Webpack 5 Custom Plugin Upgrade - javascript

I've inherited a task to upgrade from Webpack 4 to 5 and have the following custom plugin that works with Webpack 4 but obviously doesn't with Webpack 5 due to the change to using hooks. I am pretty new to all this and am struggling to rewrite the following to work with Webpack 5. Any help would be grateful.
// When webpack compiles, it detects and inserts the host and the port for sockjs to use.
// by default it sets 8080,
// which still doesn't help as our devproxy is only listing to port 80 and 443.
// Our solution is to use webpack's plugin api to inject the desired host during compilation.
// The plugin only applies the host change when the file 'webpack-dev-server/client/index.js' is being compiled.
// It works by redefining the `__resourceQuery` variable that is set by webpack to
// inject the true host
class InjectDevServerHostnamePlugin {
getQuery(request) {
const i = request.indexOf('?')
return request.indexOf('?') < 0 ? '' : request.substr(i)
}
apply(compiler) {
const plugin = this
compiler.plugin('compilation', (compilation, params) => {
params.normalModuleFactory.plugin('parser', (parser) => {
// eslint-disable-next-line func-names
parser.plugin('expression __resourceQuery', function () {
if (!this.state.module) return
if (this.state.module.resource.match('webpack-dev-server/client/index.js')) {
// eslint-disable-next-line no-console
console.log('fixing webpack-dev-server location for sock-js')
this.state.current.addVariable('__resourceQuery', JSON.stringify(plugin.getQuery(this.state.module.resource).replace('http://localhost:4999', 'https://app.companyname.dev')))
}
// eslint-disable-next-line consistent-return
return true
})
})
})
}
}
module.exports = InjectDevServerHostnamePlugin

I was struggling with exactly this same issue and stumbled across your unanswered post...
You can use Webpack 5's webSocketURL to do exactly what you're after with no extra code/plugins required.
Few examples here:
Hope that helps!
EDIT: as suggested in comments, some inline examples copied/pasted from the docs in case Webpack's documentation links go dead - both examples below can be used in webpack.config.js
module.exports = {
//...
devServer: {
client: {
webSocketURL: 'ws://0.0.0.0:8080/ws',
},
},
};
... or:
module.exports = {
//...
devServer: {
client: {
webSocketURL: {
hostname: '0.0.0.0',
pathname: '/ws',
password: 'dev-server',
port: 8080,
protocol: 'ws',
username: 'webpack',
},
},
},
};

Related

Webpack: ModuleNotFoundError for an unimported module

The problem
My project consists of a yarn monorepo in which, among various packages, there is a NextJS app and a configuration package (which is also shared with the server and a react-native application). In the configuration module what I do is to export the production keys if the environment is production, while if the project is under development, the development ones.
import { merge } from "lodash";
import { IConfig, RecursivePartial } from "./interfaces";
import { defaultKeys } from "./default.keys";
import { existsSync } from "fs";
const secretKeys: RecursivePartial<IConfig> = (function (env) {
switch (env) {
case "production":
return require("./production.keys").productionKeys;
default:
try {
if (!existsSync("./development.keys")) {
return require("./production.keys").productionKeys;
} else {
return require("./development.keys").developmentKeys;
}
} catch (e) {
}
}
})(process.env.NODE_ENV);
export const keys = merge(defaultKeys, secretKeys) as IConfig;
Of course, the development configuration file is included in the .gitignore file and therefore does not exist during production.
This has always worked perfectly (with the server and the mobile app), and indeed, there was never the need to check with the fs module if the development.keys file exists (check which I added later).
However, I recently added a NextJs application to the project. I encountered no problems during development, however when I tried to deploy the app on Heroku I encountered this error:
ModuleNotFoundError: Module not found: Error: Can't resolve './development.keys' in '/tmp/build_43d652bc/packages/config/dist/keys'
What I did
Initially, I thought it was a problem with the environment variables and that in production the development file was wrongly required.
However, I later realized that this was not the problem. And indeed, even placing the import of the configuration file for development in any place of the code, even following a return, the error continues to occur.
import { merge } from "lodash";
import { IConfig, RecursivePartial } from "./interfaces";
import { defaultKeys } from "./default.keys";
import { existsSync } from "fs";
const secretKeys: RecursivePartial<IConfig> = (function (env) {
switch (env) {
case "production":
return require("./production.keys").productionKeys;
default:
try {
if (!existsSync("./development.keys")) {
return require("./production.keys").productionKeys; // <-------
} else {
return require("./production.keys").productionKeys; // <-------
}
require("./development.keys").developmentKeys; // <------- This line should not be executed
} catch (e) {
return require("./production.keys").productionKeys;
}
}
})(process.env.NODE_ENV);
export const keys = merge(defaultKeys, secretKeys) as IConfig;
It is as if during the build, nextjs (or probably webpack) controls all the imports, without following the "flow" of the code.
I hope someone shows me where I am wrong because at the moment I am stuck. Thank you!
Update
Thanks to the ideas of this discussion I changed my file which now looks like this:
const getConfigPath = (env?: string): string => {
console.log(env);
if (env === "production") return "production.keys";
else return "development.keys";
};
const secretKeys: RecursivePartial<IConfig> = require("./" +
getConfigPath(process.env.NODE_ENV)).keys;
export const keys = merge(defaultKeys, secretKeys) as IConfig;
However, now I'm running into another webpack error:
Module parse failed: Unexpected token (2:7)
You may need an appropriate loader to handle this file type, currently no loaders are configured to process this file. See https://webpack.js.org/concepts#loaders
| import { IConfig, RecursivePartial } from "../interfaces";
> export declare const keys: RecursivePartial<IConfig>;
It is as if webpack does not recognize declaration files generated by typescript. However, the error is new and I have never encountered it. I believe it's due to the behavior of webpack pointed out in the linked discussion.
I trust in some help, since I know little about webpack
Edit
This is my next.config.js:
const path = require("path");
module.exports = {
distDir: '../../.next',
sassOptions: {
includePaths: [path.join(__dirname, 'styles')],
prependData: `#import "variables.module.scss";`
},
webpack: (config, { isServer }) => {
if (!isServer) {
config.resolve.fallback.fs = false;
}
return config;
},
};
Basically they are the defult configurations. The only thing I have changed is the path for the build, I have made a sass file globle and I have momentarily added a piece of code to allow the use of the fs module, which however as you can see above I do not use it more. So I could take this configuration out.
You need the loader for typescript configured in your next.config.js
npm install || yarn add awesome-typescript-loader
module.exports = {
distDir: '../../.next',
sassOptions: {
includePaths: [path.join(__dirname, 'styles')],
prependData: `#import "variables.module.scss";`
},
webpack: (config, options) => {
const { dir, defaultLoaders, isServer } = options;
if (!isServer) {
config.resolve.fallback.fs = false;
}
config.pageExtensions.push(".ts", ".tsx");
config.resolve.extensions.push(".ts", ".tsx");
config.module.rules.push({
test: /\.tsx?$/,
include: [dir],
exclude: /node_modules/,
use: [
defaultLoaders.babel,
{
loader: "awesome-typescript-loader",,
},
],
});
return config;
}
}

NuxtJS: Disable console.log in production env

I am looking for a way to disable console.log() for production env. Something like putting the below code to nuxt.config.js or index.js:
if (process.env.NODE_ENV !== "development") {
console.log = () => {};
}
I tried it, but it doesn't work. Any help would be appreciated.
My nuxt.config.js is here
https://gist.github.com/somaria/9a2b0e06497d13a35fe9eee141a15d07
Nuxt's build process includes terser, which can be configured to automatically remove console statements from your production build. You could set build.terser.terserOptions:
// nuxt.config.js
export default {
build: {
terser: {
// https://github.com/terser/terser#compress-options
terserOptions: {
compress: {
drop_console: true
}
}
}
}
}
As an alternative, this can also be done with Plugins.
Under Plugins folder, we can create a file called disableLogs.js which can look like so:
// plugins/disableLogs.js
export function disableLogs() {
console.log = () => {};
// or you can override any other stuff you want
}
process.env.NODE_ENV === "production" ? disableLogs() : null;
Then we can register this plugin to be used inside nuxt.config.js
// nuxt.config.js
plugins: [
{ src: "~/plugins/disableLogs.js" },
{ src: "~/plugins/any-other-plugin.js"
],
This will run before instantiating the root Vue.js Application.
There are other things where you can configure it to run either client or server side, etc. More info here - https://nuxtjs.org/guide/plugins#vue-plugins

configure webpack only for production using vue-cli3

I try to compile my vue project a bit differently in local and in production.
As you will see, There is a massive difference in my vue.config.js file...joke
// this is the file when I'm in dev version
module.exports = {
lintOnSave: false,
}
// this is the file when I'm in prod version
module.exports = {
lintOnSave: false,
configureWebpack: {
output: {
publicPath: '/static/'
}
}
}
I was checking for the new mode in webpack 4, or in the vue cli documentation, I didn't find anything which avoid to change the vue.config.js MANUALLY whenever I want to build local or prod. This is not CI ready, and I feel sh*t doing it, so If you guys have any tips to do it properly.
Thanks.
well, I'm not sure that The things to do, but you can use the variable 'process.env.NODE_ENV' in the vue.config.js file (which I didn't expect). so
if (process.env.NODE_ENV === 'production') {
module.exports = {
configureWebpack: {
output: {
publicPath: '/static/'
}
}
}
}
else{
module.exports = {
lintOnSave: true
}
}
looks to work properly

How to inject Webpack build hash to application code

I'm using Webpack's [hash] for cache busting locale files. But I also need to hard-code the locale file path to load it from browser. Since the file path is altered with [hash], I need to inject this value to get right path.
I don't know how can get Webpack [hash] value programmatically in config so I can inject it using WebpackDefinePlugin.
module.exports = (env) => {
return {
entry: 'app/main.js',
output: {
filename: '[name].[hash].js'
}
...
plugins: [
new webpack.DefinePlugin({
HASH: ***???***
})
]
}
}
In case you want to dump the hash to a file and load it in your server's code, you can define the following plugin in your webpack.config.js:
const fs = require('fs');
class MetaInfoPlugin {
constructor(options) {
this.options = { filename: 'meta.json', ...options };
}
apply(compiler) {
compiler.hooks.done.tap(this.constructor.name, stats => {
const metaInfo = {
// add any other information if necessary
hash: stats.hash
};
const json = JSON.stringify(metaInfo);
return new Promise((resolve, reject) => {
fs.writeFile(this.options.filename, json, 'utf8', error => {
if (error) {
reject(error);
return;
}
resolve();
});
});
});
}
}
module.exports = {
// ... your webpack config ...
plugins: [
// ... other plugins ...
new MetaInfoPlugin({ filename: 'dist/meta.json' }),
]
};
Example content of the output meta.json file:
{"hash":"64347f3b32969e10d80c"}
I've just created a dumpmeta-webpack-plugin package for this plugin. So you might use it instead:
const { DumpMetaPlugin } = require('dumpmeta-webpack-plugin');
module.exports = {
...
plugins: [
...
new DumpMetaPlugin({
filename: 'dist/meta.json',
prepare: stats => ({
// add any other information you need to dump
hash: stats.hash,
})
}),
]
}
Please refer to the Webpack documentation for all available properties of the Stats object.
Seems like it should be a basic feature but apparently it's not that simple to do.
You can accomplish what you want by using wrapper-webpack-plugin.
plugins: [
new WrapperPlugin({
header: '(function (BUILD_HASH) {',
footer: function (fileName) {
const rx = /^.+?\.([a-z0-9]+)\.js$/;
const hash = fileName.match(rx)[1];
return `})('${hash}');`;
},
})
]
A bit hacky but it works — if u don't mind the entire chunk being wrapped in an anonymous function.
Alternatively you can just add var BUILD_HASH = ... in the header option, though it could cause problem if it becomes a global.
I created this plugin a while back, I'll try to update it so it provides the chunk hash naturally.
On server, you can get the hash by reading the filenames (example: web.bundle.f4771c44ee57573fabde.js) from your bundle folder.
You can pass the version to your build using webpack.DefinePlugin
If you have a package.json with a version, you can extract it like this:
const version = require("./package.json").version;
For example (we stringified the version):
new webpack.DefinePlugin({
'process.env.VERSION': JSON.stringify(version)
}),
then in your javascript, the version will be available as:
process.env.VERSION
The WebpackManifestPlugin is officially recommended in the output management guide. It writes a JSON to the output directory mapping the input filenames to the output filenames. Then you can inject those mapped values into your server template.
It's similar to Dmitry's answer, except Dmitry's doesn't appear to support multiple chunks.
That can be done with Webpack Stats Plugin. It gives you nice and neat output file with all the data you want. And it's easy to incorporate it to the webpack config files where needed.
E.g. To get hash generated by Webpack and use it elsewhere.
Could be achieved like:
# installation
npm install --save-dev webpack-stats-plugin
yarn add --dev webpack-stats-plugin
# generating stats file
const { StatsWriterPlugin } = require("webpack-stats-plugin")
module.exports = {
plugins: [
// Everything else **first**.
// Write out stats file to build directory.
new StatsWriterPlugin({
stats: {
all: false,
hash: true,
},
filename: "stats.json" // Default and goes straight to your output folder
})
]
}
# usage
const stats = require("YOUR_PATH_TO/stats.json");
console.log("Webpack's hash is - ", stats.hash);
More usage examples in their repo
Hope that helps!

Gulp task for ng-constant multiple environments

I have been trying to get this to work maybe I'm missing something. I am using ng-constant and setting up different environments end point as mentioned in the ng-constants issue
However I am using gulp and the configuration looks like
gulp.task('environmentsapi', function () {
return ngConstant({
stream: true,
development: {
constants: {
"ENV": {"api": "http://1.1.1.1:8082/"}
}
},
production: {
constants: {
"ENV": {"api": "https://productionapplink/"}
}
}
})
// Writes config.js to dist/ folder
.pipe(gulp.dest('dist/scripts/config'));
});
I cant figure out how to call the different end points in the different gulp tasks like the example in the link ngconstant:development etc. How can i run this within the task environmentsapi, since this task is shared in all environment builds. Please let me know how to do this.
gulp.task('build', function () {
runSequence('clean', ['sass', 'scripts', 'bower_components', 'environmentsapi' //How can I run ngconstant:development here? ], 'wiredep')
});
Simply create new tasks that set flags!
Here I'm using the development flag that defaults to true.
var development = true;
gulp.task('prod', function () {
development = false;
});
gulp.task('environmentsapi', function () {
const apiEndpoint = development ? 'http://1.1.1.1:8082/' : 'https://productionapplink/';
return ngConstant({
stream: true,
constants: {
'ENV': {api: apiEndpoint}
}
});
});
Now, using gulp build will build your application with the ENV.api set to 'http://1.1.1.1:8082/', your development endpoint.
And calling gulp prod build will make your output use an ENV.api set to 'https://productionapplink/'.
As discussed in the comments section, the solution above is quite perfect when you only have two environments, but it quickly gets out of hand when the number of environment grows.
In that case, I suggest using a different approach, the Pirate way, using yargs.
Here would be your new gulpfile.js:
const argv = require('yargs').argv;
const endpoints = {
'dev': 'http://1.1.1.1:8082/',
'prod-org': 'https://productionapplink.org/',
'prod-com': 'https://productionapplink.com/',
'prod-gov': 'https://productionapplink.gov/'
};
gulp.task('enviornmentsapi', function () {
const apiEnpdoint = typeof argv.env === 'undefined' ? endpoints.dev : endpoints[argv.env];
return ngConstant({
stream: true,
constants: {
ENV: { api: apiEnpdoint }
}
}).pipe(gulp.dest('dist/scripts/config'));
});
Use it like follows:
gulp build uses the default api URL: 'http://1.1.1.1:8082/'
gulp build --env=prod-org uses 'https://productionapplink.org/'
gulp build --env=prod-com uses 'https://productionapplink.com/'
I hope this could work for you this time!

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