Display div based on scroll up and div from current position - javascript

I am working on small application
i want to display the div if the user scroll up to > 100px from the current position and hide div if the user scroll down to > 50 px from current postion
example code
myID = document.getElementById("myID");
var myScrollFunc = function() {
var y = window.scrollY;
if (y >= 200) {
myID.className = "bottomMenu show"
} else {
myID.className = "bottomMenu hide"
}
};
window.addEventListener("scroll", myScrollFunc);
body {
height: 2000px;
}
.bottomMenu {
position: fixed;
bottom: 0;
width: 100%;
height: 60px;
border-top: 1px solid #000;
background: red;
z-index: 1;
transition: all 1s;
}
.hide {
opacity: 0;
left: -100%;
}
.show {
opacity: 1;
left: 0;
}
<div id="myID" class="bottomMenu hide"></div>
can any one help with code in javascript

Finded the way to solve this
first we want to get the scroll direction
and create two counter 1.upcounter 2. down counter
and if we start scroll up increase the upcounter and set down counter
to 0
and if we start scroll dow increase the downcounter and set up
counter to 0
if the up counter value reaches your value for example if reaches 100
display the div
and if the down counter reaches your value for example if reaches 50
hide the div
code example
myID = document.getElementById("myID");
function showSmartMenu() {
// current scroll position
var st = window.pageYOffset || document.documentElement.scrollTop;
// scrolling up
if (st < lastScrollTop) {
upCounter += 1;
downCounter = 0;
if (upCounter == 100) {
myID.className = "bottomMenu show"
}
} else { // scrolling down
downCounter -= 1;
upCounter = 0;
if (downCounter == -50) {
myID.className = "bottomMenu hide"
}
}
lastScrollTop = st <= 0 ? 0 : st;
}
var lastScrollTop = 0;
var upCounter = 0
var downCounter = 0
window.addEventListener("scroll", showSmartMenu)
body {
height: 2000px;
}
.bottomMenu {
position: fixed;
bottom: 0;
width: 100%;
height: 60px;
border-top: 1px solid #000;
background: red;
z-index: 1;
transition: all 1s;
}
.hide {
opacity: 0;
left: -100%;
}
.show {
opacity: 1;
left: 0;
}
<div id="myID" class="bottomMenu hide"></div>

Related

Vertical Scroll Indicator

Trying to create a Scroll Indicator, which would not be horizontal, but vertical. The problem is that when I try to start scrolling the bar that indicated the position isn't scaling...
HTML
<div id="scrollbar">
<div id="bar">
</div>
<div>
CSS
#scrollbar
{
width: 1%;
height: 100%;
padding: 0;
margin: 0 0 0 auto;
right: 0;
top: 0;
position: fixed;
visibility: visible;
background-color: transparent;
}
#scrollbar #bar
{
width: inherit;
height: 0%;
background-color: #ccc;
}
JS
var bar = document.getElementById("bar");
window.onscroll = function () { scrollIndicator() };
window.onload = function () { scrollIndicator() };
function scrollIndicator()
{
var winScroll = document.body.scrollTop || document.documentElement.scrollTop;
var height = document.documentElement.scrollHeight - document.documentElement.clientHeight;
var scrolled = 100;
if(height > 0)
{
scrolled = (winScroll / height) * 100;
}
bar.style.height = scrolled + "%";
}
I absolutely cannot find the problem...
your web page doesn't have enough content for it to scroll, hence scroll event isn't firing.
You need to fix the html, #scrollbar is missing a closing div tag and add enough content on the webpage so that it scrolls.
You also need to change the width of #bar from inherit to 100%.
var bar = document.getElementById("bar");
window.onscroll = function() {
scrollIndicator()
};
function scrollIndicator() {
var winScroll = document.body.scrollTop || document.documentElement.scrollTop;
var height = document.documentElement.scrollHeight - document.documentElement.clientHeight;
var scrolled = 100;
if (height > 0) {
scrolled = (winScroll / height) * 100;
}
bar.style.height = scrolled + "%";
}
#scrollbar {
width: 1%;
height: 100%;
padding: 0;
margin: 0 0 0 auto;
right: 0;
top: 0;
position: fixed;
background-color: transparent;
}
#scrollbar #bar {
width: 100%;
height: 0%;
background-color: blue;
}
.section {
height: 100vh;
}
.section:nth-child(even) {
background: green;
}
.section:nth-child(odd) {
background: red;
}
<div id="scrollbar">
<div id="bar"></div>
</div>
<div class="section"></div>
<div class="section"></div>
<div class="section"></div>

scroll markers not triggered

In my scroll event listener I loop through all my .project elements then add or remove a class depending on their current position from the top of the viewport. I want to add a class to an element when it is at 80% of viewport height and remove it at 100% and 0%.
The logic I have should work fine, but the class rarely gets added at all.
var projects = document.querySelectorAll(".project");
var counter = document.getElementById("counter");
var viewH = window.innerHeight || document.documentElement.clientHeight;
window.addEventListener(
"scroll",
function() {
for (var i = 0; i < projects.length; i++) {
var project = projects[i];
// get dist from top of viewport
distTop = project.getBoundingClientRect().top;
distPercent = Math.round(distTop / viewH * 100);
// play at 80%
if (distPercent == "80") {
project.classList.add("play");
counter.innerHTML = i + 1;
}
// stop at 0%
if (distPercent == "0") {
project.classList.remove("play");
}
// stop if off screen
if (distPercent =="100") {
project.classList.remove("play");
}
}
},
false
);
window.addEventListener('resize', function () {
viewH = window.innerHeight || document.documentElement.clientHeight;
})
#half {
position:fixed;
top:50%;
height: 1px;
background: red;
width: 100%;
}
#projects {
padding-top:60vh;
width: 50vw;
margin: 0 auto;
}
#counter {
position: fixed;
top:20px;
left: 20px;
font-size:20px
}
.project {
background:pink;
height: 50vh;
width: 50vw;
margin-bottom:100px;
transition: background 0.3s ease-in-out;
}
.play {background:red}
* {
padding:0;
margin:0;
}
<div id="half"></div>
<div id="counter">0</div>
<div id="projects">
<div class="project">1</div>
<div class="project">2</div>
<div class="project">3</div>
<div class="project">4</div>
<div class="project">5</div>
</div>

How to delete a class, if scrollTop == 0?

How to delete a class, if scrollTop == 0?
Now when you scroll down the page, the navbar works as it should.
But when I scroll the page to the top itself - the class is not deleted. Tell me how to do in this situation.
My code
var navbar = document.querySelector('.navbar');
var scrollTop = window.pageYOffset;
var body = document.querySelector('body');
window.onscroll = function() {
if (window.pageYOffset > scrollTop) {
navbar.classList.add('slideUp');
body.classList.remove('styling');
navbar.classList.remove('styling');
} else if (window.pageYOffset < scrollTop) {
body.classList.add('styling');
navbar.classList.add('styling');
navbar.classList.remove('slideUp');
}
scrollTop = window.pageYOffset;
}
* {
padding: 0;
margin: 0;
box-sizing: border-box;
}
body {
padding-top: 80px;
min-height: 2000px;
}
.navbar {
position: fixed;
top: 0;
left: 0;
width: 100%;
background: #00f;
height: 80px;
transition: transform .5s ease;
}
.navbar.styling {
height: 60px;
}
.navbar.slideUp {
transform: translateY(-100%);
}
<nav class="navbar"></nav>
Thank. I will be glad to any help
Just check scrollTop after its value has been updated from window.pageYOffset:
var navbar = document.querySelector('.navbar');
var scrollTop = window.pageYOffset;
var body = document.querySelector('body');
window.onscroll = function() {
if (window.pageYOffset > scrollTop) {
navbar.classList.add('slideUp');
body.classList.remove('styling');
navbar.classList.remove('styling');
} else if (window.pageYOffset < scrollTop) {
body.classList.add('styling');
navbar.classList.add('styling');
navbar.classList.remove('slideUp');
}
scrollTop = window.pageYOffset;
// Here
if (scrollTop === 0) {
body.classList.remove('styling');
navbar.classList.remove('styling');
}
console.log(`for scrollTop = ${scrollTop}, classes are:`, navbar.classList.value);
}
* {
padding: 0;
margin: 0;
box-sizing: border-box;
}
body {
padding-top: 80px;
min-height: 2000px;
}
.navbar {
position: fixed;
top: 0;
left: 0;
width: 100%;
background: #00f;
height: 80px;
transition: transform .5s ease;
}
.navbar.styling {
height: 60px;
}
.navbar.slideUp {
transform: translateY(-100%);
}
<nav class="navbar"></nav>

Change color of the div shown in the window

I'm trying to change the colors of the divs from skyblue to yellow, when a specific div appears OR goes through the middle of the window. I have been building my own logic which works fine when I scroll the page up and down slowly. But it doesn't work when I scroll the page fast. I have inserted a button which takes the page to the fourth div (Box - 5) from the 100 divs. When the fourth div appears the background color does not switch, I have the keep scrolling up and down for my logic to change the fourth background color. The button is placed at the bottom of the page.
So I need help in making a better logic to changing the div's background color when the div is at or goes through the middle of the window, no matter the page is being scrolled fast or slow OR the page being
directly shifted to a specific div. Thanks
My index.html:
window.onbeforeunload = function() {
this.scrollTo(0, 0);
}
var content = document.getElementById("content"),
current = 0;
for (var y = 0; y < 100; y++) {
var box = document.createElement("div");
box.id = "box";
box.innerHTML = "Box - " + (y + 1);
content.appendChild(box);
}
content.children[current].style.backgroundColor = "yellow";
window.onscroll = function() {
if (this.oldScroll > this.scrollY) {
if (current >= 1) {
var previous_box = content.children[current - 1];
if ((this.scrollY + this.innerHeight / 2) < previous_box.offsetTop + previous_box.clientHeight) {
content.children[current].style.backgroundColor = "skyblue";
current--;
content.children[current].style.backgroundColor = "yellow";
}
}
} else {
if (current < 99) {
var next_box = content.children[current + 1];
if ((this.scrollY + this.innerHeight / 2) > next_box.offsetTop) {
content.children[current].style.backgroundColor = "skyblue";
current++;
content.children[current].style.backgroundColor = "yellow";
}
}
}
this.oldScroll = this.scrollY;
}
document.querySelector("button").onclick = function() {
var y = content.children[4].offsetTop - (content.children[4].clientHeight / 4);
window.scrollTo(0, y);
};
body {
margin: 0;
}
#navigation {
min-width: 620px;
background-color: blue;
width: 100%;
height: 50px;
z-index: 1;
position: fixed;
top: 0;
}
#box {
position: relative;
height: 75%;
width: 100%;
margin: 15% auto 15% auto;
color: black;
background-color: skyblue;
border: black 1px solid;
font-size: 50px;
text-align: center;
}
button {
margin: 0% auto 15% auto;
left: 50%;
}
<div id="navigation"></div>
<div id="content"></div>
<button>GO TO BOX 5</button>
window.onbeforeunload = function() {
this.scrollTo(0, 0);
}
var content = document.getElementById("content"),
current = 0;
for (var y = 0; y < 100; y++) {
var box = document.createElement("div");
box.id = "box";
box.innerHTML = "Box - " + (y + 1);
content.appendChild(box);
}
content.children[current].style.backgroundColor = "yellow";
window.onscroll = function() {
for(var i=0;i<content.children.length;i++){
var top = content.children[i]. getBoundingClientRect().top;
var height = top+content.children[i].clientHeight;
var halfWindow = window.innerHeight*0.5;
if(top<halfWindow&&height>halfWindow){
content.children[i].style.backgroundColor = "skyblue";
}
else{
content.children[i].style.backgroundColor = "yellow";
}
}
}
document.querySelector("button").onclick = function() {
var y = content.children[4].offsetTop - (content.children[4].clientHeight / 4);
window.scrollTo(0, y);
};
body {
margin: 0;
}
#navigation {
min-width: 620px;
background-color: blue;
width: 100%;
height: 50px;
z-index: 1;
position: fixed;
top: 0;
}
#box {
position: relative;
height: 75%;
width: 100%;
margin: 15% auto 15% auto;
color: black;
background-color: skyblue;
border: black 1px solid;
font-size: 50px;
text-align: center;
}
button {
margin: 0% auto 15% auto;
left: 50%;
}
<div id="navigation"></div>
<div id="content"></div>
<button>GO TO BOX 5</button>

Smoke Trail Effect - Javascript

How can one make a smooth smoke trail effect with Javascript, out of the code I attached? The trail should follow an object, but have the position the object had a moment ago. The code I attached does have some sort of trail effect, but it is not smooth. Can give the trail a position using something like this: position:trail = position:object, 5 ms ago?
var left = parseInt(document.getElementById("thingy").style.left);
setInterval(fly, 10);
function fly() {
if (left > 300) {
left = 300;
};
left++;
document.getElementById("thingy").style.left = left + "px";
}
setInterval(trail, 100);
function trail() {
document.getElementById("trail").style.left = left + "px";
}
<div id="thingy" style="position:absolute; top:100px; left: 0px; width: 100px; height: 100px; background-color:#000000;"></div>
<div id="trail" style="position:absolute; top:125px; left: 0px; width: 50px; height: 50px; background-color:#CCCCCC; z-index: -10;"></div>
If it is possible I would like to stay out of jQuery.
This solution clones the element each time it moves.
CSS3 transitions are used on the cloned nodes' background to simulate a smoke trail.
The code ensures there are never more than 100 cloned nodes.
var thingy= document.getElementById('thingy'),
left = thingy.offsetLeft,
shadows= [],
delta= 4;
setInterval(fly, 10);
function fly() {
var shadow= thingy.cloneNode();
shadow.classList.add('shadow');
shadow.style.backgroundColor= 'silver';
document.body.appendChild(shadow);
setTimeout(function() {
shadow.style.backgroundColor= 'white';
},100);
shadows.push(shadow);
if(shadows.length>100) {
shadows[0].parentNode.removeChild(shadows[0]);
shadows.shift();
}
if(left+delta > document.body.offsetWidth-thingy.offsetWidth || left < 0) {
delta= -delta;
}
left+= delta;
thingy.style.left = left + 'px';
}
body {
margin: 0;
padding: 0;
}
#thingy {
position: absolute;
top: 100px;
left: 0px;
width: 100px;
height: 100px;
background-color: orange;
border-radius: 50%;
}
.shadow {
transition: all 1s;
z-index: -1;
}
<div id="thingy"></div>
Update
For a "smokier" effect, you can use random values for the cloned nodes' width, height, transition, etc., like I've done in this Snippet:
var thingy= document.getElementById('thingy'),
tleft = thingy.offsetLeft,
ttop = thingy.offsetTop,
smokes= [],
deltaX= deltaY= 2;
setInterval(fly, 10);
function fly() {
if(Math.random()>0.5) {
var smoke= thingy.cloneNode();
smoke.classList.add('smoke');
smoke.style.background= 'gray';
smoke.style.opacity= 0.2;
smoke.style.transition= Math.random()+'s';
smoke.style.width= Math.random()*thingy.offsetWidth+'px';
smoke.style.height= Math.random()*thingy.offsetHeight+'px';
smoke.style.marginTop= smoke.offsetHeight+'px';
smoke.style.borderRadius= (Math.random()*25+25)+'%';
document.body.appendChild(smoke);
setTimeout(function() {
smoke.style.opacity= 0;
},100);
smokes.push(smoke);
if(smokes.length>20) {
smokes[0].parentNode.removeChild(smokes[0]);
smokes.shift();
}
}
if(tleft+deltaX > document.body.offsetWidth-thingy.offsetWidth || tleft < 0) {
deltaX= -deltaX;
}
if(ttop +deltaY > document.body.offsetHeight-thingy.offsetHeight || ttop < 0) {
deltaY= -deltaY;
}
tleft+= deltaX;
ttop += deltaY;
thingy.style.left = tleft + 'px';
thingy.style.top = ttop + 'px';
}
body {
margin: 0;
padding: 0;
background: black;
height: 100vh;
}
#thingy {
position: absolute;
top: 100px;
left: 0px;
width: 100px;
height: 100px;
background-color: orange;
border-radius: 50%;
}
.smoke {
z-index: -1;
}
<div id="thingy"></div>

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