Hello I got an error with get command/definition cuz it's saying get command code is:
const Discord = require('discord.js');
const client = new Discord.Client({ partials: ["MESSAGE", "CHANNEL", "REACTION" ]});
const prefix = '.';
const fs = require('fs');
client.commands = new Discord.Collection();
const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'))
for(const file of commandFiles){
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
client.once('ready', () => {
console.log('Bot is online');
})
client.on('message', message =>{
if(!message.content.startsWith(prefix) || message.author.bot) return;
const args = message.content.slice(prefix.length).split(/ +/);
const command = args.shift().toLowerCase();
if(command === 'embed'){
client.command.get('embed').execute(message, args, Discord)
}
}),
can someone help me with the undefined get command?
Ok I actually fix it changing command to commands but I got another error: Cannot read property 'execute' of undefined
As you already mentioned yourself you made a typo in the following line:
client.command.get('embed').execute(message, args, Discord)
Simply making it
client.commands.get('embed').execute(message, args, Discord)
should fix the error.
You later mentioned that an error saying 'Cannot read property 'execute' of undefined'
This simply means that the 'embed' command could not be found.
You set it to command.name earlier in the code, so check if the 'name' property in your embed command file is indeed set to 'embed'.
Providing additional code from the embed command file would be helpful if you can't fix this yourself.
Related
So I recently started developing a discord bot using discord.js, and when I'm trying to run this command, it is raising an error when I update the bot at the line where I execute the command (client.commands.get('kick').execute(message, args);).
The error is:
TypeError: Cannot read properties of undefined (reading 'get'
at Client.<anonymous> (C:\Users\Shushan\Desktop\discordbot\main.js:18:25)
at Client.emit (node:events:527:28) )
And here are my code files:
main.js
const Discord = require('discord.js');
const client = new Discord.Client();
const prefix = '?';
client.once('ready', () => {
console.log("Shushbot is online!");
})
client.on('message', message => {
if(!message.content.startsWith(prefix) || message.author.bot) return;
const args = message.content.slice(prefix.length).split(/ +/);
const command = args.shift().toLowerCase();
if(command === 'kick') {
client.commands.get('kick').execute(message, args);
}
})
client.login('SECURITY TOKEN');
kick.js
module.exports = {
name: 'kick',
description: 'This Command Kicks People!',
execute(message, args) {
const member = message.mentions.users.first();
if(member) {
const memberTarget = message.guild.members.cache.get(member.id);
memberTarget.kick();
message.channel.send("This User Has Been Kicked From The Server.");
} else {
message.channel.send("This User Couldn't Be Kicked.");
}
}
}
I think you should check that : https://discordjs.guide/creating-your-bot/command-handling.html#reading-command-files
So far, your bot (client) don't know the commands method, and even if he knows, get dosent exists at all.
You have to write some code to create and set these commands, exemple from doc :
client.commands = new Collection();
const commandsPath = path.join(__dirname, 'commands');
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
// Set a new item in the Collection
// With the key as the command name and the value as the exported module
client.commands.set(command.data.name, command);
}
You can do it that way or an other, but at this time your object is empty.
Even your client.commands is undefined !
I'm working on discord.js bot V13 and I came across this error
Code:
client.commands = new Discord.Collection();
const cooldowns = new Discord.Collection();
const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.name.toLowerCase(), command);//Errors at command.name.toLowerCase()
}
Help With:
I just want to convert The string (command.name.toLowerCase()) but it sends an error i have also tried in VScode but it sends error there also error is same
Error:
TypeError: Cannot read property ‘toLowerCase’ of undefined
Any information please do not hesitate to ask.
Use .toLowerCase() in your event
Eg:
client.on("messageCreate", async message =>{
if(!message.content.startsWith(prefix)) return;
const args = message.content.slice(prefix.length).trim().split(' ')
const cmd = args[0].toLowerCase()
const command = client.commands.get(cmd)
if(!command) return;
try{
await command.execute(message, args)
} catch(e){
console.log(e)
}
})
I am attempting to make a music bot for my discord server. When I run the code, the bot joins my call however it instantly stops the code and it executes the "An error occurred trying to connect."
It says in the console:
Uncaught TypeError: Cannot read properties of undefined (reading 'adapterCreator')
No debugger available, can not send 'variables'
Process exited with code 1
The only part of code where 'adapterCreator' comes from is here:
if (command === 'play'){
if (!args.length) return message.channel.send('Please provide the second argument!');
let song = {};
joinVoiceChannel({
channelId: message.member.voice.channel.id,
guildId: message.guild.id,
adapterCreator: message.guild.voiceAdapterCreator
})
The code that defines message:
This is all under async execute(message, args, command, client, Discord){} in the play.js folder
const voiceChannel = message.member.voice.channel;
if (!voiceChannel) return message.channel.send('You must be in a channel to run this command!')
const permissions = voiceChannel.permissionsFor(message.client.user);
if (!permissions.has('CONNECT')) return message.channel.send('You do not have the permissions to do this!');
if(!permissions.has('SPEAK')) return message.channel.send('You do not have the permissions to do this!');
const server_queue = queue.get(message.guild.id);
In main.js Command Handler:
else if (command === 'play'){
client.commands.get('play').execute(message, args, command);
}
EDIT #2:
Showing intents:
const { Client, Intents, DiscordAPIError, Collection } = require('discord.js');
const client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES] });
const prefix = '-'
const fs = require('fs');
client.commands = new Collection();
const command = require('./command')
const commandFiles = fs.readdirSync('./commands/').filter(file => file.endsWith('.js'));
for(const file of commandFiles){
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
I just tried the same way you did it in your code and it worked just fine and I can't reproduce the crash.
So the problem might not be the code.
Have you tried to update the packages ? (npm update)
You have a DeprecationWarning for the on message event. This won't fix the problem but it would be good to change it to messageCreate.
Also to play music later you will need the connection when the bot joins a voice channel. Assign the result from joinVoiceChannel to a variable.
So I'm currently working on a Discord bot using Discord.js and for some reason, I keep getting the exact same error I've never gotten the error before and I'm relatively new to Discord.js. This is the error:
Cannot read property 'startsWith' of undefined
This is the code I'm working with:
require('dotenv').config();
module.exports = (client, message, Discord) => {
const prefix = (process.env.PREFIX);
if(!message.content.startsWith(prefix) || message.author.bot) return; // The line I get the error on.
const args = message.content.slice(prefix.length).split(/ +/);
const cmd = args.shift().toLowerCase();
const command = client.commands.get(cmd) ||
client.commands.find(a => a.aliases && a.aliases.includes(cmd));
try{
command.execute(client, message, args, Discord);
} catch(err){
const ErrorEmbed = new Discord.MessageEmbed()
.setColor('#e6b981')
.setTitle(`There was an error trying to execute this command!`);
message.reply(ErrorEmbed);
console.log(err);
}
}
Code put it on request of MrMythical
const fs = require('fs');
module.exports = (client, message, Discord) =>{
const load_dir = (dirs) =>{
const event_files = fs.readdirSync(`./events/${dirs}`).filter(file => file.endsWith('.js'));
for(const file of event_files){
const event = require(`../events/${dirs}/${file}`);
const eventName = file.split('.')[0];
client.on(eventName, event(client, message, Discord));
}
}
['client', 'guild'].forEach(e => load_dir(e));
}
If you can please help!
The way you execute this function is incorrect. In your file (probably index.js) where you execute message.js, you are most likely passing in the arguments incorrectly.
Make sure you pass them in like this:
(client, message, Discord)
client is the instance of Client in your index.js, message is the instance of Message in your message listener most likely, and Discord is the module discord.js.
How did I figure this out? Every message has a content property which is a string. Every string has a startsWith function but message.content is undefined. This means message is not an instance of Message
I have my command handler which was working well all the time, but now it randomly crashed my bot when comparing guild ID. The error was Cannot read property 'id' of null. My code is this (the important bit):
const Discord = require('discord.js');
const client = new Discord.Client();
const prefix = '&';
const version = '1.1';
const fs = require('fs');
client.commands = new Discord.Collection();
const commandFiles = fs.readdirSync('./commands/').filter(file => file.endsWith('.js'));
for(const file of commandFiles){
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
client.on('message', message =>{
if(!message.content.startsWith(prefix) || message.author.bot) return;
const args = message.content.slice(prefix.length).split(/ +/);
const command = args.shift().toLowerCase();
if(command === 'acqs'){
if ( message.guild.id === '541003397462097921') {
client.commands.get('heavenacqs').execute(message, args);
} else message.reply(`this command isn't supported in this server yet.`);
}
What have I done wrong and/or how to fix it? Thanks :)
Your bot is most likely receiving messages in DMs, in which case discord.js will provide null as the message.guild. Even if your bot somehow didn't have the guild cached it would provide a partial guild or throw an error instead of providing null.
Add a check that the message was sent in a guild before trying to use it.
if(message.guild && message.guild.id === '541003397462097921')
If you never want to reply to any message sent in DMs, you can just add a check at the top.
if(!message.guild) return;