Log what getter gets using proxy - javascript

I have the following proxy handler that logs get events.
const proxyHandler = {
get: function(target, prop) {
console.log("get", prop);
return Reflect.get(target, prop);
}
};
const obj = new Proxy(
{
value: 4,
text: "hi",
get textVal() {
return this.text.repeat(this.value);
},
getTextVal() {
return this.text.repeat(this.value);
}
},
proxyHandler
);
console.log("------- normal func -------")
console.log(obj.getTextVal());
console.log("------- getter func -------")
console.log(obj.textVal);
When I log console.log(obj.getTextVal()) I get:
get getTextVal
get text
get value
hihihihi
But when I log the getter console.log(obj.textVal), I only get the following:
get textVal
hihihihi
How can I make obj.textVal log the get text and get get value events using proxy? ie. When running console.log(obj.textVal) I would like the following result.
get getTextVal
get text
get value
hihihihi

The above answer works but there is a bit more elegant solution. You are missing the receiver in your Proxy trap and Reflect arguments. Simply change the Proxy to this:
const proxyHandler = {
get: function(target, prop, receiver) {
console.log("get", prop);
return Reflect.get(target, prop, receiver);
}
};
Notice the new receiver in the trap and Reflect arguments.
There is an important distinction between a Proxy trap target and receiver. In this case, the target is the underlying raw object while the receiver is the Proxy wrapper. If you do not pass the receiver to the Reflect call everything inside the get operation will be run against the raw object and won't trigger the Proxy traps.
If you have the time I suggest you read the relevant parts of the ES6 spec to fully grasp the difference between these two. Otherwise, just make sure that you forward all Proxy trap args to the matching Reflect call if you are aiming for a transparent wrap.

You can set the Proxy instance to proxyHandler object and access the properties through it (instead of this).
const proxyHandler = {
get: function(target, prop) {
console.log("get", prop);
return Reflect.get(target, prop);
}
};
const proxifiedObj = {
value: 4,
text: "hi",
get textVal() {
return this.proxyInstance.text.repeat(this.proxyInstance.value);
},
getTextVal() {
return this.text.repeat(this.value);
}
}
obj = proxifiedObj.proxyInstance = new Proxy(proxifiedObj, proxyHandler);
console.log("------- normal func -------")
console.log(obj.getTextVal());
console.log("------- getter func -------")
console.log(obj.textVal);
console.log(obj.textVal);
get getTextVal
get text
get value
hihihihi
Update:
Or you could do the same thing by creating a custom Proxy that does the assignment for you
(Note: Proxy class cannot be extended but we can use the constructor return value pattern):
class InstanceAwareProxy {
constructor(proxifiedObject, proxyHandler) {
return proxifiedObject.proxyInstance
= new Proxy(proxifiedObject, proxyHandler);
}
}
obj = new InstanceAwareProxy(proxifiedObj, proxyHandler);

Related

JavaScript Proxy Setter doesn't make a second Proxy call

I have the following code that is using Proxy for Class setter. In my example I am tracking specific variable to update some other variables. My Setter is writing a log of all changes to Console. However if I try to modify a variable from a setter itself, variable gas modified, but the Proxy isn't called. Is it by design to avoid looping? Or am I missing something?
class darthVader {
constructor() {
return new Proxy(this, {
set(obj, prop, value) {
console.log(`Setting ${prop} to ${value}`)
obj[prop] = value
return true
}
})
}
set resistance(val) {
this._resistance= val
this.darkSide = false
}
get resistance() { return this._R2D2 }
}
let newHero = new darthVader()
newHero.resistance = 11
console.log(newHero.darkSide)
The problem is that your trap just runs obj[prop] = value, which sets a property on the target obj not on the proxy. What you should do instead is to use the Reflect.set method that provides the default implementation for the set trap, and expects an optional receiver argument. This receiver is the object that setters will be evaluated against, and you should pass the receiver argument of the set trap (which will refer to the newHero proxy that you assigned resistance to).
class DarthVader {
set resistance(val) {
this._resistance= val
this.darkSide = false
}
get resistance() { return this._R2D2 }
}
let newHero = new Proxy(new DarthVader, {
set(target, prop, value, receiver) {
console.log(`Setting ${prop} to ${value}`)
return Reflect.set(target, prop, value, receiver)
// ^^^^^^^^^^^
// obj[prop] = value
}
});
newHero.resistance = 11
console.log(newHero.darkSide)
The obj inside the set method refers to what this is when you do return new Proxy(this, and that object is not a proxy, but the darthVader instance itself - the one that's in the process of being created by the darthVader constructor. So, when you assign to a property of obj, you're putting a property directly on the darthVader instance, rather than on the proxy instance (which is the newHero). So, the proxy method doesn't get called.
If you wanted to recursively invoke the proxy, you could define it (let's say, as the variable name proxy) before returning it from the constructor, and then reference proxy inside the set method, but given the current logic, this results in a stack overflow because you'd be continually calling the proxy's setter:
class darthVader {
constructor() {
const proxy = new Proxy(this, {
set(obj, prop, value) {
console.log(`Setting ${prop} to ${value}`)
proxy[prop] = value
return true
}
})
return proxy;
}
set resistance(val) {
this._resistance = val
this.darkSide = false
}
get resistance() {
return this._R2D2
}
}
let newHero = new darthVader()
newHero.resistance = 11
console.log(newHero.darkSide)

Proxy target: Map object [duplicate]

I'm running the following script through Google Chrome Version 57.0.2987.133:
var loggingProxyHandler = {
"get" : function(targetObj, propName, receiverProxy) {
let ret = Reflect.get(targetObj, propName, receiverProxy);
console.log("get("+propName.toString()+"="+ret+")");
return ret;
},
"set" : function(targetObj, propName, propValue, receiverProxy) {
console.log("set("+propName.toString()+"="+propValue+")");
return Reflect.set(targetObj, propName, propValue, receiverProxy);
}
};
function onRunTest()
{
let m1 = new Map();
let p1 = new Proxy(m1, loggingProxyHandler);
p1.set("a", "aval"); // Exception thrown from here
}
onRunTest();
NOTE: Requires a browser supporting ES2015's Proxy
When run, I see the handler's get trap is called to return the Map's set function
and then I receive the following error:
"Uncaught TypeError: Method Map.prototype.set called on incompatible receiver [object Object]"
at Proxy.set (native)
...
I tried removing the trap functions from the loggingProxyHandler (making it an empty object) but still receive the same error.
My understanding was that a Proxy object was supposed to be able to generated for all native ES5 and ES2015 javascript objects. Array seems to work well under the same proxy handler.
Did I misunderstand the specs?
Is my code missing something?
Is there a known bug in Chrome? (I did a search and found no defects for Chrome on this subject.)
The reason you're getting the error is that the proxy isn't getting involved in the p1.set() method call (other than that the get trap is used to retrieve the function reference). So once the function reference has been retrieved, it's called with this set to the proxy p1, not the map m1 — which the set method of a Map doesn't like.
If you're really trying to intercept all property access calls on the Map, you can fix it by binding any function references you're returning from get (see the *** lines):
const loggingProxyHandler = {
get(target, name/*, receiver*/) {
let ret = Reflect.get(target, name);
console.log(`get(${name}=${ret})`);
if (typeof ret === "function") { // ***
ret = ret.bind(target); // ***
} // ***
return ret;
},
set(target, name, value/*, receiver*/) {
console.log(`set(${name}=${value})`);
return Reflect.set(target, name, value);
}
};
function onRunTest() {
const m1 = new Map();
const p1 = new Proxy(m1, loggingProxyHandler);
p1.set("a", "aval");
console.log(p1.get("a")); // "aval"
console.log(p1.size); // 1
}
onRunTest();
NOTE: Requires a browser supporting ES2015's Proxy
Notice that when calling Reflect.get and Reflect.set, we don't pass along the receiver (in fact, we're not using the receiver argument at all in those, so I've commented the parameter out). That means they'll use the target itself as the receiver, which you need if the properties are accessors (like Map's size property) and they need their this to be the actual instance (as Map's size does).
If your goal is just to intercept Map#get and Map#set, though, you don't need a proxy at all. Either:
Create a Map subclass and instantiate that. Assumes you control the creation of the Map instance, though.
Create a new object that inherits from the Map instance, and override get and set; you don't have to be in control of the original Map's creation.
Replace the set and get methods on the Map instance with your own versions.
Here's #1:
class MyMap extends Map {
set(...args) {
console.log("set called");
return super.set(...args);
}
get(...args) {
console.log("get called");
return super.get(...args);
}
}
const m1 = new MyMap();
m1.set("a", "aval");
console.log(m1.get("a"));
#2:
const m1 = new Map();
const p1 = Object.create(m1, {
set: {
value: function(...args) {
console.log("set called");
return m1.set(...args);
}
},
get: {
value: function(...args) {
console.log("get called");
return m1.get(...args);
}
}
});
p1.set("a", "aval");
console.log(p1.get("a"));
#3:
const m1 = new Map();
const m1set = m1.set; // Yes, we know these are `Map.prototype.set` and
const m1get = m1.get; // `get`, but in the generic case, we don't necessarily
m1.set = function(...args) {
console.log("set called");
return m1set.apply(m1, args);
};
m1.get = function(...args) {
console.log("get called");
return m1get.apply(m1, args);
}
m1.set("a", "aval");
console.log(m1.get("a"));
Let me add more to this.
Many built-in objects, for example Map, Set, Date, Promise and others make use of so-called internal slots.
These are like properties but reserved for internal, specification-only purposes. For instance, Map stores items in the internal slot [[MapData]]. Built-in methods access them directly, not via [[Get]]/[[Set]] internal methods. So Proxy can’t intercept that.
For example:
let map = new Map();
let proxy = new Proxy(map, {});
proxy.set('name', 'Pravin'); // Error
Internally, a Map stores all data in its [[MapData]] internal slot. The proxy doesn't have such slot. The built-in method Map.prototype.set method tries to access the internal property this.[[MapData]], but because this=proxy, can't find it in proxy and just fails.
There’s a way to fix it:
let map = new Map();
let proxy = new Proxy(map,{
get(target,prop,receiver){
let value = Reflect.get(...arguments);
return typeof value === 'function'?value.bind(target):value;
}
});
proxy.set('name','Pravin');
console.log(proxy.get('name')); //Pravin (works!)
Now it works fine, because get trap binds function properties, such as map.set, to the target object (map) itself. So the value of this inside proxy.set(...) will be not proxy, but the original map. So when the internal implementation of set tries to access this.[[MapData]] internal slot, it succeeds.

How to write a mock object that will never throw "Cannot read property '**' of undefined'" in JavaScript

With the intention to write unit tests, I want to pass an object to my function that mocks any possible property - Note: not a function property.
When I have a function like this:
function someFunc (config){
var something = config.params.innerParams;
}
when called someFunc({}) it will throw Cannot read property 'innerParams' of undefined'.
If there are many recursive properties in config, mocking it may be very time consuming. Is there a way to write a "mock" object that I can pass to my function to mimic any structure? It may assign undefined to all properties at the time of access, like this:
var magic = new Magic(); //magical mock created
var a1 = magic.something; //undefined;
var a2 = magic.something.innerSomething; //undefined
var a3 = magic.something.innerSomething.farAwaySomething; //undefined
All I want is to avoid Cannot read property '*' of undefined' being thrown.
You can use ES6 Proxy to pass access to notexisting property of object.
I would've return the object itself in that case.
But I think, it would be difficult to archive equallity to undefined.
At least I don't know the way (but I have some thoughts).
And don't forget to check Compatibility table.
function Magic() {
var res = new Proxy(this, { get(target, key, receiver) { return res } });
return res;
}
Can't make it equal to undefined, but can to false (nonstrictly):
function Magic() {
var res = new Proxy(this, { get(target, key, receiver) { return key === Symbol.toPrimitive ? Reflect.get(target, key, receiver) : res } });
res[Symbol.toPrimitive] = () => false;
return res;
}
Tested in FF44.
If you have Proxy support (Firefox, IE11, and Edge for now), you can pass in
new Proxy({}, { get(a,b,p) { return p; } })
This is a Proxy object which allows access on properties of any name. When accessed, the value of every such property is the original proxy object itself, thereby allowing infinite chains of property access.
Property access does not yield undefined, but there is no way to do that while simultaneously allowing further property access.

Call same function no matter what function is called in Javascript Object [duplicate]

There is a noSuchMethod feature in some javascript implementations (Rhino, SpiderMonkey)
proxy = {
__noSuchMethod__: function(methodName, args){
return "The " + methodName + " method isn't implemented yet. HINT: I accept cash and beer bribes" ;
},
realMethod: function(){
return "implemented" ;
}
}
js> proxy.realMethod()
implemented
js> proxy.newIPod()
The newIPod method isn't implemented yet. HINT: I accept cash and beer bribes
js>
I was wondering, is there was a way to do something similar for properties? I'd like to write proxy classes that can dispatch on properties as well as methods.
UPDATE: ECMAScript 6 Proxies are widely supported now. Basically, if you don't need to support IE11, you can use them.
Proxy objects allow you to define custom behavior for fundamental operations, like property lookup, assignment, enumeration, function invocation, etc.
Emulating __noSuchMethod__ with ES6 Proxies
By implementing traps on property access, you can emulate the behavior of the non-standard __noSuchMethod__ trap:
function enableNoSuchMethod(obj) {
return new Proxy(obj, {
get(target, p) {
if (p in target) {
return target[p];
} else if (typeof target.__noSuchMethod__ == "function") {
return function(...args) {
return target.__noSuchMethod__.call(target, p, args);
};
}
}
});
}
// Example usage:
function Dummy() {
this.ownProp1 = "value1";
return enableNoSuchMethod(this);
}
Dummy.prototype.test = function() {
console.log("Test called");
};
Dummy.prototype.__noSuchMethod__ = function(name, args) {
console.log(`No such method ${name} called with ${args}`);
return;
};
var instance = new Dummy();
console.log(instance.ownProp1);
instance.test();
instance.someName(1, 2);
instance.xyz(3, 4);
instance.doesNotExist("a", "b");
Original 2010 answer
There is only one existing thing at the moment that can actually do what you want, but unfortunately is not widely implemented:
ECMAScript Harmony Proxies.
There are only two working implementations available at this time, in the latest Firefox 4 betas (it has been around since FF3.7 pre-releases) and in node-proxy for server-side JavaScript -Chrome and Safari are currently working on it-.
It is one of the early proposals for the next version of ECMAScript, it's an API that allows you to implement virtualized objects (proxies), where you can assign a variety of traps -callbacks- that are executed in different situations, you gain full control on what at this time -in ECMAScript 3/5- only host objects could do.
To build a proxy object, you have to use the Proxy.create method, since you are interested in the set and get traps, I leave you a really simple example:
var p = Proxy.create({
get: function(proxy, name) { // intercepts property access
return 'Hello, '+ name;
},
set: function(proxy, name, value) { // intercepts property assignments
alert(name +'='+ value);
return true;
}
});
alert(p.world); // alerts 'Hello, world'
p.foo = 'bar'; // alerts foo=bar
Try it out here.
EDIT: The proxy API evolved, the Proxy.create method was removed in favor of using the Proxy constructor, see the above code updated to ES6:
const obj = {};
const p = new Proxy(obj, {
get(target, prop) { // intercepts property access
return 'Hello, '+ prop;
},
set(target, prop, value, receiver) { // intercepts property assignments
console.log(prop +'='+ value);
Reflect.set(target, prop, value, receiver)
return true;
}
});
console.log(p.world);
p.foo = 'bar';
The Proxy API is so new that isn't even documented on the Mozilla Developer Center, but as I said, a working implementation has been included since the Firefox 3.7 pre-releases.
The Proxy object is available in the global scope and the create method can take two arguments, a handler object, which is simply an object that contains properties named as the traps you want to implement, and an optional proto argument, that makes you able to specify an object that your proxy inherits from.
The traps available are:
// TrapName(args) Triggered by
// Fundamental traps
getOwnPropertyDescriptor(name): // Object.getOwnPropertyDescriptor(proxy, name)
getPropertyDescriptor(name): // Object.getPropertyDescriptor(proxy, name) [currently inexistent in ES5]
defineProperty(name, propertyDescriptor): // Object.defineProperty(proxy,name,pd)
getOwnPropertyNames(): // Object.getOwnPropertyNames(proxy)
getPropertyNames(): // Object.getPropertyNames(proxy)
delete(name): // delete proxy.name
enumerate(): // for (name in proxy)
fix(): // Object.{freeze|seal|preventExtensions}(proxy)
// Derived traps
has(name): // name in proxy
hasOwn(name): // ({}).hasOwnProperty.call(proxy, name)
get(receiver, name): // receiver.name
set(receiver, name, val): // receiver.name = val
keys(): // Object.keys(proxy)
The only resource I've seen, besides the proposal by itself, is the following tutorial:
Harmony Proxies: Tutorial
Edit: More information is coming out, Brendan Eich recently gave a talk at the JSConf.eu Conference, you can find his slides here:
Proxies are Awesome!
Here's how to get behaviour similar to __noSuchMethod__
First of all, here's a simple object with one method:
var myObject = {
existingMethod: function (param) {
console.log('existing method was called', param);
}
}
Now create a Proxy which will catch access to properties/method and add your existing object as a first parameter.
var myObjectProxy = new Proxy(myObject, {
get: function (func, name) {
// if property or method exists, return it
if( name in myObject ) {
return myObject[name];
}
// if it doesn't exists handle non-existing name however you choose
return function (args) {
console.log(name, args);
}
}
});
Now try it:
myObjectProxy.existingMethod('was called here');
myObjectProxy.nonExistingMethod('with a parameter');
Works in Chrome/Firefox/Opera. Doesn't work in IE(but already works in Edge). Also tested on mobile Chrome.
Creation of proxy can be automated and invisible i.e. if you use Factory pattern to build your objects. I did that to create workers which internal functions can be called directly from the main thread. Using workers can be now so simple thanks to this cool new feature called Proxy. The simplest worker implementation ever:
var testWorker = createWorker('pathTo/testWorker.js');
testWorker.aFunctionInsideWorker(params, function (result) {
console.log('results from worker: ', result);
});
I don't believe this type of metaprogramming is possible (yet) in javascript. Instead, try using the __noSuchMethod__ functionality to achieve the effect with property getters. Not cross-browser as it's a Mozilla extension.
var proxy = {
__noSuchMethod__: function(methodName, args) {
if(methodName.substr(0,3)=="get") {
var property = methodName.substr(3).toLowerCase();
if (property in this) {
return this[property];
}
}
}, color: "red"
};
alert(proxy.getColor());
You can use the Proxy class.
var myObj = {
someAttr: 'foo'
};
var p = new Proxy(myObj, {
get: function (target, propName) {
// target is the first argument passed into new Proxy,
// in this case target === myObj
return 'myObj with someAttr:"' + target.someAttr
+ '" had "' + propName
+ '" called on it.';
}
});
console.log(p.nonExsistantProperty);
// outputs:
// myObj with someAttr:"foo" had "nonExsistantProperty" called on it
There is __defineGetter__, __defineSetter__, __lookupGetter__ and __lookupSetter__ in addition to __noSuchMethod__ in SpiderMonkey.
Although this is an old question I was looking into this today. I wanted to be able to seamlessly integrate code from another context, maybe a different web page or server.
Its the sort of thing that breaks in the long run, but I think its an interesting concept none the less. These things can be useful for mashing code together quickly, ( which then exists for years, buried somewhere ).
var mod = modproxy();
mod.callme.first.now('hello', 'world');
mod.hello.world.plot = 555;
var v = mod.peter.piper.lucky.john.valueOf;
console.log(v);
mod.hello.world = function(v) {
alert(v);
return 777;
};
var v = mod.hello.world('funky...');
console.log(v);
var v = mod.hello.world.plot.valueOf;
console.log(v);
mod.www.a(99);
mod.www.b(98);
function modproxy(__notfound__) {
var mem = {};
return newproxy();
function getter(target, name, receiver, lname) {
if(name === 'valueOf') {
lname=lname.slice(1);
if(lname in mem) {
var v = mem[lname];
console.log(`rd : ${lname} - ${v}`);
return v;
}
console.log(`rd (not found) : ${lname}`);
return;
}
lname += '.'+name;
return newproxy(() => {}, lname);
} // getter
function setter(obj, prop, newval, lname) {
lname += '.' + prop;
lname = lname.slice(1);
console.log(`wt : ${lname} - ${newval}`);
mem[lname] = newval;
} // setter
function applyer(target, thisArg, args, lname) {
lname = lname.slice(1);
if(lname in mem) {
var v = mem[lname];
if(typeof v === 'function') {
console.log(`fn : ${lname} - [${args}]`);
return v.apply(thisArg,args);
}
return v;
}
console.log(`fn (not found): ${lname} - [${args}]`);
} // applyer
function newproxy(target, lname) {
target = target || {};
lname = lname || '';
return new Proxy(target, {
get: (target, name, receiver) => {
return getter(target, name, receiver, lname);
},
set: (target, name, newval) => {
return setter(target, name, newval, lname);
},
apply: (target, thisArg, args) => {
return applyer(target, thisArg, args, lname);
}
});
} //proxy
} //modproxy
I implemented a valueOf step to read values, because it seems the property is 'get-ted' first.
I dont think its possible to tell at the time the property is 'get-ted' if its going to be invoked or read ( or required for further chaining ).
Its ok for single level properties. The property is either there or its not and either the required type or its not.
I'll work on it further, looking at promises for async/await routines, proxying existing objects and finer control of how properties are accessed when I am more familiar with how the code behaves and is best implemented.
I created a repository on GitHub: modproxy.js/README.md
CodePen: modproxy.js
My original question:
does javascript have an equivalent to the php magic class __call

How can I define a default getter and setter using ECMAScript 5?

How can I specify a default getter for a prototype?
With default getter I mean a function that is called if obj.undefinedProperty123 is called.
I tried Object.prototype.get = function(property) {..} but this is not called in this case.
In ECMAScript 5, you can only intercept get/set operations on specific named properties (not universally all properties) via Object.defineProperty:
Object.defineProperty(someObj, "someProp", {
get: function() {
console.log("you tried to get someObj.someProp");
return "foo";
}
});
Here, the get function will run any time code tries to read someObj.someProp.
In the upcoming ECMAScript 6 draft, this will be possible via proxies. A proxy has an underlying target object and set/get functions. Any time a set or get operation happens on any of a proxy's properties, the appropriate function runs, taking as arguments the proxy's target object, property name used, and the value used in a set attempt.
var proxyHandler = {
get: function(obj, name){
console.log("you're getting property " + name);
return target[name];
},
set: function(obj, name, value) {
console.log("you're setting property " + name);
target[name] = value;
}
}
var underlyingObj = {};
// use prox instead of underlyingObj to use get/set interceptor functions
var prox = new Proxy(underlyingObj, proxyHandler);
Here, setting to getting property values on prox will cause the set/get functions to run.
What Gareth said, except it's __noSuchMethod__.
Or maybe you were thinking of PHP?
Here's a very good article on the recently standardized property getters/setters, highlighting some previous non-standard incarnations.
http://whereswalden.com/2010/04/16/more-spidermonkey-changes-ancient-esoteric-very-rarely-used-syntax-for-creating-getters-and-setters-is-being-removed/
summary: there's no standard 'catch-all' getter / setter (yet), but Object.defineProperty is the future.
You need to wait for the implementation of the ECMA6 "Proxy" system, designed to do exactly this. See http://wiki.ecmascript.org/doku.php?id=harmony:direct_proxies.
You want to create a Proxy:
const data = {};
const proxy = new Proxy(data, {
get: (target, prop) => {
console.log({ target, prop });
return "My Value";
},
set: (target, prop, value) => {
console.log({ target, prop, value });
return true;
},
});
proxy["foo"] = "bar";
const bar = proxy["foo"];
Firefox it's possible with non-standard noSuchMethod:-
({__noSuchMethod__:function(){alert(1);}}).a();
I am not sure about what you are asking. But If you want a method to be called when the user attempts to Access object.nonExistingProperty . I dont think there is any way to do that.
maybe late to ther party, let just add simple ES5 friendly "class creation": both string props and getters - i needed it for some ancient rewrite, to temporarily support IE (yes, that hurts, still found someone relying on ActiveX)
var MyObj = function () {
var obj = {
url: 'aabbcc',
a: function(){ return this.url;}
}
Object.defineProperty(obj, "urltoo", { get: function () { return this.url; } })
return obj;
}
var X = new MyObj();
x.url // aabbcc
x.urltoo // aabbcc
x.urltoo() // error - not a function
x.a() // aabbcc
x.a // ƒ (){ return this.url;}
I ran into this question because I wanted this behavior: if object property is undefined, return some default value instead.
const options = {
foo: 'foo',
bar: 'bar',
baz: 'baz'
};
function useOptionValue(optionName) {
// I want `options` to return a default value if `optionName` does not exist
const value = options[optionName];
// etc...
}
The simple way to do this (without Proxy or Object.defineProperty overkill for this use case) is like so:
function useOptionValue(optionName) {
const value = options[optionName] || defaultValue;
}
Or, if you want to get fancy, you could use a Symbol:
const default = Symbol.for('default');
const options = {
foo: 'foo',
bar: 'bar',
baz: 'baz',
[default]: 'foobarbaz'
};
function useOptionValue(optionName) {
const value = options[optionName] || options[default];
}

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