Processing XMLHttpRequest object with Javascript - javascript

This might be an easy fix for most of you but I can't figure it out.
I am creating a function to call a GET method but I am having problems in processing the response. This is my code:
function getAPI(url) {
var xhttp = new XMLHttpRequest
xhttp.open('GET',url)
xhttp.send()
return xhttp
}
let xhttp = getAPI('http://127.0.0.1:8000/myapi/')
console.log(xhttp)
console.log(xhttp.response)
When I console.log the xhttp I can see the right API response... but when I log the xhttp.response it appears as an empty value.

See any tutorial.
XMLHttpRequest (as with pretty much all external data access in JS) is asynchronous.
The event loop isn't frozen (completely blocking all JS and UI) until the response comes in.
You need to use an event handler to determine when the data is available.
xhttp.addEventListener("load", function () {
console.log(this.response)
});
When I console.log the xhttp I can see the right API response
The developer tools console evaluates object lazily. It doesn't check the value of response until you expand the object (which is after the property has been updated).
Note that the modern replacement for XMLHttpRequest, the fetch API is Promise based so supports the more convenient async / await syntax.

Related

javascript calling DataSnap REST makes browser unresponsive

I use Delphi XE7. When my Javascript calls my server function that need around 800ms to read sensor and return data, The browser is unresponsive from the moment I click the button to invoke the Javascript until it finally response returns. I'm using the default Javascript generated by the proxy var serverMethods().getChannel(i); to call into my server function.
Javascript call look like this:
var s = serverMethods().getChannel(i);
serial[i].$sensorlValue.text(s.result.fields.sensorString);
serial[i].$sensorlRealValue.text(s.result.fields.sensor);
serial[i].$sensorStatus.text(s.result.fields.sensorStatus+' '+s.result.fields.name);
serial[i].$sensorError.text(s.result.fields.sensorError);
serial[i].$AVString.text(s.result.fields.AVString);
serial[i].$AVError.text(s.result.fields.AVError);
So by default example there are no Javascript callbacks or promise, so embaracaderom manage somehow to block Javascript from executing until response is back and variable a receive values?
I think about try using jQuery Ajax call on URL, but is there any other solution?
Because serverMethods are generated from proxy but for $ajax I need to manually set each of them. Or maybe I do something wrong here and serverMethods can be used without blocking ?
Thanks.
I found the solution to this problem after researching execution path in ServerFunctionExecutor.js that is called on serverMethods().SOMEAPIFUNCTION()
1. Help and documentation are 0, and google + XE7 questions are 0. So if someone from embaracadero read this PLS MAKE DECENT DOCUMENTATION.
ServerFunctionExecutor.js had on line 263
//async is only true if there is a callback that can be notified on completion
var useCallback = (callback != null);
request.open(requestType, url, useCallback);
if (useCallback)
{
request.onreadystatechange = function() {
if (request.readyState == 4)
{
//the callback will be notified the execution finished even if there is no expected result
JSONResult = hasResult ? parseHTTPResponse(request) : null;
callback(JSONResult, request.status, owner);
}
};
}
So it is posible and NOT DOCUMENTED to use callback for unblocking GUI.
Use it as:
serverMethods().SOMEAPIFUNCTION(par1,par2,.... callback)
If you have Server method defined in delphi code with for example 3 parameters in js 4th parameter is callback:
For this example code now look like this:
serverMethods().getChannel(i,function(a,b,c){
serial.$sensorlValue.text(a.result[0].fields.sensorString);
serial.$sensorlRealValue.text(a.result[0].fields.sensor);
serial.$sensorStatus.text(a.result[0].fields.sensorStatus+' '+s.result.fields.name);
serial[i].$sensorError.text(a.result[0].fields.sensorError);
serial[i].$AVString.text(a.result[0].fields.AVString);
serial[i].$AVError.text(a.result[0].fields.AVError);
});
a is JSON reponse
b is Request status as number 200 or somethin else
c is owner usuali undefined

Sending an HTTP Post using Javascript triggered event

I'm pretty new to javascript and am working on an embedded system which decodes video over IP.
I have written a small app for setting up and changing channels using javascript and included a key handler for remote controls and an event handler so I can take some action or present a message if video stops or the network goes down, but now I also want to set up an automatic HTTP POST that gets sent when I change channel to include some data about the device and the url currently being played.
This is a small embedded hardware device running busybox, so I can't use Ajax or add any other normal web technologies, I just need to use Javascript to send a HTTP POST triggered by events I am monitoring, so my first goal is to be able to press a button and send that POST message then work out when to trigger it later.
Anyone familiar with doing such things that can give me a quick overview of how to send a post to a known listening device/location and include data in it?
Many thanks
This is easy if your Javascript engine supports XMLHttpRequest (XHR), which is ubiquitous on the web. Google it or see this page for details. I've provided a code snippet below. Read it carefully, particularly the comments on "async" being true and closures in response handlers. Also, this code is super lightweight as far as Javascript goes and I would expect it would work fine on just about any contemporary hardware footprint.
var url = "http://www.google.com/";
var method = "POST";
var postData = "Some data";
// You REALLY want shouldBeAsync = true.
// Otherwise, it'll block ALL execution waiting for server response.
var shouldBeAsync = true;
var request = new XMLHttpRequest();
// Before we send anything, we first have to say what we will do when the
// server responds. This seems backwards (say how we'll respond before we send
// the request? huh?), but that's how Javascript works.
// This function attached to the XMLHttpRequest "onload" property specifies how
// the HTTP response will be handled.
request.onload = function () {
// Because of javascript's fabulous closure concept, the XMLHttpRequest "request"
// object declared above is available in this function even though this function
// executes long after the request is sent and long after this function is
// instantiated. This fact is CRUCIAL to the workings of XHR in ordinary
// applications.
// You can get all kinds of information about the HTTP response.
var status = request.status; // HTTP response status, e.g., 200 for "200 OK"
var data = request.responseText; // Returned data, e.g., an HTML document.
}
request.open(method, url, shouldBeAsync);
request.setRequestHeader("Content-Type", "application/json;charset=UTF-8");
// Or... request.setRequestHeader("Content-Type", "text/plain;charset=UTF-8");
// Or... whatever
// Actually sends the request to the server.
request.send(postData);

Reuse XMLHttpRequest object or create a new one?

I searched stackoverflow but got contradictory answers:
Why should I reuse XmlHttpRequest objects?
Ajax-intensive page: reuse the same XMLHttpRequest object or create new one every time?
Also, there's a recommendation on w3schools.com :
If you have more than one AJAX task on your website, you should create
ONE standard function for creating the XMLHttpRequest object, and call
this for each AJAX task.
Why this recommendation? I'm instead using a global XMLHttpRequest object on my page for handling all Ajax tasks.
You misunderstood W3School's recommendation. I'll highlight the relevant part:
If you have more than one AJAX task on your website, you should create ONE standard function for creating the XMLHttpRequest object, and call this for each AJAX task.
It says that you use one AJAX function to fetch requests. This function will deal with the inconsistencies between IE and other browsers. XMLHttpRequest in standard-compliant browsers, and ActiveXObject in IE.
I recommend to use multiple XHR objects. With one global xhr object, your application can only deal with one request at a given time. It's also error-prone (eg. XMLHttpRequest launches multiple times without initiating the onreadystatechange function).
W3schools meant something like:
function createXHR() {
try {
return new XMLHttpRequest();
} catch (e) {
try {
return new ActiveXObject("Microsoft.XMLHTTP");
} catch (e) {
return new ActiveXObject("Msxml2.XMLHTTP");
}
}
}
var xhr = createXHR();
xhr.open('get', '/test', true);
xhr.send();
Although it's better to create a function which handles requests, such as jQuery.ajax.
It is best to use different objects for each XHR you are making. Even if there's a way of doing it, avoid it! There's no problem with creating new object for each request. If you are worried about memory leak or something of that sort, do not worry, they are all properly GC`ed.
If you have more than one AJAX task on your website, you should create ONE standard function for creating the XMLHttpRequest object, and call this for each AJAX task.
It actually means that you have one function that creates a new object and returns it every time you call it. It something like:
function newXHR(){
return a new instance of XHR();
}
The recommendation you highlight is saying you should have one FUNCTION which handles AJAX, rather than specifically one XMLHTTPRequest object.
I would use a different one for each question.
The common argument against this concerns the overheads involved in setting up XHRs. However this is going to be pretty much negligible in any site that uses AJAX as it was intended (i.e. not as a labouring substitute for web sockets) and, in any case, much of the same overheads would apply with re-using an XHR. You'd still have to open the connection, fire it, attach listeners etc.
Browsers vary in terms of how many connection gateways are allowed at a given time, so it's up to the browser to control what XHRs can do what. In other words, you don't have to worry about managing this aspect.
Finally, there's nothing stopping you manually deleting the XHRs after you've used them, provided they are deletable (properties of an object rather than variables).
From MDN Web Docs:
If the httpRequest variable is used globally, competing functions
calling makeRequest() can overwrite each other, causing a race
condition. Declaring the httpRequest variable local to a closure
containing the AJAX functions avoids this.
Source: https://developer.mozilla.org/en-US/docs/Web/Guide/AJAX/Getting_Started
I am using a pattern like this
var xhrSendBuffer = new Object();
function sendData(url, model) {
if (!xhrSendBuffer[url]) {
let xhr = new XMLHttpRequest();
xhr.onloadend = xhrDone;
xhr.error=xhrError;
xhr.onabort = xhrAbborted;
xhr.open('POST', url, true);
xhr.setRequestHeader('Content-Type', 'application/json; charset=utf-8');
xhrSendBuffer[url] = xhr;
}
xhrSendBuffer[url].send(JSON.stringify(model));
}
function xhrDone(e) {
console.log(e);
}
function xhrError(e) {
console.error(e);
}
function xhrAbborted(e) {
console.warn(e);
}
if I end up producing a DOS on my own site because I send to the same url multiple requests I could use the xhr.readyState to see how busy it is before sending the next request, however I have yet to encounter this as an issue.

Two xmlHttpRequests in a single page

I'm fairly new to ajax but am trying to implement two simple calls to dynamically changes two separate divs on a page using javascript. I have no problems using one call at a time, but when I use two it seems like the second xmlhttprequest takes over the first and writes into both divs.
I've read and tried using the fixes listed on these two other posts both neither seem to work in my case:
Sending two Ajax requests to two different PHP scripts from single javascript function
Using two xmlhttprequest calls on a page
And here is my relevant code:
function request_handler(url, params, changed_div) {
if(window.XMLHttpRequest) {
try {
req = new XMLHttpRequest();
}catch(e) {
req = false;
}
}else if(window.ActiveXObject) {
try {
req = new ActiveXObject("Msxml2.XMLHTTP");
}catch(e) {
try {
req = new ActiveXObject("Microsoft.XMLHTTP");
}catch(e){
req = false;
}
}
}
if(req) {
req.onreadystatechange = function(){
if (req.readyState == 4 && req.status == 200){
document.getElementById(changed_div).innerHTML = req.responseText);
}
}
req.open("POST", url, true);
req.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded');
req.send(params)
return true;
}
return false;
}
Here is the basic format of each request using the function above:
request_handler("sample.php", parameters , "sample_div");
Apologies if I'm passing something simple up here, I just can't seem to get it to work.
This question
Using two xmlhttprequest calls on a page
does answer your question.
In your request_handler function, you're using a global variable req that gets overwritten every time you call that function.
If you change it to start:
function request_handler(url, params, changed_div) {
var req;
// Rest of your function
}
you should find that it works. In this case req has a local scope and so is not overwritten when you call request_handler for the second time.
Can I also suggest that you strongly consider using the likes of jQuery, Prototype or Dojo, if you're planning on writing Ajax scripts? Writing scripts that work cross-browsers is hard to do well and these frameworks do a lot of the legwork for you.
Your req is a global variable as it is defined without the var keyword, keep that in mind.
What I think happens is that the second call overwrites the first one. This is because of the (default) asynchronous nature of the XMLHTTPRequest. Your first function call will end, but the fetching of the page is still going. The second function call then overwrites the previous request.
This however does not explain why both div get filled with the result of the second call. I must say I'm a bit lost on that one.
This is a pretty common problem, especially if you don't want to take additional measures to block further calls until the first has finished loading. Its a bigger subject that I can cover in a post but there are several examples on the web of an "Ajax Queue" that effectively manages the order of requests received.
jQuery has a plugin for managing queues and I'm certain that most other JavaScript frameworks such as Prototype and MooTools will as well. If you're wanting to stick with raw JavaScript I would take a look at this web page:
http://www.cmarshall.net/MySoftware/ajax/index.html
He implements a queue very effectively and has an excellent example of its use.

Does jQuery support reading JSON from X-JSON HTTP headers?

Is jQuery able to read JSON data from X-JSON HTTP headers returned by the server? I've been searching through the jQuery docs, but all the examples I can find use JSON returned in the request body rather than the headers.
Yes, you need to call the getResponseHeader method of the XMLHttpRequest object, and do the JSON de-serialization manually:
function getHeaderJSON(xhr) {
var json;
try { json = xhr.getResponseHeader('X-Json') }
catch(e) {}
if (json) {
var data = eval('(' + json + ')'); // or JSON.parse or whatever you like
return data
}
}
Note that the try/catch is for some versions of Firefox where if the header is not present an error is thrown. I can't remember which version(s) were affected.
You have a couple ways to get a reference to the XMLHttpRequest object in jQuery:
hook into the complete callback of the ajax request, as opposed to the expected success callback (jQuery is kind of inconsistent wrt to what args are passed in what order to what callback function or global ajax trigger):
$.ajax({
// ...
complete: function(xhr) {
var data = getHeaderJSON(xhr);
// do with data as you wish
}
})
Alternatively you can save a reference to the XMLHttpRequest object returned to you from calls to .ajax/.get/.post etc, via a Closure. This allows you to use it inside whatever callback you choose (ie success or complete, or error for that matter):
var xhr = $.ajax({
// ...
success: function() {
var data = getHeaderJSON(xhr); // access xhr var via closure
// do with data as you wish
}
});
So to answer your title directly: no, jQUery obviously doesn't support this OOTB.
as of 1.4 jQuery's success: callback receives XMLHttpRequest -- (data,textStatus,XMLHttpRequest). So you don't have to use the complete: callback anymore, as laid out above.
Wish I could reply to the previous answer instead of adding a new answer.

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