Showing a countdown when there are less than 24 hours remaining - javascript

I am trying to get my countdown clock to appear only when there are less than 24 hours remaining.
I didn't write the original code. I think it should be...
if (distance < end + ???) {
But i'm not sure what to add ???. Here is the full code...
var end = new Date('05/03/2020 20:00 UTC+1');
var _second = 1000;
var _minute = _second * 60;
var _hour = _minute * 60;
var _day = _hour * 24;
var timer;
function showRemaining() {
var now = new Date();
var distance = end - now;
// When countdown over show finished
if (distance < 0) {
clearInterval(timer);
document.getElementById('countdown').innerHTML =
"Finished!";
return;
}
var days = Math.floor(distance / _day);
var hours = Math.floor((distance % _day) / _hour);
var minutes = Math.floor((distance % _hour) / _minute);
var seconds = Math.floor((distance % _minute) / _second);
// Only show countdown is less than 24 hours remains
if (distance < end + ???) {
// document.getElementById('countdown').innerHTML = days + ':';
document.getElementById('countdown').innerHTML = hours + ' : ';
document.getElementById('countdown').innerHTML += minutes + ' : ';
document.getElementById('countdown').innerHTML += seconds + '';
}
}
timer = setInterval(showRemaining, 1000);
https://jsfiddle.net/yvb4dahn/3/

It works if you change your condition to this one if (distance < 86400000) {. That number is 24h in milliseconds.
var end = new Date('05/03/2020 10:00 UTC+1');
var _second = 1000;
var _minute = _second * 60;
var _hour = _minute * 60;
var _day = _hour * 24;
var timer;
function showRemaining() {
var now = new Date();
var distance = end - now;
// When countdown over show finished
if (distance < 0) {
clearInterval(timer);
document.getElementById('countdown').innerHTML =
"Finished!";
return;
}
var days = Math.floor(distance / _day);
var hours = Math.floor((distance % _day) / _hour);
var minutes = Math.floor((distance % _hour) / _minute);
var seconds = Math.floor((distance % _minute) / _second);
// Only show countdown is less than 24 hours remains
if (distance < 86400000) {
// document.getElementById('countdown').innerHTML = days + ':';
document.getElementById('countdown').innerHTML = hours + ' : ';
document.getElementById('countdown').innerHTML += minutes + ' : ';
document.getElementById('countdown').innerHTML += seconds + '';
}
}
timer = setInterval(showRemaining, 1000);
<div id="countdown"></div>
More info about js dates and formats:
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Date
Hope it helped you :)

You can use this to calculate difference in time:
var oneDay = 24 * 60 * 60 * 1000; // hours*minutes*seconds*milliseconds
var firstDate = new Date('05/03/2020 20:00 UTC+1');
var secondDate = new Date();
var diffDays = Math.round(Math.abs((firstDate - secondDate) / oneDay));
This will give you result of 1.
So what you need to to is:
if (diffDays < 2 && diffDays > 0)
It will start only if one day is remaining.
var end = new Date('05/03/2020 20:00 UTC+1');
var _second = 1000;
var _minute = _second * 60;
var _hour = _minute * 60;
var _day = _hour * 24;
var timer;
function showRemaining() {
var now = new Date();
var distance = end - now;
// When countdown over show finished
if (distance < 0) {
clearInterval(timer);
document.getElementById('countdown').innerHTML =
"Finished!";
return;
}
var days = Math.floor(distance / _day);
var hours = Math.floor((distance % _day) / _hour);
var minutes = Math.floor((distance % _hour) / _minute);
var seconds = Math.floor((distance % _minute) / _second);
// Only show countdown is less than 24 hours remains
var oneDay = 24 * 60 * 60 * 1000; // hours*minutes*seconds*milliseconds
var firstDate = new Date('05/03/2020 20:00 UTC+1');
var secondDate = new Date();
var diffDays = Math.round(Math.abs((firstDate - secondDate) / oneDay));
if (diffDays < 2 && diffDays > 0) {
// document.getElementById('countdown').innerHTML = days + ':';
document.getElementById('countdown').innerHTML = hours + ' : ';
document.getElementById('countdown').innerHTML += minutes + ' : ';
document.getElementById('countdown').innerHTML += seconds + '';
}
}
timer = setInterval(showRemaining, 1000);
<div id="countdown"></div>

Related

JS countdown in HTML

For a website, I need a countdown to a specific date. I tried to write such a code by myself in Javascript, but I failed. So I searched for a template. I found one on Stack Overflow and it worked really good. But I have one problem. I need to format the days, hours, minutes and the seconds seperately. In the code I found, everything is written by the Javascript into one single div. So I want the Javascript to edit all 4 divs seperately (days, hrs, mins, secs). Can someone help me please?
<script>
var end = new Date('07/16/2017 00:00 AM');
var _second = 1000;
var _minute = _second * 60;
var _hour = _minute * 60;
var _day = _hour * 24;
var timer;
function showRemaining() {
var now = new Date();
var distance = end - now;
if (distance < 0) {
clearInterval(timer);
document.getElementById('countdown').innerHTML = 'EXPIRED!';
return;
}
var days = Math.floor(distance / _day);
var hours = Math.floor((distance % _day) / _hour);
var minutes = Math.floor((distance % _hour) / _minute);
var seconds = Math.floor((distance % _minute) / _second);
document.getElementById('countdown').innerHTML = days + 'days ';
document.getElementById('countdown').innerHTML += hours + 'hrs ';
document.getElementById('countdown').innerHTML += minutes + 'mins ';
document.getElementById('countdown').innerHTML += seconds + 'secs';
}
timer = setInterval(showRemaining, 1000);
</script>
<div id="countdown">
<div id="days"></div>
<div id="hrs"></div>
<div id="mins"></div>
<div id="secs"></div>
</div>
All you have to change is :
document.getElementById('countdown').innerHTML = days + 'days ';
document.getElementById('countdown').innerHTML += hours + 'hrs ';
document.getElementById('countdown').innerHTML += minutes + 'mins ';
document.getElementById('countdown').innerHTML += seconds + 'secs';
Give the correct div id instead of countdown for all and change .innerHTML += to .innerHTML =
<script>
var end = new Date('07/16/2017 00:00 AM');
var _second = 1000;
var _minute = _second * 60;
var _hour = _minute * 60;
var _day = _hour * 24;
var timer;
function showRemaining() {
var now = new Date();
var distance = end - now;
if (distance < 0) {
clearInterval(timer);
document.getElementById('countdown').innerHTML = 'EXPIRED!';
return;
}
var days = Math.floor(distance / _day);
var hours = Math.floor((distance % _day) / _hour);
var minutes = Math.floor((distance % _hour) / _minute);
var seconds = Math.floor((distance % _minute) / _second);
document.getElementById('days').innerHTML = days + 'days ';
document.getElementById('hrs').innerHTML = hours + 'hrs ';
document.getElementById('mins').innerHTML = minutes + 'mins ';
document.getElementById('secs').innerHTML = seconds + 'secs';
}
timer = setInterval(showRemaining, 1000);
</script>
<div id="countdown">
<div id="days"></div>
<div id="hrs"></div>
<div id="mins"></div>
<div id="secs"></div>
</div>
Hope can help!
link run online : https://jsbin.com/sivejolapi/edit?html,output
<script>
var end = new Date('07/16/2017 00:00 AM');
var _second = 1000;
var _minute = _second * 60;
var _hour = _minute * 60;
var _day = _hour * 24;
var timer;
function showRemaining() {
var now = new Date();
var distance = end - now;
if (distance < 0) {
clearInterval(timer);
document.getElementById('countdown').innerHTML = 'EXPIRED!';
return;
}
var days = Math.floor(distance / _day);
var hours = Math.floor((distance % _day) / _hour);
var minutes = Math.floor((distance % _hour) / _minute);
var seconds = Math.floor((distance % _minute) / _second);
document.getElementById('days').innerHTML = days + 'days ';
document.getElementById('hrs').innerHTML = hours + 'hrs ';
document.getElementById('mins').innerHTML = minutes + 'mins ';
document.getElementById('secs').innerHTML = seconds + 'secs';
}
timer = setInterval(showRemaining, 1000);
</script>
<div class="countdown">
<div id="days"></div>
<div id="hrs"></div>
<div id="mins"></div>
<div id="secs"></div>
</div>
`

Reset and restart javascript countdown (loop)

I have this pure JavaScript countdown based on date object all working fine except that I wanted the countdown to keep running.
JSFiddle sample
//the countdown part
var d = new Date();
var theDate = d.getFullYear() + '-' + (d.getMonth() + 1) + '-' + d.getDate();
var newTime = new Date(Date.parse(d) + secs * 1000);
//var end = new Date('02/08/2016 10:00:00');
var end = newTime;
var _second = 1000;
var _minute = _second * 60;
var _hour = _minute * 60;
var _day = _hour * 24;
var timer;
if (timer) clearInterval(timer);
function showRemaining() {
var now = new Date();
var distance = end - now;
if (distance < 0) {
clearInterval(timer);
document.getElementById('countdown').innerHTML = 'this is the callback from here should reset and starts again';
return;
}
var days = Math.floor(distance / _day);
var hours = Math.floor((distance % _day) / _hour);
var minutes = Math.floor((distance % _hour) / _minute);
var seconds = Math.floor((distance % _minute) / _second);
document.getElementById('countdown').innerHTML = days + 'days ';
document.getElementById('countdown').innerHTML += hours + 'hrs ';
document.getElementById('countdown').innerHTML += minutes + 'mins ';
document.getElementById('countdown').innerHTML += seconds + 'secs';
}
timer = setInterval(showRemaining, 1000);
In the if (distance < 0) branch, you simply need to remove clearInterval and reset the end variable.
Something like this:
if (distance < 0) {
d = new Date();
theDate = d.getFullYear() + '-' + (d.getMonth() + 1) + '-' + d.getDate();
newTime = new Date(Date.parse(d) + secs * 1000);
end = newTime;
return;
}

Multiple JavaScript countdown dates?

So I currently have one date, but I want multiple and for them to have unique id's.
I can currently use <div id="countdown"></div> to put it in my html, but I want to do something like id="countdown1", id="countdown2", id="countdown3", etc.
To explain more in depth i'm trying to have several dates like this with unique id's for each one so I can put each individual one in the html.
var end = new Date(Date.UTC(2015, 10, 10));
var end = new Date(Date.UTC(2015, 10, 11));
var end = new Date(Date.UTC(2015, 10, 12));
var end = new Date(Date.UTC(2015, 10, 13));
This is my current script:
var end = new Date(Date.UTC(2015, 10, 10, 5));
var _second = 1000;
var _minute = _second * 60;
var _hour = _minute * 60;
var _day = _hour * 24;
var timer;
function showRemaining() {
var now = new Date();
var distance = end - now;
if (distance < 0) {
clearInterval(timer);
document.getElementById('countdown').innerHTML = 'EXPIRED!';
return;
}
var days = Math.floor(distance / _day);
var hours = Math.floor((distance % _day) / _hour);
var minutes = Math.floor((distance % _hour) / _minute);
var seconds = Math.floor((distance % _minute) / _second);
document.getElementById('countdown').innerHTML = days + ' Day | ';
document.getElementById('countdown').innerHTML += hours + ' Hours | ';
document.getElementById('countdown').innerHTML += minutes + ' Minutes | ';
document.getElementById('countdown').innerHTML += seconds + ' Seconds ';
}
timer = setInterval(showRemaining, 1000);
I tried a lot of different things and searched many times for a solution but have found nothing. Any help on this would be very appreciated.
Use object, it is a cleaner solution.
function Timer(holder) {
var controller = {
holder: holder,
end: null,
intervalID:0,
display: function () {
var _second = 1000;
var _minute = _second * 60;
var _hour = _minute * 60;
var _day = _hour * 24;
var msg = "";
var now = new Date();
var distance = controller.end - now;
if (distance < 0) {
clearInterval(controller.intervalID);
controller.holder.innerHTML = 'EXPIRED!';
return;
}
var days = Math.floor(distance / _day);
var hours = Math.floor((distance % _day) / _hour);
var minutes = Math.floor((distance % _hour) / _minute);
var seconds = Math.floor((distance % _minute) / _second);
controller.holder.innerHTML = days + ' Day | ' + hours + ' Hours | ' + minutes + ' Minutes | ' + seconds + ' Seconds ';
}
}
this.countDown = function (end) {
controller.end = end;
controller.intervalID = setInterval(controller.display, 1000);
}
}
Working sample at https://jsfiddle.net/mLr571tj/
EDIT: Make sure you use the same date time format on initialization and in display function.
Try scoping the variables to the function and returning it once it's called. I made an example for you:
http://jsfiddle.net/wt9pb9r3/1/
I use setTimeoutto simulate the dates being initiated a few seconds apart.

Multiple countdown timer in onepage using javascript with setintervals

I am displaying countdown timer for one post at a time.
How to display multiple countdown timers to all posts which are coming from while loop.
each post having one date so
var end = new Date('10/19/2014 10:1 AM');
var _second = 1000;
var _minute = _second * 60;
var _hour = _minute * 60;
var _day = _hour * 24;
var timer;
function showRemaining() {
var now = new Date();
var distance = end - now;
if (distance < 0) {
clearInterval(timer);
document.getElementById('countdown').innerHTML = 'EXPIRED!';
return;
}
var days = Math.floor(distance / _day);
var hours = Math.floor((distance % _day) / _hour);
var minutes = Math.floor((distance % _hour) / _minute);
var seconds = Math.floor((distance % _minute) / _second);
// document.getElementById('days').innerHTML = days + 'days ';
// document.getElementById('hours').innerHTML += hours + 'hrs ';
// document.getElementById('min').innerHTML += minutes + 'mins ';
//document.getElementById('countdown').innerHTML += seconds + 'secs';
document.getElementById('days').innerHTML = days ;
document.getElementById('hours').innerHTML = hours;
document.getElementById('min').innerHTML = minutes;
}
timer = setInterval(showRemaining, 1000);
<span id="days"></span><span class="body_txt6">Days</span> <span id="hours"></span><span class="body_txt6">h</span> : <span id="min"></span><span class="body_txt6">m</span></p>
by using that date display countdown time.
$(document).ready(function() {
$(".ghomelistingse1").each(function() {
var str_enddate = $(this).html();
var end = new Date(str_enddate);
var _second = 1000;
var _minute = _second * 60;
var _hour = _minute * 60;
var _day = _hour * 24;
var now = new Date();
var distance = end - now;
var days = Math.floor(distance / _day);
var hours = Math.floor((distance % _day) / _hour);
var minutes = Math.floor((distance % _hour) / _minute);
var seconds = Math.floor((distance % _minute) / _second);
if (distance < 0) {
$(this).html("Expired");
}
else{
countdown($(this), days, hours, minutes, seconds);
}
});
function countdown(element, days, hours, minutes, seconds) {
var interval = setInterval(function() {
if(seconds == 0) {
if(minutes == 0) {
if(hours == 0) {
if(days == 0) {
return;
}
else {
days--;
hours = 23;
minutes = 59;
hours = 60;
}
}
else {
hours--;
minutes = 59;
seconds = 60;
}
}
else {
minutes--;
seconds = 60;
}
}
seconds--;
element.html(days + "d " + hours + "h " + minutes + "m " + seconds + "s");
}, 1000);
}
});
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.1/jquery.min.js"></script>
Month/ Date / Year
Example: 10/25/2014
<br/>
Date: 09/29/2014 <br/>
<span class="ghomelistingse1">09/29/2014</span>
<hr>
Date: 11/19/2014 <br/>
<span class="ghomelistingse1">11/19/2014</span>
<hr>
Date: 10/24/2014 <br/>
<span class="ghomelistingse1">10/24/2014</span>

how to countdown to a date

I am wondering if anyone can help me. After hours of searching tirelessly on here and the web I can't seem to find a simple countdown using jquery. I don't want to use any sort of plugin just a simple jquery code to countdown from a date. I have managed to find this code below. But even with this code placing it in my website nothing appears. I added the jquery file from jquery.com and added the proper divs with counter ID and nothing. If anyone can explain or show me how to make a simple countdown in a function that takes in a date format and returns a countdown I would appreciate the help.
var end = new Date('02/19/2012 10:1 AM');
var _second = 1000;
var _minute = _second * 60;
var _hour = _minute * 60;
var _day = _hour * 24;
var timer;
function showRemaining() {
var now = new Date();
var distance = end - now;
if (distance < 0) {
clearInterval(timer);
document.getElementById('countdown').innerHTML = 'EXPIRED!';
return;
}
var days = Math.floor(distance / _day);
var hours = Math.floor((distance % _day) / _hour);
var minutes = Math.floor((distance % _hour) / _minute);
var seconds = Math.floor((distance % _minute) / _second);
document.getElementById('countdown').innerHTML = days + 'days ';
document.getElementById('countdown').innerHTML += hours + 'hrs ';
document.getElementById('countdown').innerHTML += minutes + 'mins ';
document.getElementById('countdown').innerHTML += seconds + 'secs';
}
timer = setInterval(showRemaining, 1000);
This is working fine as a normal javascript.
<script>
var end = new Date('02/19/2012 10:1 AM');
var _second = 1000;
var _minute = _second * 60;
var _hour = _minute * 60;
var _day = _hour * 24;
var timer;
function showRemaining() {
var now = new Date();
var distance = end - now;
if (distance < 0) {
clearInterval(timer);
document.getElementById('countdown').innerHTML = 'EXPIRED!';
return;
}
var days = Math.floor(distance / _day);
var hours = Math.floor((distance % _day) / _hour);
var minutes = Math.floor((distance % _hour) / _minute);
var seconds = Math.floor((distance % _minute) / _second);
document.getElementById('countdown').innerHTML = days + 'days ';
document.getElementById('countdown').innerHTML += hours + 'hrs ';
document.getElementById('countdown').innerHTML += minutes + 'mins ';
document.getElementById('countdown').innerHTML += seconds + 'secs';
}
timer = setInterval(showRemaining, 1000);
</script>
<div id="countdown"></div>
Your output is appearing as follows:-
1days 9hrs 3mins 22secs
UPDATE
Using Functions:
<script>
CountDownTimer('02/19/2012 10:1 AM', 'countdown');
CountDownTimer('02/20/2012 10:1 AM', 'newcountdown');
function CountDownTimer(dt, id)
{
var end = new Date(dt);
var _second = 1000;
var _minute = _second * 60;
var _hour = _minute * 60;
var _day = _hour * 24;
var timer;
function showRemaining() {
var now = new Date();
var distance = end - now;
if (distance < 0) {
clearInterval(timer);
document.getElementById(id).innerHTML = 'EXPIRED!';
return;
}
var days = Math.floor(distance / _day);
var hours = Math.floor((distance % _day) / _hour);
var minutes = Math.floor((distance % _hour) / _minute);
var seconds = Math.floor((distance % _minute) / _second);
document.getElementById(id).innerHTML = days + 'days ';
document.getElementById(id).innerHTML += hours + 'hrs ';
document.getElementById(id).innerHTML += minutes + 'mins ';
document.getElementById(id).innerHTML += seconds + 'secs';
}
timer = setInterval(showRemaining, 1000);
}
</script>
<div id="countdown"></div>
<div id="newcountdown"></div>
Output will appear as follows:-
0days 23hrs 25mins 8secs
1days 23hrs 25mins 8secs
That's not jQuery, that's JavaScript. But anyways...
You almost got it. The only issue is var distance = end-now;. It should be:
var distance = end.getTime()-now.getTime();
Also, you shouldn't use += on innerHTML. Instead, use a variable (example: var output = "") and add to that, then assign to the innerHTML at the end.
Finally, double-check that the ID of the div matches the ID you have in getElementById.
Here is my contribution for the sake of new readers of this post.
I am using setTimeout instead of setInterval so that we can easily update the target date while it is still counting down. I will also include the time of the target day for a better precision and the time will be local. So i guess this covers most of the possible requirements to start with.
function refreshTimer(){
function countDown(){
setTimeout(function(now){
var dif = (td-now)/1000,
ss = Math.floor(dif % 60).toString().padStart(2,"0"),
ms = Math.floor(dif/60 % 60).toString().padStart(2,"0"),
hs = Math.floor(dif/3600 % 24).toString().padStart(2,"0"),
ds = Math.floor(dif/86400).toString().padStart(3,"0");
remainingTime.textContent = dif > 0 ? `${ds} Days ${hs}:${ms}:${ss}`
: "Sorry. You are already late..!";
active && countDown();
this.removeEventListener("change", kill); // possibly redundant
}, 1000, Date.now());
}
var td = new Date(this.value),
active = true,
kill = _ => active = false;
this.addEventListener("change", kill);
countDown();
}
var targetDateTime = document.getElementById("targetDateTime"),
remainingTime = document.getElementById("remainingTime");
targetDateTime.addEventListener("change",refreshTimer);
<input id="targetDateTime" type="datetime-local">
<p id="remainingTime"></p>
It would be ideal to have the days, hours, minutes and seconds in their own <div>s or <span>s for a better display in which case updating them individually would be another task.

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