I am having an issue with my React app. I am trying to set the state of the parent component based on the child component's value. I can see in the dev tools and log window that the child's value is being received by the parent; however, the setState is not working as it should. I have tried creating a separate function just to set the values; hoping for it to act as a middleware but no luck.
I have been through about a couple of StackOverflow threads but not many cater for functional components. I found the following codegrepper snippet for reference but it does not help either.
link: https://www.codegrepper.com/code-examples/javascript/react+function+component+state
Most of the threads deal with how to get the value to the parent component; however, my issue is more "setting the state" specific.
import React, { useEffect, useState } from "react";
import Character from "../component/Character";
import Filter from "../component/Filter";
import Pagination from "../component/Pagination";
import axios from "axios";
import "./Home.css";
const Home = (props) => {
const [API, setAPI] = useState(`https://someapi.com/api/character/?gender=&status=&name=`);
const [characterData, setCharacterData] = useState([]);
const [pagination, setPagination] = useState(0);
const makeNetworkRequest = (data) => {
setAPI(data);
setTimeout(() => {
axios.get(data).then(resp => {
setPagination(resp.data.info)
setCharacterData(resp.data.results)
})
}, 1000)
}
const handleFormCallBack = (childData) => {
setAPI(childData);
makeNetworkRequest(API);
console.log(`Parent handler data ${childData}`)
console.log(`Parent handler API ${API}`)
}
useEffect(() => {
makeNetworkRequest(API)
}, [characterData.length]);
const mappedCharacters = characterData.length > 0 ? characterData.map((character) => <Character key={character.id} id={character.id} alive={character.status} /* status={<DeadOrAlive deadoralive={character.status} /> }*/ gender={character.gender} name={character.name} image={character.image} />) : <h4>Loading...</h4>
return (
<div className="home-container">
<h3>Home</h3>
<Filter parentCallBack={handleFormCallBack} />
<div className="characters-container">
{mappedCharacters}
</div>
{/* <Pagination pages={pagination.pages}/> */}
</div>
)
}
export default Home;
In the code above I am using a callback function on the parent named "handleFormCallBack", mentioned again below to get the information from the child filter component. When I log the value, the following results are being generated.
const handleFormCallBack = (childData) => {
setAPI(childData);
makeNetworkRequest(API);
console.log(`Parent handler data ${childData}`)
// Parent handler data https://someapi.com/api/character/?gender=&status=&name=charactername
console.log(`Parent handler API ${API}`)
// Parent handler API https://someapi.com/api/character/?gender=&status=&name=
}
I am not sure what I am doing wrong but any sort of help would be much appreciated.
Kind Regards
useState works pretty much like setState and it is not synchronous, so when you set the new value using setAPI(childData); react is still changing the state and before it actually does so both of your console.log() statements are being executed.
Solution - after setting the new value you need to track if it has changed, so use a useEffect hook for the endpoint url and then when it changes do what you want.
useEffect(() =< {
// do anything you want to here when the API value changes. you can also add if conditions inside here.
}, [API])
Just to check what I have explained, after calling setAPI(childData); add a setTimeout like
setTimeout(() => {
// you will get new values here. this is just to make my point clear
console.log(Parent handler data ${childData})
console.log(Parent handler API ${API})
}, 5000);
Related
I am building a Blog App in react and I am trying to send argument to another functional component and Also trying to use useState to set state when call, But When I click on button to send argument then, Argument is successfully working (sending to component) but State is not setting through useState.
It is showing error every time I define useState.
Uncaught Error: Invalid hook call. Hooks can only be called inside of the body of a function component. This could happen for one of the following reasons:
You might have mismatching versions of React and the renderer (such as React DOM)
You might be breaking the Rules of Hooks
You might have more than one copy of React in the same app
I have tried many times but it is still not working.
App.js
function App() {
const sendArgument = () => {
AnotherComponent("argument_1")
}
return (
<div>
<button type="button" onClick={sendArgument}>Send Argument</button>
</div>
)
}
function AnotherComponent(arg_1) {
// Error shows when I define useState here...
const [isOpen, setIsOpen] = useState(false);
// Argument is successfully showing
console.log(arg_1)
// Set to true when fucntional component calls from another component
setIsOpen(true)
const setBooleanTrue = () => {
setIsOpen(false)
}
return (
<div>
<button type="button" onClick={setBooleanTrue}>Set state</button>
</div>
)
}
It is keep showing that error, and not setting state, when I remove useState then error is not showing.
Any help would be much Appreciated. Thank You in Advance
We cannot call a hook inside a nested function which is what is happening since AnotherComponent is inside the sendArgument function.
You can render anotherComponent inside the return function of App Component itself. Define the state in the App component itself and send it to AnotherComponent as prop.
https://reactjs.org/docs/hooks-rules.html
I think you can use the state inside the nested component/function.
I don't have a exact context of your code but based on your code snippet
Here i have refactored your code.
import { useState } from "react";
export default function App() {
const [argToSend, setArgToSend] = useState();
const sendArgument = () => {
setArgToSend("Some Argument");
};
return (
<div>
<button type="button" onClick={sendArgument}>
Send Argument
</button>
<AnotherComponent arg={argToSend} />
</div>
);
}
function AnotherComponent({ arg }) {
// Another component's own state
const [isOpen, setIsOpen] = useState(false);
const setBooleanTrue = () => {
setIsOpen(!isOpen);
};
return (
<div>
<h4>
Argument received from Another component:-
<span style={{ color: "red" }}>{arg}</span>
</h4>
<h3>{isOpen ? "True" : "False"}</h3>
<button type="button" onClick={setBooleanTrue}>
Set state
</button>
</div>
);
}
As suggested by Parth you should send data from a component to another as props
Also I would suggest you to use any code formatter
Hope this is helpful :)
Trying to render data from the CoinGekco API in my React component. It works on first render but if I leave the page or refresh, coin.market_data is undefined. I also tried passing coin to the useEffect() dependency array and that didn't work.
import React, { useEffect, useState } from "react";
import axios from "../utils/axios";
import CoinDetail from "./CoinDetail";
function CoinPagePage() {
const [coin, setCoin] = useState({});
useEffect(() => {
const getCoin = () => {
const coinid = window.location.pathname.split("/").splice(2).toString();
axios
.get(`/coins/${coinid}`)
.then((res) => {
setCoin(res.data);
console.log(res.data);
})
.catch((error) => console.log(error));
};
getCoin();
}, []);
return (
<div>
<CoinDetail current_price={coin.market_data.current_price.usd} />
</div>
);
}
export default CoinPagePage;
The GET request only happens when rendering the parent page. Re-rendering the child component will not run the fetch code again. Instead of passing current_price as a prop to your <CoinDetail> component, you could try passing coinid and doing the fetch inside your detail page.
That way, when the page is refreshed, the request will be executed again.
Edit
If you try to access a not existing property on an object, your application will crash. What you could do to prevent this from happening is checking if the request is done, before trying to access the property.
One way you could do this by setting the initial state value to null
const [coin, setCoin] = useState(null);
Then, above the main return, you could check if the value is null, if it is, return some sort of loading screen
if(coin === null) return <LoadingScreen />;
// main render
return (
<div>
<CoinDetail current_price={coin.market_data.current_price.usd} />
</div>
);
This way, when the fetch is done, the state gets updated and the page will re-render and show the updated content.
i do have a functional parent component and it do have a state value , which have default value as false and it is calling another component which is visible only when the state value changes to true and the child component do have 2 function in it.
Illustrating with code
export const MainSearch = (props) => {
const [search, setSearch] = useState(false);
const closeSearch = () => {
setSearch(false);
ANALYTICS.trackEvent('popup_collpsed');
}
const toggleSearch = async () => {
await setSearch(true);
ANALYTICS.trackEvent('popup_expanded');
}
};
return (
<React.Fragment>
<searchBar toggleSearch={toggleSearch} />
{search &&
<childSearch
toggleSearch={toggleSearch}
closeSearch={closeSearch}
/>}
</React.Fragment>
)
}
And its test file with one test case
describe('MainSearch',()=>{
it('AdvancedSearch - Toggle popup_expanded and popup_collapsed ', async () => {
const component = shallow(<MainSearch {...props} />);
const searchBar = component.find('searchBar');
await searchBar.props().toggleSearch(); // calling function
expect(ANALYTICS.trackEvent).toHaveBeenCalledWith('popup_expanded');
const childSearchComponent = component.find('childSearch'); // not working ,since state value hides
expect(childSearchComponent).toBeDefined();
await advancedSearchComponent.props().closeSearch();// here getting null for .props()
expect(ANALYTICS.page.trackEvent).toHaveBeenCalledWith('popup_collapsed');
});
});
i know its possible with component.update for CLASS COMPONENTS, but here am using functional components and am getting error
if i remove the state value search , am getting my test case PASS, but cant remove that , its needed. so my test case need to make the state value true and call the function closeSearch and then check the analytics.
BUT am getting error Method βpropsβ is meant to be run on 1 node. 0 found instead.
I guess state value if false and its not getting that particular node .
Can you guys please help me on same , since am stuck with it and can give more info if needed
Take a look at your toggleSearch function. You're awaiting setSearch, which isn't a promise. Remove the await Keyword and you should be fine!
If you would want to trigger your Analytics call only after the State has been set, you would need to hook in to Reacts useEffect Hook.
Then you could do something like this:
useEffect(() => {
if(search){
ANALYTICS.trackEvent('popup_expanded');
}
}, [search])
https://reactjs.org/docs/hooks-effect.html
I am using Redux with Class Components in React. Having the below two states in Redux store.
{ spinner: false, refresh: false }
In Parent Components, I have a dispatch function to change this states.
class App extends React.Component {
reloadHandler = () => {
console.log("[App] reloadComponent");
this.props.onShowSpinner();
this.props.onRefresh();
};
render() {
return <Child reloadApp={this.reloadHandler} />;
}
}
In Child Component, I am trying to reload the parent component like below.
class Child extends React.Component {
static getDerivedStateFromProps(props, state) {
if (somecondition) {
// doing some redux store update
props.reloadApp();
}
}
render() {
return <button />;
}
}
I am getting error as below.
Warning: Cannot update a component from inside the function body of a
different component.
How to remove this warning? What I am doing wrong here?
For me I was dispatching to my redux store in a React Hook. I had to dispatch in a useEffect to properly sync with the React render cycle:
export const useOrderbookSubscription = marketId => {
const { data, error, loading } = useSubscription(ORDERBOOK_SUBSCRIPTION, {
variables: {
marketId,
},
})
const formattedData = useMemo(() => {
// DISPATCHING HERE CAUSED THE WARNING
}, [data])
// DISPATCHING HERE CAUSED THE WARNING TOO
// Note: Dispatching to the store has to be done in a useEffect so that React
// can sync the update with the render cycle otherwise it causes the message:
// `Warning: Cannot update a component from inside the function body of a different component.`
useEffect(() => {
orderbookStore.dispatch(setOrderbookData(formattedData))
}, [formattedData])
return { data: formattedData, error, loading }
}
If your code calls a function in a parent component upon a condition being met like this:
const ListOfUsersComponent = ({ handleNoUsersLoaded }) => {
const { data, loading, error } = useQuery(QUERY);
if (data && data.users.length === 0) {
return handleNoUsersLoaded();
}
return (
<div>
<p>Users are loaded.</p>
</div>
);
};
Try wrapping the condition in a useEffect:
const ListOfUsersComponent = ({ handleNoUsersLoaded }) => {
const { data, loading, error } = useQuery(QUERY);
useEffect(() => {
if (data && data.users.length === 0) {
return handleNoUsersLoaded();
}
}, [data, handleNoUsersLoaded]);
return (
<div>
<p>Users are loaded.</p>
</div>
);
};
It seems that you have latest build of React#16.13.x. You can find more details about it here. It is specified that you should not setState of another component from other component.
from the docs:
It is supported to call setState during render, but only for the same component. If you call setState during a render on a different component, you will now see a warning:
Warning: Cannot update a component from inside the function body of a different component.
This warning will help you find application bugs caused by unintentional state changes. In the rare case that you intentionally want to change the state of another component as a result of rendering, you can wrap the setState call into useEffect.
Coming to the actual question.
I think there is no need of getDerivedStateFromProps in the child component body. If you want to trigger the bound event. Then you can call it via the onClick of the Child component as i can see it is a <button/>.
class Child extends React.Component {
constructor(props){
super(props);
this.updateState = this.updateState.bind(this);
}
updateState() { // call this onClick to trigger the update
if (somecondition) {
// doing some redux store update
this.props.reloadApp();
}
}
render() {
return <button onClick={this.updateState} />;
}
}
Same error but different scenario
tl;dr wrapping state update in setTimeout fixes it.
This scenarios was causing the issue which IMO is a valid use case.
const [someState, setSomeState] = useState(someValue);
const doUpdate = useRef((someNewValue) => {
setSomeState(someNewValue);
}).current;
return (
<SomeComponent onSomeUpdate={doUpdate} />
);
fix
const [someState, setSomeState] = useState(someValue);
const doUpdate = useRef((someNewValue) => {
setTimeout(() => {
setSomeState(someNewValue);
}, 0);
}).current;
return (
<SomeComponent onSomeUpdate={doUpdate} />
);
In my case I had missed the arrow function ()=>{}
Instead of onDismiss={()=>{/*do something*/}}
I had it as onDismiss={/*do something*/}
I had same issue after upgrading react and react native, i just solved that issue by putting my props.navigation.setOptions to in useEffect. If someone is facing same problen that i had i just want to suggest him put your state changing or whatever inside useEffect
Commented some lines of code, but this issue is solvable :) This warnings occur because you are synchronously calling reloadApp inside other class, defer the call to componentDidMount().
import React from "react";
export default class App extends React.Component {
reloadHandler = () => {
console.log("[App] reloadComponent");
// this.props.onShowSpinner();
// this.props.onRefresh();
};
render() {
return <Child reloadApp={this.reloadHandler} />;
}
}
class Child extends React.Component {
static getDerivedStateFromProps(props, state) {
// if (somecondition) {
// doing some redux store update
props.reloadApp();
// }
}
componentDidMount(props) {
if (props) {
props.reloadApp();
}
}
render() {
return <h1>This is a child.</h1>;
}
}
I got this error using redux to hold swiperIndex with react-native-swiper
Fixed it by putting changeSwiperIndex into a timeout
I got the following for a react native project while calling navigation between screens.
Warning: Cannot update a component from inside the function body of a different component.
I thought it was because I was using TouchableOpacity. This is not an issue of using Pressable, Button, or TouchableOpacity. When I got the error message my code for calling the ChatRoom screen from the home screen was the following:
const HomeScreen = ({navigation}) => {
return (<View> <Button title = {'Chats'} onPress = { navigation.navigate('ChatRoom')} <View>) }
The resulting behavior was that the code gave out that warning and I couldn't go back to the previous HomeScreen and reuse the button to navigate to the ChatRoom. The solution to that was doing the onPress in an inline anonymous function.
onPress{ () => navigation.navigate('ChatRoom')}
instead of the previous
onPress{ navigation.navigate('ChatRoom')}
so now as expected behavior, I can go from Home to ChatRoom and back again with a reusable button.
PS: 1st answer ever in StackOverflow. Still learning community etiquette. Let me know what I can improve in answering better. Thanx
If you want to invoke some function passed as props automatically from child component then best place is componentDidMount lifecycle methods in case of class components or useEffect hooks in case of functional components as at this point component is fully created and also mounted.
I was running into this problem writing a filter component with a few text boxes that allows the user to limit the items in a list within another component. I was tracking my filtered items in Redux state. This solution is essentially that of #Rajnikant; with some sample code.
I received the warning because of following. Note the props.setFilteredItems in the render function.
import {setFilteredItems} from './myActions';
const myFilters = props => {
const [nameFilter, setNameFilter] = useState('');
const [cityFilter, setCityFilter] = useState('');
const filterName = record => record.name.startsWith(nameFilter);
const filterCity = record => record.city.startsWith(cityFilter);
const selectedRecords = props.records.filter(rec => filterName(rec) && filterCity(rec));
props.setFilteredItems(selectedRecords); // <-- Danger! Updates Redux during a render!
return <div>
<input type="text" value={nameFilter} onChange={e => setNameFilter(e.target.value)} />
<input type="text" value={cityFilter} onChange={e => setCityFilter(e.target.value)} />
</div>
};
const mapStateToProps = state => ({
records: state.stuff.items,
filteredItems: state.stuff.filteredItems
});
const mapDispatchToProps = { setFilteredItems };
export default connect(mapStateToProps, mapDispatchToProps)(myFilters);
When I ran this code with React 16.12.0, I received the warning listed in the topic of this thread in my browser console. Based on the stack trace, the offending line was my props.setFilteredItems invocation within the render function. So I simply enclosed the filter invocations and state change in a useEffect as below.
import {setFilteredItems} from './myActions';
const myFilters = props => {
const [nameFilter, setNameFilter] = useState('');
const [cityFilter, setCityFilter] = useState('');
useEffect(() => {
const filterName = record => record.name.startsWith(nameFilter);
const filterCity = record => record.city.startsWith(cityFilter);
const selectedRecords = props.records.filter(rec => filterName(rec) && filterCity(rec));
props.setFilteredItems(selectedRecords); // <-- OK now; effect runs outside of render.
}, [nameFilter, cityFilter]);
return <div>
<input type="text" value={nameFilter} onChange={e => setNameFilter(e.target.value)} />
<input type="text" value={cityFilter} onChange={e => setCityFilter(e.target.value)} />
</div>
};
const mapStateToProps = state => ({
records: state.stuff.items,
filteredItems: state.stuff.filteredItems
});
const mapDispatchToProps = { setFilteredItems };
export default connect(mapStateToProps, mapDispatchToProps)(myFilters);
When I first added the useEffect I blew the top off the stack since every invocation of useEffect caused state change. I had to add an array of skipping effects so that the effect only ran when the filter fields themselves changed.
I suggest looking at video below. As the warning in the OP's question suggests, there's a change detection issue with the parent (Parent) attempting to update one child's (Child 2) attribute prematurely as the result of another sibling child's (Child 1) callback to the parent. For me, Child 2 was prematurely/incorrectly calling the passed in Parent callback thus throwing the warning.
Note, this commuincation workflow is only an option. I personally prefer exchange and update of data between components via a shared Redux store. However, sometimes it's overkill. The video suggests a clean alternative where the children are 'dumb' and only converse via props mand callbacks.
Also note, If the callback is invoked on an Child 1 'event' like a button click it'll work since, by then, the children have been updated. No need for timeouts, useEffects, etc. UseState will suffice for this narrow scenario.
Here's the link (thanks Masoud):
https://www.youtube.com/watch?v=Qf68sssXPtM
In react native, if you change the state yourself in the code using a hot-reload I found out I get this error, but using a button to change the state made the error go away.
However wrapping my useEffect content in a :
setTimeout(() => {
//....
}, 0);
Worked even for hot-reloading but I don't want a stupid setTimeout for no reason so I removed it and found out changing it via code works just fine!
I was updating state in multiple child components simultaneously which was causing unexpected behavior. replacing useState with useRef hook worked for me.
Try to use setTimeout,when I call props.showNotification without setTimeout, this error appear, maybe everything run inTime in life circle, UI cannot update.
const showNotifyTimeout = setTimeout(() => {
this.props.showNotification();
clearTimeout(showNotifyTimeout);
}, 100);
I have a function component, and I want to force it to re-render.
How can I do so?
Since there's no instance this, I cannot call this.forceUpdate().
π You can now, using React hooks
Using react hooks, you can now call useState() in your function component.
useState() will return an array of 2 things:
A value, representing the current state.
Its setter. Use it to update the value.
Updating the value by its setter will force your function component to re-render,
just like forceUpdate does:
import React, { useState } from 'react';
//create your forceUpdate hook
function useForceUpdate(){
const [value, setValue] = useState(0); // integer state
return () => setValue(value => value + 1); // update state to force render
// A function that increment ππ» the previous state like here
// is better than directly setting `setValue(value + 1)`
}
function MyComponent() {
// call your hook here
const forceUpdate = useForceUpdate();
return (
<div>
{/*Clicking on the button will force to re-render like force update does */}
<button onClick={forceUpdate}>
Click to re-render
</button>
</div>
);
}
You can find a demo here.
The component above uses a custom hook function (useForceUpdate) which uses the react state hook useState. It increments the component's state's value and thus tells React to re-render the component.
EDIT
In an old version of this answer, the snippet used a boolean value, and toggled it in forceUpdate(). Now that I've edited my answer, the snippet use a number rather than a boolean.
Why ? (you would ask me)
Because once it happened to me that my forceUpdate() was called twice subsequently from 2 different events, and thus it was reseting the boolean value at its original state, and the component never rendered.
This is because in the useState's setter (setValue here), React compare the previous state with the new one, and render only if the state is different.
Update react v16.8 (16 Feb 2019 realease)
Since react 16.8 released with hooks, function components have the ability to hold persistent state. With that ability you can now mimic a forceUpdate:
function App() {
const [, updateState] = React.useState();
const forceUpdate = React.useCallback(() => updateState({}), []);
console.log("render");
return (
<div>
<button onClick={forceUpdate}>Force Render</button>
</div>
);
}
const rootElement = document.getElementById("root");
ReactDOM.render(<App />, rootElement);
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.1/umd/react.production.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.1/umd/react-dom.production.min.js"></script>
<div id="root"/>
Note that this approach should be re-considered and in most cases when you need to force an update you probably doing something wrong.
Before react 16.8.0
No you can't, State-Less function components are just normal functions that returns jsx, you don't have any access to the React life cycle methods as you are not extending from the React.Component.
Think of function-component as the render method part of the class components.
Official FAQ now recommends this way if you really need to do it:
const [ignored, forceUpdate] = useReducer(x => x + 1, 0);
function handleClick() {
forceUpdate();
}
Simplest way π
if you want to force a re-render, add a dummy state you can change to initiate a re-render.
const [rerender, setRerender] = useState(false);
...
setRerender(!rerender); //whenever you want to re-render
And this will ensure a re-render, And you can call setRerender(!rerender) anywhere, whenever you want :)
I used a third party library called
use-force-update
to force render my react functional components. Worked like charm.
Just use import the package in your project and use like this.
import useForceUpdate from 'use-force-update';
const MyButton = () => {
const forceUpdate = useForceUpdate();
const handleClick = () => {
alert('I will re-render now.');
forceUpdate();
};
return <button onClick={handleClick} />;
};
Best approach - no excess variables re-created on each render:
const forceUpdateReducer = (i) => i + 1
export const useForceUpdate = () => {
const [, forceUpdate] = useReducer(forceUpdateReducer, 0)
return forceUpdate
}
Usage:
const forceUpdate = useForceUpdate()
forceUpdate()
If you already have a state inside the function component and you don't want to alter it and requires a re-render you could fake a state update which will, in turn, re-render the component
const [items,setItems] = useState({
name:'Your Name',
status: 'Idle'
})
const reRender = () =>{
setItems((state) => [...state])
}
this will keep the state as it was and will make react into thinking the state has been updated
This can be done without explicitly using hooks provided you add a prop to your component and a state to the stateless component's parent component:
const ParentComponent = props => {
const [updateNow, setUpdateNow] = useState(true)
const updateFunc = () => {
setUpdateNow(!updateNow)
}
const MyComponent = props => {
return (<div> .... </div>)
}
const MyButtonComponent = props => {
return (<div> <input type="button" onClick={props.updateFunc} />.... </div>)
}
return (
<div>
<MyComponent updateMe={updateNow} />
<MyButtonComponent updateFunc={updateFunc}/>
</div>
)
}
The accepted answer is good.
Just to make it easier to understand.
Example component:
export default function MyComponent(props) {
const [updateView, setUpdateView] = useState(0);
return (
<>
<span style={{ display: "none" }}>{updateView}</span>
</>
);
}
To force re-rendering call the code below:
setUpdateView((updateView) => ++updateView);
None of these gave me a satisfactory answer so in the end I got what I wanted with the key prop, useRef and some random id generator like shortid.
Basically, I wanted some chat application to play itself out the first time someone opens the app. So, I needed full control over when and what the answers are updated with the ease of async await.
Example code:
function sleep(ms) {
return new Promise(resolve => setTimeout(resolve, ms));
}
// ... your JSX functional component, import shortid somewhere
const [render, rerender] = useState(shortid.generate())
const messageList = useRef([
new Message({id: 1, message: "Hi, let's get started!"})
])
useEffect(()=>{
async function _ () {
await sleep(500)
messageList.current.push(new Message({id: 1, message: "What's your name?"}))
// ... more stuff
// now trigger the update
rerender(shortid.generate())
}
_()
}, [])
// only the component with the right render key will update itself, the others will stay as is and won't rerender.
return <div key={render}>{messageList.current}</div>
In fact this also allowed me to roll something like a chat message with a rolling .
const waitChat = async (ms) => {
let text = "."
for (let i = 0; i < ms; i += 200) {
if (messageList.current[messageList.current.length - 1].id === 100) {
messageList.current = messageList.current.filter(({id}) => id !== 100)
}
messageList.current.push(new Message({
id: 100,
message: text
}))
if (text.length === 3) {
text = "."
} else {
text += "."
}
rerender(shortid.generate())
await sleep(200)
}
if (messageList.current[messageList.current.length - 1].id === 100) {
messageList.current = messageList.current.filter(({id}) => id !== 100)
}
}
If you are using functional components with version < 16.8. One workaround would be to directly call the same function like
import React from 'react';
function MyComponent() {
const forceUpdate = MyComponent();
return (
<div>
<button onClick={forceUpdate}>
Click to re-render
</button>
</div>
);
}
But this will break if you were passing some prop to it. In my case i just passed the same props which I received to rerender function.
For me just updating the state didn't work. I am using a library with components and it looks like I can't force the component to update.
My approach is extending the ones above with conditional rendering. In my case, I want to resize my component when a value is changed.
//hook to force updating the component on specific change
const useUpdateOnChange = (change: unknown): boolean => {
const [update, setUpdate] = useState(false);
useEffect(() => {
setUpdate(!update);
}, [change]);
useEffect(() => {
if (!update) setUpdate(true);
}, [update]);
return update;
};
const MyComponent = () => {
const [myState, setMyState] = useState();
const update = useUpdateOnChange(myState);
...
return (
<div>
... ...
{update && <LibraryComponent />}
</div>
);
};
You need to pass the value you want to track for change. The hook returns boolean which should be used for conditional rendering.
When the change value triggers the useEffect update goes to false which hides the component. After that the second useEffect is triggered and update goes true which makes the component visible again and this results in updating (resizing in my case).