Get Object's method that have a particular parameter [duplicate] - javascript

Is there a way to get the function parameter names of a function dynamically?
Let’s say my function looks like this:
function doSomething(param1, param2, .... paramN){
// fill an array with the parameter name and value
// some other code
}
Now, how would I get a list of the parameter names and their values into an array from inside the function?

The following function will return an array of the parameter names of any function passed in.
var STRIP_COMMENTS = /((\/\/.*$)|(\/\*[\s\S]*?\*\/))/mg;
var ARGUMENT_NAMES = /([^\s,]+)/g;
function getParamNames(func) {
var fnStr = func.toString().replace(STRIP_COMMENTS, '');
var result = fnStr.slice(fnStr.indexOf('(')+1, fnStr.indexOf(')')).match(ARGUMENT_NAMES);
if(result === null)
result = [];
return result;
}
Example usage:
getParamNames(getParamNames) // returns ['func']
getParamNames(function (a,b,c,d){}) // returns ['a','b','c','d']
getParamNames(function (a,/*b,c,*/d){}) // returns ['a','d']
getParamNames(function (){}) // returns []
Edit:
With the invent of ES6 this function can be tripped up by default parameters. Here is a quick hack which should work in most cases:
var STRIP_COMMENTS = /(\/\/.*$)|(\/\*[\s\S]*?\*\/)|(\s*=[^,\)]*(('(?:\\'|[^'\r\n])*')|("(?:\\"|[^"\r\n])*"))|(\s*=[^,\)]*))/mg;
I say most cases because there are some things that will trip it up
function (a=4*(5/3), b) {} // returns ['a']
Edit:
I also note vikasde wants the parameter values in an array also. This is already provided in a local variable named arguments.
excerpt from https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Functions_and_function_scope/arguments:
The arguments object is not an Array. It is similar to an Array, but does not have any Array properties except length. For example, it does not have the pop method. However it can be converted to a real Array:
var args = Array.prototype.slice.call(arguments);
If Array generics are available, one can use the following instead:
var args = Array.slice(arguments);

Below is the code taken from AngularJS which uses the technique for its dependency injection mechanism.
And here is an explanation of it taken from http://docs.angularjs.org/tutorial/step_05
Angular's dependency injector provides services to your controller
when the controller is being constructed. The dependency injector also
takes care of creating any transitive dependencies the service may
have (services often depend upon other services).
Note that the names of arguments are significant, because the injector
uses these to look up the dependencies.
/**
* #ngdoc overview
* #name AUTO
* #description
*
* Implicit module which gets automatically added to each {#link AUTO.$injector $injector}.
*/
var FN_ARGS = /^function\s*[^\(]*\(\s*([^\)]*)\)/m;
var FN_ARG_SPLIT = /,/;
var FN_ARG = /^\s*(_?)(.+?)\1\s*$/;
var STRIP_COMMENTS = /((\/\/.*$)|(\/\*[\s\S]*?\*\/))/mg;
function annotate(fn) {
var $inject,
fnText,
argDecl,
last;
if (typeof fn == 'function') {
if (!($inject = fn.$inject)) {
$inject = [];
fnText = fn.toString().replace(STRIP_COMMENTS, '');
argDecl = fnText.match(FN_ARGS);
forEach(argDecl[1].split(FN_ARG_SPLIT), function(arg){
arg.replace(FN_ARG, function(all, underscore, name){
$inject.push(name);
});
});
fn.$inject = $inject;
}
} else if (isArray(fn)) {
last = fn.length - 1;
assertArgFn(fn[last], 'fn')
$inject = fn.slice(0, last);
} else {
assertArgFn(fn, 'fn', true);
}
return $inject;
}

Here is an updated solution that attempts to address all the edge cases mentioned above in a compact way:
function $args(func) {
return (func + '')
.replace(/[/][/].*$/mg,'') // strip single-line comments
.replace(/\s+/g, '') // strip white space
.replace(/[/][*][^/*]*[*][/]/g, '') // strip multi-line comments
.split('){', 1)[0].replace(/^[^(]*[(]/, '') // extract the parameters
.replace(/=[^,]+/g, '') // strip any ES6 defaults
.split(',').filter(Boolean); // split & filter [""]
}
Abbreviated test output (full test cases are attached below):
'function (a,b,c)...' // returns ["a","b","c"]
'function ()...' // returns []
'function named(a, b, c) ...' // returns ["a","b","c"]
'function (a /* = 1 */, b /* = true */) ...' // returns ["a","b"]
'function fprintf(handle, fmt /*, ...*/) ...' // returns ["handle","fmt"]
'function( a, b = 1, c )...' // returns ["a","b","c"]
'function (a=4*(5/3), b) ...' // returns ["a","b"]
'function (a, // single-line comment xjunk) ...' // returns ["a","b"]
'function (a /* fooled you...' // returns ["a","b"]
'function (a /* function() yes */, \n /* no, */b)/* omg! */...' // returns ["a","b"]
'function ( A, b \n,c ,d \n ) \n ...' // returns ["A","b","c","d"]
'function (a,b)...' // returns ["a","b"]
'function $args(func) ...' // returns ["func"]
'null...' // returns ["null"]
'function Object() ...' // returns []
function $args(func) {
return (func + '')
.replace(/[/][/].*$/mg,'') // strip single-line comments
.replace(/\s+/g, '') // strip white space
.replace(/[/][*][^/*]*[*][/]/g, '') // strip multi-line comments
.split('){', 1)[0].replace(/^[^(]*[(]/, '') // extract the parameters
.replace(/=[^,]+/g, '') // strip any ES6 defaults
.split(',').filter(Boolean); // split & filter [""]
}
// test cases
document.getElementById('console_info').innerHTML = (
[
// formatting -- typical
function(a,b,c){},
function(){},
function named(a, b, c) {
/* multiline body */
},
// default values -- conventional
function(a /* = 1 */, b /* = true */) { a = a||1; b=b||true; },
function fprintf(handle, fmt /*, ...*/) { },
// default values -- ES6
"function( a, b = 1, c ){}",
"function (a=4*(5/3), b) {}",
// embedded comments -- sardonic
function(a, // single-line comment xjunk) {}
b //,c,d
) // single-line comment
{},
function(a /* fooled you{*/,b){},
function /* are you kidding me? (){} */(a /* function() yes */,
/* no, */b)/* omg! */{/*}}*/},
// formatting -- sardonic
function ( A, b
,c ,d
)
{
},
// by reference
this.jQuery || function (a,b){return new e.fn.init(a,b,h)},
$args,
// inadvertent non-function values
null,
Object
].map(function(f) {
var abbr = (f + '').replace(/\n/g, '\\n').replace(/\s+|[{]+$/g, ' ').split("{", 1)[0] + "...";
return " '" + abbr + "' // returns " + JSON.stringify($args(f));
}).join("\n") + "\n"); // output for copy and paste as a markdown snippet
<pre id='console_info'></pre>

Solution that is less error prone to spaces and comments would be:
var fn = function(/* whoa) */ hi, you){};
fn.toString()
.replace(/((\/\/.*$)|(\/\*[\s\S]*?\*\/)|(\s))/mg,'')
.match(/^function\s*[^\(]*\(\s*([^\)]*)\)/m)[1]
.split(/,/)
["hi", "you"]

A lot of the answers on here use regexes, this is fine but it doesn't handle new additions to the language too well (like arrow functions and classes). Also of note is that if you use any of these functions on minified code it's going to go πŸ”₯. It will use whatever the minified name is. Angular gets around this by allowing you to pass in an ordered array of strings that matches the order of the arguments when registering them with the DI container. So on with the solution:
var esprima = require('esprima');
var _ = require('lodash');
const parseFunctionArguments = (func) => {
// allows us to access properties that may or may not exist without throwing
// TypeError: Cannot set property 'x' of undefined
const maybe = (x) => (x || {});
// handle conversion to string and then to JSON AST
const functionAsString = func.toString();
const tree = esprima.parse(functionAsString);
console.log(JSON.stringify(tree, null, 4))
// We need to figure out where the main params are. Stupid arrow functions πŸ‘Š
const isArrowExpression = (maybe(_.first(tree.body)).type == 'ExpressionStatement');
const params = isArrowExpression ? maybe(maybe(_.first(tree.body)).expression).params
: maybe(_.first(tree.body)).params;
// extract out the param names from the JSON AST
return _.map(params, 'name');
};
This handles the original parse issue and a few more function types (e.g. arrow functions). Here's an idea of what it can and can't handle as is:
// I usually use mocha as the test runner and chai as the assertion library
describe('Extracts argument names from function signature. πŸ’ͺ', () => {
const test = (func) => {
const expectation = ['it', 'parses', 'me'];
const result = parseFunctionArguments(toBeParsed);
result.should.equal(expectation);
}
it('Parses a function declaration.', () => {
function toBeParsed(it, parses, me){};
test(toBeParsed);
});
it('Parses a functional expression.', () => {
const toBeParsed = function(it, parses, me){};
test(toBeParsed);
});
it('Parses an arrow function', () => {
const toBeParsed = (it, parses, me) => {};
test(toBeParsed);
});
// ================= cases not currently handled ========================
// It blows up on this type of messing. TBH if you do this it deserves to
// fail πŸ˜‹ On a tech note the params are pulled down in the function similar
// to how destructuring is handled by the ast.
it('Parses complex default params', () => {
function toBeParsed(it=4*(5/3), parses, me) {}
test(toBeParsed);
});
// This passes back ['_ref'] as the params of the function. The _ref is a
// pointer to an VariableDeclarator where the βœ¨πŸ¦„ happens.
it('Parses object destructuring param definitions.' () => {
function toBeParsed ({it, parses, me}){}
test(toBeParsed);
});
it('Parses object destructuring param definitions.' () => {
function toBeParsed ([it, parses, me]){}
test(toBeParsed);
});
// Classes while similar from an end result point of view to function
// declarations are handled completely differently in the JS AST.
it('Parses a class constructor when passed through', () => {
class ToBeParsed {
constructor(it, parses, me) {}
}
test(ToBeParsed);
});
});
Depending on what you want to use it for ES6 Proxies and destructuring may be your best bet. For example if you wanted to use it for dependency injection (using the names of the params) then you can do it as follows:
class GuiceJs {
constructor() {
this.modules = {}
}
resolve(name) {
return this.getInjector()(this.modules[name]);
}
addModule(name, module) {
this.modules[name] = module;
}
getInjector() {
var container = this;
return (klass) => {
console.log(klass);
var paramParser = new Proxy({}, {
// The `get` handler is invoked whenever a get-call for
// `injector.*` is made. We make a call to an external service
// to actually hand back in the configured service. The proxy
// allows us to bypass parsing the function params using
// taditional regex or even the newer parser.
get: (target, name) => container.resolve(name),
// You shouldn't be able to set values on the injector.
set: (target, name, value) => {
throw new Error(`Don't try to set ${name}! πŸ˜‘`);
}
})
return new klass(paramParser);
}
}
}
It's not the most advanced resolver out there but it gives an idea of how you can use a Proxy to handle it if you want to use args parser for simple DI. There is however one slight caveat in this approach. We need to use destructuring assignments instead of normal params. When we pass in the injector proxy the destructuring is the same as calling the getter on the object.
class App {
constructor({tweeter, timeline}) {
this.tweeter = tweeter;
this.timeline = timeline;
}
}
class HttpClient {}
class TwitterApi {
constructor({client}) {
this.client = client;
}
}
class Timeline {
constructor({api}) {
this.api = api;
}
}
class Tweeter {
constructor({api}) {
this.api = api;
}
}
// Ok so now for the business end of the injector!
const di = new GuiceJs();
di.addModule('client', HttpClient);
di.addModule('api', TwitterApi);
di.addModule('tweeter', Tweeter);
di.addModule('timeline', Timeline);
di.addModule('app', App);
var app = di.resolve('app');
console.log(JSON.stringify(app, null, 4));
This outputs the following:
{
"tweeter": {
"api": {
"client": {}
}
},
"timeline": {
"api": {
"client": {}
}
}
}
Its wired up the entire application. The best bit is that the app is easy to test (you can just instantiate each class and pass in mocks/stubs/etc). Also if you need to swap out implementations, you can do that from a single place. All this is possible because of JS Proxy objects.
Note: There is a lot of work that would need to be done to this before it would be ready for production use but it does give an idea of what it would look like.
It's a bit late in the answer but it may help others who are thinking of the same thing. πŸ‘

I know this is an old question, but beginners have been copypasting solutions that extract parameter names from the string representation of a function as if this was good practice in any code. Most of the time, this just hides a flaw in the logic.
Writing parameter names in the parentheses of a function declaration can be seen as a shorthand syntax for variable creation. This:
function doSomething(foo, bar) {
console.log("does something");
}
...is akin to this:
function doSomething() {
var foo = arguments[0];
var bar = arguments[1];
console.log("does something");
}
The variables themselves are stored in the function's scope, not as properties in an object. Just like you can't manipulate the name of a variable with code, there is no way to retrieve the name of a parameter as it is not a string, and it could be eliminated during JIT compilation.
I always thought of the string representation of a function as a tool for debugging purposes, especially because of this arguments array-like object. You are not required to give names to the arguments in the first place. If you try parsing a stringified function, it doesn't actually tell you about extra unnamed parameters it might take.
Here's an even worse and more common situation. If a function has more than 3 or 4 arguments, it might be logical to pass it an object instead, which is easier to work with.
function saySomething(obj) {
if(obj.message) console.log((obj.sender || "Anon") + ": " + obj.message);
}
saySomething({sender: "user123", message: "Hello world"});
In this case, the function itself will be able to read through the object it receives and look for its properties and get both their names and values, but trying to parse the string representation of the function would only give you "obj" for parameters, which isn't useful at all.

I have read most of the answers here, and I would like to add my one-liner.
new RegExp('(?:'+Function.name+'\\s*|^)\\((.*?)\\)').exec(Function.toString().replace(/\n/g, ''))[1].replace(/\/\*.*?\*\//g, '').replace(/ /g, '')
or
function getParameters(func) {
return new RegExp('(?:'+func.name+'\\s*|^)\\s*\\((.*?)\\)').exec(func.toString().replace(/\n/g, ''))[1].replace(/\/\*.*?\*\//g, '').replace(/ /g, '');
}
or for a one-liner function in ECMA6
var getParameters = func => new RegExp('(?:'+func.name+'\\s*|^)\\s*\\((.*?)\\)').exec(func.toString().replace(/\n/g, ''))[1].replace(/\/\*.*?\*\//g, '').replace(/ /g, '');
__
Let's say you have a function
function foo(abc, def, ghi, jkl) {
//code
}
The below code will return "abc,def,ghi,jkl"
That code will also work with the setup of a function that Camilo Martin gave:
function ( A, b
,c ,d
){}
Also with Bubersson's comment on Jack Allan's answer:
function(a /* fooled you)*/,b){}
__
Explanation
new RegExp('(?:'+Function.name+'\\s*|^)\\s*\\((.*?)\\)')
This creates a Regular Expression with the new RegExp('(?:'+Function.name+'\\s*|^)\\s*\\((.*?)\\)'). I have to use new RegExp because I am injecting a variable (Function.name, the name of the function being targeted) into the RegExp.
Example If the function name is "foo" (function foo()), the RegExp will be /foo\s*\((.*?)\)/.
Function.toString().replace(/\n/g, '')
Then it converts the entire function into a string, and removes all newlines. Removing newlines helps with the function setup Camilo Martin gave.
.exec(...)[1]
This is the RegExp.prototype.exec function. It basically matches the Regular Exponent (new RegExp()) into the String (Function.toString()). Then the [1] will return the first Capture Group found in the Regular Exponent ((.*?)).
.replace(/\/\*.*?\*\//g, '').replace(/ /g, '')
This will remove every comment inside /* and */, and remove all spaces.
This also now supports reading and understanding arrow (=>) functions, such as f = (a, b) => void 0;, in which Function.toString() would return (a, b) => void 0 instead of the normal function's function f(a, b) { return void 0; }. The original regular expression would have thrown an error in its confusion, but is now accounted for.
The change was from new RegExp(Function.name+'\\s*\\((.*?)\\)') (/Function\s*\((.*?)\)/) to new RegExp('(?:'+Function.name+'\\s*|^)\\((.*?)\\)') (/(?:Function\s*|^)\((.*?)\)/)
If you want to make all the parameters into an Array instead of a String separated by commas, at the end just add .split(',').

Since JavaScript is a scripting language, I feel that its introspection should support getting function parameter names. Punting on that functionality is a violation of first principles, so I decided to explore the issue further.
That led me to this question but no built-in solutions. Which led me to this answer which explains that arguments is only deprecated outside the function, so we can no longer use myFunction.arguments or we get:
TypeError: 'caller', 'callee', and 'arguments' properties may not be accessed on strict mode functions or the arguments objects for calls to them
Time to roll up our sleeves and get to work:
⭐ Retrieving function parameters requires a parser because complex expressions like 4*(5/3) can be used as default values. So Gaafar's answer or James Drew's answer are so far the best approaches.
I tried the babylon and esprima parsers but unfortunately they can't parse standalone anonymous functions, as pointed out in Mateusz Charytoniuk's answer. I figured out another workaround though by surrounding the code in parentheses, so as not to change the logic:
const ast = parser.parse("(\n" + func.toString() + "\n)")
The newlines prevent issues with // (single-line comments).
⭐ If a parser is not available, the next-best option is to use a tried-and-true technique like Angular.js's dependency injector regular expressions. I combined a functional version of Lambder's answer with humbletim's answer and added an optional ARROW boolean for controlling whether ES6 fat arrow functions are allowed by the regular expressions.
Here are two solutions I put together. Note that these have no logic to detect whether a function has valid syntax, they only extract the arguments. This is generally ok since we usually pass parsed functions to getArguments() so their syntax is already valid.
I will try to curate these solutions as best I can, but without effort from the JavaScript maintainers, this will remain an open problem.
Node.js version (not runnable until StackOverflow supports Node.js):
const parserName = 'babylon';
// const parserName = 'esprima';
const parser = require(parserName);
function getArguments(func) {
const maybe = function (x) {
return x || {}; // optionals support
}
try {
const ast = parser.parse("(\n" + func.toString() + "\n)");
const program = parserName == 'babylon' ? ast.program : ast;
return program
.body[0]
.expression
.params
.map(function(node) {
return node.name || maybe(node.left).name || '...' + maybe(node.argument).name;
});
} catch (e) {
return []; // could also return null
}
};
////////// TESTS //////////
function logArgs(func) {
let object = {};
object[func] = getArguments(func);
console.log(object);
// console.log(/*JSON.stringify(*/getArguments(func)/*)*/);
}
console.log('');
console.log('////////// MISC //////////');
logArgs((a, b) => {});
logArgs((a, b = 1) => {});
logArgs((a, b, ...args) => {});
logArgs(function(a, b, ...args) {});
logArgs(function(a, b = 1, c = 4 * (5 / 3), d = 2) {});
logArgs(async function(a, b, ...args) {});
logArgs(function async(a, b, ...args) {});
console.log('');
console.log('////////// FUNCTIONS //////////');
logArgs(function(a, b, c) {});
logArgs(function() {});
logArgs(function named(a, b, c) {});
logArgs(function(a /* = 1 */, b /* = true */) {});
logArgs(function fprintf(handle, fmt /*, ...*/) {});
logArgs(function(a, b = 1, c) {});
logArgs(function(a = 4 * (5 / 3), b) {});
// logArgs(function (a, // single-line comment xjunk) {});
// logArgs(function (a /* fooled you {});
// logArgs(function (a /* function() yes */, \n /* no, */b)/* omg! */ {});
// logArgs(function ( A, b \n,c ,d \n ) \n {});
logArgs(function(a, b) {});
logArgs(function $args(func) {});
logArgs(null);
logArgs(function Object() {});
console.log('');
console.log('////////// STRINGS //////////');
logArgs('function (a,b,c) {}');
logArgs('function () {}');
logArgs('function named(a, b, c) {}');
logArgs('function (a /* = 1 */, b /* = true */) {}');
logArgs('function fprintf(handle, fmt /*, ...*/) {}');
logArgs('function( a, b = 1, c ) {}');
logArgs('function (a=4*(5/3), b) {}');
logArgs('function (a, // single-line comment xjunk) {}');
logArgs('function (a /* fooled you {}');
logArgs('function (a /* function() yes */, \n /* no, */b)/* omg! */ {}');
logArgs('function ( A, b \n,c ,d \n ) \n {}');
logArgs('function (a,b) {}');
logArgs('function $args(func) {}');
logArgs('null');
logArgs('function Object() {}');
Full working example:
https://repl.it/repls/SandybrownPhonyAngles
Browser version (note that it stops at the first complex default value):
function getArguments(func) {
const ARROW = true;
const FUNC_ARGS = ARROW ? /^(function)?\s*[^\(]*\(\s*([^\)]*)\)/m : /^(function)\s*[^\(]*\(\s*([^\)]*)\)/m;
const FUNC_ARG_SPLIT = /,/;
const FUNC_ARG = /^\s*(_?)(.+?)\1\s*$/;
const STRIP_COMMENTS = /((\/\/.*$)|(\/\*[\s\S]*?\*\/))/mg;
return ((func || '').toString().replace(STRIP_COMMENTS, '').match(FUNC_ARGS) || ['', '', ''])[2]
.split(FUNC_ARG_SPLIT)
.map(function(arg) {
return arg.replace(FUNC_ARG, function(all, underscore, name) {
return name.split('=')[0].trim();
});
})
.filter(String);
}
////////// TESTS //////////
function logArgs(func) {
let object = {};
object[func] = getArguments(func);
console.log(object);
// console.log(/*JSON.stringify(*/getArguments(func)/*)*/);
}
console.log('');
console.log('////////// MISC //////////');
logArgs((a, b) => {});
logArgs((a, b = 1) => {});
logArgs((a, b, ...args) => {});
logArgs(function(a, b, ...args) {});
logArgs(function(a, b = 1, c = 4 * (5 / 3), d = 2) {});
logArgs(async function(a, b, ...args) {});
logArgs(function async(a, b, ...args) {});
console.log('');
console.log('////////// FUNCTIONS //////////');
logArgs(function(a, b, c) {});
logArgs(function() {});
logArgs(function named(a, b, c) {});
logArgs(function(a /* = 1 */, b /* = true */) {});
logArgs(function fprintf(handle, fmt /*, ...*/) {});
logArgs(function(a, b = 1, c) {});
logArgs(function(a = 4 * (5 / 3), b) {});
// logArgs(function (a, // single-line comment xjunk) {});
// logArgs(function (a /* fooled you {});
// logArgs(function (a /* function() yes */, \n /* no, */b)/* omg! */ {});
// logArgs(function ( A, b \n,c ,d \n ) \n {});
logArgs(function(a, b) {});
logArgs(function $args(func) {});
logArgs(null);
logArgs(function Object() {});
console.log('');
console.log('////////// STRINGS //////////');
logArgs('function (a,b,c) {}');
logArgs('function () {}');
logArgs('function named(a, b, c) {}');
logArgs('function (a /* = 1 */, b /* = true */) {}');
logArgs('function fprintf(handle, fmt /*, ...*/) {}');
logArgs('function( a, b = 1, c ) {}');
logArgs('function (a=4*(5/3), b) {}');
logArgs('function (a, // single-line comment xjunk) {}');
logArgs('function (a /* fooled you {}');
logArgs('function (a /* function() yes */, \n /* no, */b)/* omg! */ {}');
logArgs('function ( A, b \n,c ,d \n ) \n {}');
logArgs('function (a,b) {}');
logArgs('function $args(func) {}');
logArgs('null');
logArgs('function Object() {}');
Full working example:
https://repl.it/repls/StupendousShowyOffices

(function(a,b,c){}).toString().replace(/.*\(|\).*/ig,"").split(',')
=> [ "a", "b", "c" ]

You can also use "esprima" parser to avoid many issues with comments, whitespace and other things inside parameters list.
function getParameters(yourFunction) {
var i,
// safetyValve is necessary, because sole "function () {...}"
// is not a valid syntax
parsed = esprima.parse("safetyValve = " + yourFunction.toString()),
params = parsed.body[0].expression.right.params,
ret = [];
for (i = 0; i < params.length; i += 1) {
// Handle default params. Exe: function defaults(a = 0,b = 2,c = 3){}
if (params[i].type == 'AssignmentPattern') {
ret.push(params[i].left.name)
} else {
ret.push(params[i].name);
}
}
return ret;
}
It works even with code like this:
getParameters(function (hello /*, foo ),* /bar* { */,world) {}); // ["hello", "world"]

The proper way to do this is to use a JS parser. Here is an example using acorn.
const acorn = require('acorn');
function f(a, b, c) {
// ...
}
const argNames = acorn.parse(f).body[0].params.map(x => x.name);
console.log(argNames); // Output: [ 'a', 'b', 'c' ]
The code here finds the names of the three (formal) parameters of the function f. It does so by feeding f into acorn.parse().

I've tried doing this before, but never found a praticial way to get it done. I ended up passing in an object instead and then looping through it.
//define like
function test(args) {
for(var item in args) {
alert(item);
alert(args[item]);
}
}
//then used like
test({
name:"Joe",
age:40,
admin:bool
});

I don't know if this solution suits your problem, but it lets you redefine whatever function you want, without having to change code that uses it. Existing calls will use positioned params, while the function implementation may use "named params" (a single hash param).
I thought that you will anyway modify existing function definitions so, why not having a factory function that makes just what you want:
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title></title>
<script type="text/javascript">
var withNamedParams = function(params, lambda) {
return function() {
var named = {};
var max = arguments.length;
for (var i=0; i<max; i++) {
named[params[i]] = arguments[i];
}
return lambda(named);
};
};
var foo = withNamedParams(["a", "b", "c"], function(params) {
for (var param in params) {
alert(param + ": " + params[param]);
}
});
foo(1, 2, 3);
</script>
</head>
<body>
</body>
</html>
Hope it helps.

Taking the answer from #jack-allan I modified the function slightly to allow ES6 default properties such as:
function( a, b = 1, c ){};
to still return [ 'a', 'b' ]
/**
* Get the keys of the paramaters of a function.
*
* #param {function} method Function to get parameter keys for
* #return {array}
*/
var STRIP_COMMENTS = /((\/\/.*$)|(\/\*[\s\S]*?\*\/))/mg;
var ARGUMENT_NAMES = /(?:^|,)\s*([^\s,=]+)/g;
function getFunctionParameters ( func ) {
var fnStr = func.toString().replace(STRIP_COMMENTS, '');
var argsList = fnStr.slice(fnStr.indexOf('(')+1, fnStr.indexOf(')'));
var result = argsList.match( ARGUMENT_NAMES );
if(result === null) {
return [];
}
else {
var stripped = [];
for ( var i = 0; i < result.length; i++ ) {
stripped.push( result[i].replace(/[\s,]/g, '') );
}
return stripped;
}
}

As this has not yet been mentioned, if you are using Typescript you can emit meta-data when using Decorators which will allow you to get the parameter types.
Metadata will only be emitted if the class/function/prop has a decorator on it.
It doesn't matter which decorator.
This feature can be enabled by setting emitDecoratorMetadata to true inside tsconfig.json
{
"compilerOptions": {
"emitDecoratorMetadata": true
}
}
As the metadata is still an early proposal the reflect-metadata package must be installed or Reflect.getMetadata will not be defined.
npm install reflect-metadata
You can use it as follows:
const AnyDecorator = () : MethodDecorator => {
return target => { }
}
class Person{
#AnyDecorator()
sayHello(other: Person){}
}
const instance = new Person();
// This returns: Function
const funcType = Reflect.getMetadata('design:type', instance.sayHello);
// Returns an array of types, here it would be: [Person]
const funcParams = Reflect.getMetadata('design:paramtypes', instance.sayHello);
In newer versions of Angular for instance this is used to determine what to inject -> https://stackoverflow.com/a/53041387/1087372

I don't know how to get a list of the parameters but you can do this to get how many it expects. Note this only counts arguments without a default value in the signature:
function foobar(a, b, c) {}
function foobar2(a, b=false, c=false) {}
console.log(foobar.length); // prints 3
console.log(foobar2.length); // prints 1

//See this:
// global var, naming bB
var bB = 5;
// Dependency Injection cokntroller
var a = function(str, fn) {
//stringify function body
var fnStr = fn.toString();
// Key: get form args to string
var args = fnStr.match(/function\s*\((.*?)\)/);
//
console.log(args);
// if the form arg is 'bB', then exec it, otherwise, do nothing
for (var i = 0; i < args.length; i++) {
if(args[i] == 'bB') {
fn(bB);
}
}
}
// will do nothing
a('sdfdfdfs,', function(some){
alert(some)
});
// will alert 5
a('sdfdsdsfdfsdfdsf,', function(bB){
alert(bB)
});
// see, this shows you how to get function args in string

The answer to this requires 3 steps:
To get the values of the actual parameters passed to the function (let's call it argValues). This is straight forward as it will be available as arguments inside the function.
To get the parameter names from the function signature (let's call it argNames). This not as easy and requires parsing the function. Instead of doing the complex regex yourself and worrying about edge cases (default parameters, comments, ...), you can use a library like babylon that will parse the function into an abstract syntax tree from which you can obtain the names of parameters.
The last step is to join the 2 arrays together into 1 array that has the name and value of all the parameters.
The code will be like this
const babylon = require("babylon")
function doSomething(a, b, c) {
// get the values of passed argumenst
const argValues = arguments
// get the names of the arguments by parsing the function
const ast = babylon.parse(doSomething.toString())
const argNames = ast.program.body[0].params.map(node => node.name)
// join the 2 arrays, by looping over the longest of 2 arrays
const maxLen = Math.max(argNames.length, argValues.length)
const args = []
for (i = 0; i < maxLen; i++) {
args.push({name: argNames[i], value: argValues[i]})
}
console.log(args)
// implement the actual function here
}
doSomething(1, 2, 3, 4)
and the logged object will be
[
{
"name": "a",
"value": 1
},
{
"name": "c",
"value": 3
},
{
"value": 4
}
]
And here's a working example https://tonicdev.com/5763eb77a945f41300f62a79/5763eb77a945f41300f62a7a

function getArgs(args) {
var argsObj = {};
var argList = /\(([^)]*)/.exec(args.callee)[1];
var argCnt = 0;
var tokens;
while (tokens = /\s*([^,]+)/g.exec(argList)) {
argsObj[tokens[1]] = args[argCnt++];
}
return argsObj;
}

Wow so many answers already.. Im pretty sure this gets buried. Even so I figured this might be useful for some.
I wasn't fully satisfied with the chosen answers as in ES6 it doesn't work well with default values. And it also does not provide the default value information. I also wanted a lightweight function that does not depend on an external lib.
This function is very useful for debugging purposes, for example: logging called function with its params, default param values and arguments.
I spent some time on this yesterday, cracking the right RegExp to solve this issue and this is what I came up with. It works very well and I'm very pleased with the outcome:
const REGEX_COMMENTS = /((\/\/.*$)|(\/\*[\s\S]*?\*\/))/mg;
const REGEX_FUNCTION_PARAMS = /(?:\s*(?:function\s*[^(]*)?\s*)((?:[^'"]|(?:(?:(['"])(?:(?:.*?[^\\]\2)|\2))))*?)\s*(?=(?:=>)|{)/m
const REGEX_PARAMETERS_VALUES = /\s*(\w+)\s*(?:=\s*((?:(?:(['"])(?:\3|(?:.*?[^\\]\3)))((\s*\+\s*)(?:(?:(['"])(?:\6|(?:.*?[^\\]\6)))|(?:[\w$]*)))*)|.*?))?\s*(?:,|$)/gm
/**
* Retrieve a function's parameter names and default values
* Notes:
* - parameters with default values will not show up in transpiler code (Babel) because the parameter is removed from the function.
* - does NOT support inline arrow functions as default values
* to clarify: ( name = "string", add = defaultAddFunction ) - is ok
* ( name = "string", add = ( a )=> a + 1 ) - is NOT ok
* - does NOT support default string value that are appended with a non-standard ( word characters or $ ) variable name
* to clarify: ( name = "string" + b ) - is ok
* ( name = "string" + $b ) - is ok
* ( name = "string" + b + "!" ) - is ok
* ( name = "string" + Ξ» ) - is NOT ok
* #param {function} func
* #returns {Array} - An array of the given function's parameter [key, default value] pairs.
*/
function getParams(func) {
let functionAsString = func.toString()
let params = []
let match
functionAsString = functionAsString.replace(REGEX_COMMENTS, '')
functionAsString = functionAsString.match(REGEX_FUNCTION_PARAMS)[1]
if (functionAsString.charAt(0) === '(') functionAsString = functionAsString.slice(1, -1)
while (match = REGEX_PARAMETERS_VALUES.exec(functionAsString)) params.push([match[1], match[2]])
return params
}
// Lets run some tests!
var defaultName = 'some name'
function test1(param1, param2, param3) { return (param1) => param1 + param2 + param3 }
function test2(param1, param2 = 4 * (5 / 3), param3) {}
function test3(param1, param2 = "/root/" + defaultName + ".jpeg", param3) {}
function test4(param1, param2 = (a) => a + 1) {}
console.log(getParams(test1))
console.log(getParams(test2))
console.log(getParams(test3))
console.log(getParams(test4))
// [ [ 'param1', undefined ], [ 'param2', undefined ], [ 'param3', undefined ] ]
// [ [ 'param1', undefined ], [ 'param2', '4 * (5 / 3)' ], [ 'param3', undefined ] ]
// [ [ 'param1', undefined ], [ 'param2', '"/root/" + defaultName + ".jpeg"' ], [ 'param3', undefined ] ]
// [ [ 'param1', undefined ], [ 'param2', '( a' ] ]
// --> This last one fails because of the inlined arrow function!
var arrowTest1 = (a = 1) => a + 4
var arrowTest2 = a => b => a + b
var arrowTest3 = (param1 = "/" + defaultName) => { return param1 + '...' }
var arrowTest4 = (param1 = "/" + defaultName, param2 = 4, param3 = null) => { () => param3 ? param3 : param2 }
console.log(getParams(arrowTest1))
console.log(getParams(arrowTest2))
console.log(getParams(arrowTest3))
console.log(getParams(arrowTest4))
// [ [ 'a', '1' ] ]
// [ [ 'a', undefined ] ]
// [ [ 'param1', '"/" + defaultName' ] ]
// [ [ 'param1', '"/" + defaultName' ], [ 'param2', '4' ], [ 'param3', 'null' ] ]
console.log(getParams((param1) => param1 + 1))
console.log(getParams((param1 = 'default') => { return param1 + '.jpeg' }))
// [ [ 'param1', undefined ] ]
// [ [ 'param1', '\'default\'' ] ]
As you can tell some of the parameter names disappear because the Babel transpiler removes them from the function. If you would run this in the latest NodeJS it works as expected (The commented results are from NodeJS).
Another note, as stated in the comment is that is does not work with inlined arrow functions as a default value. This simply makes it far to complex to extract the values using a RegExp.
Please let me know if this was useful for you! Would love to hear some feedback!

This package uses recast in order to create an AST and then the parameter names are gathered from their, this allows it to support pattern matching, default arguments, arrow functions and other ES6 features.
https://www.npmjs.com/package/es-arguments

Here's my solution -- it works for named and unnamed functions, async and non-async functions, async and non-async lambdas, and lambdas with and without parens.
const STRIP_COMMENTS = /((\/\/.*$)|(\/\*.*\*\/))/mg;
const STRIP_KEYWORDS = /(\s*async\s*|\s*function\s*)+/;
const ARGUMENT_NAMES = /\(([^)]+)\)\s*=>|([a-zA-Z_$]+)\s*=>|[a-zA-Z_$]+\(([^)]+)\)|\(([^)]+)\)/;
const ARGUMENT_SPLIT = /[ ,\n\r\t]+/;
function getParamNames(func) {
const fnStr = func.toString()
.replace(STRIP_COMMENTS, "")
.replace(STRIP_KEYWORDS, "")
.trim();
const matches = ARGUMENT_NAMES.exec(fnStr);
var match;
if (matches) {
for (var i = 1; i < matches.length; i++) {
if (matches[i]) {
match = matches[i];
break;
}
}
}
if (match === undefined) {
return [];
}
return match.split(ARGUMENT_SPLIT).filter(part => part !== "");
}

How I typically do it:
function name(arg1, arg2){
var args = arguments; // array: [arg1, arg2]
var objecArgOne = args[0].one;
}
name({one: "1", two: "2"}, "string");
You can even ref the args by the functions name like:
name.arguments;
Hope this helps!

I'll give you a short example below:
function test(arg1,arg2){
var funcStr = test.toString()
var leftIndex = funcStr.indexOf('(');
var rightIndex = funcStr.indexOf(')');
var paramStr = funcStr.substr(leftIndex+1,rightIndex-leftIndex-1);
var params = paramStr.split(',');
for(param of params){
console.log(param); // arg1,arg2
}
}
test();

I have modified the version taken from AngularJS that implements a dependency injection mechanism to work without Angular. I have also updated the STRIP_COMMENTS regex to work with ECMA6, so it supports things like default values in the signature.
var FN_ARGS = /^function\s*[^\(]*\(\s*([^\)]*)\)/m;
var FN_ARG_SPLIT = /,/;
var FN_ARG = /^\s*(_?)(.+?)\1\s*$/;
var STRIP_COMMENTS = /(\/\/.*$)|(\/\*[\s\S]*?\*\/)|(\s*=[^,\)]*(('(?:\\'|[^'\r\n])*')|("(?:\\"|[^"\r\n])*"))|(\s*=[^,\)]*))/mg;
function annotate(fn) {
var $inject,
fnText,
argDecl,
last;
if (typeof fn == 'function') {
if (!($inject = fn.$inject)) {
$inject = [];
fnText = fn.toString().replace(STRIP_COMMENTS, '');
argDecl = fnText.match(FN_ARGS);
argDecl[1].split(FN_ARG_SPLIT).forEach(function(arg) {
arg.replace(FN_ARG, function(all, underscore, name) {
$inject.push(name);
});
});
fn.$inject = $inject;
}
} else {
throw Error("not a function")
}
return $inject;
}
console.log("function(a, b)",annotate(function(a, b) {
console.log(a, b, c, d)
}))
console.log("function(a, b = 0, /*c,*/ d)",annotate(function(a, b = 0, /*c,*/ d) {
console.log(a, b, c, d)
}))
annotate({})

You can access the argument values passed to a function using the "arguments" property.
function doSomething()
{
var args = doSomething.arguments;
var numArgs = args.length;
for(var i = 0 ; i < numArgs ; i++)
{
console.log("arg " + (i+1) + " = " + args[i]);
//console.log works with firefox + firebug
// you can use an alert to check in other browsers
}
}
doSomething(1, '2', {A:2}, [1,2,3]);

It's pretty easy.
At the first there is a deprecated arguments.callee β€” a reference to called function.
At the second if you have a reference to your function you can easily get their textual representation.
At the third if you calling your function as constructor you can also have a link via yourObject.constructor.
NB: The first solution deprecated so if you can't to not use it you must also think about your app architecture.
If you don't need exact variable names just use inside a function internal variable arguments without any magic.
https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Functions_and_function_scope/arguments/callee
All of them going to call toString and replace with re so we can create a helper:
// getting names of declared parameters
var getFunctionParams = function (func) {
return String(func).replace(/[^\(]+\(([^\)]*)\).*/m, '$1');
}
Some examples:
// Solution 1. deprecated! don't use it!
var myPrivateFunction = function SomeFuncName (foo, bar, buz) {
console.log(getFunctionParams(arguments.callee));
};
myPrivateFunction (1, 2);
// Solution 2.
var myFunction = function someFunc (foo, bar, buz) {
// some code
};
var params = getFunctionParams(myFunction);
console.log(params);
// Solution 3.
var cls = function SuperKewlClass (foo, bar, buz) {
// some code
};
var inst = new cls();
var params = getFunctionParams(inst.constructor);
console.log(params);
Enjoy with JS!
UPD: Jack Allan was provided a little bit better solution actually. GJ Jack!

Whatever the solution, it must not break on wierd functions, whose toString() looks just as wierd:
function ( A, b
,c ,d
){}
Also, why use complex regular expressions? This can be done like:
function getArguments(f) {
return f.toString().split(')',1)[0].replace(/\s/g,'').substr(9).split(',');
}
This works everywhere with every function, and the only regex is whitespace removal that doesn't even process the whole string due to the .split trick.

Ok so an old question with plenty of adequate answers.
here is my offering that does not use regex, except for the menial task of stripping whitespace . (I should note that the "strips_comments" function actually spaces them out, rather than physically remove them. that's because i use it elsewhere and for various reasons need the locations of the original non comment tokens to stay intact)
It's a fairly lengthy block of code as this pasting includes a mini test framework.
function do_tests(func) {
if (typeof func !== 'function') return true;
switch (typeof func.tests) {
case 'undefined' : return true;
case 'object' :
for (var k in func.tests) {
var test = func.tests[k];
if (typeof test==='function') {
var result = test(func);
if (result===false) {
console.log(test.name,'for',func.name,'failed');
return false;
}
}
}
return true;
case 'function' :
return func.tests(func);
}
return true;
}
function strip_comments(src) {
var spaces=(s)=>{
switch (s) {
case 0 : return '';
case 1 : return ' ';
case 2 : return ' ';
default :
return Array(s+1).join(' ');
}
};
var c1 = src.indexOf ('/*'),
c2 = src.indexOf ('//'),
eol;
var out = "";
var killc2 = () => {
out += src.substr(0,c2);
eol = src.indexOf('\n',c2);
if (eol>=0) {
src = spaces(eol-c2)+'\n'+src.substr(eol+1);
} else {
src = spaces(src.length-c2);
return true;
}
return false;
};
while ((c1>=0) || (c2>=0)) {
if (c1>=0) {
// c1 is a hit
if ( (c1<c2) || (c2<0) ) {
// and it beats c2
out += src.substr(0,c1);
eol = src.indexOf('*/',c1+2);
if (eol>=0) {
src = spaces((eol-c1)+2)+src.substr(eol+2);
} else {
src = spaces(src.length-c1);
break;
}
} else {
if (c2 >=0) {
// c2 is a hit and it beats c1
if (killc2()) break;
}
}
} else {
if (c2>=0) {
// c2 is a hit, c1 is a miss.
if (killc2()) break;
} else {
// both c1 & c2 are a miss
break;
}
}
c1 = src.indexOf ('/*');
c2 = src.indexOf ('//');
}
return out + src;
}
function function_args(fn) {
var src = strip_comments(fn.toString());
var names=src.split(')')[0].replace(/\s/g,'').split('(')[1].split(',');
return names;
}
function_args.tests = [
function test1 () {
function/*al programmers will sometimes*/strip_comments_tester/* because some comments are annoying*/(
/*see this---(((*/ src//)) it's an annoying comment does not help anyone understand if the
,code,//really does
/**/sucks ,much /*?*/)/*who would put "comment\" about a function like (this) { comment } here?*/{
}
var data = function_args(strip_comments_tester);
return ( (data.length==4) &&
(data[0]=='src') &&
(data[1]=='code') &&
(data[2]=='sucks') &&
(data[3]=='much') );
}
];
do_tests(function_args);

Here's one way:
// Utility function to extract arg name-value pairs
function getArgs(args) {
var argsObj = {};
var argList = /\(([^)]*)/.exec(args.callee)[1];
var argCnt = 0;
var tokens;
var argRe = /\s*([^,]+)/g;
while (tokens = argRe.exec(argList)) {
argsObj[tokens[1]] = args[argCnt++];
}
return argsObj;
}
// Test subject
function add(number1, number2) {
var args = getArgs(arguments);
console.log(args); // ({ number1: 3, number2: 4 })
}
// Invoke test subject
add(3, 4);
Note: This only works on browsers that support arguments.callee.

Related

Is there any way to intercept methods triggered with [] in js? [duplicate]

I can't seem to find the way to overload the [] operator in javascript. Anyone out there know?
I was thinking on the lines of ...
MyClass.operator.lookup(index)
{
return myArray[index];
}
or am I not looking at the right things.
You can do this with ES6 Proxy (available in all modern browsers)
var handler = {
get: function(target, name) {
return "Hello, " + name;
}
};
var proxy = new Proxy({}, handler);
console.log(proxy.world); // output: Hello, world
console.log(proxy[123]); // output: Hello, 123
Check details on MDN.
You can't overload operators in JavaScript.
It was proposed for ECMAScript 4 but rejected.
I don't think you'll see it anytime soon.
The simple answer is that JavaScript allows access to children of an Object via the square brackets.
So you could define your class:
MyClass = function(){
// Set some defaults that belong to the class via dot syntax or array syntax.
this.some_property = 'my value is a string';
this['another_property'] = 'i am also a string';
this[0] = 1;
};
You will then be able to access the members on any instances of your class with either syntax.
foo = new MyClass();
foo.some_property; // Returns 'my value is a string'
foo['some_property']; // Returns 'my value is a string'
foo.another_property; // Returns 'i am also a string'
foo['another_property']; // Also returns 'i am also a string'
foo.0; // Syntax Error
foo[0]; // Returns 1
foo['0']; // Returns 1
Use a proxy. It was mentioned elsewhere in the answers but I think that this is a better example:
var handler = {
get: function(target, name) {
if (name in target) {
return target[name];
}
if (name == 'length') {
return Infinity;
}
return name * name;
}
};
var p = new Proxy({}, handler);
p[4]; //returns 16, which is the square of 4.
We can proxy get | set methods directly. Inspired by this.
class Foo {
constructor(v) {
this.data = v
return new Proxy(this, {
get: (obj, key) => {
if (typeof(key) === 'string' && (Number.isInteger(Number(key)))) // key is an index
return obj.data[key]
else
return obj[key]
},
set: (obj, key, value) => {
if (typeof(key) === 'string' && (Number.isInteger(Number(key)))) // key is an index
return obj.data[key] = value
else
return obj[key] = value
}
})
}
}
var foo = new Foo([])
foo.data = [0, 0, 0]
foo[0] = 1
console.log(foo[0]) // 1
console.log(foo.data) // [1, 0, 0]
As brackets operator is actually property access operator, you can hook on it with getters and setters. For IE you will have to use Object.defineProperty() instead. Example:
var obj = {
get attr() { alert("Getter called!"); return 1; },
set attr(value) { alert("Setter called!"); return value; }
};
obj.attr = 123;
The same for IE8+:
Object.defineProperty("attr", {
get: function() { alert("Getter called!"); return 1; },
set: function(value) { alert("Setter called!"); return value; }
});
For IE5-7 there's onpropertychange event only, which works for DOM elements, but not for other objects.
The drawback of the method is you can only hook on requests to predefined set of properties, not on arbitrary property without any predefined name.
one sneaky way to do this is by extending the language itself.
step 1
define a custom indexing convention, let's call it, "[]".
var MyClass = function MyClass(n) {
this.myArray = Array.from(Array(n).keys()).map(a => 0);
};
Object.defineProperty(MyClass.prototype, "[]", {
value: function(index) {
return this.myArray[index];
}
});
...
var foo = new MyClass(1024);
console.log(foo["[]"](0));
step 2
define a new eval implementation. (don't do this this way, but it's a proof of concept).
var MyClass = function MyClass(length, defaultValue) {
this.myArray = Array.from(Array(length).keys()).map(a => defaultValue);
};
Object.defineProperty(MyClass.prototype, "[]", {
value: function(index) {
return this.myArray[index];
}
});
var foo = new MyClass(1024, 1337);
console.log(foo["[]"](0));
var mini_eval = function(program) {
var esprima = require("esprima");
var tokens = esprima.tokenize(program);
if (tokens.length == 4) {
var types = tokens.map(a => a.type);
var values = tokens.map(a => a.value);
if (types.join(';').match(/Identifier;Punctuator;[^;]+;Punctuator/)) {
if (values[1] == '[' && values[3] == ']') {
var target = eval(values[0]);
var i = eval(values[2]);
// higher priority than []
if (target.hasOwnProperty('[]')) {
return target['[]'](i);
} else {
return target[i];
}
return eval(values[0])();
} else {
return undefined;
}
} else {
return undefined;
}
} else {
return undefined;
}
};
mini_eval("foo[33]");
the above won't work for more complex indexes but it can be with stronger parsing.
alternative:
instead of resorting to creating your own superset language, you can instead compile your notation to the existing language, then eval it. This reduces the parsing overhead to native after the first time you use it.
var compile = function(program) {
var esprima = require("esprima");
var tokens = esprima.tokenize(program);
if (tokens.length == 4) {
var types = tokens.map(a => a.type);
var values = tokens.map(a => a.value);
if (types.join(';').match(/Identifier;Punctuator;[^;]+;Punctuator/)) {
if (values[1] == '[' && values[3] == ']') {
var target = values[0];
var i = values[2];
// higher priority than []
return `
(${target}['[]'])
? ${target}['[]'](${i})
: ${target}[${i}]`
} else {
return 'undefined';
}
} else {
return 'undefined';
}
} else {
return 'undefined';
}
};
var result = compile("foo[0]");
console.log(result);
console.log(eval(result));
You need to use Proxy as explained, but it can ultimately be integrated into a class constructor
return new Proxy(this, {
set: function( target, name, value ) {
...}};
with 'this'. Then the set and get (also deleteProperty) functions will fire. Although you get a Proxy object which seems different it for the most part works to ask the compare ( target.constructor === MyClass ) it's class type etc. [even though it's a function where target.constructor.name is the class name in text (just noting an example of things that work slightly different.)]
So you're hoping to do something like
var whatever = MyClassInstance[4];
?
If so, simple answer is that Javascript does not currently support operator overloading.
Have a look at Symbol.iterator. You can implement a user-defined ##iterator method to make any object iterable.
The well-known Symbol.iterator symbol specifies the default iterator for an object. Used by for...of.
Example:
class MyClass {
constructor () {
this._array = [data]
}
*[Symbol.iterator] () {
for (let i=0, n=this._array.length; i<n; i++) {
yield this._array[i]
}
}
}
const c = new MyClass()
for (const element of [...c]) {
// do something with element
}

Constructor chaining in javascript

I would like to be able to concatenate strings by creating an object and passing down the constructor, so every time it is called it keeps the references of the previous one. I would like to achieve something like this:
foo = Chain("h")
bar = foo("e")("l")("l")("o")
foo.toString() == "h"
bar.toString() == "hello"
bar.ancestor.toString() == "hell"
What I have so far is a method chaining, when is rather similar but it is not quite what I want to accomplish here. I've been following the following documentation:
Bind
Method binding
Inheritance and prototype chain
function ChainParent() {
}
function Chain(letter) {
this.letter = letter;
this.ancestor = this.letter.substring(0, this.letter.length - 1);
}
Chain.prototype = Object.create(ChainParent.prototype)
Chain.prototype.constructor = Chain;
Chain.prototype.create = function create(letter) {
const letra = this.letter.concat(letter);
return new this.constructor(letra)
}
Chain.prototype.toString = function() {
console.log(this.letter);
}
const foo = new Chain("h");
const bar = foo.create("e").create("l").create("l").create("o");
foo.toString();
bar.toString();
bar.ancestor.toString(); //This won't work
Here's a solution using How to extend Function with ES6 classes? to make the class callable, so there's less boilerplate with the chaining.
In this example, each instance of the class keeps the the letter that it was given to start with, then merges them together using recursion in the toString function. So it acts as a linked list with a reference to the parent only.
// https://stackoverflow.com/a/36871498/13175138
class ExtensibleFunction extends Function {
constructor(f) {
return Object.setPrototypeOf(f, new.target.prototype);
}
}
class Chain extends ExtensibleFunction {
constructor(letter, chain = null) {
super((letter) => new Chain(letter, this));
this.ancestor = chain;
this.letter = letter;
}
toString() {
if (!this.ancestor) {
return this.letter;
}
return this.ancestor.toString() + this.letter;
}
}
const foo = new Chain('h');
const bar = foo('e')('l')('l')('o');
console.log(foo.toString());
console.log(bar.toString());
console.log(bar.ancestor.toString());
const foobar = new Chain('hel');
const barfoo = foobar('ll')('o');
console.log(foobar.toString());
console.log(barfoo.toString());
console.log(barfoo.ancestor.toString());
Here's one possible implementation of chain -
const chain = (s = "") =>
Object.assign
( next => chain(s + next)
, { toString: _ => s }
, { ancestor: _ => chain(s.slice(0, -1)) }
)
const foo = chain("h")
const bar = foo("e")("l")("l")("o")
console.log(foo.toString())
console.log(bar.toString())
console.log(bar.ancestor().toString())
console.log(bar.ancestor().ancestor().toString())
h
hello
hell
hel
Per #IbrahimMahrir's comment, we can make an adjustment to chain to accommodate input strings of any length -
function chain (s = "")
{ const loop = (s = []) =>
Object.assign
( next => loop([ ...s, next ])
, { toString: _ => s.join("") }
, { ancestor: _ => loop(s.slice(0, -1)) }
)
return loop([s])
}
const foo = chain("hh")
const bar = foo("ee")("ll")("ll")("oo")
console.log(foo.toString())
console.log(bar.toString())
console.log(bar.ancestor().toString())
console.log(bar.ancestor().ancestor().toString())
hh
hheelllloo
hheellll
hheell
And here's another implementation of chain I thought about over lunch -
const chain = (s = "", ...ancestor) =>
Object.assign
( next => chain(next, s, ...ancestor)
, { toString: _ => [...ancestor].reverse().join("") + s }
, { ancestor: _ => chain(...ancestor) }
)
const foo = chain("hh")
const bar = foo("ee")("ll")("ll")("oo")
console.log(foo.toString())
console.log(bar.toString())
console.log(bar.ancestor().toString())
console.log(bar.ancestor().ancestor().toString())
hh
hheelllloo
hheellll
hheell
You should just set the ancestor to the current instance (this).
Note that toString is a special method, as it gets called automatically when the JavaScript engine needs to convert an instance to a primitive value. So you should stick to the "interface" for it: it should return the string (not output it).
Here is an implementation of your final block using the modern class syntax. I allows letter to actually be a string with more than one character. The ancestor property will really return what the string is before the most recent extension:
class Chain {
constructor(letter, ancestor=null) {
this.letter = letter;
this.ancestor = ancestor;
}
create(letter) {
return new Chain(this.letter + letter, this);
}
toString() {
return this.letter;
}
}
const foo = new Chain("h");
const bar = foo.create("e").create("l").create("l").create("o");
console.log(foo.toString());
console.log(bar.toString());
console.log(bar.ancestor.toString());
If you don't want a constructor -- so not new -- then the above translates to:
function chain(letter, ancestor=null) {
let that = {
letter,
ancestor,
create(newLetter) {
return chain(letter + newLetter, that);
},
toString() {
return letter;
}
}
return that;
}
const foo = chain("h");
const bar = foo.create("e").create("l").create("l").create("o");
console.log(foo.toString());
console.log(bar.toString());
console.log(bar.ancestor.toString());

Stringify (convert to JSON) a JavaScript object with circular reference

I've got a JavaScript object definition which contains a circular reference: it has a property that references the parent object.
It also has functions that I don't want to be passed through to the server. How would I serialize and deserialize these objects?
I've read that the best method to do this is to use Douglas Crockford's stringify. However, I'm getting the following error in Chrome:
TypeError: Converting circular structure to JSON
The code:
function finger(xid, xparent){
this.id = xid;
this.xparent;
//other attributes
}
function arm(xid, xparent){
this.id = xid;
this.parent = xparent;
this.fingers = [];
//other attributes
this.moveArm = function() {
//moveArm function details - not included in this testcase
alert("moveArm Executed");
}
}
function person(xid, xparent, xname){
this.id = xid;
this.parent = xparent;
this.name = xname
this.arms = []
this.createArms = function () {
this.arms[this.arms.length] = new arm(this.id, this);
}
}
function group(xid, xparent){
this.id = xid;
this.parent = xparent;
this.people = [];
that = this;
this.createPerson = function () {
this.people[this.people.length] = new person(this.people.length, this, "someName");
//other commands
}
this.saveGroup = function () {
alert(JSON.stringify(that.people));
}
}
This is a test case that I created for this question. There are errors within this code but essentially I have objects within objects, and a reference passed to each object to show what the parent object is when the object is created. Each object also contains functions, which I don't want stringified. I just want the properties such as the Person.Name.
How do I serialize before sending to the server and deserialize it assuming that the same JSON is passed back?
Circular structure error occurs when you have a property of the object which is the object itself directly (a -> a) or indirectly (a -> b -> a).
To avoid the error message, tell JSON.stringify what to do when it encounters a circular reference.
For example, if you have a person pointing to another person ("parent"), which may (or may not) point to the original person, do the following:
JSON.stringify( that.person, function( key, value) {
if( key == 'parent') { return value.id;}
else {return value;}
})
The second parameter to stringify is a filter function. Here it simply converts the referred object to its ID, but you are free to do whatever you like to break the circular reference.
You can test the above code with the following:
function Person( params) {
this.id = params['id'];
this.name = params['name'];
this.father = null;
this.fingers = [];
// etc.
}
var me = new Person({ id: 1, name: 'Luke'});
var him = new Person( { id:2, name: 'Darth Vader'});
me.father = him;
JSON.stringify(me); // so far so good
him.father = me; // time travel assumed :-)
JSON.stringify(me); // "TypeError: Converting circular structure to JSON"
// But this should do the job:
JSON.stringify(me, function( key, value) {
if(key == 'father') {
return value.id;
} else {
return value;
};
});
BTW, I'd choose a different attribute name to "parent" since it is a reserved word in many languages (and in DOM). This tends to cause confusion down the road...
No-lib
Use below replacer to generate json with string references (similar to json-path) to duplicate/circular referenced objects
let s = JSON.stringify(obj, refReplacer());
function refReplacer() {
let m = new Map(), v= new Map(), init = null;
return function(field, value) {
let p= m.get(this) + (Array.isArray(this) ? `[${field}]` : '.' + field);
let isComplex= value===Object(value)
if (isComplex) m.set(value, p);
let pp = v.get(value)||'';
let path = p.replace(/undefined\.\.?/,'');
let val = pp ? `#REF:${pp[0]=='[' ? '$':'$.'}${pp}` : value;
!init ? (init=value) : (val===init ? val="#REF:$" : 0);
if(!pp && isComplex) v.set(value, path);
return val;
}
}
// ---------------
// TEST
// ---------------
// gen obj with duplicate references
let a = { a1: 1, a2: 2 };
let b = { b1: 3, b2: "4" };
let obj = { o1: { o2: a }, b, a }; // duplicate reference
a.a3 = [1,2,b]; // circular reference
b.b3 = a; // circular reference
let s = JSON.stringify(obj, refReplacer(), 4);
console.log(s);
And following parser function to regenerate object from such "ref-json"
function parseRefJSON(json) {
let objToPath = new Map();
let pathToObj = new Map();
let o = JSON.parse(json);
let traverse = (parent, field) => {
let obj = parent;
let path = '#REF:$';
if (field !== undefined) {
obj = parent[field];
path = objToPath.get(parent) + (Array.isArray(parent) ? `[${field}]` : `${field?'.'+field:''}`);
}
objToPath.set(obj, path);
pathToObj.set(path, obj);
let ref = pathToObj.get(obj);
if (ref) parent[field] = ref;
for (let f in obj) if (obj === Object(obj)) traverse(obj, f);
}
traverse(o);
return o;
}
// ------------
// TEST
// ------------
let s = `{
"o1": {
"o2": {
"a1": 1,
"a2": 2,
"a3": [
1,
2,
{
"b1": 3,
"b2": "4",
"b3": "#REF:$.o1.o2"
}
]
}
},
"b": "#REF:$.o1.o2.a3[2]",
"a": "#REF:$.o1.o2"
}`;
console.log('Open Chrome console to see nested fields:');
let obj = parseRefJSON(s);
console.log(obj);
It appears that dojo can represent circular references in JSON in the form : {"id":"1","me":{"$ref":"1"}}
Here is an example:
http://jsfiddle.net/dumeG/
require(["dojox/json/ref"], function(){
var me = {
name:"Kris",
father:{name:"Bill"},
mother:{name:"Karen"}
};
me.father.wife = me.mother;
var jsonMe = dojox.json.ref.toJson(me); // serialize me
alert(jsonMe);
});​
Produces:
{
"name":"Kris",
"father":{
"name":"Bill",
"wife":{
"name":"Karen"
}
},
"mother":{
"$ref":"#father.wife"
}
}
Note: You can also de-serialize these circular referenced objects using the dojox.json.ref.fromJson method.
Other Resources:
How to serialize DOM node to JSON even if there are circular references?
JSON.stringify can't represent circular references
I found two suitable modules to handle circular references in JSON.
CircularJSON https://github.com/WebReflection/circular-json whose output can be used as input to .parse(). It also works in Browsers & Node.js Also see: http://webreflection.blogspot.com.au/2013/03/solving-cycles-recursions-and-circulars.html
Isaacs json-stringify-safe https://github.com/isaacs/json-stringify-safe which maybe more readable but can't be used for .parse and is only available for Node.js
Either of these should meet your needs.
Happened upon this thread because I needed to log complex objects to a page, since remote debugging wasn't possible in my particular situation. Found Douglas Crockford's (inceptor of JSON) own cycle.js, which annotates circular references as strings such that they can be reconnected after parsing. The de-cycled deep copy is safe to pass through JSON.stringify. Enjoy!
https://github.com/douglascrockford/JSON-js
cycle.js: This file contains two functions, JSON.decycle and
JSON.retrocycle, which make it possible to encode cyclical structures
and dags in JSON, and to then recover them. This is a capability that
is not provided by ES5. JSONPath is used to represent the links.
I used the following to eliminate the circular references:
JS.dropClasses = function(o) {
for (var p in o) {
if (o[p] instanceof jQuery || o[p] instanceof HTMLElement) {
o[p] = null;
}
else if (typeof o[p] == 'object' )
JS.dropClasses(o[p]);
}
};
JSON.stringify(JS.dropClasses(e));

Javascript change function arguments

I'm trying to change function arguments in javascript.
f = function(){
console.log(a,b,c);
};
SetArgumentList( f, ["a", "b", "c"] );
f(1,2,3);
// should print "1 2 3"
// [edit]
// alternatively SetArgumentList could also work like
f = SetArgumentList( f, ["a", "b", "c"] );
Is there some solid way of doing this?
Where do I need it?... basically I'm trying to add type checked functions:
Object.prototype.method = function( name, typedef, func ){ ... }
function Thing(){};
Thing.method("log",
{ arr: Array, str: String },
function(){
console.log(arr, str);
});
t = new Thing();
t.log([1,2,3], "ok");
t.log("err", "ok"); // <-- causes an exception
// I know I can do this way
Thing.method("log",
[Array, String],
function(arr, str){
console.log(arr, str);
});
// but that's harder to read
NOTE! I know how to do type checking, but not the new function construction.
As delnan said in the comments, it seems like what you're trying to do is essentially "rename" the variables which are local to a function. Like he said, this is not possible (and for good reason too! Could you imagine debugging that? maaan...)
Anyway, I don't know exactly why you'd want that, but Javascript is a flexible language and you could probably get close using a more sane method. It's hard to know exactly what you're trying to achieve, but perhaps this information might get you on the right track:
The arguments which are passed to a function at call time are referenced in a variable named arguments.
function f() {
console.log(arguments);
}
f(); // []
f(1, 2); // [1, 2]
You can call a function with an arbitrary list of arguments using .apply, which is a method on the Function prototype. It takes 2 parameters. The first is the object which will be this inside the function call, and the second is an array of arguments.
f.apply(null, []); // []
f.apply(null, [1, 2, 3]); [1, 2, 3]
Applying this in your situation, perhaps this is what you're after:
function f() {
console.log.apply(console, arguments);
}
Tested in IE7,8,9, opera, chrome, firefox and safari. Uses evil in the background, but
I cannot see any other way if you must rename arguments.
(function(){
var decompileRE = /function\s*\([\s\S]*?\)\s*\{([\s\S]*)/,
lastBrace = /\}[^}]*$/;
window.SetArgumentList = function( fn, argNames ) {
var match
if( !( match = fn.toString().match( decompileRE ) ) ) {
return fn;
}
argNames.push( match[1].replace( lastBrace, "" ) );
return Function.apply( null, argNames );
};
})()
f = function(){
console.log(a,b,c);
};
f = SetArgumentList( f, ["a","b","c"] );
console.log(f);
Logs this in all browsers mentioned above:
function anonymous(a,b,c) {
console.log(a,b,c);
}
I've got a simpler solution similar to the accepted answer for anyone out there that is looking. Works in Chrome, Firefox, Safari, IE7+
Solution
function SetArgList(fn, args) {
var fnbody = fn.toString().replace(
/^\s*function\s*[\$_a-zA-Z0-9]+\(.*\)\s*\{/, //BEWARE, removes original arguments
''
).replace(
/\s*\}\s*$/,
''
);
return new Function(args, fnbody)
}
How to use
Just redefine your original function like this using SetArgList:
function main() {
alert(hello);
alert(world);
}
main = SetArgList(main, 'hello,world');
main('hello', 'world');
In my solution there's no need for an array but you could edit it, my function only requires argument names separated by a comma.
you can use .apply:
this works for me:
f = function(a,b,c){
console.log(a,b,c);
};
var args = ["a", "b", "c"];
f.apply(this, args); //print "abc"
using arguments:
f = function(){
for(var key in arguments) {
console.log(arguments[key]);
}
};
var args = ["a", "b", "c"];
f.apply(this, args);
it's that you looking?
As said before, you can't do it the way you want, you're breaking lexical scoping.
However, here a minimalism version of the way you can implement it (a lot of improvements should be done !). The only thing required is that you function has the named parameter in arguments.
function getType( el ) {
// TODO
return "";
}
function addMethod( obj, name, typedef, func ) {
var argumentsLength = typedef.length;
obj[ name ] = function() {
var len = arguments.length, i = 0;
if( argumentsLength != len )
{
throw new TypeError( "Wrong number of arguments for method " + name );
}
for( i = 0; i < len; i++ )
{
// TODO better type checking
if( getType( arguments[i] ) != getType( typedef[i] ) )
{
throw new TypeError( "Wrong type for arguments number " + i + " for method " + name );
}
}
return func.apply( obj, arguments );
};
};
var o = {};
addMethod( o, "log", [Array, String], function( arr, str ) {
// arguments MUST be explicitly declared above
console.log( arr, str );
});
o.log( ["a"], "b" ); // OK
o.log( "a", "b" ); // TypeError
o.log( ["a"], "b", "c" ); // TypeError
I found a solution that only works on webkit browsers:
f = function(){ console.log(a,b,c); };
fx = eval(
f.toString().replace(
/^function [^\(]*\(\)/,
"var __temp = function (a,b,c)")
+ "; __temp");
fx(1,2,3);
This can also be generalized.
[edit]
This works for other browsers as well, memory let me down - comments // /**/ in some browsers get discarded.

Removing the need for "new"

A nasty gotcha in javascript is forgetting to call new on a function meant to be instantiated, leading to this being bound to a different object (usually the global) instead of a fresh one. One workaround I read about is to check for it explicitly in the function-constructor using the following idiom:
function SomeConstructor(x, y, ...) {
// check if `this` is created with new
if ( !(this instanceof arguments.callee) )
return new SomeConstructor(x, y, ...);
// normal initialization code follows
Now new SomeConstructor(...) and SomeConstructor(...) are equivalent.
I'd like to simplify this by creating a wrapper function factory(fn) that does the first two lines and then delegates to the wrapped function fn. This would be used like:
SomeConstructor = factory(function (x, y, ...) {
// normal initialization code follows
})
My first attempt was:
function factory(fn) {
return function() {
if ( !(this instanceof arguments.callee) ) {
return new arguments.callee.apply(this, arguments);
}
fn.apply(this, arguments);
}
}
but it fails with "Function.prototype.apply called on incompatible [object Object]". The second attempt was:
function factory(fn) {
return function() {
if ( !(this instanceof arguments.callee) ) {
var tmp = new arguments.callee();
arguments.callee.apply(tmp, arguments);
return tmp;
}
fn.apply(this, arguments);
}
}
This sort of works but it may call the wrapped function twice: once with no arguments (to create a new instance) and once with the passed arguments for the actual initialization. Apparently this is fragile and inefficient but I can't figure out a way to do it with a single call. Is this possible ?
EDIT: Based on bobince's approach, here's a similar one that does the trick:
function factory(init) {
var run_init = true;
function constr() {
if ( !(this instanceof constr) ) {
run_init = false;
var tmp = new constr();
run_init = true;
init.apply(tmp, arguments);
return tmp;
}
if (run_init)
init.apply(this, arguments);
}
return constr;
}
As for whether this is something that should be encouraged or not, that's debatable. I come from a Python background and I think of new as just noise (Java) or wart (Javascript), but I may be missing something.
This simply encourages a bad-habit shortcut that relies far too heavily on the implementation of the class to "fix" the calling code.
If this is a problem, don't just let it slide, throw an error message.
You can pass a unique value into the constructor for the first call (with new) that signifies you don't want the initialiser called yet:
var _NOINIT= {};
function factory(init) {
function constr() {
if (!(this instanceof constr)) {
var inst= new constr(_NOINIT);
init.apply(inst, arguments);
return inst;
}
if (arguments[0]!==_NOINIT)
init.apply(this, arguments);
}
return constr;
}
Note I've used a named inline function for the constructor because arguments.callee will be going away in ECMAScript Fifth Edition's β€˜strict’ mode.
However if you're using a class factory, I suggest making the initialiser function a member of the class, rather than being passed in. That way, you can subclass a base class and have the subclass inherit the initialiser, which is normal behaviour in class-based languages. eg.:
Function.prototype.makeSubclass= function() {
function constr() {
var that= this;
if (!(this instanceof constr))
that= new constr(_NOINIT);
if (arguments[0]!==_NOINIT && '_init' in that)
that._init.apply(that, arguments);
return that;
}
if (this!==Object)
constr.prototype= new this(_NOINIT);
return constr;
};
var Shape= Object.makeSubclass();
Shape.prototype._init= function(x, y) {
this.x= x;
this.y= y;
};
var Point= Shape.makeSubclass();
// inherits initialiser(x, y), as no need for anything else in there
var Circle= Shape.makeSubclass()
Circle.prototype._init= function(x, y, r) {
Shape.prototype._init.call(this, x, y);
this.r= r;
};
Of course you don't have to put that into the Function prototype... it's a matter of taste, really. As is allowing constructors without new.
Personally I prefer to throw an error rather than silently make it work, to try to discourage bare-constructor-calling, since this is a mistake elsewhere and may make the code slightly less clear.
Your "factory" function could be written in this way:
function factory(fn, /* arg1, arg2, ..., argn */) {
var obj = new fn(), // Instantiate using 'new' to preserve the prototype chain
args = Array.prototype.slice.call(arguments, 1); // remove fn argument
fn.apply(obj, args); // apply the constructor again, with the right arguments
return obj;
}
// Test usage:
function SomeConstructor (foo, bar) {
this.foo = foo;
this.bar = bar;
}
SomeConstructor.prototype.test = true;
var o = factory(SomeConstructor, 'foo', 'bar');
// will return: Object foo=foo bar=bar test=true, and
o instanceof SomeConstructor; // true
However, the new operator is not bad, I would not encourage you to avoid it, I would recommend you to stick with a proper naming convention, constructor functions identifiers in PascalCase, all other identifiers in camelCase, and also I highly recommend you to use JsLint it will help you to detect that kind of mistakes early.
I dislike your mixing of arguments.callee and the function's identifier. Also, you are dumbing down the original problem. You should have used apply to begin with so as not to make the helper (factory) function seem even better than it really is.
What should have been done to begin with:
function SomeConstructor(x, y, ...) {
// check if `this` is created with new
if ( !(this instanceof arguments.callee) )
return new arguments.callee.apply (this, arguments);
// normal initialization code follows
Another issue with factory is that it defeats the function's length property.
while 'new' is a good thing, and I don't endorse trying to do away with language features, check out this code I played with a while ago: (note, this is not a complete solution for you, but rather something to build into your code)
function proxy(obj)
{
var usingNew = true;
var obj_proxy = function()
{
if (usingNew)
this.constructor_new.apply(this, arguments);
};
obj_proxy.prototype = obj.prototype;
obj_proxy.prototype.constructor_new = obj.prototype.constructor;
obj_proxy.createInstance = function()
{
usingNew = false;
var instance = new obj_proxy();
instance.constructor_new.apply(instance, arguments);
usingNew = true;
return instance;
}
return obj_proxy;
}
to test it out, create a function foo like this:
function foo(a, b) { this.a = a; }
and test it:
var foo1 = proxy(foo);
var test1 = new foo1(1);
alert(test1 instanceof foo);
var test2 = foo1.createInstance(2);
alert(test2 instanceof foo);
EDIT: removed some code not relevant for this.
If you are interested in dealing with the inability to use apply with new, one could use
Function.prototype.New = (function () {
var fs = [];
return function () {
var f = fs [arguments.length];
if (f) {
return f.apply (this, arguments);
}
var argStrs = [];
for (var i = 0; i < arguments.length; ++i) {
argStrs.push ("a[" + i + "]");
}
f = new Function ("var a=arguments;return new this(" + argStrs.join () + ");");
if (arguments.length < 100) {
fs [arguments.length] = f;
}
return f.apply (this, arguments);
};
}) ();
Example:
var foo = Foo.New.apply (null, argArray);
Here is some broilerplate code I've come up with as a code-template for object factory in AngularjS. I've used a Car/CarFactory as an example to illustrate. Makes for simple implementation code in the controller.
<script>
angular.module('app', [])
.factory('CarFactory', function() {
/**
* BroilerPlate Object Instance Factory Definition / Example
*/
this.Car = function(color) {
// initialize instance properties
angular.extend(this, {
color : null,
numberOfDoors : null,
hasFancyRadio : null,
hasLeatherSeats : null
});
// generic setter (with optional default value)
this.set = function(key, value, defaultValue, allowUndefined) {
// by default,
if (typeof allowUndefined === 'undefined') {
// we don't allow setter to accept "undefined" as a value
allowUndefined = false;
}
// if we do not allow undefined values, and..
if (!allowUndefined) {
// if an undefined value was passed in
if (value === undefined) {
// and a default value was specified
if (defaultValue !== undefined) {
// use the specified default value
value = defaultValue;
} else {
// otherwise use the class.prototype.defaults value
value = this.defaults[key];
} // end if/else
} // end if
} // end if
// update
this[key] = value;
// return reference to this object (fluent)
return this;
}; // end this.set()
}; // end this.Car class definition
// instance properties default values
this.Car.prototype.defaults = {
color: 'yellow',
numberOfDoors: 2,
hasLeatherSeats: null
};
// instance factory method / constructor
this.Car.prototype.instance = function(params) {
return new
this.constructor()
.set('color', params.color)
.set('numberOfDoors', params.numberOfDoors)
.set('hasFancyRadio', params.hasFancyRadio)
.set('hasLeatherSeats', params.hasLeatherSeats)
;
};
return new this.Car();
}) // end Factory Definition
.controller('testCtrl', function($scope, CarFactory) {
window.testCtrl = $scope;
// first car, is red, uses class default for:
// numberOfDoors, and hasLeatherSeats
$scope.car1 = CarFactory
.instance({
color: 'red'
})
;
// second car, is blue, has 3 doors,
// uses class default for hasLeatherSeats
$scope.car2 = CarFactory
.instance({
color: 'blue',
numberOfDoors: 3
})
;
// third car, has 4 doors, uses class default for
// color and hasLeatherSeats
$scope.car3 = CarFactory
.instance({
numberOfDoors: 4
})
;
// sets an undefined variable for 'hasFancyRadio',
// explicitly defines "true" as default when value is undefined
$scope.hasFancyRadio = undefined;
$scope.car3.set('hasFancyRadio', $scope.hasFancyRadio, true);
// fourth car, purple, 4 doors,
// uses class default for hasLeatherSeats
$scope.car4 = CarFactory
.instance({
color: 'purple'
numberOfDoors: 4
});
// and then explicitly sets hasLeatherSeats to undefined
$scope.hasLeatherSeats = undefined;
$scope.car4.hasLeatherSeats.set('hasLeatherSeats', $scope.hasLeatherSeats, undefined, true);
// in console, type window.testCtrl to see the resulting objects
});
</script>
the only thing that worked for me involves dumbing down the implementation. it's ugly but works (both with and without operator new):
var new_ = function (cls)
{
var constructors = [
function ()
{
return new cls();
}
, function ($0)
{
return new cls($0);
}
, function ($0, $1)
{
return new cls($0, $1);
}
, function ($0, $1, $2)
{
return new cls($0, $1, $2);
}
, // up to a chosen limit
];
return function ()
{
return constructors[arguments.length].apply(
this
, arguments
);
}
}
edit to react to comments
I have way-below-average tolerance to repetitive code, and this code hurt to write, but the functions in constructors need to be separate if arguments.length is to mean something in the real constructor function. consider a variant with a single new wrapper:
var new_ = function (cls)
{
// arbitrary limit
var constructor = function ($0, $1, $2)
{
return new cls($0, $1, $2);
};
return function ()
{
return constructor.apply(
this
, arguments
);
}
}
var gen = new_(function ()
{
print(
arguments.length
+ " "
+ Array.prototype.toSource.call(arguments)
);
});
gen("foo") // 3 ["foo", undefined, undefined]
gen("foo", "bar") // 3 ["foo", "bar", undefined]
gen("foo", "bar", "baz") // 3 ["foo", "bar", "baz"]
the parameter list can be arbitrarily wide, but arguments.length doesn't lie only in the special case.
I've been using this solution with the upper limit of 10 arguments for a few years, and I don't remember ever running into the limit. the risk that it'll ever happen is rather low: everybody knows that functions with many parameters are a no-no, and javascript has a better interface for the desired functionality: packing parameters into objects.
so, the only limit is the width of the parameter list, and this limit seems to be purely theoretical. other than that, it supports completely arbitrary constructors, so I'd say it's very general.

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