JS Array Remove from last and remove all buttons - javascript

I'm Like to add two buttons, like [REMOVE FROM LAST] and [REMOVE ALL] to remove marks on the image.
I have added a function to clear array, but when I click the button, nothing happen.
Marks are not removed, maybe this approach is not a correct way to do this.
Can anyone help me to do this please? Thanks to all.
var App = App || {};
App.points = []; // Use array to store objects like [{x,y,r}, {x,y,r} ...]
jQuery(function($) {
const $radius = $(".radius");
$('#image_preview').on('click', function(ev) {
const $this = $(this),
r = parseInt($radius.val().trim(), 10), // Parse as Integer radix 10
o = $this.offset(),
y = ev.pageY - o.top,
x = ev.pageX - o.left;
$("<div />", {
"class": "circle",
css: {
top: y,
left: x,
width: r * 2,
height: r * 2,
},
appendTo: $this // append to #image_preview!
});
// Append data to App.points
App.points.push({x,y,r});
// Test
console.log( App.points )
});
});
function clearArray() {
return App.points = []
}
#image_preview {
position: relative; /* Add this since child are absolute! */
background: #eee;
margin: 15px;
cursor: crosshair;
}
#image_preview img {
display: inline-block;
vertical-align: top;
}
.circle {
position: absolute;
background: rgba(255, 0, 0, 0.2) url("https://i.imgur.com/qtpC8Rf.png") no-repeat 50% 50%;
border-radius: 50%;
transform: translate(-50%, -50%); /* use translate instead of JS calculations */
}
.radius {
position: absolute;
}
<button onclick="clearArray();">Clear Array</button>Radius: <input type="text" value="20" class="radius" name="radius">
<div id="image_preview">
<img src="https://i.imgur.com/B7VsSq3.png" alt="graph">
</div>
<script src="//code.jquery.com/jquery-3.1.0.js"></script>

Related

How can I get jQuery code working on touch screen device

I use some jQuery code for my range slider, it works well on PC but not working on a touch device and I don't know how to fix it.
I have tried different ways such as:
_ Use on('touchmove', rangeInputChangeEventHandler); instead of on('input', rangeInputChangeEventHandler); but it still not working
_ Add $('input[type="range"]').on( 'touchstart', rangeInputChangeEventHandler); below $('input[type="range"]').on( 'input', rangeInputChangeEventHandler); line and it's still not working.
Here is my code, it includes Javascript, jQuery, HTML, and CSS to run code:
Javascript
//main function change number of slider when dragging
(function() {
// function to round up number
function lamtronTien(number) {
// set rounded, currentForamt, tienFormat as varibale
var rounded = Math.round(number / 1000000) * 1000000;
var currentFormat = new Intl.NumberFormat("vn-VN");
var tienFormat = currentFormat.format(rounded);
//
return tienFormat;
}
//function to turn number into word
function docSoTien(number) {
// replace "," with ""
number = number.replaceAll(",", "");
// set variable ty and trieu as below
var ty = Math.pow(10, 9);
var trieu = Math.pow(10, 6);
// when number = 0 return 0
if (number === "0") {
return 0;
// else number is larger than ty
} else {
if (number >= ty) {
// set variable as floor of "number" devided by "ty"
var hangTy = Math.floor(number / ty);
// if hangTy is greater than 1 then result
if (hangTy >= 1) {
// set varibales
var hangTrieu = number % ty;
var hangTrieu = Math.floor(hangTrieu / trieu);
if (hangTrieu > 0) {
return (hangTy + " Tỷ " + hangTrieu + " Triệu");
// else
} else {
return (hangTy + " Tỷ");
}
}
} else {
// var hangTrieu = number % ty;
var hangTrieu = Math.floor(number / trieu);
if (hangTrieu > 0) {
return (hangTrieu + " Triệu");
}
}
}
}
// function to apply change when there is a change in number input
function rangeInputChangeEventHandler(e) {
// set attribute name as rangeGroup
var rangeGroup = $(this).attr('name'),
minBtn = $(this).parent().children('.min'),
maxBtn = $(this).parent().children('.max'),
// get value of range_min, range_max
range_min = $(this).parent().children('.range_min'),
range_max = $(this).parent().children('.range_max'),
minVal = parseInt($(minBtn).val()),
maxVal = parseInt($(maxBtn).val()),
origin = e.originalEvent.target.className;
// if origin
if (origin === 'min' && minVal > maxVal - 5) {
$(minBtn).val(maxVal - 5);
}
var minVal = parseInt($(minBtn).val());
$(range_min).html(docSoTien(lamtronTien(minVal)));
// if origin is max and maxVal minus 5 is smaller than minVal
if (origin === 'max' && maxVal - 5 < minVal) {
$(maxBtn).val(5 + minVal);
}
var maxVal = parseInt($(maxBtn).val());
if (docSoTien(lamtronTien(maxVal)) === '3 Tỷ') {
$(range_max).html('> 3 Tỷ');
} else {
// apply to range_max
$(range_max).html(docSoTien(lamtronTien(maxVal)));
};
}
// apply change to input type range
$('input[type="range"]').on('input', rangeInputChangeEventHandler);
})();
/* adjust */
input[type='range'] {
width: 210px;
height: 30px;
padding: 20px;
overflow: hidden;
cursor: pointer;
outline: none;
}
/* adjust */
input[type='range'],
input[type='range']::-webkit-slider-runnable-track,
input[type='range']::-webkit-slider-thumb {
-webkit-appearance: none;
background: none;
}
/* adjust */
input[type='range']::-webkit-slider-runnable-track {
width: 300px;
height: 1px;
background: #003D7C;
}
/* adjust */
input[type='range']:nth-child(2)::-webkit-slider-runnable-track {
background: none;
}
/* adjust */
input[type='range']::-webkit-slider-thumb {
position: relative;
height: 15px;
width: 15px;
margin-top: -7px;
background: #fff;
border: 1px solid #003D7C;
border-radius: 25px;
z-index: 1;
}
/* adjust */
input[type='range']:nth-child(1)::-webkit-slider-thumb {
z-index: 2;
}
.rangeslider {
height: 60px;
width: 210px;
display: inline-block;
margin-top: -5px;
margin-left: 20px;
}
/* adjust rangeslider input */
.rangeslider input {
position: absolute;
}
/* adjust rangeslider */
.rangeslider {
position: absolute;
}
/* adjust rangeslider span*/
.rangeslider span {
margin-top: 30px;
left: 0;
}
/* adjust rangeslider right thumb */
.rangeslider .right {
position: relative;
float: right;
margin-right: -70px;
margin-top: -3px;
}
<!-- slider -->
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<!-- slider -->
<div class="slider-group">
<div class="rangeslider">
<input class="min" name="min" type="range" min="0" max="3000000000" value="0" />
<input class="max" name="max" type="range" min="0" max="3000000000" value="3000000000" />
<span class="range_min light left">0</span>
<span class="range_max light right"> > 3 Tỷ</span>
</div>
</div>
and my site: link
Can anyone tell me what is the problem and how to fix it? Thank you!

Move text insertion point (caret) on click

To enhance UX by catching miss-clicks in my form, I'm using the following code on a bounding box around each text field:
focusMethod = function getFocus() {
document.getElementById("myTextField").focus();
}
This works well in setting focus on the closest text field to where the user has clicked, even if not directly on the text field itself. However, the text insertion point (caret) is always automatically placed at the left side of the input, rather than the closest x point of the input.
Using vanilla JS, how can I take this one step further and find and move the text insertion point (caret) to the closest possible placement to where the user has clicked (assuming the field has text in it)?
Images:
what I have now | what I want to happen
You can overlay a sort of hacky text input that's larger, then use text positioning from it for the true input.
Otherwise, it's really, really difficult to figure out character positions... fonts are weird, and there's no way I know of in js to figure out exactly where they'll be.
const byId = (id) => document.getElementById(id);
const on = (el, event, cb) => el.addEventListener(event, cb);
const textEl = byId("Text");
const hackEl = byId("Hack");
on(textEl, "input", () => hackEl.value = textEl.value);
on(hackEl, "click", () => {
const charFocusPos = hackEl.selectionStart;
textEl.focus();
textEl.selectionStart = textEl.selectionEnd = charFocusPos;
});
#Container {
position: relative;
display: inline-block;
}
#Hack {
transform: translate(-50%, -50%) scaleY(5);
position: absolute;
top: 50%;
left: 50%;
width: 100%;
opacity: 0;
padding-top: 0px;
padding-bottom: 0px;
height: 16px;
border: none;
outline: none;
}
#Hack.showOnHover:hover {
opacity: 0.1;
}
#Hack, #Text {
font-size: 16px;
font-family: arial;
}
<div id="Container">
<input type="textbox" id="Text">
<input type="textbox" id="Hack"></div>
</div>
<button onClick="byId('Hack').classList.toggle('showOnHover')">Toggle Hack Layer</div>
You can achieve this. I have cooked up something that can be used as a starting point:
<div id="container">
<input type="text" id="input">
<br>
<br>
</div>
<script type="text/javascript">
var testInput = document.getElementById("input");
var testContainer = document.getElementById("container");
document.getElementById("container").addEventListener("click", function(event) {
testInput.focus();
var padding = 0;
console.log(event.clientX);
console.log(testInput.getBoundingClientRect().left);
console.log(testInput.getBoundingClientRect().right);
if (event.clientX > testInput.getBoundingClientRect().right) padding = (testInput.getBoundingClientRect().right * 0.8);
else if (event.clientX > testInput.getBoundingClientRect().left) padding = (event.clientX - testInput.getBoundingClientRect().left);
testInput.style["padding-left"] = padding + "px";
});
</script>
and
#container {
width: 90%;
margin: auto;
background-color: gray;
}
#input {
width: 80%;
margin-top: 100px;
margin-left: 10%;
-webkit-box-sizing: border-box; /* Safari/Chrome, other WebKit */
-moz-box-sizing: border-box; /* Firefox, other Gecko */
box-sizing: border-box; /* Opera/IE 8+ */
}
See: https://jsfiddle.net/mLqj17xe/1/
The idea is to find out where should the cursor be and use that as padding-left.

Polymer - before/after slider

I'm trying to create a before/after image slider similar to before-after.js or cocoen as a custom Polymer Web Component for Rails. However, I'm having some JavaScript issues with my implementation. Some have already been solved during the course of this question. The main remaining problems are:
Only the first instance of the component on the page works!
The web component's DOM elements are not found by the JS unless
they are inside window.onload, even though the script is included
at the very end of the .html for the component.
Here are the HTML, JS, and CSS files for the slider:
image-slider.html:
<dom-module id="image-slider">
<link rel="stylesheet" href="image-slider.css" />
<template>
<div id="dual-wrapper" style$="border: [[border]];
border-radius: [[border_radius]]; width: [[width]];
height: [[height]]; margin: [[margin]];">
<div id="img-snd-wrap">
<img src$="[[snd]]" class="img-snd">
</div>
<div id="img-fst-wrap">
<img src$="[[fst]]" class="img-fst">
</div>
<div class="img-blind" style="width: [[width]]; height: [[height]]"></div>
<div id="img-transition-slider" style$="height: [[height]];">
<div id="img-transition-slider-handle"
style$="margin-top: calc([[height]]/2 - [[handle_height]]/2);
height: [[handle_height]];">
</div>
</div>
</div>
</template>
<script src="image-slider.js"></script>
</dom-module>
image-slider.js:
Polymer({
is: "image-slider",
properties: {
fst: {
type: String
},
snd: {
type: String
},
width: {
type: String
},
height: {
type: String
},
border: {
type: String,
value: "none"
},
border_radius: {
type: String,
value: "0px"
},
handle_height: {
type: String,
value: "80px"
}
},
attached: function () {
var slider, first, second, container, x, prev_x, containerWidth;
slider = this.$['img-transition-slider'];
console.log(slider);
first = this.$['img-fst-wrap'];
second = this.$['img-snd-wrap'];
container = this.$['dual-wrapper'];
slider.onmousedown = function(e) {
document.body.style.cursor = "col-resize";
containerWidth = container.clientWidth;
prev_x = x - slider.offsetLeft;
slider.querySelector("#img-transition-slider-handle").style["background-color"] = '#888';
};
document.onmousemove = function(e) {
// X coordinate based on page, not viewport.
if (e.pageX) { x = e.pageX; }
// If the object specifically is selected, then move it to
// the X/Y coordinates that are always being tracked.
if(slider) {
var toReposition = (x - prev_x);
var newPosition = ((toReposition > containerWidth) ?
containerWidth - 2
: ((toReposition < 0) ?
0
:
toReposition
));
slider.style["margin-left"] = newPosition + 'px';
second.style["width"] = newPosition + "px";
first.style["width"] = (containerWidth - newPosition) + "px";
first.style["margin-left"] = newPosition + "px";
first.getElementsByTagName("img")[0].style["margin-left"] = (-newPosition) + "px";
}
};
document.onmouseup = function() {
document.body.style.cursor = "default";
slider.querySelector("#img-transition-slider-handle").style["background-color"] = '#555';
slider = false;
};
}
});
image-slider.css:
:host {
display: block;
}
#dual-wrapper {
display: block;
overflow: hidden;
position: relative;
-moz-user-select: -moz-none;
-khtml-user-select: none;
-webkit-user-select: none;
-ms-user-select: none;
user-select: none;
}
#img-fst-wrap, #img-snd-wrap {
display: block;
position: absolute;
overflow: hidden;
}
.img-blind {
display: block;
position: absolute;
}
#img-transition-slider {
position: absolute;
display: block;
width: 0px;
border: 1px solid #333;
border-top: none;
border-bottom: none;
}
#img-transition-slider:hover {
cursor: col-resize;
}
#img-transition-slider-handle {
width: 10px;
margin-left: -5px;
background-color: #555;
border-radius: 2px;
-webkit-transition: background-color .3s;
transition: background-color .3s;
}
If the web component is not duplicable, it is because you use document.getElementById() on ids that are themselves duplicated. So only the first (or last) element defined with this id will always be returned.
You should use this.$.[sub-element's id] to select an element inside the subtree of the Polymer element and add mouse event listener from inside the Polymer element, in the attached() callback method:
var slider = this.$['image-transition-slider']
//define the mouse event listeners inside the element
where this is the reference to the custom element itself.

Check if element is partially in viewport

I'm trying to determine if an element is partially or fully in the viewport.
I've found this which will determine if an element is fully in view but kept getting confused when trying to determine partial visibility. I don't want to use jQuery.
Basically, the idea is that there will be an element on the page that could be out of view. Once the user scrolls that element into view, even partially, it should trigger an event. I'll handle the event trigger by binding an onscroll event. I just need the detection to work properly.
function isInViewport(element) {
var rect = element.getBoundingClientRect();
var html = document.documentElement;
return (
rect.top >= 0 &&
rect.left >= 0 &&
rect.bottom <= (window.innerHeight || html.clientHeight) &&
rect.right <= (window.innerWidth || html.clientWidth)
);
}
Any help would be greatly appreciated!
Late answer, but about a month ago I wrote a function that does exactly that, it determines how much an element is visible measured in percent in the viewport. Ive tested it in chrome, firefox, ie11, ios on iphone/ipad. The function returns true when X percent (as a number from 0 to 100) of the element is visible. Only determines if the measurements of the element are visible and not if the element is hidden with opacity, visibility etc..
const isElementXPercentInViewport = function(el, percentVisible) {
let
rect = el.getBoundingClientRect(),
windowHeight = (window.innerHeight || document.documentElement.clientHeight);
return !(
Math.floor(100 - (((rect.top >= 0 ? 0 : rect.top) / +-rect.height) * 100)) < percentVisible ||
Math.floor(100 - ((rect.bottom - windowHeight) / rect.height) * 100) < percentVisible
)
};
You need a solution based on element.offsetTop, element.offsetLeft, element.offsetHeight, element.offsetWidth, window.innerWidth and window.innerHeight
(depending on the situation, you might also want to take the scrolling position into consideration)
function isInViewport(element){
if(element.offsetTop<window.innerHeight &&
element.offsetTop>-element.offsetHeight
&& element.offsetLeft>-element.offsetWidth
&& element.offsetLeft<window.innerWidth){
return true;
} else {
return false;
}
}
function test(){
alert(isInViewport(document.getElementById("elem"))?"Yes":"No");
}
#elem{width: 20px; height: 20px; background: red; }
#elem{position: absolute;top: -9px;left: 600px;}
<div id="elem"></div>
<button onclick="test()">Check</button>
function partInViewport(elem) {
let x = elem.getBoundingClientRect().left;
let y = elem.getBoundingClientRect().top;
let ww = Math.max(document.documentElement.clientWidth, window.innerWidth || 0);
let hw = Math.max(document.documentElement.clientHeight, window.innerHeight || 0);
let w = elem.clientWidth;
let h = elem.clientHeight;
return (
(y < hw &&
y + h > 0) &&
(x < ww &&
x + w > 0)
);
}
document.addEventListener("scroll", ()=>{
let el = document.getElementById("test");
if (partInViewport(el)) {
document.getElementById("container").style.backgroundColor = "green";
} else {
document.getElementById("container").style.backgroundColor = "red";
}
});
#test {
height: 200px;
width: 145px;
background-color: grey;
}
#container {
height: 400px;
width: 345px;
transform: translate(400px, 360px);
background-color: red;
display: grid;
align-items: center;
justify-items: center;
}
body {
height: 1500px;
width: 1500px;
}
<div id="container">
<div id="test"></div>
</div>
My example for this code:
https://jsfiddle.net/xqpebwtv/27/
The modern way on how to handle this would be Intersection Observer (IO). With IO you can observe (as the name suggest) elements and trigger actions whenver an alement comes into view. You can set the percentages at which the observer is triggered (e.g. 10% in view, 90% in view, ... )
I really like this example from the linked page, there you have 4 different elements. Each with a different trigger percentage.
let observers = [];
startup = () => {
let wrapper = document.querySelector(".wrapper");
// Options for the observers
let observerOptions = {
root: null,
rootMargin: "0px",
threshold: []
};
// An array of threshold sets for each of the boxes. The
// first box's thresholds are set programmatically
// since there will be so many of them (for each percentage
// point).
let thresholdSets = [
[],
[0.5],
[0.0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1.0],
[0, 0.25, 0.5, 0.75, 1.0]
];
for (let i = 0; i <= 1.0; i += 0.01) {
thresholdSets[0].push(i);
}
// Add each box, creating a new observer for each
for (let i = 0; i < 4; i++) {
let template = document.querySelector("#boxTemplate").content.cloneNode(true);
let boxID = "box" + (i + 1);
template.querySelector(".sampleBox").id = boxID;
wrapper.appendChild(document.importNode(template, true));
// Set up the observer for this box
observerOptions.threshold = thresholdSets[i];
observers[i] = new IntersectionObserver(intersectionCallback, observerOptions);
observers[i].observe(document.querySelector("#" + boxID));
}
// Scroll to the starting position
document.scrollingElement.scrollTop = wrapper.firstElementChild.getBoundingClientRect().top + window.scrollY;
document.scrollingElement.scrollLeft = 750;
}
intersectionCallback = (entries) => {
entries.forEach((entry) => {
let box = entry.target;
let visiblePct = (Math.floor(entry.intersectionRatio * 100)) + "%";
box.querySelector(".topLeft").innerHTML = visiblePct;
box.querySelector(".topRight").innerHTML = visiblePct;
box.querySelector(".bottomLeft").innerHTML = visiblePct;
box.querySelector(".bottomRight").innerHTML = visiblePct;
});
}
startup();
body {
padding: 0;
margin: 0;
}
svg:not(:root) {
display: block;
}
.playable-code {
background-color: #f4f7f8;
border: none;
border-left: 6px solid #558abb;
border-width: medium medium medium 6px;
color: #4d4e53;
height: 100px;
width: 90%;
padding: 10px 10px 0;
}
.playable-canvas {
border: 1px solid #4d4e53;
border-radius: 2px;
}
.playable-buttons {
text-align: right;
width: 90%;
padding: 5px 10px 5px 26px;
}
.contents {
position: absolute;
width: 700px;
height: 1725px;
}
.wrapper {
position: relative;
top: 600px;
}
.sampleBox {
position: relative;
left: 175px;
width: 150px;
background-color: rgb(245, 170, 140);
border: 2px solid rgb(201, 126, 17);
padding: 4px;
margin-bottom: 6px;
}
#box1 {
height: 300px;
}
#box2 {
height: 175px;
}
#box3 {
height: 350px;
}
#box4 {
height: 100px;
}
.label {
font: 14px "Open Sans", "Arial", sans-serif;
position: absolute;
margin: 0;
background-color: rgba(255, 255, 255, 0.7);
border: 1px solid rgba(0, 0, 0, 0.7);
width: 3em;
height: 18px;
padding: 2px;
text-align: center;
}
.topLeft {
left: 2px;
top: 2px;
}
.topRight {
right: 2px;
top: 2px;
}
.bottomLeft {
bottom: 2px;
left: 2px;
}
.bottomRight {
bottom: 2px;
right: 2px;
}
<template id="boxTemplate">
<div class="sampleBox">
<div class="label topLeft"></div>
<div class="label topRight"></div>
<div class="label bottomLeft"></div>
<div class="label bottomRight"></div>
</div>
</template>
<main>
<div class="contents">
<div class="wrapper">
</div>
</div>
</main>
What your code is saying is that:
The top side of the element must be below the top side of the window,
The left of the element must be to the right of the left side of the window,
The bottom side of the element must be to the top of the bottom side of the window, AND
The right side of the element must be to the left of the right side of the window
What you want:
The top side of the element must be below the top side of the window OR the bottom side of the element must be above the bottom side of the window, AND
The left side of the element must be to the right of the left side of the window OR the right side of the element must be to the left of the right side of the window
Take what you will from that, the code should be simple enough from here.
This should do it, offsets are not needed, since we are comparing client rectangles.
function isPartiallyVisibleInViewport(element, viewport) {
var bound = element.getBoundingClientRect();
var bound2 = viewport.getBoundingClientRect();
return bound.bottom > bound2.top && bound.top < bound2.bottom;
}
This function only checks vertically and must be extended if you also want to check horizontally:
return bound.bottom > bound2.top && bound.top < bound2.bottom && bound.right > bound2.left && bound.left < bound2.right;

Doing a roll-in/roll-out slideshow in jQuery

I am trying to create a roll-in / roll-out slideshow in jQuery/JavaScript.
My problem is, that it needs to be repeated. And right now when it's starting over, the pictures doesnt come from the right side anymore :(
The reason for which I have created the slideLeft function, is that afterwards I need to create 2 functions, where the user can interrupt the slideshow manually pressing a left or right button.
This is what I've got:
<script class="jsbin" src="http://code.jquery.com/jquery-1.7.2.min.js"></script>
<div style='background: #c4c4c4; border: 1px solid #7b7b7b; height: 220px; overflow: hidden; padding: 5px; position: absolute; width: 590px;'>
<div id='slider-image-1' style='left: 5px; background: red; height: 216px; padding: 2px; position: absolute; top: 5px; width: 586px;'></div>
<div id='slider-image-2' style='left: 600px; background: yellow; height: 216px; padding: 2px; position: absolute; top: 5px; width: 586px;'></div>
<div id='slider-image-3' style='left: 600px; background: green; height: 216px; padding: 2px; position: absolute; top: 5px; width: 586px;'></div>
<div id='slider-image-4' style='left: 600px; background: blue; height: 216px; padding: 2px; position: absolute; top: 5px; width: 586px;'></div>
</div>
<script type='text/javascript'>
$(document).ready(function() {
var amount = 0;
var nextamount = 1;
setInterval(function() {
amount++;
nextamount++;
if (nextamount === 5) nextamount = 1;
if (amount === 5) amount = 1;
slideLeft(amount, nextamount);
}, 2000);
});
function slideLeft(i, j) {
var $theItem = $('#slider-image-' + i);
$theItem.animate({
left: parseInt($theItem.css('left'), 10) == 5 ? -$theItem.outerWidth() : 5
}, 500);
var $theItem = $('#slider-image-' + j);
$theItem.animate({
left: parseInt($theItem.css('left'), 10) == 5 ? $theItem.outerWidth() + 10 : 5
}, 500);
};
</script>
You need to prepare element, which is going to roll in, to be on the right.
function slideLeft(i, j) {
var $theItem = $('#slider-image-' + i);
$theItem.animate({
left: parseInt($theItem.css('left'), 10) == 5 ? -$theItem.outerWidth() : 5
}, 500);
var $theItem = $('#slider-image-' + j);
$theItem.css('left', '600px'); // moves in item to the right before animation
$theItem.animate({
left: parseInt($theItem.css('left'), 10) == 5 ? $theItem.outerWidth() + 10 : 5
}, 500);
};
I think you've tried it with your parseInt, but it doesn't work, so you can get rid of it.
function slideLeft(i, j) {
var $outItem = $('#slider-image-' + i);
$outItem.animate({ left: -$outItem.outerWidth() }, 500);
var $inItem = $('#slider-image-' + j);
$inItem.css('left', '600px');
$inItem.animate({ left: 5 }, 500);
}
I have made something like this before, i dont know if this will help you, what i did was:
Add a copy of the first slide in the end of the collection of images/slides. Then, when you are showing the last "real" image and it will look like you are scrolling to the first image (but that is just a copy of the first image), and then when the animation is done you can position it with the default "left" css value. If you want it to scroll both ways, you can do the same with a copy of the last image/slide before the first image, but then you'll have to start the slider with a offset.
its a bit hard to explain, do you get the point? :)

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