Why useState not apply new value - javascript

I use hook useState for set post value.
const [firstPost, setFirstPost] = useState();
useEffect(() => {
(async () => { await onFetchPosts(); })();
}, []);
const onFetchPosts = async () => {
try {
const { body } = await publicService.fetchPostById(119);
// get post
const post = body.posts;
if (post && post.postsId) {
console.log(`save...`, body.posts);
setFirstPost(body.posts);
}
console.log(`firstPost...`, firstPost);
} catch (error) {
console.log(error);
} finally {
setLoading(false);
}
}
I dont understand, firstPost is not updated.

This is because setState calls are asynchronous. Read it here and here. As the per the doc I linked
setState() enqueues changes to the component state and tells React that this component and its children need to be re-rendered with the updated state
setState() does not always immediately update the component. It may batch or defer the update until later. This makes reading this.state right after calling setState() a potential pitfall
Therefore, the state is usually not updated yet when you console.log it on the next line, but you can access/see the updated state on the next render. If you want to log values, you can put them as inside a <pre> tag in your HTML, or do console.log at the beginning, like below:
const [firstPost, setFirstPost] = useState();
// Console.log right on at the start of the render cycle
console.log("First post", firstPost);
useEffect(() => {
(async () => {
await onFetchPosts();
})();
}, []);
const onFetchPosts = async () => {
try {
const { body } = await publicService.fetchPostById(119);
// get post
const post = body.posts;
if (post && post.postsId) {
console.log(`save...`, body.posts);
setFirstPost(body.posts);
}
// Do not console.log the state here
// console.log(`firstPost...`, firstPost);
} catch (error) {
console.log(error);
} finally {
setLoading(false);
}
};
// Can also debug like this
return <pre>{JSON.stringify(firstPost)}</pre>;

React may batch multiple setState() calls into a single update for performance.
Because this.props and this.state may be updated asynchronously, you should not rely on their values for calculating the next state.
https://reactjs.org/docs/state-and-lifecycle.html#state-updates-may-be-asynchronous
React does not change the state variables immediately when state is changed i.e why you are getting undefined in console.
However the new value of firstPost is assured to be there in the next render.

Related

custom hook memory leak [duplicate]

When fetching data I'm getting: Can't perform a React state update on an unmounted component. The app still works, but react is suggesting I might be causing a memory leak.
This is a no-op, but it indicates a memory leak in your application. To fix, cancel all subscriptions and asynchronous tasks in a useEffect cleanup function."
Why do I keep getting this warning?
I tried researching these solutions:
https://developer.mozilla.org/en-US/docs/Web/API/AbortSignal
https://developer.mozilla.org/en-US/docs/Web/API/AbortController
but this still was giving me the warning.
const ArtistProfile = props => {
const [artistData, setArtistData] = useState(null)
const token = props.spotifyAPI.user_token
const fetchData = () => {
const id = window.location.pathname.split("/").pop()
console.log(id)
props.spotifyAPI.getArtistProfile(id, ["album"], "US", 10)
.then(data => {setArtistData(data)})
}
useEffect(() => {
fetchData()
return () => { props.spotifyAPI.cancelRequest() }
}, [])
return (
<ArtistProfileContainer>
<AlbumContainer>
{artistData ? artistData.artistAlbums.items.map(album => {
return (
<AlbumTag
image={album.images[0].url}
name={album.name}
artists={album.artists}
key={album.id}
/>
)
})
: null}
</AlbumContainer>
</ArtistProfileContainer>
)
}
Edit:
In my api file I added an AbortController() and used a signal so I can cancel a request.
export function spotifyAPI() {
const controller = new AbortController()
const signal = controller.signal
// code ...
this.getArtist = (id) => {
return (
fetch(
`https://api.spotify.com/v1/artists/${id}`, {
headers: {"Authorization": "Bearer " + this.user_token}
}, {signal})
.then(response => {
return checkServerStat(response.status, response.json())
})
)
}
// code ...
// this is my cancel method
this.cancelRequest = () => controller.abort()
}
My spotify.getArtistProfile() looks like this
this.getArtistProfile = (id,includeGroups,market,limit,offset) => {
return Promise.all([
this.getArtist(id),
this.getArtistAlbums(id,includeGroups,market,limit,offset),
this.getArtistTopTracks(id,market)
])
.then(response => {
return ({
artist: response[0],
artistAlbums: response[1],
artistTopTracks: response[2]
})
})
}
but because my signal is used for individual api calls that are resolved in a Promise.all I can't abort() that promise so I will always be setting the state.
For me, clean the state in the unmount of the component helped.
const [state, setState] = useState({});
useEffect(() => {
myFunction();
return () => {
setState({}); // This worked for me
};
}, []);
const myFunction = () => {
setState({
name: 'Jhon',
surname: 'Doe',
})
}
Sharing the AbortController between the fetch() requests is the right approach.
When any of the Promises are aborted, Promise.all() will reject with AbortError:
function Component(props) {
const [fetched, setFetched] = React.useState(false);
React.useEffect(() => {
const ac = new AbortController();
Promise.all([
fetch('http://placekitten.com/1000/1000', {signal: ac.signal}),
fetch('http://placekitten.com/2000/2000', {signal: ac.signal})
]).then(() => setFetched(true))
.catch(ex => console.error(ex));
return () => ac.abort(); // Abort both fetches on unmount
}, []);
return fetched;
}
const main = document.querySelector('main');
ReactDOM.render(React.createElement(Component), main);
setTimeout(() => ReactDOM.unmountComponentAtNode(main), 1); // Unmount after 1ms
<script src="//cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.development.js"></script>
<script src="//cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.development.js"></script>
<main></main>
For example, you have some component that does some asynchronous actions, then writes the result to state and displays the state content on a page:
export default function MyComponent() {
const [loading, setLoading] = useState(false);
const [someData, setSomeData] = useState({});
// ...
useEffect( () => {
(async () => {
setLoading(true);
someResponse = await doVeryLongRequest(); // it takes some time
// When request is finished:
setSomeData(someResponse.data); // (1) write data to state
setLoading(false); // (2) write some value to state
})();
}, []);
return (
<div className={loading ? "loading" : ""}>
{someData}
<Link to="SOME_LOCAL_LINK">Go away from here!</Link>
</div>
);
}
Let's say that user clicks some link when doVeryLongRequest() still executes. MyComponent is unmounted but the request is still alive and when it gets a response it tries to set state in lines (1) and (2) and tries to change the appropriate nodes in HTML. We'll get an error from subject.
We can fix it by checking whether compponent is still mounted or not. Let's create a componentMounted ref (line (3) below) and set it true. When component is unmounted we'll set it to false (line (4) below). And let's check the componentMounted variable every time we try to set state (line (5) below).
The code with fixes:
export default function MyComponent() {
const [loading, setLoading] = useState(false);
const [someData, setSomeData] = useState({});
const componentMounted = useRef(true); // (3) component is mounted
// ...
useEffect( () => {
(async () => {
setLoading(true);
someResponse = await doVeryLongRequest(); // it takes some time
// When request is finished:
if (componentMounted.current){ // (5) is component still mounted?
setSomeData(someResponse.data); // (1) write data to state
setLoading(false); // (2) write some value to state
}
return () => { // This code runs when component is unmounted
componentMounted.current = false; // (4) set it to false when we leave the page
}
})();
}, []);
return (
<div className={loading ? "loading" : ""}>
{someData}
<Link to="SOME_LOCAL_LINK">Go away from here!</Link>
</div>
);
}
Why do I keep getting this warning?
The intention of this warning is to help you prevent memory leaks in your application. If the component updates it's state after it has been unmounted from the DOM, this is an indication that there could be a memory leak, but it is an indication with a lot of false positives.
How do I know if I have a memory leak?
You have a memory leak if an object that lives longer than your component holds a reference to it, either directly or indirectly. This usually happens when you subscribe to events or changes of some kind without unsubscribing when your component unmounts from the DOM.
It typically looks like this:
useEffect(() => {
function handleChange() {
setState(store.getState())
}
// "store" lives longer than the component,
// and will hold a reference to the handleChange function.
// Preventing the component to be garbage collected after
// unmount.
store.subscribe(handleChange)
// Uncomment the line below to avoid memory leak in your component
// return () => store.unsubscribe(handleChange)
}, [])
Where store is an object that lives further up the React tree (possibly in a context provider), or in global/module scope. Another example is subscribing to events:
useEffect(() => {
function handleScroll() {
setState(window.scrollY)
}
// document is an object in global scope, and will hold a reference
// to the handleScroll function, preventing garbage collection
document.addEventListener('scroll', handleScroll)
// Uncomment the line below to avoid memory leak in your component
// return () => document.removeEventListener(handleScroll)
}, [])
Another example worth remembering is the web API setInterval, which can also cause memory leak if you forget to call clearInterval when unmounting.
But that is not what I am doing, why should I care about this warning?
React's strategy to warn whenever state updates happen after your component has unmounted creates a lot of false positives. The most common I've seen is by setting state after an asynchronous network request:
async function handleSubmit() {
setPending(true)
await post('/someapi') // component might unmount while we're waiting
setPending(false)
}
You could technically argue that this also is a memory leak, since the component isn't released immediately after it is no longer needed. If your "post" takes a long time to complete, then it will take a long time to for the memory to be released. However, this is not something you should worry about, because it will be garbage collected eventually. In these cases, you could simply ignore the warning.
But it is so annoying to see the warning, how do I remove it?
There are a lot of blogs and answers on stackoverflow suggesting to keep track of the mounted state of your component and wrap your state updates in an if-statement:
let isMountedRef = useRef(false)
useEffect(() => {
isMountedRef.current = true
return () => {
isMountedRef.current = false
}
}, [])
async function handleSubmit() {
setPending(true)
await post('/someapi')
if (!isMountedRef.current) {
setPending(false)
}
}
This is not an recommended approach! Not only does it make the code less readable and adds runtime overhead, but it might also might not work well with future features of React. It also does nothing at all about the "memory leak", the component will still live just as long as without that extra code.
The recommended way to deal with this is to either cancel the asynchronous function (with for instance the AbortController API), or to ignore it.
In fact, React dev team recognises the fact that avoiding false positives is too difficult, and has removed the warning in v18 of React.
You can try this set a state like this and check if your component mounted or not. This way you are sure that if your component is unmounted you are not trying to fetch something.
const [didMount, setDidMount] = useState(false);
useEffect(() => {
setDidMount(true);
return () => setDidMount(false);
}, [])
if(!didMount) {
return null;
}
return (
<ArtistProfileContainer>
<AlbumContainer>
{artistData ? artistData.artistAlbums.items.map(album => {
return (
<AlbumTag
image={album.images[0].url}
name={album.name}
artists={album.artists}
key={album.id}
/>
)
})
: null}
</AlbumContainer>
</ArtistProfileContainer>
)
Hope this will help you.
I had a similar issue with a scroll to top and #CalosVallejo answer solved it :) Thank you so much!!
const ScrollToTop = () => {
const [showScroll, setShowScroll] = useState();
//------------------ solution
useEffect(() => {
checkScrollTop();
return () => {
setShowScroll({}); // This worked for me
};
}, []);
//----------------- solution
const checkScrollTop = () => {
setShowScroll(true);
};
const scrollTop = () => {
window.scrollTo({ top: 0, behavior: "smooth" });
};
window.addEventListener("scroll", checkScrollTop);
return (
<React.Fragment>
<div className="back-to-top">
<h1
className="scrollTop"
onClick={scrollTop}
style={{ display: showScroll }}
>
{" "}
Back to top <span>⟶ </span>
</h1>
</div>
</React.Fragment>
);
};
I have getting same warning, This solution Worked for me ->
useEffect(() => {
const unsubscribe = fetchData(); //subscribe
return unsubscribe; //unsubscribe
}, []);
if you have more then one fetch function then
const getData = () => {
fetch1();
fetch2();
fetch3();
}
useEffect(() => {
const unsubscribe = getData(); //subscribe
return unsubscribe; //unsubscribe
}, []);
This error occurs when u perform state update on current component after navigating to other component:
for example
axios
.post(API.BASE_URI + API.LOGIN, { email: username, password: password })
.then((res) => {
if (res.status === 200) {
dispatch(login(res.data.data)); // line#5 logging user in
setSigningIn(false); // line#6 updating some state
} else {
setSigningIn(false);
ToastAndroid.show(
"Email or Password is not correct!",
ToastAndroid.LONG
);
}
})
In above case on line#5 I'm dispatching login action which in return navigates user to the dashboard and hence login screen now gets unmounted.
Now when React Native reaches as line#6 and see there is state being updated, it yells out loud that how do I do this, the login component is there no more.
Solution:
axios
.post(API.BASE_URI + API.LOGIN, { email: username, password: password })
.then((res) => {
if (res.status === 200) {
setSigningIn(false); // line#6 updating some state -- moved this line up
dispatch(login(res.data.data)); // line#5 logging user in
} else {
setSigningIn(false);
ToastAndroid.show(
"Email or Password is not correct!",
ToastAndroid.LONG
);
}
})
Just move react state update above, move line 6 up the line 5.
Now state is being updated before navigating the user away. WIN WIN
there are many answers but I thought I could demonstrate more simply how the abort works (at least how it fixed the issue for me):
useEffect(() => {
// get abortion variables
let abortController = new AbortController();
let aborted = abortController.signal.aborted; // true || false
async function fetchResults() {
let response = await fetch(`[WEBSITE LINK]`);
let data = await response.json();
aborted = abortController.signal.aborted; // before 'if' statement check again if aborted
if (aborted === false) {
// All your 'set states' inside this kind of 'if' statement
setState(data);
}
}
fetchResults();
return () => {
abortController.abort();
};
}, [])
Other Methods:
https://medium.com/wesionary-team/how-to-fix-memory-leak-issue-in-react-js-using-hook-a5ecbf9becf8
If the user navigates away, or something else causes the component to get destroyed before the async call comes back and tries to setState on it, it will cause the error. It's generally harmless if it is, indeed, a late-finish async call. There's a couple of ways to silence the error.
If you're implementing a hook like useAsync you can declare your useStates with let instead of const, and, in the destructor returned by useEffect, set the setState function(s) to a no-op function.
export function useAsync<T, F extends IUseAsyncGettor<T>>(gettor: F, ...rest: Parameters<F>): IUseAsync<T> {
let [parameters, setParameters] = useState(rest);
if (parameters !== rest && parameters.some((_, i) => parameters[i] !== rest[i]))
setParameters(rest);
const refresh: () => void = useCallback(() => {
const promise: Promise<T | void> = gettor
.apply(null, parameters)
.then(value => setTuple([value, { isLoading: false, promise, refresh, error: undefined }]))
.catch(error => setTuple([undefined, { isLoading: false, promise, refresh, error }]));
setTuple([undefined, { isLoading: true, promise, refresh, error: undefined }]);
return promise;
}, [gettor, parameters]);
useEffect(() => {
refresh();
// and for when async finishes after user navs away //////////
return () => { setTuple = setParameters = (() => undefined) }
}, [refresh]);
let [tuple, setTuple] = useState<IUseAsync<T>>([undefined, { isLoading: true, refresh, promise: Promise.resolve() }]);
return tuple;
}
That won't work well in a component, though. There, you can wrap useState in a function which tracks mounted/unmounted, and wraps the returned setState function with the if-check.
export const MyComponent = () => {
const [numPendingPromises, setNumPendingPromises] = useUnlessUnmounted(useState(0));
// ..etc.
// imported from elsewhere ////
export function useUnlessUnmounted<T>(useStateTuple: [val: T, setVal: Dispatch<SetStateAction<T>>]): [T, Dispatch<SetStateAction<T>>] {
const [val, setVal] = useStateTuple;
const [isMounted, setIsMounted] = useState(true);
useEffect(() => () => setIsMounted(false), []);
return [val, newVal => (isMounted ? setVal(newVal) : () => void 0)];
}
You could then create a useStateAsync hook to streamline a bit.
export function useStateAsync<T>(initialState: T | (() => T)): [T, Dispatch<SetStateAction<T>>] {
return useUnlessUnmounted(useState(initialState));
}
Try to add the dependencies in useEffect:
useEffect(() => {
fetchData()
return () => { props.spotifyAPI.cancelRequest() }
}, [fetchData, props.spotifyAPI])
Usually this problem occurs when you showing the component conditionally, for example:
showModal && <Modal onClose={toggleModal}/>
You can try to do some little tricks in the Modal onClose function, like
setTimeout(onClose, 0)
This works for me :')
const [state, setState] = useState({});
useEffect( async ()=>{
let data= await props.data; // data from API too
setState(users);
},[props.data]);
I had this problem in React Native iOS and fixed it by moving my setState call into a catch. See below:
Bad code (caused the error):
const signupHandler = async (email, password) => {
setLoading(true)
try {
const token = await createUser(email, password)
authContext.authenticate(token)
} catch (error) {
Alert.alert('Error', 'Could not create user.')
}
setLoading(false) // this line was OUTSIDE the catch call and triggered an error!
}
Good code (no error):
const signupHandler = async (email, password) => {
setLoading(true)
try {
const token = await createUser(email, password)
authContext.authenticate(token)
} catch (error) {
Alert.alert('Error', 'Could not create user.')
setLoading(false) // moving this line INTO the catch call resolved the error!
}
}
Similar problem with my app, I use a useEffect to fetch some data, and then update a state with that:
useEffect(() => {
const fetchUser = async() => {
const {
data: {
queryUser
},
} = await authFetch.get(`/auth/getUser?userId=${createdBy}`);
setBlogUser(queryUser);
};
fetchUser();
return () => {
setBlogUser(null);
};
}, [_id]);
This improves upon Carlos Vallejo's answer.
useEffect(() => {
let abortController = new AbortController();
// your async action is here
return () => {
abortController.abort();
}
}, []);
in the above code, I've used AbortController to unsubscribe the effect. When the a sync action is completed, then I abort the controller and unsubscribe the effect.
it work for me ....
The easy way
let fetchingFunction= async()=>{
// fetching
}
React.useEffect(() => {
fetchingFunction();
return () => {
fetchingFunction= null
}
}, [])
options={{
filterType: "checkbox"
,
textLabels: {
body: {
noMatch: isLoading ?
:
'Sorry, there is no matching data to display',
},
},
}}

React Context - useEffect

Is it correct that a useEffect is listening to the context?
const {
data,
} = useContext(AuthContext);
async function getProfile() {
try {
setLoading(true);
console.info('getProfile called', data.token);
const response = await getByToken(data.token);
if (response && response.ok) {
setFirstName(response.userData.firstName);
setLastName(response.userData.lastName);
setEmail(response.userData.email);
}
} catch (e) {
console.info('Error', e);
} finally {
setLoading(false);
}
}
useEffect(() => {
if (data.userData) {
getProfile();
}
}, [data.userData]);
This is the way I found to make it make calls to getProfile with a userData different from null
Yes that is how it works. Although it might be incorrect to say that useEffect is listening to changes in the variable. The callback inside useEffect runs because of 2 conditions being fulfilled:
a render happens.
the dependency array has a changing dependency
The rerender is because the context value has changed and the inner component is a Consumer of the Context (cause it calls useContext).
And since the dependency included in the useEffect dependency array also changes, the callback is run.
A sandbox link with a simple example

React-hook setState does not work as expected

I have the following code:
const classes = useStyles();
const [data1, setData1] = useState([]);
const [searchedString, setSearchString] = useState("");
console.log(data1);
const fetchDataHandler = async () => {
setData1([]);
axios
.get(`http://localhost:5000/select?articul=${searchedString}`)
.then((response) => {
dataStruction(response.data);
})
.catch((err) => {
console.log(err);
});
};
const dataStruction = (data) => {
data.map((element1) => {
if (element1.secondaryArt.startsWith("30")) {
return setData1([...data1, { ...element1, level: 1 }]);
}
});
};
const onChangeSearchText = (event) => {
setSearchString(event.target.value);
};
I want whenever I call fetchDataHandler to be able to set data1 to empty array. Now it is working as that results are sticking every time I call fetchDataHandler. How can I do it?
Problem:
Your Asynchronous handler dataStruction closes over data1 before a new render is triggered at setData1([]); (at the top of your async function).
This happens because React state updates are batched and asynchronous.
Simple Solution:
If you get rid of (delete the line) setData1([]); and change setData1([...data1, { ...element1, level: 1 }]); to setData1([{ ...element1, level: 1 }]); then you will get an array with a new element in it without preserving the "old" elements.
Alternative Solution:
You can also wrap your state updates into functions like so:
Turn this: setState("foo")
Into this: setState((state, props) => "foo")
The second form (passing a function instead directly a state) ensures that the correct state is referenced. So in your case the second state update would reference the updated state.

Will there be an issue when this.setState is used inside of .then?

While I was working on a project, there some case that I have to change a state when user update a data.
Here is the code :
state = {
changedReservationStatus: toJS(this.props.reservationViewModel.getReservation())
}
reloadPageData = async () => {
const { reservationViewModel, reservationOrderViewModel } = this.props
const reservation = toJS(reservationViewModel.getReservation())
await reservationViewModel.fetchReservation(reservation.id).then(changedReservationStatus => this.setState({ changedReservationStatus }))
}
( reservation variable contains a data of an array. )
When user clicks save button, reloadPageData function works and then await reservationViewModel.fetchReservation starts to work, it triggers this.setState after .then statement.
But as you may know reservationViewModel.fetchReservation and this.setState both work asynchronously.
when I console.log this.state.changedReservationStatus inside render function, it renders the data I want to get.
But is it okay to use this.setState inside of Promise?
Will there be any issue?
Try the following solution .
state = {
changedReservationStatus: toJS(this.props.reservationViewModel.getReservation())
}
reloadPageData = async () => {
const { reservationViewModel, reservationOrderViewModel } = this.props
const reservation = toJS(reservationViewModel.getReservation())
await changedReservationStatus = reservationViewModel.fetchReservation(reservation.id);
this.setState({ changedReservationStatus });
}

this.setState not working on componentWillMount()?

I want the state to be dependent on server data. I thought of using componentWillMount:
componentWillMount() {
this.setState( async ({getPublicTodosLength}, props) => {
const result = await this.getPublicTodosLengthForPagination();
console.log("result = ", result) // returns the length but not assigned on this.state.getPublicTodosLength
return { getPublicTodosLength: result+getPublicTodosLength }
});
}
getPublicTodosLengthForPagination = async () => { // get publicTodos length since we cannot get it declared on createPaginationContainer
const getPublicTodosLengthQueryText = `
query TodoListHomeQuery {# filename+Query
viewer {
publicTodos {
edges {
node {
id
}
}
}
}
}`
const getPublicTodosLengthQuery = { text: getPublicTodosLengthQueryText }
const result = await this.props.relay.environment._network.fetch(getPublicTodosLengthQuery, {})
return await result.data.viewer.publicTodos.edges.length;
}
There is value but it's not assigned on my getPublicTodosLength state? I think I don't have to bind here since result returns the data I wanted to assign on getPublicTodosLength state
Why not rather do something like this?
...
async componentWillMount() {
const getPublicTodosLength = this.state.getPublicTodosLength;
const result = await this.getPublicTodosLengthForPagination();
this.setState({
getPublicTodosLength: result+getPublicTodosLength,
});
}
...
It's simpler and easier to read. I think the problem with the original code is with using async function inside setState(). In transpiled code there is another wrapper function created and then it probably loose context.
If you want your state to be dependent on server data you should use componentDidMount().
componentWillMount() is invoked immediately before mounting occurs. It is called before render(), therefore setting state synchronously in this method will not trigger a re-rendering. Avoid introducing any side-effects or subscriptions in this method.
This is the only lifecycle hook called on server rendering. Generally, we recommend using the constructor() instead.
componentDidMount() is invoked immediately after a component is mounted. Initialization that requires DOM nodes should go here. If you need to load data from a remote endpoint, this is a good place to instantiate the network request. Setting state in this method will trigger a re-rendering.
From React Doc
May be you could use:
Code snippet:
(async ({getPublicTodosLength}, props) => {
const result = await this.getPublicTodosLengthForPagination();
console.log("result = ", result);
return { getPublicTodosLength: result + getPublicTodosLength }
})).then((v)=> this.setState(v));
Please let me know if that works.
i decided to make componentWillMount async and it worked well.
this is the code:
componentWillMount = async () => {
let result = await this.getPublicTodosLengthForPagination();
this.setState((prevState, props) => {
return {
getPublicTodosLength: result
}
});
}

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