certain terminal commands a lot easier (using child_process.spawn. Primarily I am interested in using the sfdx Salesforce CLI commands.
When I run the app in dev, everything works fine. However when I package the app, the PATH variable gets changed and I'm no longer able to locate the sfdx library. (*note it is still able to find git commands though).
I found a very similar issue here and a bug report in GitHub, both of which recommend the use of the fix-path package. This is where I run into another issue. According to the docs, I should import the package like this:
import fixPath from 'fix-path';
However when I do that inside of my electron.js file I get this error: SyntaxError: Cannot use import statement outside a module. I've seen other resources that use require to bring in the package:
const fixPath = require('fix-path');
But again, when I do that I get this error require() of ES Module not supported.
I tried adding "type": "module" to my package.json file, but that breaks my app as well.
I feel like there is something simple that I am missing here, but can't seem to figure out. I believe that if I could import and use the fix-path package, then this would solve my problems. But if that isn't possible, does anyone know of a way for me to fix the path in my app so that it works in prod?
Thank you in advance!
Some extra details:
The two dependencies I check for are git and sfdx. The following image shows where both of those live on my machine:
And this is the response to the same commands within the packages asar file:
I found a workaround, it looks like fix-path made a move to ESM during the last release. Because I am using CJS modules I just needed to install version 3 of fix-path by running npm install fix-path#3.0.0 --save
I'm using Bitsrc.io to manage shared components.
Sometimes it happens that I import a remote component which adds the physical files to my project.
I then want to eject the module so that it is managed by npm again.
However I haven't made any changes so bit-cli responds with
nothing to export
On their docs site I cannot find another reference to using the --eject flag except with the export command.
Anyone bumped into this before?
Right now in order to achieve this you need to run the following commands:
bit remove id
npm install id-npm
(*) - look in the bitsrc ui as they way id looks like in bit registry is different from npm.
if you do make changes you can do bit export --eject which will do remove and npm install. This command is currently being developed in the dev branch and is probably going to be available in the next release. You can also force an export if you force a tag by using --all flag or --scope. I advice against it.
I am creating Vue spa and integrating CKEditor here using this package I tried to do just like the tutorial by adding this to my app.js
import Vue from 'vue'
import ClassicEditor from '#ckeditor/ckeditor5-build-classic'
import documentEditor from '#ckeditor/ckeditor5-build-decoupled-document'
import VueCkeditor from 'vue-ckeditor5'
const options = {
editors: {
classic: ClassicEditor,
document: documentEditor
},
name: 'ckeditor'
}
Vue.use(VueCkeditor.plugin, options);
and to make it work I doing NPM install to those 2 editors (ClassicEditor and documentEditor)
npm install --save #ckeditor/ckeditor5-build-decoupled-document
and since I also need CKEditor but with much more simpler or to being said without image upload features then I for the ckeditor5 build classic and remove those plugin from there and then NPM build and then I am doing this on my Vue spa
npm install --save #ckeditor/ckeditor5-build-classic
after that, I open #ckeditor folder on node_modules and find the ckeditor5-build-classic folder and replace build folder with my custom version of CKEditor build classic
but then I get this error
ckeditor-version-collision: The global CKEDITOR_VERSION constant has already been set.
even though the editor still working, but I don't like the idea my console showing error
This problem is precisely described in docs, you can't run two editors from different builds on the same page (or mixing builds and source code).
tl;dr; The easiest way to enable running two different editors on the same site is to create a custom build that will export these two builds. This is described in the above docs.
The behavior has changed ~3 months ago and the error has been added to such situation to prevent bugs and big size of the bundle. Therefore the author of the https://github.com/igorxut/vue-ckeditor5 can just update the readme to follow the latest version's API.
I recommend to create "super build".
For example you can clone repository of classic build and change 3 files.
Check my gits.
I updated example1 for using this build.
I'm having terrible problems when trying to import an external JS project into my meteor folder. This is the project I'll like to use: http://www.outsharked.com/imagemapster/default.aspx?demos.html#beatles
As you can see, it is necessary to import two scripts. The first one is JQuery, and that was easily solved by adding it with meteor add jquery.
The problem came out when I tried to import the second script. I'm not sure how I can use it because, as far as I know, on meteor you cannot just import your script into the head section. For that reason, I've created a new template that is rendered and I put the code in there, but nothing happenend. Later on I've created an event that calls the JS when the image is clicked but without any success.
My question is, Which is the correct way to import a local JS code in meteor as in HTML is done with:
<script type="text/javascript" src="../dist/jquery.imagemapster.js"></script>
Since jquery-imagemapster is available as an npm package you can do:
$ npm install jquery-imagemapster
In your project directory and make it available to your project that way.
In early versions of Meteor packages were only available via atmosphere and $ meteor add. Later they added npm support and all npm packages became available.
Prefix npm installs with “meteor” -> “meteor npm install —save ‘js file’. Initializing will be the same as it would be in any other front end environment as will importing it. If you’re having trouble after that, check for it’s existance in your browser console and work from there using its built in properties and methods.
I'm using angular2 with Visual Studio 2015.
I completely new at angular2 so I'm discovering it step by step, right now I have an app.component.ts, displaying in html file, and everything works but when I'm making changes like the content of template in the typescript file nothing's moving, I style have the older content I tried to rebuild the project, close the project and re open it, tried to disable the cache like said in a topic but nothing works, what am I missing ??
You need to compile the typescript to javascript in order to see the changes. Simply run npm tsc in your console and your script will compile.
In case you are using command line I would suggest to install #angular/cli package. If you use ng serve your app will automatically reload if you change any of the source files.