I have been working on a vanilla JS project (no JQuery) and I am implementing local storage to save data on refresh. My below code is deleting all the items in the local storage array instead of the particular item I have set to be removed. Any help appreciated!
function deleteItem(event)
{
const item = event.target;
const itemRemoveQuery = document.querySelector('.li-item');
const itemRemove = itemRemoveQuery.innerHTML;
if (item.classList[0] === "delete-btn")
{
const liItem = item.parentElement;
liItem.remove();
}
// Delete targeted item from local storage
function removeLocalItems()
{
let items;
let quantities;
if (localStorage.getItem("items") === null || localStorage.getItem("quantities") === null)
{
items = [];
quantities = [];
}
else
{
items = JSON.parse(localStorage.getItem("items"));
quantities = JSON.parse(localStorage.getItem("quantities"));
}
for (let i = 0; i < items.length; i++)
{
var quantityRemove = quantities[i];
console.log(quantityRemove);
if (items[i] == itemRemove)
{
localStorage.removeItem('items', 'itemRemove');
localStorage.removeItem('quantities', 'quantityRemove')
}
}
}
removeLocalItems();
}
localStorage only accepts one argument, which is the key of the item you want to remove: https://developer.mozilla.org/en-US/docs/Web/API/Storage/removeItem
What you need to do instead is mutate the local items and quantities arrays (remove the appropriate items) that you parsed from localStorage, then do localStorage.setItem('items', items) and localStorage.setItem('quantities', quantities).
Related
Links.splice(Links.indexOf(linkIndex),1);
it is not finding the indexOf the element i clicked on in local storage
and it is deleting local storage from the back
what am i doing wrong please
ulEl.addEventListener("click",function(e) {
const item = e.target;
if(item.classList.contains("bin-img")){
const link = item.parentElement.parentElement.parentElement;
link.remove()
function removeLocalLink(link) {
let Links;
if (localStorage.getItem("Links") === null) {
Links = [];
} else {
Links = JSON.parse(localStorage.getItem("Links"));
}
const linkIndex = link.children[2].textContent;
console.dir(linkIndex)
Links.splice(Links.indexOf(linkIndex),1);
console.dir( Links.splice(Links.indexOf(linkIndex),1))
localStorage.setItem("Links", JSON.stringify(Links));
}
removeLocalLink(link)
}
}
I am trying to use the splice() to delete a specific item in an array stored in local storage. but when I click the delete button, all it does is delete the item from the page but not from local storage. How do I solve this?
let localStorageKey = 'userArray';
if (localStorage.getItem(localStorageKey) === null) {
userArray = [];
}
else {
userArray = JSON.parse(localStorage.getItem(localStorageKey));
}
userArray.forEach((name) => {
const para = document.querySelector('p');
const delBtn = document.querySelector('.delBtn');
let delTitem = userArray.splice(name, 1);
delBtn.addEventListener('click', () => {
para.textContent = '';
localStorage.removeItem(delTitem);
});
para.innerHTML = `${name.firstname} ${name.lastname}`;
I was faced with this same issue, I was encouraged to check #stackoverflow, when I read this post I got a cleared insight on how to delete a specific item in a localstorage with js using foreach loop Here is my code working as I expected it work:
let keys = {"values" : []};
function deleteTask(delButton, taskName) {
delButton.addEventListener("click", ()=>{
keys.values.forEach((item, index)=>{
if(item === taskName){
keys.values.splice(index, 1);
localStorage.setItem("tasks", keys values);
}
});
});
}
#Ekankam, #Chris G...
Try re-storing the item by stringifying it once more, and calling .setItem should so the trick if the rest of your code is working for you. Then it will save your new array without the deleted value into the localStorage
I've been dealing with this for some time. I've a list of sections in which the user checks some checkboxes and that is sent to the server via AJAX. However, since the user can return to previous sections, I'm using some objects of mine to store some things the user has done (if he/she already finished working in that section, which checkboxes checked, etc). I'm doing this to not overload the database and only send new requests to store information if the user effectively changes a previous checkbox, not if he just starts clicking "Save" randomly. I'm using objects to see the sections of the page, and storing the previous state of the checkboxes in a Map. Here's my "supervisor":
function Supervisor(id) {
this.id = id;
this.verif = null;
this.selections = new Map();
var children = $("#ContentPlaceHolder1_checkboxes_div_" + id).children().length;
for (var i = 0; i < children; i++) {
if (i % 2 == 0) {
var checkbox = $("#ContentPlaceHolder1_checkboxes_div_" + id).children()[i];
var idCheck = checkbox.id.split("_")[2];
this.selections.set(idCheck, false);
}
}
console.log("Length " + this.selections.size);
this.change = false;
}
The console.log gives me the expected output, so I assume my Map is created and initialized correctly. Since the session of the user can expire before he finishes his work, or he can close his browser by accident, I'm storing this object using local storage, so I can change the page accordingly to what he has done should anything happen. Here are my functions:
function setObj(id, supervisor) {
localStorage.setItem(id, JSON.stringify(supervisor));
}
function getObj(key) {
var supervisor = JSON.parse(localStorage.getItem(key));
return supervisor;
}
So, I'm trying to add to the record whenever an user clicks in a checkbox. And this is where the problem happens. Here's the function:
function checkboxClicked(idCbx) {
var idSection = $("#ContentPlaceHolder1_hdnActualField").val();
var supervisor = getObj(idSection);
console.log(typeof (supervisor)); //Returns object, everythings fine
console.log(typeof (supervisor.change)); //Returns boolean
supervisor.change = true;
var idCheck = idCbx.split("_")[2]; //I just want a part of the name
console.log(typeof(supervisor.selections)); //Prints object
console.log("Length " + supervisor.selections.size); //Undefined!
supervisor.selections.set(idCheck, true); //Error! Note: The true is just for testing purposes
setObj(idSection, supervisor);
}
What am I doing wrong? Thanks!
Please look at this example, I removed the jquery id discovery for clarity. You'll need to adapt this to meet your needs but it should get you mostly there.
const mapToJSON = (map) => [...map];
const mapFromJSON = (json) => new Map(json);
function Supervisor(id) {
this.id = id;
this.verif = null;
this.selections = new Map();
this.change = false;
this.selections.set('blah', 'hello');
}
Supervisor.from = function (data) {
const id = data.id;
const supervisor = new Supervisor(id);
supervisor.verif = data.verif;
supervisor.selections = new Map(data.selections);
return supervisor;
};
Supervisor.prototype.toJSON = function() {
return {
id: this.id,
verif: this.verif,
selections: mapToJSON(this.selections)
}
}
const expected = new Supervisor(1);
console.log(expected);
const json = JSON.stringify(expected);
const actual = Supervisor.from(JSON.parse(json));
console.log(actual);
If you cant use the spread operation in 'mapToJSON' you could loop and push.
const mapToJSON = (map) => {
const result = [];
for (let entry of map.entries()) {
result.push(entry);
}
return result;
}
Really the only thing id change is have the constructor do less, just accept values, assign with minimal fiddling, and have a factory query the dom and populate the constructor with values. Maybe something like fromDOM() or something. This will make Supervisor more flexible and easier to test.
function Supervisor(options) {
this.id = options.id;
this.verif = null;
this.selections = options.selections || new Map();
this.change = false;
}
Supervisor.fromDOM = function(id) {
const selections = new Map();
const children = $("#ContentPlaceHolder1_checkboxes_div_" + id).children();
for (var i = 0; i < children.length; i++) {
if (i % 2 == 0) {
var checkbox = children[i];
var idCheck = checkbox.id.split("_")[2];
selections.set(idCheck, false);
}
}
return new Supervisor({ id: id, selections: selections });
};
console.log(Supervisor.fromDOM(2));
You can keep going and have another method that tries to parse a Supervisor from localStorageand default to the dom based factory if the localStorage one returns null.
I am being asked to have a to do list and save each task (that the user supplies as well as original) through local storage. My teacher did a very simple demo on something completely different and I spent a few hours trying to figure it out. When I looked at the solution, I honestly cannot figure it out. It looks really complicated, and I don't even know where to start. If anyone can give me any hints, that would be awesome!
My code:
let ul = document.querySelector('ul');
let newItem = document.querySelector('input[type=text]');
let checkbox = document.createElement('input');
checkbox.setAttribute('type', 'checkbox');
function output() {
let newTodo = document.createElement('li');
newTodo.innerText = newItem.value;
newTodo.classList.add('todo');
let ulAppend = ul.append(newTodo);
ul.append(newTodo);
let checkboxAppend = newTodo.append(checkbox);
newTodo.append(checkbox);
newItem.value = '';
}
let button = document.querySelector('.btn');
button.addEventListener('click', output);
ul.addEventListener('click', function(e) {
if (e.target.tagName === 'LI') {
e.target.remove();
} else if (e.target.tagName === 'INPUT') {
e.target.parentElement.classList.toggle('finished');
}
});
My teacher's code/local storage solution:
const todoForm = document.getElementById("newTodoForm");
const todoList = document.getElementById("todoList");
// retrieve from localStorage
const savedTodos = JSON.parse(localStorage.getItem("todos")) || [];
for (let i = 0; i < savedTodos.length; i++) {
let newTodo = document.createElement("li");
newTodo.innerText = savedTodos[i].task;
newTodo.isCompleted = savedTodos[i].isCompleted ? true : false;
if (newTodo.isCompleted) {
newTodo.style.textDecoration = "line-through";
}
todoList.appendChild(newTodo);
}
todoForm.addEventListener("submit", function(event) {
event.preventDefault();
let newTodo = document.createElement("li");
let taskValue = document.getElementById("task").value;
newTodo.innerText = taskValue;
newTodo.isCompleted = false;
todoForm.reset();
todoList.appendChild(newTodo);
// save to localStorage
savedTodos.push({ task: newTodo.innerText, isCompleted: false });
localStorage.setItem("todos", JSON.stringify(savedTodos));
});
todoList.addEventListener("click", function(event) {
let clickedListItem = event.target;
if (!clickedListItem.isCompleted) {
clickedListItem.style.textDecoration = "line-through";
clickedListItem.isCompleted = true;
} else {
clickedListItem.style.textDecoration = "none";
clickedListItem.isCompleted = false;
}
// breaks for duplicates - another option is to have dynamic IDs
for (let i = 0; i < savedTodos.length; i++) {
if (savedTodos[i].task === clickedListItem.innerText) {
savedTodos[i].isCompleted = clickedListItem.isCompleted;
localStorage.setItem("todos", JSON.stringify(savedTodos));
}
}
});
Even though my code is more simpler (at least from what I can tell), it works exactly as his code does.
Local storage saves a JSON object to the user's computer. You should create an array of todos, append that array with every new todo, then set that item to local storage.
let ul = document.querySelector('ul');
const savedTodos = JSON.parse(localStorage.getItem("todos")) || []; // Retrieves local storage todo OR creates empty array if none exist
let newItem = document.querySelector('input[type=text]');
let checkbox = document.createElement('input');
checkbox.setAttribute('type', 'checkbox');
function output() {
let newTodo = document.createElement('li');
newTodo.innerText = newItem.value;
newTodo.classList.add('todo');
ul.append(newTodo);
newTodo.append(checkbox);
savedTodos.push({task: newItem.value, isCompleted: false}); // Appends the new todo to array
localStorage.setItem("todos", JSON.stringify(savedTodos)); //Converts object to string and stores in local storage
newItem.value = '';
}
I've annotated the solution you posted with some comments to help you step through it.
// Retrieve elements and store them in variables
const todoForm = document.getElementById("newTodoForm");
const todoList = document.getElementById("todoList");
// Get data stored in localStorage under the key "todos".
// The data type will be a string (local storage can only store strings).
// JSON is a global object that contains methods for working with data represented as strings.
// The `||` syntax is an OR operator and is used here to set an empty array as a fallback in case `localStorage` is empty
const savedTodos = JSON.parse(localStorage.getItem("todos")) || [];
// Create a loop the same length as the list of todos
for (let i = 0; i < savedTodos.length; i++) {
// Create an <li> element in memory (does not appear in the document yet)
let newTodo = document.createElement("li");
// Set the inner text of that new li with the contents from local storage.
// The savedTodos[i] is accessing data in the localStorage array.
// The [i] is a different number each loop.
// The `.task` is accessing 'task' property on the object in the array.
newTodo.innerText = savedTodos[i].task;
// Create a new property on the element called `isCompleted` and assign a boolean value.
// This is only accessible in code and will not show up when appending to the DOM.
newTodo.isCompleted = savedTodos[i].isCompleted ? true : false;
// Check the value we just set.
if (newTodo.isCompleted) {
// Create a style for the element if it is done (strike it out)
newTodo.style.textDecoration = "line-through";
}
// Actually append the new element to the document (this will make it visible)
todoList.appendChild(newTodo);
}
// `addEventListener` is a function that registers some actions to take when an event occurs.
// The following tells the browser - whenever a form is submitted, run this function.
todoForm.addEventListener("submit", function(event) {
// Don't try to send the form data to a server. Stops page reloading.
event.preventDefault();
// Create a <li> element in memory (not yet visible in the document)
let newTodo = document.createElement("li");
// Find element in the document (probably a input element?) and access the text value.
let taskValue = document.getElementById("task").value;
// Set the text of the <li>
newTodo.innerText = taskValue;
// Set a property on the <li> call `isCompleted`
newTodo.isCompleted = false;
// Empty out all the input fields in the form
todoForm.reset();
// Make the new <li> visible in the document by attaching it to the list
todoList.appendChild(newTodo);
// `push` adds a new element to the `savedTodos` array. In this case, an object with 2 properties.
savedTodos.push({ task: newTodo.innerText, isCompleted: false });
// Overwrite the `todos` key in local storage with the updated array.
// Use the JSON global object to turn an array into a string version of the data
// eg [1,2,3] becomes "[1,2,3]"
localStorage.setItem("todos", JSON.stringify(savedTodos));
});
// This tells the browser - whenever the todoList is clicked, run this function.
// The browser will call the your function with an object that has data about the event.
todoList.addEventListener("click", function(event) {
// the `target` of the event is the element that was clicked.
let clickedListItem = event.target;
// If that element has a property called `isCompleted` set to true
if (!clickedListItem.isCompleted) {
// update the styles and toggle the `isCompleted` property.
clickedListItem.style.textDecoration = "line-through";
clickedListItem.isCompleted = true;
} else {
clickedListItem.style.textDecoration = "none";
clickedListItem.isCompleted = false;
}
// The code above changes the documents version of the data (the elements themselves)
// This loop ensures that the array of todos data is kept in sync with the document
// Loop over the array
for (let i = 0; i < savedTodos.length; i++) {
// if the item in the array has the same text as the item just clicked...
if (savedTodos[i].task === clickedListItem.innerText) {
// toggle the completed state
savedTodos[i].isCompleted = clickedListItem.isCompleted;
// Update the localStorage with the new todos array.
localStorage.setItem("todos", JSON.stringify(savedTodos));
}
}
});
Keep in mind, there are 2 sources of state in your todo list. One is how the document looks, and the other is the array of todos data. Lots of challenges come from making sure these 2 stay in sync.
If somehow the document showed one of the list items as crossed out, but your array of data shows that all the todos are not completed, which version is correct? There is no right answer here, but state management will be something you might consider when designing apps in the future. Redux is a good js library with a well understood pattern that helps solve this problem. Hope this last comment doesn't confuse too much. Best of luck!
The important part is in (de)serializing the data. That means:
reading from localStorage (JSON.parse(localStorage.getItem("todos")) || [])
We add the default [] because if the todos key does not exist, we will get null and we expect a list
saving to localStorage (localStorage.setItem("todos", JSON.stringify(savedTodos)))
We need JSON.parse and its complementary operation JSON.stringify to parse and save strings because localStorage can store only strings.
In your case you need to read the data from localStorage and render the initial list. To save it to localStorage, again, you have to serialize the data. See the below snippets (link to working JSFIDDLE, because the below example does not work in the StackOverflow sandbox environment):
let ul = document.querySelector('ul');
let newItem = document.querySelector('input[type=text]');
const Store = {
serialize () {
return [].slice.call(document.querySelectorAll("li")).map(c => {
return {
text: c.textContent,
finished: c.querySelector("input").checked
}
})
},
get () {
return JSON.parse(localStorage.getItem("todos")) || []
},
save () {
return localStorage.setItem("todos", JSON.stringify(Store.serialize()))
}
}
const firstItems = Store.get()
firstItems.forEach(it => {
output(it.text, it.finished)
})
function output(v, finished) {
let newTodo = document.createElement('li');
newTodo.innerText = v || newItem.value;
newTodo.classList.add('todo');
let ulAppend = ul.append(newTodo);
ul.append(newTodo);
// Create a checkbox for each item
let checkbox = document.createElement('input');
if (finished) {
checkbox.checked = true
}
checkbox.setAttribute('type', 'checkbox');
let checkboxAppend = newTodo.append(checkbox);
newTodo.append(checkbox);
newItem.value = '';
}
let button = document.querySelector('.btn');
button.addEventListener('click', () => {
output()
Store.save()
});
ul.addEventListener('click', function(e) {
if (e.target.tagName === 'LI') {
e.target.remove();
} else if (e.target.tagName === 'INPUT') {
e.target.parentElement.classList.toggle('finished');
}
// Update the value in localStorage when you delete or add a new item
Store.save()
});
<ul></ul>
<input type="text" /> <button class="btn">Submit</button>
I have added the Store variable to simplify the way you get and set the data in localStorage.
The serialize method will read the TODOs from the list. document.querySelectorAll("li") returns a NodeList, but by doing [].slice.call(...) we convert it to an Array.
How to remove the localStorage entirely without localStorage.clear(); method?
I have a cart where you can store the products you're about to buy and the storing happens with a local storage. Currently the "Clear Cart" button works with localStorage.clear(); method, but I also have a table where you can remove single products. However, if you remove the entire table with the "remove" button on the same row and it happens to be the last product, local storage will still have an empty array and is considered as NOT null.
This is my method to remove the item:
function removeItem(itemId) {
//removes the parent row of table
$('#product-table').on('click', '.remove-item', function(e) {
$(this).closest('tr').remove();
});
var index = -1;
var obj = JSON.parse(localStorage.getItem("items")) || {}; //fetch cart from storage
var items = obj || []; //get the products
$.each(items, function(key, value) {
if (key === itemId) {
items.splice(key, 1); //remove item from array
}
});
localStorage.setItem("items", JSON.stringify(obj)); //set item back into storage
sum = 0;
$.each(items, function(key, value) {
sum += value.itemPrice;
});
$("#summary").html(sum.toFixed(2) + "€");
updateCartCount();
}
It removes items correctly, but whenever I remove the last product, the table element and add a paragraph saying "Your cart is empty. Return to shop".
Following function is below:
function hideElements() {
if ($(".cart-wrapper").length) {
if (localStorage.getItem("items") === null) {
$("#products").css("display", "none");
$("#empty").css("display", "block");
$(".btn-clear").css("display", "none");
} else {
$("#products").css("display", "block");
$("#empty").css("display", "none");
$(".btn-clear").css("display", "block");
}
}
}
The hideElements function won't recognize the local storage as empty, since it shows that there is an empty array object.
How can I achieve this by removing the entire local storage, if the removed product was the last product on the cart? I tried out with localStorage.getItems("items").length != 0 and such with no avail.
The following image displays my "empty" local storage:
What localstorage.get() returns is a string rather than JSON so what you need to do is parse string i.e. localStorage.getItem('items') returns "[]" which has length equal to 2. What you need to do is JSON.parse(localstorage.getItem('item')).length
You're probably looking for localStorage.removeItem().
Better yet, you should refactor things so there are functions solely responsible for managing the items array in your local storage:
function loadItems() {
// Returns the value of items, or an empty array.
return JSON.parse(localStorage.getItem("items") || "[]");
}
function saveItems(itemsArr) {
localStorage.setItem("items", JSON.stringify(itemsArr));
}
// Remove item with given ID (assuming each element in the array is e.g. `{id: 123}`)
const itemId = 123;
saveItems(loadItems().filter(item => item.id !== itemId));
// Update cart HTML elements:
if ($(".cart-wrapper").length) {
const haveItems = loadItems().length > 0;
$("#products").toggle(!haveItems);
$("#empty").toggle(haveItems);
$(".btn-clear").toggle(!haveItems);
}