Related
Given this simple custom hook
import React, { createContext, useContext }Β from 'react';
const context = {
__prefs: JSON.parse(localStorage.getItem('localPreferences') || null) || {} ,
get(key, defaultValue = null) {
return this.__prefs[key] || defaultValue;
},
set(key, value) {
this.__prefs[key] = value;
localStorage.setItem('localPreferences', JSON.stringify(this.__prefs))
}
};
const LocalPreferenceContext = createContext(context);
export const useLocalPreferences = () => useContext(LocalPreferenceContext);
export const withLocalPreferences = Component => () => <Component localPreferences={ useLocalPreferences() } />;
When I use either of these, calling set on the context does not update anything. Sure, how React would know that I have updated anything? But what could be done to make it work (excluding using a Provider)?
** Edit **
Ok, so what is the alternative other than using useContext then? That's the real question, really; how do I update the components using this hook (or HOC)? Is useState the only way? How? Using some event emitter?
I think using context does make sense here, but you will need to use a provider, as that's a core part of how context works. Rendering a provider makes a value available to components farther down the tree, and rendering with a new value is what prompts the consumers to rerender. If there's no provider than you can at least get access to a default value (which is what you have in your code), but the default never changes, so react has nothing to notify the consumers about.
So my recommendation would be to add in a component with a provider that manages the interactions with local storage. Something like:
const LocalPreferenceProvider = () => {
const [prefs, setPrefs] = useState(
() => JSON.parse(localStorage.getItem("localPreferences") || null) || {}
);
// Memoized so that it we don't create a new object every time that
// LocalPreferenceProvider renders, which would cause consumers to
// rerender too.
const providedValue = useMemo(() => {
return {
get(key, defaultValue = null) {
return prefs[key] || defaultValue;
},
set(key, value) {
setPrefs((prev) => {
const newPrefs = {
...prev,
[key]: value,
};
localStorage.setItem("localPreferences", JSON.stringify(newPrefs));
return newPrefs;
});
},
};
}, [prefs]);
return (
<LocalPreferenceContext.Provider value={providedValue}>
{children}
</LocalPreferenceContext.Provider>
);
};
You mentioned in the comments that you wanted to avoid having a bunch of nested components, and you already have a big stack of providers. That is something that will often happen as the app grows in size. Personally, my solution to this is to just extract the providers into their own component, then use that component in my main component (something like<AllTheProviders>{children}</AllTheProviders>). Admittedly this is just an "out of sight, out of mind" solution, but that's all i really tend to care about for this case.
If you do want to completely get away from using providers, then you'll need to get away from using context too. It may be possible to set up a global object which is also an event emitter, and then have any components that want to get access to that object subscribe to the events.
The following code is incomplete, but maybe something like this:
const subscribers = [];
let value = 'default';
const globalObject = {
subscribe: (listener) => {
// add the listener to an array
subscribers.push(listener);
// TODO: return an unsubscribe function which removes them from the array
},
set: (newValue) {
value = newValue;
this.subscribers.forEach(subscriber => {
subscriber(value);
});
},
get: () => value
}
export const useLocalPreferences = () => {
let [value, setValue] = useState(globalObject.get);
useEffect(() => {
const unsubscribe = globalObject.subscribe(setValue);
return unsubscribe;
}, []);
return [value, globalObject.set];
})
You could pull in a pub/sub library if you don't want to implement it yourself, or if this is turning into to much of a project, you could use an existing global state management library like Redux or MobX
I recently game across the following article State Management with React Hooks β No Redux or Context API. Since reacts inception the most talked about issue is always state management and global state. Redux has been the popular choice and more recently the context API. But this approach seems to be much easier, less code and more scalable.
My question is can anyone see a down side to using the this type of state management approach that I may have overlooked. I have tweeked the code a little to support SSR and it works in Nextjs and also made it a little more friendly to use actions and the setting of the state variable.
useGlobalState.js
import React, { useState, useEffect, useLayoutEffect } from 'react';
const effect = typeof window === 'undefined' ? useEffect : useLayoutEffect;
function setState(newState) {
if (newState === this.state) return;
this.state = newState;
this.listeners.forEach((listener) => {
listener(this.state);
});
}
function useCustom() {
const newListener = useState()[1];
effect(() => {
this.listeners.push(newListener);
return () => {
this.listeners = this.listeners.filter((listener) => listener !== newListener);
};
}, []);
return [this.state, this.setState, this.actions];
}
function associateActions(store, actions) {
const associatedActions = {};
if (actions) {
Object.keys(actions).forEach((key) => {
if (typeof actions[key] === 'function') {
associatedActions[key] = actions[key].bind(null, store);
}
if (typeof actions[key] === 'object') {
associatedActions[key] = associateActions(store, actions[key]);
}
});
}
return associatedActions;
}
const useGlobalHook = (initialState, actions) => {
const store = { state: initialState, listeners: [] };
store.setState = setState.bind(store);
store.actions = associateActions(store, actions);
return useCustom.bind(store, React);
};
export default useGlobalHook;
Then set up a custom hook for a state variable can be a simple string or a object here is a simple one:
import useGlobalState from './useGlobalState';
const initialState = 'Hi';
// Example action for complex processes setState will be passed to component for use as well
const someAction = (store, val) => store.setState(val);
const useValue = useGlobalState(initialState, { someAction });
export default useValue;
And use in component:
import React from 'react'
import useVal from './useVal'
export default () => {
const [val, setVal, actions] = useVal();
const handleClick = () => {
setVal('New Val');
// or use some actions
actions.someAction('New Val');
}
return(
<div>{val}</div>
<button onClick={handleClick}>Click Me</button>
)
}
This all seems like a much cleaner and easier approach and I am wondering why this isn't the go to approach for state management in react. First you don't have to wrap everything in a provider. Next it is extremely easy to implement and much less code is involved in the actual app. Can anyone see a downside to using this approach. The only thing I can think of is the re rendering issue that the context api has but in small chunks this shouldn't be an issue.
I have been using a similar approach and I really like it. I actually can't believe more people don't talk about this approach. I wrote a custom hook here React Global Store Hook. It gives you the freedom to dispatch from anywhere in the app and shallow compares to avoid unwanted re-renders. I don't see any performance issues as long as you can avoid the unwanted re-renders.
In all it is a simple concept. You basically create a function to store your state and return 2 functions. One will be a function to set the stored state and one will be a hook to be used in the react component. In the hook you grab the setState function of react on initial render with a createEffect and store it in an array. You can then use this setState function to re render your component. So when you call the dispatch function you can just loop through these setState functions and call them.
Simple example:
import { useState, useEffect } from 'react'
const createStore = (initialStore) => {
let store = initialStore
const listeners = new Set()
const dispatch = (newStore) => {
// Make it like reacts setState so if you pass in a function you can get the store value first
store = typeof newStore === 'function' ? newStore(store) : newStore
listeners.forEach(listener => listener(() => store))
}
const useStore = () => {
const [, listener] = useState()
useEffect(() => {
listeners.add(listener)
return () => listeners.delete(listener)
}, [])
return store
}
return [useStore, dispatch]
}
Then just create a store and use in your component
const [useStore, dispatch] = createStore(0)
const Display = () => {
const count = useStore()
return <div>{count}</div>
}
const addToCount = () =>
<button onClick={ () => dispatch(count => count + 1}>+</button>
Then if you want to avoid re renders you can do a shallow compare in the dispatch function to compare the store to the new store similar to what redux does. Something like the following:
const shouldUpdate = (a, b) => {
for( let key in a ) {
if(a[key] !== b[key]) return true
}
return false
}
and then in dispatch you can check this before firing the listener in your forEach loop.
const dispatch = (newStore) => {
if(!shouldUpdate(
store,
store = typeof newStore === 'function' ? newStore(store) : newstore
) return
listeners.forEach(listener => listener(() => store))
}
Its way less boilerplate than redux and seems to be much cleaner. The best thing is it allows you to decouple your actions from functions without attaching the actions to anything. You can simply create a store anywhere in your app and export the useStore and dispatch functions. Then you can dispatch from anywhere in your app.
well good approach but i still see redux better for larger application especially when come to performance. A example using your approach,is adding The button as separated component while wrapping it with React.memo and firing actions.toggle() from the button component, but the button re render 2 times which it doesn't relay on the changed state.
so when building big apps you are always looking for performance improvement by removing unnecessary re renders but this is not the case here.
this is my analyses, thanks for your work.
here the code showcase
I'm importing a plain class to my react (functional) component and want to be notified when an imported class property is set/updated. I've tried setting my imported class with just new, as a state variable with useState, as a ref with useRef - and have tried passing each one as a parameter to useEffect, but none of them are triggering the useEffect function when the property is updated a second time.
I've excluded all other code to drill down to the problem. I'm using Typescript, so my plain vanilla MyClass looks like this:
class MyClass {
userId: string
user: User?
constructor(userId: string){
this.userId = userId
// Do a network call to get the user
getUser().then(networkUser => {
// This works because I tried a callback here and can console.log the user
this.user = networkUser
}).catch(() => {})
}
}
And then in my component:
// React component
import { useEffect } from 'react'
import MyClass from './MyClass'
export default () => {
const myClass = new MyClass(userId)
console.log(myClass.user) // undefined here
useEffect(() => {
console.log(myClass.user) // undefined here and never called again after myClass.user is updated
}, [myClass.user])
return null
}
Again, this is greatly simplified. But the problem is that React is not re-rendering my component when the instance user object is updated from undefined to a User. This is all client side. How do I watch myClass.user in a way to trigger a re-render when it finally updates?
Let me guess you want to handle the business logic side of the app with OOP then relay the state back to functional React component to display.
You need a mechanism to notify React about the change. And the only way for React to be aware of a (view) state change is via a call to setState() somewhere.
The myth goes that React can react to props change, context change, state change. Fact is, props and context changes are just state change at a higher level.
Without further ado, I propose this solution, define a useWatch custom hook:
function useWatch(target, keys) {
const [__, updateChangeId] = useState(0)
// useMemo to prevent unnecessary calls
return useMemo(
() => {
const descriptor = keys.reduce((acc, key) => {
const internalKey = `##__${key}__`
acc[key] = {
enumerable: true,
configurable: true,
get() {
return target[internalKey]
},
set(value) {
if (target[internalKey] !== value) {
target[internalKey] = value
updateChangeId(id => id + 1) // <-- notify React about the change,
// the value's not important
}
}
}
return acc
}, {})
return Object.defineProperties(target, descriptor)
},
[target, ...keys]
)
}
Usage:
// React component
import { useEffect } from 'react'
import { useWatch } from './customHooks'
import MyClass from './MyClass'
export default () => {
const myClass = useMemo(() => new MyClass(userId), [userId])
useWatch(myClass, ['user'])
useEffect(() => {
console.log(myClass.user)
}, [myClass, myClass.user])
return null
}
Side Note
Not related to the question per se, but there're a few words I want to add about that myth I mentioned. I said:
props and context changes are just state change at a higher level
Examples:
props change:
function Mom() {
const [value, setValue] = useState(0)
setTimeout(() => setValue(v => v+1), 1000)
return <Kid value={value} />
}
function Dad() {
let value = 0
setTimeout(() => value++, 1000)
return <Kid value={value} />
}
function Kid(props) {
return `value: ${props.value}`
}
context change:
const Context = React.createContext(0)
function Mom() {
const [value, setValue] = useState(0)
setTimeout(() => setValue(v => v+1), 1000)
return (<Context.Provider value={value}>
<Kid />
</Context.Provider>)
}
function Dad() {
let value = 0
setTimeout(() => value++, 1000)
return (<Context.Provider value={value}>
<Kid />
</Context.Provider>)
}
function Kid() {
const value = React.useContext(Context)
return `value: ${value}`
}
In both examples, only <Mom /> can get <Kid /> to react to changes.
You can pass this.user as props and use props,.user in useEffeect. You could do that from the place getUser called.
A wholesome solution would be using a centralized state solution like redux or context API. Then you need to update store in getUser function and listen globalstate.user.
Conclusion
You need to pass this.user to the component one way or another. You need to choose according to the project.
I have a function component, and I want to force it to re-render.
How can I do so?
Since there's no instance this, I cannot call this.forceUpdate().
π You can now, using React hooks
Using react hooks, you can now call useState() in your function component.
useState() will return an array of 2 things:
A value, representing the current state.
Its setter. Use it to update the value.
Updating the value by its setter will force your function component to re-render,
just like forceUpdate does:
import React, { useState } from 'react';
//create your forceUpdate hook
function useForceUpdate(){
const [value, setValue] = useState(0); // integer state
return () => setValue(value => value + 1); // update state to force render
// A function that increment ππ» the previous state like here
// is better than directly setting `setValue(value + 1)`
}
function MyComponent() {
// call your hook here
const forceUpdate = useForceUpdate();
return (
<div>
{/*Clicking on the button will force to re-render like force update does */}
<button onClick={forceUpdate}>
Click to re-render
</button>
</div>
);
}
You can find a demo here.
The component above uses a custom hook function (useForceUpdate) which uses the react state hook useState. It increments the component's state's value and thus tells React to re-render the component.
EDIT
In an old version of this answer, the snippet used a boolean value, and toggled it in forceUpdate(). Now that I've edited my answer, the snippet use a number rather than a boolean.
Why ? (you would ask me)
Because once it happened to me that my forceUpdate() was called twice subsequently from 2 different events, and thus it was reseting the boolean value at its original state, and the component never rendered.
This is because in the useState's setter (setValue here), React compare the previous state with the new one, and render only if the state is different.
Update react v16.8 (16 Feb 2019 realease)
Since react 16.8 released with hooks, function components have the ability to hold persistent state. With that ability you can now mimic a forceUpdate:
function App() {
const [, updateState] = React.useState();
const forceUpdate = React.useCallback(() => updateState({}), []);
console.log("render");
return (
<div>
<button onClick={forceUpdate}>Force Render</button>
</div>
);
}
const rootElement = document.getElementById("root");
ReactDOM.render(<App />, rootElement);
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.1/umd/react.production.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.1/umd/react-dom.production.min.js"></script>
<div id="root"/>
Note that this approach should be re-considered and in most cases when you need to force an update you probably doing something wrong.
Before react 16.8.0
No you can't, State-Less function components are just normal functions that returns jsx, you don't have any access to the React life cycle methods as you are not extending from the React.Component.
Think of function-component as the render method part of the class components.
Official FAQ now recommends this way if you really need to do it:
const [ignored, forceUpdate] = useReducer(x => x + 1, 0);
function handleClick() {
forceUpdate();
}
Simplest way π
if you want to force a re-render, add a dummy state you can change to initiate a re-render.
const [rerender, setRerender] = useState(false);
...
setRerender(!rerender); //whenever you want to re-render
And this will ensure a re-render, And you can call setRerender(!rerender) anywhere, whenever you want :)
I used a third party library called
use-force-update
to force render my react functional components. Worked like charm.
Just use import the package in your project and use like this.
import useForceUpdate from 'use-force-update';
const MyButton = () => {
const forceUpdate = useForceUpdate();
const handleClick = () => {
alert('I will re-render now.');
forceUpdate();
};
return <button onClick={handleClick} />;
};
Best approach - no excess variables re-created on each render:
const forceUpdateReducer = (i) => i + 1
export const useForceUpdate = () => {
const [, forceUpdate] = useReducer(forceUpdateReducer, 0)
return forceUpdate
}
Usage:
const forceUpdate = useForceUpdate()
forceUpdate()
If you already have a state inside the function component and you don't want to alter it and requires a re-render you could fake a state update which will, in turn, re-render the component
const [items,setItems] = useState({
name:'Your Name',
status: 'Idle'
})
const reRender = () =>{
setItems((state) => [...state])
}
this will keep the state as it was and will make react into thinking the state has been updated
This can be done without explicitly using hooks provided you add a prop to your component and a state to the stateless component's parent component:
const ParentComponent = props => {
const [updateNow, setUpdateNow] = useState(true)
const updateFunc = () => {
setUpdateNow(!updateNow)
}
const MyComponent = props => {
return (<div> .... </div>)
}
const MyButtonComponent = props => {
return (<div> <input type="button" onClick={props.updateFunc} />.... </div>)
}
return (
<div>
<MyComponent updateMe={updateNow} />
<MyButtonComponent updateFunc={updateFunc}/>
</div>
)
}
The accepted answer is good.
Just to make it easier to understand.
Example component:
export default function MyComponent(props) {
const [updateView, setUpdateView] = useState(0);
return (
<>
<span style={{ display: "none" }}>{updateView}</span>
</>
);
}
To force re-rendering call the code below:
setUpdateView((updateView) => ++updateView);
None of these gave me a satisfactory answer so in the end I got what I wanted with the key prop, useRef and some random id generator like shortid.
Basically, I wanted some chat application to play itself out the first time someone opens the app. So, I needed full control over when and what the answers are updated with the ease of async await.
Example code:
function sleep(ms) {
return new Promise(resolve => setTimeout(resolve, ms));
}
// ... your JSX functional component, import shortid somewhere
const [render, rerender] = useState(shortid.generate())
const messageList = useRef([
new Message({id: 1, message: "Hi, let's get started!"})
])
useEffect(()=>{
async function _ () {
await sleep(500)
messageList.current.push(new Message({id: 1, message: "What's your name?"}))
// ... more stuff
// now trigger the update
rerender(shortid.generate())
}
_()
}, [])
// only the component with the right render key will update itself, the others will stay as is and won't rerender.
return <div key={render}>{messageList.current}</div>
In fact this also allowed me to roll something like a chat message with a rolling .
const waitChat = async (ms) => {
let text = "."
for (let i = 0; i < ms; i += 200) {
if (messageList.current[messageList.current.length - 1].id === 100) {
messageList.current = messageList.current.filter(({id}) => id !== 100)
}
messageList.current.push(new Message({
id: 100,
message: text
}))
if (text.length === 3) {
text = "."
} else {
text += "."
}
rerender(shortid.generate())
await sleep(200)
}
if (messageList.current[messageList.current.length - 1].id === 100) {
messageList.current = messageList.current.filter(({id}) => id !== 100)
}
}
If you are using functional components with version < 16.8. One workaround would be to directly call the same function like
import React from 'react';
function MyComponent() {
const forceUpdate = MyComponent();
return (
<div>
<button onClick={forceUpdate}>
Click to re-render
</button>
</div>
);
}
But this will break if you were passing some prop to it. In my case i just passed the same props which I received to rerender function.
For me just updating the state didn't work. I am using a library with components and it looks like I can't force the component to update.
My approach is extending the ones above with conditional rendering. In my case, I want to resize my component when a value is changed.
//hook to force updating the component on specific change
const useUpdateOnChange = (change: unknown): boolean => {
const [update, setUpdate] = useState(false);
useEffect(() => {
setUpdate(!update);
}, [change]);
useEffect(() => {
if (!update) setUpdate(true);
}, [update]);
return update;
};
const MyComponent = () => {
const [myState, setMyState] = useState();
const update = useUpdateOnChange(myState);
...
return (
<div>
... ...
{update && <LibraryComponent />}
</div>
);
};
You need to pass the value you want to track for change. The hook returns boolean which should be used for conditional rendering.
When the change value triggers the useEffect update goes to false which hides the component. After that the second useEffect is triggered and update goes true which makes the component visible again and this results in updating (resizing in my case).
I have a usecase where i need to unmount my react component. But in some cases, the particular react component is unmounted by a different function.
Hence, I need to check if the component is mounted before unmounting it.
Since isMounted() is being officially deprecated, you can do this in your component:
componentDidMount() {
this._ismounted = true;
}
componentWillUnmount() {
this._ismounted = false;
}
This pattern of maintaining your own state variable is detailed in the ReactJS documentation: isMounted is an Antipattern.
I'll be recommended you to use the useRef hook for keeping track of component is mounted or not because whenever you update the state then react will re-render the whole component and also it will trigger the execution of useEffect or other hooks.
function MyComponent(props: Props) {
const isMounted = useRef(false)
useEffect(() => {
isMounted.current = true;
return () => { isMounted.current = false }
}, []);
return (...);
}
export default MyComponent;
and you check if the component is mounted with if (isMounted.current) ...
I think that Shubham answer is a workaround suggested by react for people that need to transition their code to stop using the isMounted anti-pattern.
This is not necessarily bad, but It's worth listing the real solutions to this problem.
The article linked by Shubham offers 2 suggestions to avoid this anti pattern. The one you need depends on why you are calling setState when the component is unmounted.
if you are using a Flux store in your component, you must unsubscribe in componentWillUnmount
class MyComponent extends React.Component {
componentDidMount() {
mydatastore.subscribe(this);
}
render() {
...
}
componentWillUnmount() {
mydatastore.unsubscribe(this);
}
}
If you use ES6 promises, you may need to wrap your promise in order to make it cancelable.
const cancelablePromise = makeCancelable(
new Promise(r => component.setState({...}}))
);
cancelablePromise
.promise
.then(() => console.log('resolved'))
.catch((reason) => console.log('isCanceled', reason.isCanceled));
cancelablePromise.cancel(); // Cancel the promise
Read more about makeCancelable in the linked article.
In conclusion, do not try to patch this issue by setting variables and checking if the component is mounted, go to the root of the problem. Please comment with other common cases if you can come up with any.
Another solution would be using Refs . If you are using React 16.3+, make a ref to your top level item in the render function.
Then simply check if ref.current is null or not.
Example:
class MyClass extends React.Component {
constructor(props) {
super(props);
this.elementRef = React.createRef();
}
checkIfMounted() {
return this.elementRef.current != null;
}
render() {
return (
<div ref={this.elementRef} />
);
}
}
Using #DerekSoike answer, however in my case using useState to control the mounted state didn't work since the state resurrected when it didn't have to
What worked for me was using a single variable
myFunct was called in a setTimeout, and my guess is that when the same component initialized the hook in another page it resurrected the state causing the memory leak to appear again
So this didn't work for me
const [isMounted, setIsMounted] = useState(false)
useEffect(() => {
setIsMounted(true)
return () => setIsMounted(false)
}, [])
const myFunct = () => {
console.log(isMounted) // not always false
if (!isMounted) return
// change a state
}
And this did work for me
let stillMounted = { value: false }
useEffect(() => {
stillMounted.value = true
return () => (stillMounted.value = false)
}, [])
const myFunct = () => {
if (!stillMounted.value) return
// change a state
}
I got here because I was looking for a way to stop polling the API.
The react docs does cover the websocket case, but not the polling one.
The way I worked around it
// React component
React.createClass({
poll () {
if (this.unmounted) {
return
}
// otherwise, call the api
}
componentWillUnmount () {
this.unmounted = true
}
})
it works. Hope it helps
Please, let me know if you guys know any failing test case for this =]
If you're using hooks:
function MyComponent(props: Props) {
const [isMounted, setIsMounted] = useState<boolean>(false);
useEffect(() => {
setIsMounted(true);
}, []);
useEffect(() => {
return () => {
setIsMounted(false);
}
}, []);
return (...);
}
export default MyComponent;
The same idea but enother implementation
/**
* component with async action within
*
* #public
*/
class MyComponent extends Component {
constructor ( ...args ) {
// do not forget about super =)
super(...args);
// NOTE correct store "setState"
let originSetState = this.setState.bind(this);
// NOTE override
this.setState = ( ...args ) => !this.isUnmounted&&originSetState(...args);
}
/**
* no necessary setup flag on component mount
* #public
*/
componentWillUnmount() {
// NOTE setup flag
this.isUnmounted = true;
}
/**
*
* #public
*/
myCustomAsyncAction () {
// ... code
this.setState({any: 'data'}); // do not care about component status
// ... code
}
render () { /* ... */ }
}
I have solve with hot reload and react to different it events β
const {checkIsMounted} = useIsMounted(); //hook from above
useEffect(() => {
//here run code
return () => {
//hot reload fix
setTimeout(() => {
if (!checkIsMounted()) {
//here we do unmount action
}
}, 100);
};
}, []);
Pproblem
There is a problem when using the useState() hook. If you are also trying to do something else in a useEffect function (like fetching some data when the component is mounted) at the same time with setting the new value for the hook,
const [isMounted, setIsMounted] = useState(false)
useEffect(() =>
{
setIsMounted(true) //should be true
const value = await fetch(...)
if (isMounted) //false still
{
setValue(value)
}
return () =>
{
setIsMounted(false)
}
}, [])
the value of the hook will remain the same as the initial value (false), even if you have changed it in the beggining. It will remain unchanged for that first render, a new re-render being required for the new value to be applied.
For some reason #GWorking solution did not work too. The gap appears to happen while fetching, so when data arrives the component is already unmounted.
Solution
You can just combine both and and check if the component is unmounted during any re-render and just use a separate variable that will keep track to see if the component is still mounted during that render time period
const [isMounted, setIsMounted] = useState(false)
let stillMounted = { value: false }
useEffect(() =>
{
setIsMounted(true)
stillMounted.value = true
const value = await fetch(...)
if (isMounted || stillMounted.value) //isMounted or stillMounted
{
setValue(value)
}
return () =>
{
(stillMounted.value = false)
setIsMounted(false)
}
}, [isMounted]) //you need to also include Mounted values
Hope that helps someone!
There's a simple way to avoid warning
Can't perform a React state update on an unmounted component. This is a no-op, but it indicates a memory leak in your application. To fix, cancel all subscriptions and asynchronous tasks in the componentWillUnmount method.
You can redefine setState method inside your class component using this pattern:
componentWillUnmount() {
this._unmounted = true;
}
setState(params, callback) {
this._unmounted || super.setState(params, callback);
}
i found that the component will be unmounted, generate fill this var
if(!this._calledComponentWillUnmount)this.setState({vars});
You can use:
myComponent.updater.isMounted(myComponent)
"myComponent" is instance of your react component.
this will return 'true' if component is mounted and 'false' if its not..
This is not supported way to do it. you better unsubscribe any async/events
on componentWillUnmount.