I'm using memoize-one on a React component that is basically a table with a rows that can be filtered.
Memoize works great for the filtering but when I want to insert a new row, it won't show up on the table until I either reload the page or use the filter.
If I check the state, the new row's data is in it, so presumably what is happening is that memoize is not allowing the component to re-render even if the state has changed.
Something interesting is that the Delete function works, I am able to delete a row by removing its data from the state and it will re-render to reflect the changes...
Here's the part of the code I consider relevant but if you would like to see more, let me know:
import React, { Component } from "react";
import memoize from "memoize-one";
import moment from "moment";
import {
Alert,
Card,
Accordion,
Button,
Table,
Spinner,
} from "react-bootstrap";
import PropTypes from "prop-types";
import { getRoleMembersDetailed } from "../libs/permissions-manager-client-v1.0";
import RoleMember from "./RoleMember";
import CreateMemberModal from "./CreateMemberModal";
class RoleContainer extends Component {
filter = memoize((roleMembers, searchValue, searchCriterion) => {
const searchBy = searchCriterion || "alias";
return roleMembers.filter((item) => {
if (item[searchBy]) {
if (searchValue === "") {
return true;
}
const value = searchValue.toLowerCase();
if (searchBy !== "timestamp") {
const target = item[searchBy].toLowerCase();
return target.includes(value);
}
// Case for timestamp
const target = moment(Number(item[searchBy]))
.format("MMM DD, YYYY")
.toLowerCase();
return target.includes(value);
}
return false;
});
});
constructor(props) {
super(props);
this.state = {
collapsed: true,
roleAttributes: [],
roleMembers: [],
isLoading: true,
};
}
componentDidMount = async () => {
const roleMembers = Object.values(await this.fetchRoleMembers());
roleMembers.forEach((e) => {
e.alias = e.alias.toLowerCase();
return null;
});
roleMembers.sort((a, b) => {
if (a.alias < b.alias) {
return -1;
}
if (a.alias > b.alias) {
return 1;
}
return 0;
});
// TODO - This logic should be replaced with an API call that describes the roleAttributes.
let roleAttributes = Object.values(roleMembers);
roleAttributes = Object.keys(roleAttributes[0]);
this.setState({
roleMembers,
roleAttributes,
isLoading: false,
});
};
fetchRoleMembers = async () => {
const { roleAttributeName } = this.props;
return getRoleMembersDetailed(roleAttributeName);
};
createRoleMember = (newRoleMembers) => {
const { roleMembers } = this.state;
newRoleMembers.forEach((e) => {
roleMembers.push(e);
});
this.setState(
() => {
roleMembers.sort((a, b) => {
if (a.alias < b.alias) {
return -1;
}
if (a.alias > b.alias) {
return 1;
}
return 0;
});
return { roleMembers };
},
() => {
console.log("sss", this.state);
}
);
};
deleteRoleMember = (alias) => {
this.setState((prevState) => {
const { roleMembers } = prevState;
return {
roleMembers: roleMembers.filter((member) => member.alias !== alias),
};
});
};
render() {
const {
role,
roleAttributeName,
searchValue,
searchCriterion,
userCanEdit,
} = this.props;
const { collapsed, isLoading, roleAttributes, roleMembers } =
this.state;
const filteredRoleMembers = this.filter(
roleMembers,
searchValue,
searchCriterion
);
return (
// continues...
I don't know if it's obvious but there are two functions called filter: this.filter that belongs to memoize and Array.prototype.filter().
I did look around and found these post that says Memoize can be overridden:
If you’ve ran into a UI bug, it is simple to just return false from myComparison to temporarily override the memoization, forcing a refresh on every re-render and returning to the default component behaviour.
But I'm not sure what they mean with "return false from component"
Here's a refactoring of your code to idiomatic React Hooks style (naturally dry-coded).
Note how filtering and sorting the role members is done using useMemo() in a way that doesn't modify state; that's because they can be always recomputed from the stateful data. So long as the useMemo()s' deps array is kept in sync (there're ESLint rules to help with this), this should work with no extra re-renders. :)
Similarly, if you use useCallback (which is a special case of useMemo), you need to keep their deps arrays in sync. If you don't use useCallback, those callbacks may cause re-renders since their identity changes per-render.
import React, { Component } from "react";
import moment from "moment";
import { getRoleMembersDetailed } from "../libs/permissions-manager-client-v1.0";
function filterRoleMembers(
roleMembers,
searchValue,
searchCriterion,
) {
const searchBy = searchCriterion || "alias";
return roleMembers.filter((item) => {
if (item[searchBy]) {
if (searchValue === "") {
return true;
}
const value = searchValue.toLowerCase();
if (searchBy !== "timestamp") {
const target = item[searchBy].toLowerCase();
return target.includes(value);
}
// Case for timestamp
const target = moment(Number(item[searchBy]))
.format("MMM DD, YYYY")
.toLowerCase();
return target.includes(value);
}
return false;
});
}
// TODO: maybe use lodash's `sortBy`?
function compareByAlias(a, b) {
if (a.alias < b.alias) {
return -1;
}
if (a.alias > b.alias) {
return 1;
}
return 0;
}
async function fetchRoleMembers(roleAttributeName) {
return getRoleMembersDetailed(roleAttributeName);
}
async function loadData(roleAttributeName) {
const roleMembers = Object.values(
await fetchRoleMembers(roleAttributeName),
);
roleMembers.forEach((e) => {
e.alias = e.alias.toLowerCase();
});
// TODO - This logic should be replaced with an API call that describes the roleAttributes.
let roleAttributes = Object.values(roleMembers);
roleAttributes = Object.keys(roleAttributes[0]);
return {
roleMembers,
roleAttributes,
};
}
const RoleContainer = ({
role,
roleAttributeName,
searchValue,
searchCriterion,
userCanEdit,
}) => {
const [collapsed, setCollapsed] = React.useState(true);
const [isLoading, setIsLoading] = React.useState(true);
const [roleAttributes, setRoleAttributes] = React.useState([]);
const [roleMembers, setRoleMembers] = React.useState([]);
React.useEffect(() => {
loadData(roleAttributeName).then(
({ roleMembers, roleAttributes }) => {
setRoleAttributes(roleAttributes);
setRoleMembers(roleMembers);
setIsLoading(false);
},
);
}, [roleAttributeName]);
const createRoleMember = React.useCallback(
(newRoleMembers) => {
const updatedRoleMembers = roleMembers.concat(newRoleMembers);
setRoleMembers(updatedRoleMembers);
},
[roleMembers],
);
const deleteRoleMember = React.useCallback(
(alias) => {
const updatedRoleMembers = roleMembers.filter(
(member) => member.alias !== alias,
);
setRoleMembers(updatedRoleMembers);
},
[roleMembers],
);
const filteredRoleMembers = React.useMemo(
() =>
filterRoleMembers(roleMembers, searchValue, searchCriterion),
[roleMembers, searchValue, searchCriterion],
);
const sortedRoleMembers = React.useMemo(
() => [].concat(filteredRoleMembers).sort(compareByAlias),
[filteredRoleMembers],
);
return <>{JSON.stringify(sortedRoleMembers)}</>;
};
Related
I am creating to-do app in react and for the id of task i am using generator function. But This generator function is giving value 0 everytime and not incrementing the value.I think the reason for issue is useCallback() hook but i am not sure what can be the solution.How to solve the issue?Here i am providing the code :
import DateAndDay, { date } from "../DateAndDay/DateAndDay";
import TaskList, { TaskProps } from "../TaskList/TaskList";
import "./ToDo.css";
import Input from "../Input/Input";
import { ChangeEvent, useCallback, useEffect, useState } from "react";
function ToDo() {
const [inputShow, setInputShow] = useState(false);
const [valid, setValid] = useState(false);
const [enteredTask, setEnteredTask] = useState("");
const [touched, setTouched] = useState(false);
const [tasks, setTasks] = useState<TaskProps[]>(() => {
let list = localStorage.getItem("tasks");
let newdate = String(date);
const setdate = localStorage.getItem("setdate");
if (newdate !== setdate) {
localStorage.removeItem("tasks");
}
if (list) {
return JSON.parse(list);
} else {
return [];
}
});
const activeHandler = (id: number) => {
const index = tasks.findIndex((task) => task.id === id);
const updatedTasks = [...tasks];
updatedTasks[index].complete = !updatedTasks[index].complete;
setTasks(updatedTasks);
};
const clickHandler = () => {
setInputShow((prev) => !prev);
};
const input = inputShow && (
<Input
checkValidity={checkValidity}
enteredTask={enteredTask}
valid={valid}
touched={touched}
/>
);
const btn = !inputShow && (
<button className="add-btn" onClick={clickHandler}>
+
</button>
);
function checkValidity(e: ChangeEvent<HTMLInputElement>) {
setEnteredTask(e.target.value);
}
function* idGenerator() {
let i = 0;
while (true) {
yield i++;
}
}
let id = idGenerator();
const submitHandler = useCallback(
(event: KeyboardEvent) => {
event.preventDefault();
setTouched(true);
if (enteredTask === "") {
setValid(false);
} else {
setValid(true);
const newtitle = enteredTask;
const newComplete = false;
const obj = {
id: Number(id.next().value),
title: newtitle,
complete: newComplete,
};
setTasks([...tasks, obj]);
localStorage.setItem("setdate", date.toString());
setEnteredTask("");
}
},
[enteredTask, tasks, id]
);
useEffect(() => {
const handleKey = (event: KeyboardEvent) => {
if (event.key === "Escape") {
setInputShow(false);
}
if (event.key === "Enter") {
submitHandler(event);
}
};
document.addEventListener("keydown", handleKey);
return () => {
document.removeEventListener("keydown", handleKey);
};
}, [submitHandler]);
useEffect(() => {
localStorage.setItem("tasks", JSON.stringify(tasks));
}, [tasks]);
return (
<div className="to-do">
<DateAndDay />
<TaskList tasks={tasks} activeHandler={activeHandler} />
{input}
{btn}
</div>
);
}
export default ToDo;
useCallBack()'s is used to memorize the result of function sent to it. This result will never change until any variable/function of dependency array changes it's value. So, please check if the dependencies passed are correct or if they are changing in your code or not ( or provide all the code of this file). One of my guess is to add the Valid state as dependency to the array
It's because you are calling the idGenerator outside of the useCallback, so it is only generated if the Component is re-rendered, in your case... only once.
Transfer it inside useCallback and call it everytime the event is triggered:
// wrap this on a useCallback so it gets memoized
const idGenerator = useCallback(() => {
let i = 0;
while (true) {
yield i++;
}
}, []);
const submitHandler = useCallback(
(event: KeyboardEvent) => {
event.preventDefault();
let id = idGenerator();
// ... rest of logic
},
[enteredTask, tasks, idGenerator]
);
If you're using the generated id outside the event handler, store the id inside a state like so:
const idGenerator = useCallback(() => {
let i = 0;
while (true) {
yield i++;
}
}, []);
const [id, setId] = useState(idGenerator());
const submitHandler = useCallback(
(event: KeyboardEvent) => {
event.preventDefault();
let newId = idGenerator();
setId(newId)
// ... rest of logic
},
[enteredTask, tasks, id, idGenerator]
);
i'm new to react hooks, here i have been converting my project to hooks from classes, i'm getting this kind of message 'Error: Server error
at build_error (actions.js:57)
at eval (actions.js:83)' and 'GET http://127.0.0.1:8000/api/kamera/undefined 404 (Not Found)'
those errors come when i'm changing class to hooks (everything is set correcly using useState and useEffect), any idea ?
class:
initializeCollapses() {
const data = this.props[this.props.action];
let collapseStates = this.state.collapseStates;
if (!data || data.length < 1) {
return;
}
data.map((el) => {
collapseStates["" + el.name + el.identifier] = false;
return;
});
this.setState({
...this.state,
collapseStates: collapseStates,
});
}
componentDidMount() {
this.props.getItems[this.props.action](this.state.actionArgs).then(() => {
this.initializeCollapses();
});
}
Hooks:
const initializeCollapses = () => {
const data = [action];
if (!data || data.length < 1) {
return;
}
data.map((el) => {
collapseStates["" + el.name + el.identifier] = false;
return;
});
setCollapseStates(collapseStates);
};
useEffect(() => {
getItems[action](actionArgs).then(() => {
initializeCollapses();
});
}, []);
initializeCollapses() {
const data = this.props[this.props.action];
let collapseStates = this.state.collapseStates;
if (!data || data.length < 1) {
return;
}
data.map((el) => {
collapseStates["" + el.name + el.identifier] = false;
return;
});
this.setState({
...this.state,
collapseStates: collapseStates,
});
}
componentDidMount() {
this.props.getItems[this.props.action](this.state.actionArgs).then(() => {
this.initializeCollapses();
});
}
const mapDispatchToProps = (dispatch) => {
return {
getItems: {
analysers: (site) => dispatch(getAnalysers(site)),
platforms: (site) => dispatch(getPlatforms(site)),
brokers: (site) => dispatch(getBrokers(site)),
cameras: (site) => dispatch(getCameras(site)),
sites: (site) => dispatch(getSites())
},
};
};
The above class implementation in hooks would roughly be as below
import React from "react";
import { useDispatch, useSelector } from "react-redux";
import getItems from "./store/actions";
or
import { cameras, sites, platform, brokers } from "./store/actions";
const actionArgs = useSelector(state => state.actionArgs); // In place of mapStateToProps
const dispatch = useDispatch();
useEffect(() => {
dispatch(getItems.cameras(actionArgs)) or dispatch(cameras(actionArgs)) //If destructured
}, []);
I have provided an understandable example with whatever data you provided. Refer this for a completely different approach or this one for the same mapDispatchToProps approach.
Good to refer
Example:
import React, {useReducer} from 'react';
const init = 0;
const myReducer = (state, action) => {
switch(action.type){
case 'increment':
return state + 1 // complex actions are kept in seperate files for better organised, clean code
case 'decrement':
return state - 1
case 'reset': // action types as well are kept as selectors
return init
default:
return state
}
};
function ReducerExample(){
const [count, dispatch] = useReducer(myReducer, init)
const add = () => {
dispatch({type: 'increment'})
}
const sub = () => {
dispatch({type: 'decrement'})
}
const reset = () => {
dispatch({type: 'reset'})
}
return (
<div>
<h4>Count: {count}</h4>
<button onClick={add} style={{margin: '10px'}}>Increment</button>
<button onClick={sub}>Decrement</button>
<button onClick={reset} style={{margin: '10px'}}>Reset</button>
</div>
)
}
export default ReducerExample;
I'm building a search field that is fetching from a data base upon users input and I'm struggling a bit. At the moment, it is fetching data in every keystroke, which is not ideal. I have looked at different answers and it seems that the best option is to do this in componentDidUpdate() and get a ref of the input feel to compare this with the current value through a setTimeout().
I have tried this, but I'm still fetching during every keystroke, not sure why? See a sample of the component below:
class ItemsHolder extends Component {
componentDidMount() {
//ensures the page is reloaded at the top when routing
window.scrollTo(0, 0);
this.props.onFetchItems(this.props.search);
}
componentDidUpdate(prevProps, prevState) {
if (prevProps.search !== this.props.search) {
console.log(
this.props.search ===
this.props.searchRef.current.props.value.toUpperCase()
);
setTimeout(() => {
console.log(
this.props.search ===
this.props.searchRef.current.props.value.toUpperCase()
);
if (
this.props.search ===
this.props.searchRef.current.props.value.toUpperCase()
) {
this.props.onFetchItems(this.props.search, this.props.category);
}
}, 500);
}
}
I'm using Redux for state management. Here is the function that is called when fetching items:
export const fetchItemsFromServer = (search) => {
return (dispatch) => {
dispatch(fetchItemsStart());
const query =
search.length === 0 ? '' : `?orderBy="country"&equalTo="${search}"`;
axios
.get('/items.json' + query)
.then((res) => {
const fetchedItems = [];
for (let item in res.data) {
fetchedItems.push({
...res.data[item],
id: item,
});
}
dispatch(fetchItemsSuccess(fetchedItems));
})
.catch((error) => {
dispatch(fetchItemsFail(error));
});
};
};
This is how I'm setting the ref in the search component:
class Search extends Component {
constructor(props) {
super(props);
this.searchInput = React.createRef();
}
componentDidMount() {
this.props.onSetRef(this.searchInput);
}
render() {
return (
<Input
ref={this.searchInput}
toolbar
elementType={this.props.inputC.elementType}
elementConfig={this.props.inputC.elementConfig}
value={this.props.inputC.value}
changed={(event) => this.props.onChangedHandler(event)}
/>
);
}
}
Based on a tutorial I found this should work. For your reference, see the code from this tutorial. I don't see why wouldn't the above work. The only difference is that the tutorial uses hooks.
const Search = React.memo(props => {
const { onLoadIngredients } = props;
const [enteredFilter, setEnteredFilter] = useState('');
const inputRef = useRef();
useEffect(() => {
const timer = setTimeout(() => {
if (enteredFilter === inputRef.current.value) {
const query =
enteredFilter.length === 0
? ''
: `?orderBy="title"&equalTo="${enteredFilter}"`;
fetch(
'https://react-hooks-update.firebaseio.com/ingredients.json' + query
)
.then(response => response.json())
.then(responseData => {
const loadedIngredients = [];
for (const key in responseData) {
loadedIngredients.push({
id: key,
title: responseData[key].title,
amount: responseData[key].amount
});
}
onLoadIngredients(loadedIngredients);
});
}
}, 500);
return () => {
clearTimeout(timer);
};
}, [enteredFilter, onLoadIngredients, inputRef]);
Following recommendation to debounceInput:
import React, { Component } from 'react';
// import classes from './Search.css';
import Input from '../../UI/Input/Input';
// redux
import * as actions from '../../../store/actions/index';
import { connect } from 'react-redux';
class Search extends Component {
componentDidUpdate(prevProps, prevState) {
if (prevProps.search !== this.props.search) {
this.props.onFetchItems(this.props.search, this.props.category);
}
}
debounceInput = (fn, delay) => {
let timerId;
return (...args) => {
clearTimeout(timerId);
timerId = setTimeout(() => fn(...args), delay);
};
};
render() {
return (
<Input
toolbar
elementType={this.props.inputC.elementType}
elementConfig={this.props.inputC.elementConfig}
value={this.props.inputC.value}
changed={(event) =>
this.debounceInput(this.props.onChangedHandler(event), 500)
}
/>
);
}
}
const mapStateToProps = (state) => {
return {
inputC: state.filtersR.inputConfig,
search: state.filtersR.search,
};
};
const mapDispatchToProps = (dispatch) => {
return {
onChangedHandler: (event) => dispatch(actions.inputHandler(event)),
onFetchItems: (search, category) =>
dispatch(actions.fetchItemsFromServer(search, category)),
};
};
export default connect(mapStateToProps, mapDispatchToProps)(Search);
Here is the final solution after help here:
import React, { Component } from 'react';
// import classes from './Search.css';
import Input from '../../UI/Input/Input';
// redux
import * as actions from '../../../store/actions/index';
import { connect } from 'react-redux';
const debounceInput = (fn, delay) => {
let timerId;
return (...args) => {
clearTimeout(timerId);
timerId = setTimeout(() => fn(...args), delay);
};
};
class Search extends Component {
componentDidUpdate(prevProps, _prevState) {
if (prevProps.search !== this.props.search) {
this.responseHandler();
}
}
responseHandler = debounceInput(() => {
this.props.onFetchItems(this.props.search, this.props.category);
}, 1000);
render() {
return (
<Input
toolbar
elementType={this.props.inputC.elementType}
elementConfig={this.props.inputC.elementConfig}
value={this.props.inputC.value}
changed={(event) => this.props.onChangedHandler(event)}
/>
);
}
}
const mapStateToProps = (state) => {
return {
inputC: state.filtersR.inputConfig,
search: state.filtersR.search,
};
};
const mapDispatchToProps = (dispatch) => {
return {
onChangedHandler: (event) => dispatch(actions.inputHandler(event)),
onFetchItems: (search, category) =>
dispatch(actions.fetchItemsFromServer(search, category)),
};
};
export default connect(mapStateToProps, mapDispatchToProps)(Search);
You really just need to debounce your input's onChange handler, or better, the function that is actually doing the asynchronous work.
Very simple debouncing higher order function:
const debounce = (fn, delay) => {
let timerId;
return (...args) => {
clearTimeout(timerId);
timerId = setTimeout(() => fn(...args), delay);
}
};
Example Use:
fetchData = debounce(() => fetch(.....).then(....), 500);
componentDidUpdate(.......) {
// input value different, call fetchData
}
<Input
toolbar
elementType={this.props.inputC.elementType}
elementConfig={this.props.inputC.elementConfig}
value={this.props.inputC.value}
changed={this.props.onChangedHandler}
/>
Demo Code
const debounce = (fn, delay) => {
let timerId;
return (...args) => {
clearTimeout(timerId);
timerId = setTimeout(fn, delay, [...args]);
};
};
const fetch = (url, options) => {
console.log("Fetching", url);
return new Promise((resolve) => {
setTimeout(() => {
console.log("Fetch Resolved");
resolve(`response - ${Math.floor(Math.random() * 1000)}`);
}, 2000);
});
};
export default class App extends Component {
state = {
search: "",
response: ""
};
changeHandler = (e) => {
const { value } = e.target;
console.log("search", value);
this.setState({ search: value });
};
fetchData = debounce(() => {
const { search } = this.state;
const query = search.length ? `?orderBy="country"&equalTo="${search}"` : "";
fetch(
"https://react-hooks-update.firebaseio.com/ingredients.json" + query
).then((response) => this.setState({ response }));
}, 500);
componentDidUpdate(prevProps, prevState) {
if (prevState.search !== this.state.search) {
if (this.state.response) {
this.setState({ response: "" });
}
this.fetchData();
}
}
render() {
const { response, search } = this.state;
return (
<div className="App">
<h1>Hello CodeSandbox</h1>
<h2>Start editing to see some magic happen!</h2>
<label>
Search
<input type="text" value={search} onChange={this.changeHandler} />
</label>
<div>Debounced Response: {response}</div>
</div>
);
}
}
Is it an acceptable practice to have two custom react hooks in the same component, one after another?
The issue I am dealing with is as follows:
The first custom hook useBudgetItems will load, but the subsequent one will be undefined. I think I understand why it's happening (my budgetSettings property inside my useBudgetSettings loads after the console.log() statement), but I am not sure how to get around this and whether this is the right approach.
const BudgetCost ({ projectId }) => {
const { budgetCost, loaded } = useBudgetCost({ key: projectId });
const { budgetSettings } = useBudgetSettings({ key: projectId });
const [totalBudget, setTotalBudget] = useState(budgetCost.totalBudget);
const [budgetCosts, setbudgetCosts] = useState(budgetCost.items);
// This will be undefined
console.log(budgetSettings)
if(!loaded) return <div/>
return (
...
...
)
});
My useBudgetCost custom hook is as follow (the useBudgetSettings isn't much different in the mechanics.
const useBudgetCost = ({ key, notifyOnChange }) => {
const [loaded, setIsLoaded] = useState(false)
const { budgetCost, setBudgetCost } = useContext(ProjectContext)
useEffect(() => {
if(key)
return getBudgetCost(key);
},[key]);
const getBudgetCost = (key) => {
let { budgetCosts, loaded } = UseBudgetCostsQuery(key);
setBudgetCost(budgetCosts);
setIsLoaded(loaded);
}
let onBudgetCostChange = (update) => {
let tempBudgetCostItems = copyArrayReference(budgetCost);
tempBudgetCostItems = {
...tempBudgetCostItems,
...update
}
setBudgetCost(tempBudgetCostItems)
if (notifyOnChange)
notifyOnChange(update)
}
return {
loaded,
budgetCost,
onBudgetCostChange
}
}
useBudgetSettings component:
const useBudgetSetting = ({ key }) => {
const [loaded, setIsLoaded] = useState(false)
const { budgetSettings, setBudgetSettings } = useContext(ProjectCondext)
const globalContext = useContext(GlobalReferenceContext);
useEffect(() => {
if(key)
return getBudgetSetting(key);
},[key]);
const getBudgetSetting = (key) => {
let { budgetSettings, loaded } = UseBudgetSettingsQuery(key);
console.log(budgetSettings);
setBudgetSettings(budgetSettings);
setIsLoaded(loaded);
}
const getBudgetReferences = (overrideWithGlobal = false) => {
if(overrideWithGlobal)
return globalContext.getBudgetReferences();
return budgetSettings.map((item) => { return { value: item.key, label: item.costCode } });
}
const getCategoryText = (key) => _.get(_.find(getBudgetReferences(), (bc) => bc.value === key), 'label');
return {
loaded,
budgetSettings,
getCategoryText,
getBudgetReferences
}
}
I am working on a React application and I am using Redux to store the state. I have the following code:
category-arrows.component.jsx:
import React, { Component } from 'react';
import { connect } from 'react-redux';
import { increaseCategoryRank, decreaseCategoryRank, fetchCategoryRanks } from '../../redux/menu/menu.actions';
import './category-arrows.styles.scss';
class CategoryArrows extends Component {
state = {
isSending: false
}
render() {
const { category } = this.props;
const categoryClicked = true;
return (
<div className="arrows-container">
<div className="up-arrow" onClick={
() => {
if(this.state.isSending === false) {
this.props.increaseCategoryRank(category, categoryClicked)
}
this.props.fetchCategoryRanks(this.props.menu);
}}></div>
<div className="category-rank">
<p>{category.rank}</p>
</div>
<div className="down-arrow" onClick={
() => {
if(this.state.isSending === false) {
this.props.decreaseCategoryRank(category, categoryClicked)
}
this.props.fetchCategoryRanks(this.props.menu);
}}></div>
</div>
)
}
}
const mapStateToProps = state => ({
menu: state.menu
})
export default connect(mapStateToProps, { increaseCategoryRank, decreaseCategoryRank, fetchCategoryRanks } )(CategoryArrows);
menu.actions.js:
import { apiUrl, apiConfig } from '../../util/api';
import { INCREASE_CATEGORY_RANK, DECREASE_CATEGORY_RANK, FETCH_CATEGORY_RANKS } from './menu.types';
export const decreaseCategoryRank = (category, categoryClicked) => dispatch => {
dispatch({ type: DECREASE_CATEGORY_RANK, category, categoryClicked })
}
export const increaseCategoryRank = (category, categoryClicked) => dispatch => {
dispatch({ type: INCREASE_CATEGORY_RANK, category, categoryClicked })
}
export const fetchCategoryRanks = menu => async dispatch => {
console.log("Printing menu (fetch category ranks)");
console.log(menu);
var sentRequests = 0;
menu.map(async (category) => {
const menuLength = menu.length;
const options = {
...apiConfig(),
method: 'PUT',
body: JSON.stringify(category)
}
const response = await fetch(`${apiUrl}/category/${category._id}`, options)
let data = await response.json()
if (response.ok) {
console.log("It got sent")
sentRequests++;
console.log("Printing sentRequests");
console.log(sentRequests);
if(sentRequests === menuLength) {
console.log("All the requests have been sent");
}
} else {
alert(data.error)
}
});
dispatch({ type: FETCH_CATEGORY_RANKS, menu });
}
menu.types.js:
export const INCREASE_CATEGORY_RANK = "INCREASE_CATEGORY_RANK";
export const DECREASE_CATEGORY_RANK = "DECREASE_CATEGORY_RANK";
export const FETCH_CATEGORY_RANKS = "FETCH_CATEGORY_RANKS";
menu.reducer.js:
// import INITIAL_STATE from './menu.data';
import { INCREASE_CATEGORY_RANK, DECREASE_CATEGORY_RANK, FETCH_CATEGORY_RANKS } from './menu.types';
const INITIAL_STATE = []
export default (state = INITIAL_STATE, action) => {
switch (action.type) {
case INCREASE_CATEGORY_RANK: {
console.log("Went into increase category rank");
if(action.categoryClicked === false) {
return state;
}
const menuArray = [...state];
var index = menuArray.map(category => category._id).indexOf(action.category._id);
//if it's the first element in array it won't move up
if(index === 0) {
return state;
} else {
const temp = menuArray[index];
menuArray[index] = menuArray[index - 1];
menuArray[index - 1] = temp;
var newrank = 0;
menuArray.forEach(category => {
category.rank = newrank++;
});
return menuArray;
}
}
case DECREASE_CATEGORY_RANK: {
console.log("Went into decrease category rank");
if(action.categoryClicked === false) {
return state;
}
const menuArray = [...state];
console.log(menuArray);
var index = menuArray.map(category => category._id).indexOf(action.category._id);
//if it's the last element in the array, it won't move down
if(index === menuArray.length - 1) {
return state;
} else {
const temp = menuArray[index];
menuArray[index] = menuArray[index + 1];
menuArray[index + 1] = temp;
var newrank = 0;
menuArray.forEach(category => {
category.rank = newrank++;
});
return menuArray;
}
}
case FETCH_CATEGORY_RANKS:
return state;
default:
return state;
}
}
In my CategoryArrows component I have a state property called isSending which is set to false. In my fetchCategoryRanks action creator, I am sending information about categories from the menu array in the state to a server using fetch.
I would like to be able to set the isSending property from the CategoryArrows component to true or false, depending on certain conditions in the function fetchCategoryRanks.
However, I am not sure what the best way to do this is. Any insights are appreciated.
First way
You can change internal state by sending a callback function to your axios api call. Before the axios request starts you can call that callback function from axios api function to set isSending=true and after request completed again call callback function to set isSending=false. Callback function implementation must be in component from where you are calling axios api.
Api call
this.props.fetchCategoryRanks(this.props.menu, (response) => {
if (isRequestStart) {
this.setState({
isSending: true
});
}
if (!isRequestStart) {
this.setState({
isSending: false
});
}
});
Below is your fetch request
export const fetchCategoryRanks = (menu, callback) => async dispatch => {
var sentRequests = 0;
menu.map(async (category) => {
const menuLength = menu.length;
callback({
isRequestStart: true
});
const options = {
...apiConfig(),
method: 'PUT',
body: JSON.stringify(category)
}
const response = await
fetch(`${apiUrl}/category/${category._id}`, options)
let data = await response.json()
if (response.ok) {
callback({
isRequestStart: false
});
console.log("It got sent")
sentRequests++;
console.log("Printing sentRequests");
console.log(sentRequests);
if (sentRequests === menuLength) {
console.log("All the requests have been sent");
}
} else {
alert(data.error);
callback({
isRequestStart: false
});
}
});
dispatch({
type: FETCH_CATEGORY_RANKS,
menu
});
}
Second way
You can use a reducer where you can set initial state of isSending by dispatching a function from the axios api, calling the dispatch function same as above. And you can use that reducer state into your component.