I have records in mongodb, time are string.
**Time**
00:10:40
00:40:10
01:10:20
00:43:40
00:42:40
00:30:40
00:54:10
00:47:40
00:50:40
01:05:40
00:45:40
00:51:40
00:36:40
how to calculate sum of whole times?
Is your time strings in an array?
You can use something like this:
var hours = 0;
var minutes = 0;
var seconds = 0;
var sum = '';
var myArray = ["01:40:40","03:50:50"];
var myFunction = function(){
for(var i in myArray){
hours += parseInt(myArray[i].substring(0, 2))
minutes += parseInt(myArray[i].substring(3, 5))
seconds += parseInt(myArray[i].substring(6))
}
if(seconds > 59){
minutes += parseInt(seconds / 60);
seconds = parseInt(seconds % 60);
}
if(minutes > 59){
hours += parseInt(minutes / 60);
minutes = parseInt(minutes % 60);
}
sum = hours + ":" + minutes + ":" + seconds;
console.log(sum);
}
myFunction();
Feel free to ask if you have any other questions.
**This may also work :**
var time1 = "01:00:00";
var time2 = "00:30:00";
var time3 = "00:30:00";
var hour=0;
var minute=0;
var second=0;
var splitTime1= time1.split(':');
var splitTime2= time2.split(':');
var splitTime3= time3.split(':');
hour = parseInt(splitTime1[0])+parseInt(splitTime2[0])+parseInt(splitTime3[0]);
minute = parseInt(splitTime1[1])+parseInt(splitTime2[1])+parseInt(splitTime3[1]);
hour = hour + minute/60;
minute = minute%60;
second = parseInt(splitTime1[2])+parseInt(splitTime2[2])+parseInt(splitTime3[2]);
minute = minute + second/60;
second = second%60;
alert('sum of above time= '+hour+':'+minute+':'+second);
Related
how can I sum hours:minutes:seconds in JavaScript.
I mean by
04:32:05
03:14:03
To get
07:46:08
Ive tried
var time1 = "01:00:01";
var time2 = "01:00:10";
var time3 = "01:54:00";
var time4 = "01:30:00";
var time5 = "01:00:00";
var time6 = "01:00:00";
var time7 = "01:00:00";
var hour=0;
var minute=0;
var second=0;
var splitTime1= time1.split(':');
var splitTime2= time2.split(':');
var splitTime3= time3.split(':');
var splitTime4= time4.split(':');
var splitTime5= time5.split(':');
var splitTime6= time6.split(':');
var splitTime7= time7.split(':');
hour = parseInt(splitTime1[0]) + parseInt(splitTime2[0]) + parseInt(splitTime3[0]) + parseInt(splitTime4[0]) + parseInt(splitTime5[0]) + parseInt(splitTime6[0]) + parseInt(splitTime7[0])
minute = parseInt(splitTime1[1]) + parseInt(splitTime2[1]) + parseInt(splitTime3[1]) + parseInt(splitTime4[1]) + parseInt(splitTime5[1]) + parseInt(splitTime6[1]) + parseInt(splitTime7[1])
hour = hour + minute/60;
minute = minute%60;
second = parseInt(splitTime1[2]) + parseInt(splitTime2[2]) + parseInt(splitTime3[2])
+ parseInt(splitTime4[2]) + parseInt(splitTime5[2]) + parseInt(splitTime6[2]) +
parseInt(splitTime7[2])
minute = minute + second/60;
second = second%60;
console.log(hour+ ":" + minute + ":"+ second)
The output I get is 8.4:24.183333333333334:11 instad of 08:24:11
any suggestions?
your making it very complex, you can reduce this by converting into Date objects and then add each date to get the sum of all dates
Understanding Date and Time in JavaScript
The problem with your code is you are including the decimal point
hour = hour + minute/60;
you need to floor it.
hour = hour + Math.floor(minute/60);
Now how to do it without a lot of repetitive code.
function toSeconds(s) {
const parts = s.split(':');
return +parts[0] * 3600 + +parts[1] * 60 + +parts[2];
}
function secondsToHHMMSS(secs) {
return Math.floor(secs / 3600).toString().padStart(2, '0') + ':' +
(Math.floor(secs / 60) % 60).toString().padStart(2, '0') + ':' +
(secs % 60).toString().padStart(2, '0');
}
const timestamps = ["01:00:01", "01:00:10", "01:54:00", "01:30:00", "01:00:00", "01:00:00", "01:00:00"];
const totalSeconds = timestamps.reduce(function(total, ts) {
return total + toSeconds(ts);
}, 0);
const result = secondsToHHMMSS(totalSeconds);
console.log(result);
If you want to sum of times then you should try this
var addTime = function (time1, time2) {
// convert to ms
var dateObject1 = new Date(time1).valueOf();
var dateObject2 = new Date(time2).valueOf();
return dateObject1 + dateObject2;
}
var time1 = new Date().setHours(4, 32, 5, 0);
var time2 = new Date().setHours(3, 14, 3, 0);
var sum = new Date(addTime(time1, time2));
var getFormatedTime = function (time) {
return time.getHours()+':'+time.getMinutes()+':'+time.getSeconds()
}
console.log(getFormatedTime(sum))
The first thing you should look into is using an Array, since you have a number of objects of the same kind.
You should ideally have something like,
const times = ["04:32:05", "03:14:03", ...]
Once you have that, this problem reduces to a classic use-case for the reduce function.
The reduce function operates on an array and accumulates the value of the operation every step to yield one value at the end.
Here's an example solution for your problem
const times = ["04:32:05", "03:14:03"]
//const times = ["01:00:01", "01:00:10","01:54:00","01:30:00"]
let finalSum = times.reduce((sum, curr) => {
//Obtain the current timestamp as an array of numbers
//[HRS, MINS, SECS]
let currTimeStamp = curr.split(":").map(token => parseInt(token));
//Add the current seconds to the total seconds so far
sum[2] += currTimeStamp[2];
//See how many minutes you got leftover as a result of that addition
const leftOverMins = Math.floor(sum[2] / 60);
//Mod by 60, to keep the seconds under 60
sum[2] %= 60;
//Add the leftover minutes to the sum operation for minutes
sum[1] += (currTimeStamp[1] + leftOverMins);
//Similar procedure as above
const leftOverHours = Math.floor(sum[1] / 60);
sum[1] %= 60;
sum[0] += (currTimeStamp[0] + leftOverHours);
sum[0] %= 24;
return sum
}, [0, 0, 0])
console.log(finalSum.join(":"))
Hello hope this answer will help you, I recommand to replace your bottom part (where you calculate) I do pretty much the same thing, but in the good order and with round to avoid decimals problems
var time1 = "01:00:01";
var time2 = "01:00:10";
var time3 = "01:54:00";
var time4 = "01:30:00";
var time5 = "01:00:00";
var time6 = "01:00:00";
var time7 = "01:00:00";
var hour=0;
var minute=0;
var second=0;
var splitTime1= time1.split(':');
var splitTime2= time2.split(':');
var splitTime3= time3.split(':');
var splitTime4= time4.split(':');
var splitTime5= time5.split(':');
var splitTime6= time6.split(':');
var splitTime7= time7.split(':');
var allTimes = [splitTime1, splitTime2, splitTime3, splitTime4, splitTime5, splitTime6, splitTime7]
allTimes.forEach(element => {
hour += parseInt(element[0])
minute += parseInt(element[1])
second += parseInt(element[2])
})
minute += Math.round(second / 60);
second = second % 60;
hour += Math.round(minute / 60);
minute = minute % 60
console.log(hour+ ":" + minute + ":"+ second)
For example:
I have 101.2914
and I want to obtain
1:41.291
I thought to substract the integer part of the number minus 60, but I can't because could be that final time would be 2:XX.XXX
ES6:
const string = '101.2914';
let [sec, milisec] = string.split('.');
sec = +sec;
milisec = milisec.slice(0, 3);
let mins = 0;
while(sec >= 60) {
mins += 1;
sec -= 60;
}
const result = `${mins}:${sec}.${milisec}`;
console.log(result);
Old version:
var string = '101.2914';
var array = string.split('.');
var sec = +array[0];
var milisec = array[1].slice(0, 3);
var mins = 0;
while(sec >= 60) {
mins += 1;
sec -= 60;
}
var result = mins + ':' + sec + '.' + milisec;
console.log(result);
Yo Can use a function like this as well. Here i am setting input inside the function but you can pass it while calling function.
$scope.secToMinute= function (input) {
input = 101.2914;
var min = Math.floor(input/ 60);
var second = input - (min * 60);
alert(min + ":" + second.toFixed(3));
};
I hope this may help you.
var seconds = '101.2914';
var date = new Date(0,0,0);
date.setSeconds(seconds);
var result = date.getMinutes() +':'+date.getSeconds()+'.'+seconds.split('.')[1].slice(0,3);
var currentTime = audio.currentTime | 0;
var duration = audio.duration | 0;
it works but,
it shows the audio's total length and current time in only second format
i want to convert the default second value in Minute:Second format
Try this (lightly tested):
var seconds = currentTime % 60;
var foo = currentTime - seconds;
var minutes = foo / 60;
if(seconds < 10){
seconds = "0" + seconds.toString();
}
var fixedCurrentTime = minutes + ":" + seconds;
var currentTime = audio.currentTime | 0;
var duration = audio.duration | 0;
var minutes = "0" + Math.floor(duration / 60);
var seconds = "0" + (duration - minutes * 60);
var dur = minutes.substr(-2) + ":" + seconds.substr(-2);
var minutes = "0" + Math.floor(currentTime / 60);
var seconds = "0" + (currentTime - minutes * 60);
var cur = minutes.substr(-2) + ":" + seconds.substr(-2);
You can simply write the code yourself; it's not as if it's complicated or would ever change:
function pad(num, size) {
var s = num + '';
while (s.length < size) {
s = '0' + s;
}
return s;
}
function format_seconds(secs) {
return Math.floor(secs / 60) + ':' + (pad(secs % 60, 2));
}
dropping my own answer after 5 years and 9 months.
function() {
if(this.myAudio.readyState > 0) {
var currentTime = this.myAudio.currentTime;
var duration = this.myAudio.duration;
var seconds: any = Math.floor(duration % 60);
var foo = duration - seconds;
var min: any = foo / 60;
var minutes: any = Math.floor(min % 60);
var hours: any = Math.floor(min / 60);
if(seconds < 10){
seconds = "0" + seconds.toString();
}
if(hours > 0){
this.audioDuration = hours + ":" + minutes + ":" + seconds;
} else {
this.audioDuration = minutes + ":" + seconds;
}
}
}
I used typescript, hope this helps...
My javascriptcode is working fine when i put alert.I need to Display time in Counter Format(Second decreasing way). Please help me in resolving this issue
<script type="text/javascript">
window.onload = function () {
//alert("request>>>");
var count = 0;
var start_actual_time = document.getElementById("timerStartTime").value;
var end_actual_time = document.getElementById("timerEndTime").value;
start_actual_time = new Date(start_actual_time);
var start_actual_time1 = new Date(start_actual_time.getTime());
start_actual_time1 = new Date(start_actual_time1);
var end_actual_time1 = new Date(end_actual_time);
var hours =end_actual_time1.getHours()- start_actual_time1.getHours();
var minutes = end_actual_time1.getMinutes() - start_actual_time1.getMinutes();
var seconds = end_actual_time1.getSeconds()- start_actual_time1.getSeconds();
seconds = hours * 3600 + minutes * 60 + seconds;
//alert ("seconds >>." +seconds);
timer(seconds);
};
function timer(seconds) {
alert("calling timer");
var s1 = Number(seconds);
var hours = Math.floor(s1 / 3600);
var minutes = Math.floor(s1 % 3600 / 60);
var s = Math.floor(s1 % 3600 % 60);
//alert("sec1" + s);
display = document.querySelector('#time');
var formatted = ((hours < 10)?("0" + hours):hours) + ":" + ((minutes < 10)?("0" + minutes):minutes) + ":" + ((s < 10)?("0" + s):s)
display.textContent = formatted ;
seconds = seconds - 1;
timer(seconds);
}
</script>
The way your code is written creates a
too much recursion
exception for me.
Therefore I have avoided recursive invokes and used javascript setInterval:
var refreshIntervalId = setInterval(function(){ timer(); }, 1000);
When your seconds reach zero, timer is stopped:
if (seconds == -1){
clearInterval(refreshIntervalId);
Link to working fiddle: http://jsfiddle.net/3ggspruf/2/
I'm trying to build a countdown of hours/minutes/seconds that is always 6 days in advance.
The trick is, the countdown should reset at 16:00 everyday, not 24:00, and should display the date in 24h format.
The date should be stated below the clock as "Month (September), Day(13)"
This is what I've came-up with:
function ShowTimes() {
var now = new Date();
now.setDate(now.getDate() + 5)
if (now.getHours() > 14) {
var hrs = 39-now.getHours();
} else {
var hrs = 16-now.getHours();
}
var mins = 59-now.getMinutes();
var secs = 59-now.getSeconds();
var str = '';
str = now.toString();
str += '<br>'+hrs+' hours '+mins+' minutes '+secs+' seconds ';
document.getElementById('countdownToFour').innerHTML = str;
if (hrs < 0) {
hrs = 23-now.getHours();
now.setDate(now.getDate() + 6);
}
}
var _cntDown;
function StopTimes() {
clearInterval(_cntDown);
}
The problem is I have no idea how to set it to 24h time and how to make it reset at 16.00 instead of 24.00. I seemed to have managed to set it 6 days in advance but I'm not so sure...
Because it was hard to understand your code, so I created a new counter:
<html>
<head>
<script type="text/javascript">
var counterIntervalVar;
var howManyDaysAhead = 0;
var finishHours = 16;
var finishMinutes = 0;
var finishSeconds = 0;
function ShowTimes()
{
var str = "";
var now = new Date();//Use current time as start time
//Creating the target time
var dayIncreasion = 1000 * 3600 * 24 * howManyDaysAhead;
var targetDateInMilliSeconds = now.getTime();
var targetDate = new Date(targetDateInMilliSeconds + dayIncreasion);
targetDate.setHours(finishHours);
targetDate.setMinutes(finishMinutes);
targetDate.setSeconds(finishSeconds);
targetDateInMilliSeconds = targetDate.getTime();
//Calculate and show the difference between current time and target time
var timeDifference = targetDateInMilliSeconds - now.getTime();
if (timeDifference >= 0)
{
var hrs = Math.floor(timeDifference / 1000 / 3600);
var mins = Math.floor(timeDifference / 1000 / 60) - (hrs * 60);
sec = Math.floor(timeDifference / 1000) - (hrs * 3600) - (mins * 60);
str += '<br>'+hrs+' hours '+mins+' minutes '+sec+' seconds ';
document.getElementById('countdownToFour').innerHTML = str;
} else {
howManyDaysAhead++;
}
//Give the 'if' query a realistic condition
if (str == 'x')
{
//Stop the loop
window.clearInterval(counterIntervalVar);
}
}
function initCountdown()
{
counterIntervalVar = window.setInterval("ShowTimes()",999);
}
</script>
</head>
<body onLoad="initCountdown()">
<div id="countdownToFour"></div>
</body>
</html>
Hopefully this example works for you or at least leads you to the right way.