We use Backbone + ReactJS bundle to build a client-side app.
Heavily relying on notorious valueLink we propagate values directly to the model via own wrapper that supports ReactJS interface for two way binding.
Now we faced the problem:
We have jquery.mask.js plugin which formats input value programmatically thus it doesn't fire React events. All this leads to situation when model receives unformatted values from user input and misses formatted ones from plugin.
It seems that React has plenty of event handling strategies depending on browser. Is there any common way to trigger change event for particular DOM element so that React will hear it?
For React 16 and React >=15.6
Setter .value= is not working as we wanted because React library overrides input value setter but we can call the function directly on the input as context.
var nativeInputValueSetter = Object.getOwnPropertyDescriptor(window.HTMLInputElement.prototype, "value").set;
nativeInputValueSetter.call(input, 'react 16 value');
var ev2 = new Event('input', { bubbles: true});
input.dispatchEvent(ev2);
For textarea element you should use prototype of HTMLTextAreaElement class.
New codepen example.
All credits to this contributor and his solution
Outdated answer only for React <=15.5
With react-dom ^15.6.0 you can use simulated flag on the event object for the event to pass through
var ev = new Event('input', { bubbles: true});
ev.simulated = true;
element.value = 'Something new';
element.dispatchEvent(ev);
I made a codepen with an example
To understand why new flag is needed I found this comment very helpful:
The input logic in React now dedupe's change events so they don't fire
more than once per value. It listens for both browser onChange/onInput
events as well as sets on the DOM node value prop (when you update the
value via javascript). This has the side effect of meaning that if you
update the input's value manually input.value = 'foo' then dispatch a
ChangeEvent with { target: input } React will register both the set
and the event, see it's value is still `'foo', consider it a duplicate
event and swallow it.
This works fine in normal cases because a "real" browser initiated
event doesn't trigger sets on the element.value. You can bail out of
this logic secretly by tagging the event you trigger with a simulated
flag and react will always fire the event.
https://github.com/jquense/react/blob/9a93af4411a8e880bbc05392ccf2b195c97502d1/src/renderers/dom/client/eventPlugins/ChangeEventPlugin.js#L128
At least on text inputs, it appears that onChange is listening for input events:
var event = new Event('input', { bubbles: true });
element.dispatchEvent(event);
Expanding on the answer from Grin/Dan Abramov, this works across multiple input types. Tested in React >= 15.5
const inputTypes = [
window.HTMLInputElement,
window.HTMLSelectElement,
window.HTMLTextAreaElement,
];
export const triggerInputChange = (node, value = '') => {
// only process the change on elements we know have a value setter in their constructor
if ( inputTypes.indexOf(node.__proto__.constructor) >-1 ) {
const setValue = Object.getOwnPropertyDescriptor(node.__proto__, 'value').set;
const event = new Event('input', { bubbles: true });
setValue.call(node, value);
node.dispatchEvent(event);
}
};
I know this answer comes a little late but I recently faced a similar problem. I wanted to trigger an event on a nested component. I had a list with radio and check box type widgets (they were divs that behaved like checkboxes and/or radio buttons) and in some other place in the application, if someone closed a toolbox, I needed to uncheck one.
I found a pretty simple solution, not sure if this is best practice but it works.
var event = new MouseEvent('click', {
'view': window,
'bubbles': true,
'cancelable': false
});
var node = document.getElementById('nodeMyComponentsEventIsConnectedTo');
node.dispatchEvent(event);
This triggered the click event on the domNode and my handler attached via react was indeed called so it behaves like I would expect if someone clicked on the element. I have not tested onChange but it should work, and not sure how this will fair in really old versions of IE but I believe the MouseEvent is supported in at least IE9 and up.
I eventually moved away from this for my particular use case because my component was very small (only a part of my application used react since i'm still learning it) and I could achieve the same thing another way without getting references to dom nodes.
UPDATE:
As others have stated in the comments, it is better to use this.refs.refname to get a reference to a dom node. In this case, refname is the ref you attached to your component via <MyComponent ref='refname' />.
You can simulate events using ReactTestUtils but that's designed for unit testing.
I'd recommend not using valueLink for this case and simply listening to change events fired by the plugin and updating the input's state in response. The two-way binding utils more as a demo than anything else; they're included in addons only to emphasize the fact that pure two-way binding isn't appropriate for most applications and that you usually need more application logic to describe the interactions in your app.
I stumbled upon the same issue today. While there is default support for the 'click', 'focus', 'blur' events out of the box in JavaScript, other useful events such as 'change', 'input' are not implemented (yet).
I came up with this generic solution and refactored the code based on the accepted answers.
export const triggerNativeEventFor = (elm, { event, ...valueObj }) => {
if (!(elm instanceof Element)) {
throw new Error(`Expected an Element but received ${elm} instead!`);
}
const [prop, value] = Object.entries(valueObj)[0] ?? [];
const desc = Object.getOwnPropertyDescriptor(elm.__proto__, prop);
desc?.set?.call(elm, value);
elm.dispatchEvent(new Event(event, { bubbles: true }));
};
How does it work?
triggerNativeEventFor(inputRef.current, { event: 'input', value: '' });
Any 2nd property you pass after the 'event' key-value pair, it will be taken into account and the rest will be ignored/discarded.
This is purposedfully written like this in order not to clutter arguments definition of the helper function.
The reason as to why not default to get descriptor for 'value' only is that for instance, if you have a native checkbox <input type="checkbox" />, than it doesn't have a value rather a 'checked' prop/attribute. Then you can pass your desired check state as follows:
triggerNativeEventFor(checkBoxRef.current, { event: 'input', checked: false });
I found this on React's Github issues: Works like a charm (v15.6.2)
Here is how I implemented to a Text input:
changeInputValue = newValue => {
const e = new Event('input', { bubbles: true })
const input = document.querySelector('input[name=' + this.props.name + ']')
console.log('input', input)
this.setNativeValue(input, newValue)
input.dispatchEvent(e)
}
setNativeValue (element, value) {
const valueSetter = Object.getOwnPropertyDescriptor(element, 'value').set
const prototype = Object.getPrototypeOf(element)
const prototypeValueSetter = Object.getOwnPropertyDescriptor(
prototype,
'value'
).set
if (valueSetter && valueSetter !== prototypeValueSetter) {
prototypeValueSetter.call(element, value)
} else {
valueSetter.call(element, value)
}
}
For HTMLSelectElement, i.e. <select>
var element = document.getElementById("element-id");
var trigger = Object.getOwnPropertyDescriptor(
window.HTMLSelectElement.prototype,
"value"
).set;
trigger.call(element, 4); // 4 is the select option's value we want to set
var event = new Event("change", { bubbles: true });
element.dispatchEvent(event);
Triggering change events on arbitrary elements creates dependencies between components which are hard to reason about. It's better to stick with React's one-way data flow.
There is no simple snippet to trigger React's change event. The logic is implemented in ChangeEventPlugin.js and there are different code branches for different input types and browsers. Moreover, the implementation details vary across versions of React.
I have built react-trigger-change that does the thing, but it is intended to be used for testing, not as a production dependency:
let node;
ReactDOM.render(
<input
onChange={() => console.log('changed')}
ref={(input) => { node = input; }}
/>,
mountNode
);
reactTriggerChange(node); // 'changed' is logged
CodePen
well since we use functions to handle an onchange event, we can do it like this:
class Form extends Component {
constructor(props) {
super(props);
this.handlePasswordChange = this.handlePasswordChange.bind(this);
this.state = { password: '' }
}
aForceChange() {
// something happened and a passwordChange
// needs to be triggered!!
// simple, just call the onChange handler
this.handlePasswordChange('my password');
}
handlePasswordChange(value) {
// do something
}
render() {
return (
<input type="text" value={this.state.password} onChange={changeEvent => this.handlePasswordChange(changeEvent.target.value)} />
);
}
}
The Event type input did not work for me on <select> but changing it to change works
useEffect(() => {
var event = new Event('change', { bubbles: true });
selectRef.current.dispatchEvent(event); // ref to the select control
}, [props.items]);
This ugly solution is what worked for me:
let ev = new CustomEvent('change', { bubbles: true });
Object.defineProperty(ev, 'target', {writable: false, value: inpt });
Object.defineProperty(ev, 'currentTarget', {writable: false, value: inpt });
const rHandle = Object.keys(inpt).find(k => k.startsWith("__reactEventHandlers"))
inpt[rHandle].onChange(ev);
A working solution can depend a bit on the implementation of the onChange function you're trying to trigger. Something that worked for me was to reach into the react props attached to the DOM element and call the function directly.
I created a helper function to grab the react props since they're suffixed with a hash like .__reactProps$fdb7odfwyz
It's probably not the most robust but it's good to know it's an option.
function getReactProps(el) {
const keys = Object.keys(el);
const propKey = keys.find(key => key.includes('reactProps'));
return el[propKey];
}
const el = document.querySelector('XX');
getReactProps(el).onChange({ target: { value: id } });
Since the onChange function was only using target.value I could pass a simple object to onChange to trigger my change.
This method can also help with stubborn react owned DOM elements that are listing for onMouseDown and do not respond to .click() like you'd expect.
getReactProps(el).onMouseDown(new Event('click'));
If you are using Backbone and React, I'd recommend one of the following,
Backbone.React.Component
react.backbone
They both help integrate Backbone models and collections with React views. You can use Backbone events just like you do with Backbone views. I've dabbled in both and didn't see much of a difference except one is a mixin and the other changes React.createClass to React.createBackboneClass.
I have a input made by vue.js's built-in components. I want to be able to set a value and submit this value to be able to create automated tests. How can I accomplish this?
Currently this is how I set value, but on submit this value is changed with the default data automatically.
Execute JavaScript return element.value = "${startDate}"
Simply run dispatchEvent method on the component itself. This will let Vue to set the value that you've entered to the form data
Execute JavaScript return element.dispatchEvent(new Event('input'));
Creating a new dispatchHandler fixed my problem!
Execute JavaScript return element.value = "${startDate}"
Execute JavaScript return element.dispatchEvent(new Event('input'));
In form.io form builder i am adding custom validation but the default is to trigger the validation on change i want to set it to on blur.
I have tried the following code on the custom validation tab:
let field = document.querySelector('input[name="data[nametest]"]');
field.addEventListener("blur", checkValidation);
function checkValidation() {
console.log('checking...');
valid = (input.length > 5) ? true : 'Test name must be at least 5 characters long' ;
}
the code is running on blur but it is not showing the error the valid global variable is set to the correct error message its just not showing on the form also i notice that the more characters on the textfield the more the event gets trigger on blur, I would be gratefull for any help.
Thanks!
When you are in the Form Builder view, validity checks are disabled. You may test simple validations in the component settings modal:
Now, in case you want to trigger an action on blur, you must consider that custom validation is not persistent and is calculated on every evaluation, meaning that whatever you do with it after it has been evaluated will not affect the component itself. You will need to attach the event directly into the component instance.
You can achieve this in two ways:
Using a Hidden Component
Create a hidden component in your form and set it to not persistent (you don't want to store a value, just run) and define a custom default script to run at form rendered.
const { root } = instance;
const comp = root ? root.getComponent('key') : null;
if (comp) {
// remove any listener to avoid duplicates
comp.off('blur');
// define the on blur listener
comp.on('blur', () => {
console.log('blur');
});
}
On Form Ready
Formio.createForm(document.getElementById('formio'), form).then((formio) => {
const component = formio.getComponent('key');
if (component) {
component.on('focus', () => {
console.log('focus');
});
component.on('blur', () => {
console.log('blur');
});
}
});
Here is a working example: https://jsfiddle.net/airarrazaval/ongcuwt2/
I don't know since which version this option exists, but at least with version 4.13 the form builder has a specific property to address your concern - Validate On:
This should work perfectly fine with your custom validation code, as well.
In my React app (version 15.4.2), I am updating the value of a text input field with JavaScript - however, I have an onChange event listener associated with the input field, and changing the value of the input field does not trigger the handler (good old fashioned typing in the input field does, of course), though the content of the field is correctly updated.
constructor(props) {
super(props);
this.onChange = this.onChange.bind(this);
}
onChange(event){
let attribute = event.target.name;
let updatedGroup = this.state.group;
updatedGroup[attribute] = event.target.value;
this.setState({group: updatedGroup});
}
addMember(memberId) {
let inputField = document.getElementById("members");
let inputValues = inputField.value.split(",");
inputField.value = [...inputValues, memberId];
}
render(){
<input type="text" id="members" name="members" value={this.state.group.members} onChange={this.onChange} />
}
So when addMember() is called (via button click in a child component), then content of the input field itself is correctly updated, but onChange is not called and thus the state is not updated, etc...
Is there a way that I can programatically set the value of the input field and trigger onChange?
What I always do in this situation is have your onChange event handler be a function that passes the event data (the character that was entered or the aggregate string) into another function. I put all of the business logic in that function. That way, if I want to invoke the business logic, I just call that method.
Since you are asking "Is there a way that I can programatically set the value of the input field and trigger onChange?" Why not skip onChange and call the business logic function from your function that is programmatically setting the value?
Onchange method will get triggered only when you type something, if you use document.getElementById and replace its values, it will directly replace the value in DOM, onChange will not get triggered in that case. Since you are using the react, I think you should avoid the direct DOM manipulation.
You are using controlled input, so in addMember method instead of updating the value in DOM, update the state value.
Try this addmember method:
addMember(memberId) {
//let inputField = document.getElementById("members");
//let inputValues = inputField.value.split(",");
//inputField.value = [...inputValues, memberId];
let group = this.state.group.slice();
group[members] = group[members] + ',' + memberId;
this.setState({
group
});
}
I have created a custom component that contains a form <address></address>. And I have a parent component that has an array of these:
#ViewChildren(AddressComponent) addressComponents: QueryList<AddressComponent>;
So the parent can contain a collection of these elements and the user can add and remove them based on the number of addresses they will be entering.
The parent also has a button to proceed after the user has entered all desired addresses. However, the <address> component must be filled out correctly so I have a public getter on the <address> component:
get valid(): boolen {
return this._form.valid;
}
Back to the button on the parent. It needs to be disabled if any of the <address> components are invalid. So I wrote the following:
get allValid() {
return this.addressComponents && this.addressComponents.toArray().every(component => component.valid);
}
And in the parent template:
<button [disabled]="!allValid" (click)="nextPage()">Proceed</button>
But angular doesn't like this because addressComponents are not defined in the parent until ngAfterViewInit lifecycle event. And since it immediately runs ngOnViewInit() I get two different values for the expression check which causes the error. (At least that's what I think is going on).
How do I use a property in my template that depends on ngAfterViewInit? Or what is the best way to inform my parent that all of its children are valid?
The Error Message:
Expression has changed after it was checked. Previous value: 'false'.
Current value: 'true'
Update:
So I console.loged the return value of allValid and noticed the first time it was undefined. This was to be expected as this.addressComponents are undefined until ngAfterInit. The next log it was true and this was surprising as I didn't have any <address> components on the page (yet). I am using mock data (all valid, though) in ngOnInit of the parent component to create a component. I did learn that ([].every... returns true on an empty array). So the third call to the console.log was returning false. Again, I am a little surprised because all my data is valid. On the 4th log it was returning true which is what I expected. So I'm assuming this final value being returned is what Angular disliked.
Anyway, I was able to sort of solve this. I don't know if I'm actually fixing the problem or just suppressing the error. I do not like this solution so I am going to keep the question open for a better solution.
get allValid() {
return this.addressComponents && this.addressComponents.length > 0 && this.addressComponents().toArray().every(component => component.valid);
}
So what I think is happening:
The first wave of change detection gets you a false for your function, then your parent component finds out this information after the view is instantiated (then returns true). In "dev" mode, Angular runs change detection twice to ensure that changes don't happen AFTER change detection (as change detection should detect all of the changes, of course!)
According to the answer found here:
Angular2 - Expression has changed after it was checked - Binding to div width with resize events
using AfterViewInit can cause these issues, as it may run after the change detection has completed.
Wrapping your assignment in a timeout will fix this, as it will wait a tick before setting the value.
ngAfterViewInit(){
setTimeout(_ => this.allValid = this.addressComponents && this.addressComponents.toArray().every(component => component.valid));
}
Due to these reasons, I would not use a getter on a template variable like that, as the view initializing may change the value after change detection has finished.
If I understand, you'll probably need to come up with a way in the parent to track how many instances of the child there are, and the child will need an EventEmitter that informs the parent when it's valid or becomes invalid.
So in the parent you could use an array to track how many address instances there are..
Parent Component
addressForms: Array<any> = [{ valid: false }];
addAddressForm() {
this.addressForms.push({ valid: false ));
}
checkValid() {
// somehow loop through the addressForms, make sure all valid
let allValid: boolean = false;
for (var i = this.addressForms.length - 1; i >= 0; i--) {
if (this.addressForms[i].value && allValid === false)
allValid = true;
}
return allValid;
}
Parent Template
<div *ngFor="let form of addressForms; let i = index">
<address (valid)="form.valid = true" (invalid)="form.valid = false"></address>
</div>
<button [disabled]="checkValid()">Next</button>
Address Component
#Output() valid: EventEmitter<any> = new EventEmitter();
#Output() invalid: EventEmitter<any> = new EventEmitter();
isValid: boolean = false;
check() {
// call this check on field blurs and stuff
if ("it's valid now" && !this.isValid) {
this.isValid = true;
this.valid.emit(null);
}
if ("it's not valid anymore" && this.isValid) {
this.isValid = false;
this.invalid.emit(null);
}
}
That's the basic idea anyway, with some holes that are obvious enough to fill in. Hope that has some relevancy with what you're doing and I understood the question to begin with. Good luck!
I faced the same issue when have been using that realy handy pattern :( Only short way I found atm to solve it is the next kind of a hack:
#ViewChild(DetailsFormComponent) detailsForm: DetailsFormComponent;
isInitialized = false;
get isContinueBtnEnabled(): boolean {
return this.isInitialized && this.detailsForm?.isValid();
}
and
ngAfterViewInit() {
setTimeout(() => { // required
this.isInitialized = true;
});
}