Custom Ecwid App not appearing at the checkout page - javascript

I am new to the Ecwid platform and I am building a custom courier app for dropshipping. I am using the Ecwid SDK JS file of version 1.2.8 https://djqizrxa6f10j.cloudfront.net/ecwid-sdk/js/1.2.8/ecwid-app.js. The issue now is, when I get to the storefront checkout page, as indicated by Ecwid developers API documentation, there should be a callback sent to my URL, in which I am not getting.
EcwidApp.init({
app_id: "app_id",
autoloadedflag: true,
autoheight: true
});
EcwidApp.ready();
window.localStorage.setItem("show_ec_logs", "true");
let storeData = EcwidApp.getPayload();
let storeId = storeData.store_id;
let accessToken = storeData.access_token;
let language = storeData.lang;
let viewMode = storeData.view_mode;
if (storeData.app_state !== undefined) {
var appState = storeData.app_state;
}
const initialConfig = {
private: {
merchantId: "app_id",
APIsecret: "app_secret_token",
endpointUrl: "https://ecwid-droppa-shipping.herokuapp.com",
instructionTitle: "Droppa Instruction Title",
globalShippingRate: "true",
freeShippingRate: "true",
installed: "yes"
},
profile: this.storeProfileInformation(storeId, accessToken)
};
EcwidApp.setAppStorage(initialConfig.profile, function (value) {
console.log('Private User Preferences Saved:', value);
});
EcwidApp.getAppStorage('installed', function (value) {
console.log(`Installed Application: ${value}`);
});
/**
* #description - Display the Ecwid User's Store's information
* #param {*} store_id
* #param {*} private_token ?
* #returns
*/
async function storeProfileInformation(store_id, private_token) {
return await fetch(`https://app.ecwid.com/api/v3/${store_id}/profile?token=${private_token}`, {
method: 'GET',
headers: {
'Content-Type': 'application/json',
'Accept-Encoding': 'gzi'
},
mode: 'cors',
})
.then((res) => res.json())
.then((response) => response)
.catch((errors) => console.log(errors));
}
Is there a way to get the app to appear at the checkout page? And I have all the scopes loaded on my app in the Ecwid dashboard.

This is Harvel from Ecwid API team.
I am new to the Ecwid platform and I am building a custom courier app
for dropshipping. Is there a way to get the app to appear at the
checkout page?
The code you sent is the code for the Merchant App settings, it loads in the Ecwid Admin.
In order to develop a custom courier app and display its shipping rates at the checkout page, you should have your own server that will receive requests from Ecwid, send requests to the 3rd party service and then back to Ecwid.
Once Ecwid receives the shipping rates from your app, these shipping rates will be visible at the checkout page and customers will be able to choose them.
So, step-by-step and how it will work:
Develop your own server; Ecwid sends data to your server (shipping
URL);
Your server processes data and sends it to the 3rd party
service;
3rd party services sends shipping rates back to your
server;
Your server sends shipping rates to Ecwid (they will be
visible at the checkout page).
Shipping request example - https://api-docs.ecwid.com/reference/add-shipping-method#request-details.
Response with shipping rates example - https://api-docs.ecwid.com/reference/add-shipping-method#respond-with-shipping-rates.

Related

Understanding Shopify App Proxy - CORS Policy issue

I am struggling to understand how to use the Shopify App Proxy feature.
We have a store using Shopify Pay and multi currency, but have offsite landing pages on Unbounce and the CRO people want to use direct checkout links, ie
https://our-shopify-store.myshopify.com/cart/36485954240671:1
Which is a nice idea, but the product gets added to the cart and then redirected to checkout in the store default currency, and it needs added in an appropriate currency based on the user location.
There seems to be no way to pass currency as a parameter in the direct checkout links so I am trying to create an intermediary app running on an app proxy to intercept this request;
https://my-cunning-proxy.com/36485954240671:1
And use a 3rd party API to get the user geoip before trying to create a checkout in the user currency by posting the variant, quantity and currency to the checkout API and receiving back a checkout url to redirect the visitor to.
What I've tried
I've got an app working in development.
The app is on https://our-shopify-store.myshopify.com with an app proxy of https://my-cunning-proxy.com/
I can access the app on https://my-cunning-proxy.com?host=our-shopify-store.myshopify.com but if I try to post to the checkout API in an included .jsx file;
const dataBody = "{\"checkout\":{\"line_items\":[{\"variant_id\":7699511831234,\"quantity\":5,\"presentment_currency\": \"USD\"}]}}";
const authtoken = 'xxxxx';
const shopifyDomain = 'https://our-shopify-store.myshopify.com/admin/api/2022-10/checkouts.json';
const response = await axios({
url: shopifyDomain,
method: 'POST',
headers: {
"X-Shopify-Access-Token": authtoken,
"Content-Type": "application/json",
"Access-Control-Allow-Origin":"*"
},
data: {
dataBody
}
});
console.log(response.data);
It rejects the post based on CORS policy. I'm not sure where the Subpath prefix and Subpath even come into things. None of the following urls work, they all 404;
const shopifyDomain = '/admin/api/2022-10/checkouts.json';
const shopifyDomain = 'https://our-shopify-store.myshopify.com/apps/proxy-subpath/admin/api/2022-10/checkouts.json';
const shopifyDomain = 'https://our-shopify-store.myshopify.com/apps/admin/api/2022-10/checkouts.json';
const shopifyDomain = '/apps/proxy-path/admin/api/2022-10/checkouts.json';
Any pointers/suggestions/observations/criticisms much appreciated, it's my first public Shopify app and it has been something of a struggle to even get to this lowly position.
I will inform you that you are indeed using App Proxy in a manner that induces head-scratching. But nonetheless, carry on.
If you wanted to create a checkout with more correctness, you can leverage Storefront API. It is meant to provide you with access to both your products and checkout, without actually forcing your customers to use your Shopify store. You should pivot to trying that out. While it is not perfect, it is far superior to simply hitting a checkout with a variant ID, because as you have indicated, that does not work at all with multi-currency. Or does it?
Since Shopify hacked on languages and markets recently, have you looked into markets, where you can sell to your "market" in their currency?
Anyway, long story short, and the answer, you are getting CORS because you are doing App Proxy all wrong, and no, it cannot help you with your checkout issue!
As mentioned in the comments, I realised the easy solution to the problem (although not necessarily the answer to this question) was to do it using JS and not use an app at all.
Create a custom page template that includes a div <div id="direct-checkout"></div>. In this example it has the url /pages/direct-checkout
Assuming there is a currency switcher form template in the theme in this format;
{%- if localization.available_countries.size > 1 -%}
<div class="currency-switcher-form">
<localization-form>
{% form 'localization' %}
<div class="select-country" data-input-name="country2" data-selected-country="{{ localization.country.iso_code }}"></div>
<input type="hidden" name="country_code" value="{{ localization.country.iso_code }}">
{% endform %}
</localization-form>
</div>
{%- endif -%}
You would use the following JS for both general currency switching (rather than using the badly performing and impossible to tweak Shopify Geolocation App) and also to handle the direct-to-checkout links passing product variant and quantity parameters.
It uses a cookie to reduce the geoip API calls and would redirect users who had previously been on the site to the currency they had previously been assigned/selected.
/*-----------------------------------------------------------------------------------*/
/* GeoIP currency switching
/*-----------------------------------------------------------------------------------*/
function setCurrencyCookie(countryCode) {
var cookieArguments = {
expires: 30,
path: '/',
domain: 'your-domain.com'
}
Cookies.set('_your-domain-geoip-currency', countryCode, cookieArguments);
}
var cookieName = '_your-domain-geoip-currency';
if (!Cookies.get(cookieName)) {
autoCurrencySwitch();
} else {
instantBuy();
}
function autoCurrencySwitch() {
$.ajax( {
url: 'https://api.ipgeolocation.io/',
type: 'GET',
dataType: 'json',
success: function(location) {
var currencyCountry= location.country_code2;
$('input[name="country_code"]').val(currencyCountry);
$(".select-country").attr('data-selected-country', currencyCountry);
var form = $('form#localization_form');
var actionUrl = form.attr('action');
$.ajax({
type: "POST",
url: actionUrl,
data: form.serialize(),
success: function(data){
setCurrencyCookie(currencyCountry);
instantBuy();
},
error: function(errorData){
console.log('currency switch error', errorData);
}
});
}
});
}
/*-----------------------------------------------------------------------------------*/
/* Direct Checkout Redirect
/*-----------------------------------------------------------------------------------*/
function instantBuy( ){
var directCheckoutElement = document.getElementById("direct-checkout");
const params = new Proxy(new URLSearchParams(window.location.search), {
get: (searchParams, prop) => searchParams.get(prop),
});
// Example URL
// https://your-domain.com/pages/direct-checkout?variant=417239912345&quantity=1
let variantId = params.variant;
let qty = params.quantity;
if (directCheckoutElement && variantId && qty) {
$.ajax({
url: "/cart/add.js",
type: "POST",
data : { id: variantId, quantity: qty },
dataType: 'json',
success: function(data){
window.location.href = "/checkout";
},
error: function(errorData){
console.log('checkout redirect error', errorData);
}
});
} else {
return false;
}
}
Hopefully this can help someone with the same requirement I had.

why messaging().sendtodevice is not working sometimes?

I'm using the following code to send a notification from one device to another using FCM. Everything works fine until before return admin.messaging().sendToDevice(...). The 'Token ID: ' log displays token ID of the receiver, but when I set the variable token_id to the sendToDevice function, the notification is not called, therefore the notification is not sent. Can someone tell me what's wrong?
var firebase = require("firebase-admin");
var serviceAccount = require("./julla-tutorial.json");
console.log("enter in then Firebase Api");
const firebaseToken = [
'e0T6j1AiRjaa7IXweJniJq:APA91bHNznSHSIey08s-C-c3gchci6wepvhP1QxQyYbmZ8LySI3wnu64iW7Q23GhA6VCdc4yodZoCFOgynfAb5C8O8VE81OcSv_LL-K3ET1IKGZ_6h35n-_q5EKFtfJWlzOqZr4IvpiB',
'dNWnSqyCQbufzv1JutNEWr:APA91bFcI9FDyRxHRBEcdw4791X0e-V0k1FjXcSstUA67l94hSojMRCd6LWr2b57azNEt3z_XLwLljMX4u2mc9cZDrAVm55Mw9CHGyue-09KofWnnHNR9XWBibc4T76xOV_DWX7T2RvW',
'cq65rtuaTCKGk5lHk7UabN:APA91bFR3kAArg6lhuBq7ktNuBk7Z9MXXk3PskqhYa8CgNaEl6MX4TQ5lo35d6XhnCQ4fEkCkyZ_j08evxE9Y4oVCRTEdqsrkccCVTE8Di47lfmDR3i1NdoL3re9oLw6F_uNsnvRoQcq'
]
firebase.initializeApp({
credential: firebase.credential.cert(serviceAccount)
})
const payload = {
notification: {
title: 'Demo 2345',
body: 'dfghj',
sound: 'default',
color: 'yellow',
android_channel_id: 'default',
channel_id: 'default'
},
data: { id: 'broadcast', channelId: 'default' }
}
const options = {
priority: 'high',
timeToLive: 60 * 60 * 24, // 1 day
};
console.log('------payload---',payload);
console.log('-----TOKEN_Array----',firebaseToken);
console.log('-------options-----',options);
firebase.messaging().sendToDevice(firebaseToken, payload, options).then(function (response) {
console.log('--------response',response);
}) .catch(function (error) {
console.log('-------rejet',reject);
});
It looks like you did not change the code from this tutorial:
https://medium.com/#jullainc/firebase-push-notifications-to-mobile-devices-using-nodejs-7d514e10dd4
you will need to change the 2nd line of code:
var serviceAccount = require("./julla-tutorial.json");
to actually point to your own firebase-push-admin.json file which holds your private keys registering your backend app with the firebase cloud messaging api. you can download this file from the firebase console as mentioned in the above article.
I recommend hiding this file from your git history by adding it to .gitignore so you dont accidentally push your private keys to a public repo.
I will link you another resource in addition to above link which helped me implement firebase push notifications in a nodeJS backend app.
https://izaanjahangir.medium.com/setting-schedule-push-notification-using-node-js-and-mongodb-95f73c00fc2e
https://github.com/izaanjahangir/schedule-push-notification-nodejs
Further I will also link you another repo where I am currently working on a fully functional firebase push notification implementation. Maybe it helps to actually see some example code.
https://gitlab.com/fiehra/plants-backend

Stripe Payment element show saved card

I am using laravel with stripe payment element. I am trying to show the saved cards for the customers that we already have. I have followed the stripe docs and found how I can show it on checkout. But the problem is that I am not getting the saved cards for the customer. And instead I am facing an error on my console as:
When authenticating with an ephemeral key, you must set the Stripe-Version header to an explicit API version, such as 2020-08-27
I have checked and changed lot of versions from here:
$ephemeralKey = \Stripe\EphemeralKey::create(
['customer' => "$user->stripe_customer_id"],
['stripe_version' => '2019-11-05']
);
I changed the version to different version that I can see on my stripe dashboard:
This is my Js Initialize function:
// Fetches a payment intent and captures the client secret
async function initialize() {
// Customize the appearance of Elements using the Appearance API.
const appearance = { /* ... */ };
// Enable the skeleton loader UI for the optimal loading experience.
const loader = 'auto';
const { clientSecret, customerOptions } = await fetch("{{ route("user-create-stripe-element-payment") }}", {
method: "POST",
headers: {
"Content-Type" : "application/json",
"accept" : "application/json",
'X-CSRF-TOKEN': "{{ csrf_token() }}",
'stripe_version':"2019-11-05"
},
body: JSON.stringify({ totalCharge:total }),
}).then((r) => r.json());
elements = stripe.elements({
clientSecret,
appearance,
loader,
customerOptions
});
const paymentElement = elements.create("payment");
paymentElement.mount("#payment-element");
}
And I am also using the betas which is given in the documentation:
const stripe = Stripe("{{env('STRIPE_KEY')}}", {
betas: ['elements_customers_beta_1'],
});
But this error is not going away. And its not even populating the Payment element.
Please help me debug this or if someone has any suggestion to check what is going on here.
Thanks in advance.
You are not providing an API version in your JS here
const stripe = Stripe("{{env('STRIPE_KEY')}}", {
betas: ['elements_customers_beta_1'],
});
change the above code to
const stripe = Stripe("{{env('STRIPE_KEY')}}", {
betas: ['elements_customers_beta_1'],
apiVersion: 'Your Version Here'
});
In your case, it should be something like this
const stripe = Stripe("{{env('STRIPE_KEY')}}", {
betas: ['elements_customers_beta_1'],
apiVersion: '2019-11-05'
});
You can read more here. https://stripe.com/docs/api/versioning?lang=node
It is for nodejs but the API version override will work in the same way.

Google Pay Implementaion On The Web [closed]

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I want to add the google pay buy now button on my website, I used the below documentation for reference.
https://codelabs.developers.google.com/codelabs/pay-web-checkout/index.html?index=..%2F..index#0
and everything works fine and here is the code that I created.
<div id="buy-now"></div>
<script async
src="https://pay.google.com/gp/p/js/pay.js"
onload="onGooglePayLoaded()">
</script>
<script>
let googlePayClient;
const baseCardPaymentMethod = {
type: 'CARD',
parameters: {
allowedCardNetworks: ['VISA','MASTERCARD'],
allowedAuthMethods: ['PAN_ONLY','CRYPTOGRAM_3DS']
}
};
const googlePayBaseConfiguration = {
apiVersion: 2,
apiVersionMinor: 0,
allowedPaymentMethods: [baseCardPaymentMethod]
};
function onGooglePayLoaded() {
googlePayClient = new google.payments.api.PaymentsClient({
environment: 'TEST'
});
// check compatability
googlePayClient.isReadyToPay(googlePayBaseConfiguration)
.then(function(response) {
if(response.result) {
createAndAddButton();
} else {
alert("Unable to pay using Google Pay");
}
}).catch(function(err) {
console.error("Error determining readiness to use Google Pay: ", err);
});
}
function createAndAddButton() {
const googlePayButton = googlePayClient.createButton({
// currently defaults to black if default or omitted
buttonColor: 'default',
// defaults to long if omitted
buttonType: 'long',
onClick: onGooglePaymentsButtonClicked
});
document.getElementById('buy-now').appendChild(googlePayButton);
}
function onGooglePaymentsButtonClicked() {
// TODO: Perform transaction
const tokenizationSpecification = {
type: 'PAYMENT_GATEWAY',
parameters: {
gateway: 'example',
gatewayMerchantId: 'gatewayMerchantId'
}
};
const cardPaymentMethod = {
type: 'CARD',
tokenizationSpecification: tokenizationSpecification,
parameters: {
allowedCardNetworks: ['VISA','MASTERCARD'],
allowedAuthMethods: ['PAN_ONLY','CRYPTOGRAM_3DS'],
billingAddressRequired: true,
billingAddressParameters: {
format: 'FULL',
phoneNumberRequired: true
}
}
};
const transactionInfo = {
totalPriceStatus: 'FINAL',
totalPrice: '123.45',
currencyCode: 'USD'
};
const merchantInfo = {
merchantId: 'BCR2DN6TRPZNDYLL', Only in PRODUCTION
merchantName: 'Example Merchant Name'
};
const paymentDataRequest = Object.assign({}, googlePayBaseConfiguration, {
allowedPaymentMethods: [cardPaymentMethod],
transactionInfo: transactionInfo,
merchantInfo: merchantInfo
});
googlePayClient
.loadPaymentData(paymentDataRequest)
.then(function(paymentData) {
processPayment(paymentData);
}).catch(function(err) {
// Log error: { statusCode: CANCELED || DEVELOPER_ERROR }
});
}
function processPayment(paymentData) {
// TODO: Send a POST request to your processor with the payload
// https://us-central1-devrel-payments.cloudfunctions.net/google-pay-server
// Sorry, this is out-of-scope for this codelab.
return new Promise(function(resolve, reject) {
// #todo pass payment token to your gateway to process payment
const paymentToken = paymentData.paymentMethodData.tokenizationData.token;
console.log('mock send token ' + paymentToken + ' to payment processor');
setTimeout(function() {
console.log('mock response from processor');
alert('done');
console.log(paymentData);
resolve({});
}, 800);
});
}
</script>
I am familiar with PHP and Ruby and I don't want to use third-party payment gateways for tokenization specification want to do it with the DIRECT method. I don't know what to do next and how to compare the token after payment success and don't have any idea about tokenization specification with the DIRECT method help me.
thanks, everyone.
If you're doing a web integration, consider using the Google Pay components. There's a React version if using React, and a Web Component version for most of the other frameworks.
As for DIRECT integration, it is strongly discouraged due to additional compliance obligations. From https://developers.google.com/pay/api/web/reference/request-objects#direct:
Key Point: The Direct integration allows merchants to decrypt the Google Pay response on their servers. To qualify, you must be Payments Card Industry (PCI) Data Security Standard (DSS) Level 1 compliant. Your servers also need to have the required infrastructure to securely handle users' payment credentials.
Third parties that supply gateway or processing services on behalf of actual merchants aren't eligible to use the Direct integration. For questions about your integration as a payment service provider, contact us.
If you don't meet the necessary prerequisites, we recommend that you use a supported gateway to receive a payment token.
Out of interest, why don't you want to use a payment gateway?
If you still feel like you need DIRECT integration, resources on how to decrypt the token can be found at: https://developers.google.com/pay/api/web/guides/resources/payment-data-cryptography.
I don't know what to do next and how to compare the token after payment success and don't have any idea about tokenization specification with the DIRECT method help me.
You need to generate a public/private key pair and register the public key with the Google Pay console. You'll also need to update the tokenizationSpecification to include the public key (example below)
"tokenizationSpecification": {
"type": "DIRECT",
"parameters": {
"protocolVersion": "ECv2",
"publicKey": "BOdoXP1aiNp.....kh3JUhiSZKHYF2Y="
}
}
how to compare the token after payment success
Google Pay won't handle the payment, you will. You'll need to decrypt the payment token and get the payment details and process the payment yourself.
DIRECT integration is a more difficult integration process, so I would strongly encourage exploring other alternatives first and only consider this if you cannot use a payment gateway.

There are no accepted cards available for use with this merchant - Google Pay

I am trying to integrate Google Pay web into my website but when i click "pay with googlepay" its shows the below error:
There are no accepted cards available for use with this merchant.
When i read documentation it says you can add example as merchant for testing, I just wanted to use test environment but still its not working.
Here is the code that i am using:
const allowedAuthMethods = ['PAN_ONLY','CRYPTOGRAM_3DS'] ;
const baseCardPaymentMethod = {
type: 'CARD',
parameters: {
allowedCardNetworks: allowedNetworks,
allowedAuthMethods: allowedAuthMethods
}
};
const googlePayBaseConfiguration = {
apiVersion: 2,
apiVersionMinor: 0,
allowedPaymentMethods: [baseCardPaymentMethod]
};
/**
* Holds the Google Pay client used to call the different methods available
* through the API.
* #type {PaymentsClient}
* #private
*/
let googlePayClient;
/**
* Defines and handles the main operations related to the integration of
* Google Pay. This function is executed when the Google Pay library script has
* finished loading.
*/
function onGooglePayLoaded() {
googlePayClient = new google.payments.api.PaymentsClient({
environment: 'TEST'
});
googlePayClient.isReadyToPay(googlePayBaseConfiguration)
.then(function(response) {
if(response.result) {
createAndAddButton();
} else {
alert("Unable to pay using Google Pay");
}
}).catch(function(err) {
console.error("Error determining readiness to use Google Pay: ", err);
});
}
/**
* Handles the creation of the button to pay with Google Pay.
* Once created, this button is appended to the DOM, under the element
* 'buy-now'.
*/
function createAndAddButton() {
const googlePayButton = googlePayClient.createButton({
// currently defaults to black if default or omitted
buttonColor: 'default',
// defaults to long if omitted
buttonType: 'long',
onClick: onGooglePaymentsButtonClicked
});
document.getElementById('buy-now').appendChild(googlePayButton);
}
/**
* Handles the click of the button to pay with Google Pay. Takes
* care of defining the payment data request to be used in order to load
* the payments methods available to the user.
*/
function onGooglePaymentsButtonClicked() {
const tokenizationSpecification = {
type: 'PAYMENT_GATEWAY',
parameters: {
gateway: 'example',
gatewayMerchantId: 'exampleGatewayMerchantId'
}
};
const cardPaymentMethod = {
type: 'CARD',
tokenizationSpecification: tokenizationSpecification,
parameters: {
allowedCardNetworks: ['VISA','MASTERCARD'],
allowedAuthMethods: ['PAN_ONLY','CRYPTOGRAM_3DS'],
billingAddressRequired: true,
billingAddressParameters: {
format: 'FULL',
phoneNumberRequired: true
}
}
};
const transactionInfo = {
totalPriceStatus: 'FINAL',
totalPrice: '123.45',
currencyCode: 'USD',
countryCode: 'US'
};
const merchantInfo = {
merchantId: '01234567890123456789', //Only in PRODUCTION
merchantName: 'Example Merchant Name'
};
const paymentDataRequest = Object.assign({}, googlePayBaseConfiguration, {
allowedPaymentMethods: [cardPaymentMethod],
transactionInfo: transactionInfo,
merchantInfo: merchantInfo
});
googlePayClient
.loadPaymentData(paymentDataRequest)
.then(function(paymentData) {
processPayment(paymentData);
}).catch(function(err) {
// Log error: { statusCode: CANCELED || DEVELOPER_ERROR }
});
}
function processPayment(paymentData) {
// TODO: Send a POST request to your processor with the payload
// https://us-central1-devrel-payments.cloudfunctions.net/google-pay-server
// Sorry, this is out-of-scope for this codelab.
return new Promise(function(resolve, reject) {
// #todo pass payment token to your gateway to process payment
const paymentToken = paymentData.paymentMethodData.tokenizationData.token;
console.log('mock send token ' + paymentToken + ' to payment processor');
setTimeout(function() {
console.log('mock response from processor');
alert('done');
resolve({});
}, 800);
});
} ```
There are no accepted cards available for use with this merchant.
This message means that the current Google user doesn't have any cards that are compatible with the payment options that the merchant has provided. Specifically allowedCardNetworks and allowedAuthMethods.
Here is a JSFiddle that I created based on your snippet: https://jsfiddle.net/aumg6ncb/
This is what I get back after clicking on the button:
If You are using Testing mode:-
I think You used testing card on your Chrome browser or Google Wallet
When testing Google Pay you should have a real card saved in your Chrome browser or Google Wallet, and have your test API keys/test Google Pay environment active. The real card does not get charged, and Google passes a test card during the checkout flow instead of a real card. Our normal test cards do not work with Google Pay when the user tries to save them in Chrome

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