Here is a simple example:
<script>
import Button from './Button.svelte';
let text = 'Click me!';
let sayHello = () => alert('Hello!');
</script>
<Button {text} {sayHello}/>
<Button {text} {sayHello}/>
<Button {text} {sayHello}/>
And if I get it right, since there can be lots of <Button {text} {sayHello}/>, it'll be nice to omit props passing somehow
And here comes Context API:
<script>
import Button from './Button.svelte';
import { setContext } from 'svelte';
import { text, sayHello } from './data.js';
setContext(text, 'Click me!');
setContext(sayHello, () => alert('Hello!'));
</script>
<Button/>
<Button/>
<Button/>
And somewhere in ./Button.svelte there are getContext() usage, etc
So, is the ability to omit similar props passing is the only reason to use Svelte's Context API?
So, is the ability to omit similar props passing is the only reason to use Svelte's Context API?
No, and, in my opinion, it is even not a very good usage of context.
The problem here is that you're obfuscating the data relationship between your parent component and its button children.
With props, it is explicit what data is needed by the button and where it comes from. On the other hand, with context, you only see one side of the relationship at once. In the parent, you don't see how the data is used (or even if it is still used at all). Same in the child, you don't see where it comes from.
Also, mistyping a prop, or removing one that is still needed for example, will result in an instantly visible dev warning (replete with the exact location of the problem). With context, you might end up with an undefined value that will produce weird runtime behaviour but will be hard to track down.
So, while saving a little bit of typing might seem like a good idea when you're in the process of coding and have everything fresh in your head, it actually increases the complexity of your code and might play tricks on you and give you a big headache later down the road... Not a good trade off if you want my opinion.
There are situations, however, where props are not an option. That is, when the data consumer component is not a direct child of the data provider component.
For example, you might have some kind of user session in your app. It will most likely be stored in a component near the root of your components tree (say, App), but it will be needed in components several levels of nesting deeper. For example, in a component displaying the user's name. Or somewhere else in a page, displaying some parts based on whether the user is authenticated or not.
You could pass by props through every components down the line, but this is kind of insane. This would tie all the intermediate components to data they're absolutely not concerned with.
So, in a case like this, context makes full sense. You would setContext in the App component, and can access it from just the components that need it.
Another example would be some kind of "composite" component, where you have a wrapping component (for example a form) and multiple components that can be used inside of it (for example inputs) and that depends on some settings in the container.
<Form>
<Input />
</Form>
Here, the Form component can't pass props to the Input component because the Input is not created directly in the Form component. It is fed to it by mean of a slot, and the Form can't see the content of this slot.
Still, Input is nested under Form in the resulting component tree, and so you can pass data between them through context.
To sum it up, context is really meant for situations where you can't use props. Either because it would be impracticable and lead to bad architecture, or because it is technically impossible (slots).
As an alternative to context, you could store the data in a dedicated JS module that both the provider and the consumer would access (e.g. import { setData, getData } from './data-source.js') BUT that would make your components singletons. This data could only be global. With context, on the other hand, you could have as many isolated data "scopes" as you need, one for each instance of the data provider component. In the Form example above, multiple <Form> components could coexist in your app at the same time, each having their own data in context. (They could even be nested inside each other and it would work.)
To conclude, here's a piece of advice. Context in Svelte is implemented with JS Map object, so you don't have to use raw strings as context keys. I generally use plain objects (or Symbol if you want to be fancy) that I export from something like a constants.js module. This largely mitigates the mistyping and IDE confusion issues I mentioned earlier.
constants.js
export const key = {name: 'my-context'}
Form.svelte
<script>
import { setContext } from 'svelte'
import { key } from './constants.js'
setContext(key, { ... })
</script>
<slot />
Input.svelte
<script>
import { getContext } from 'svelte'
import { key } from './constants.js'
const { ... } = getContext(key)
</script>
...
This eliminates any risk of context key collision you could have with a raw string. It turns mistyping back into a fail fast and crash noisily error (which is good). And it gives your IDE a far better clue as to what is happening in your code (an ES import can easily be parsed by dev tools, while strings are just random blobs to them), allowing it be far more helpful to you when you'll need to refactor that...
Related
Here is the diagram. ChildComponentB has a state - stateX. In ChildComponentA, once the event occurs, it will change the stateX in ChildComponentB.
If the ChildComponentA is the child component of ChildComponentB, then it's easy, just pass the setStateX as a prop to ChildComponentA. But in this case, it's not.
The real scenario is the following. I have a canvas component, there are some static Rectangles already there, once there are mouse move over the line of the Rectangles, I'd like to add the indicator lines to another child component of the canvas component.
Hence, the rectComponent is not the descendent of the distanceIndicatorsComponent. So I can't pass the setLines to RectComponent.
What's your approach to do that?
If I use useContext approach, will it work?
Thank you, #KonradLinkowski to provide your solution. Here is his code. However, useContext is still lifing the state up to ParentComponent.
import React, { useContext, createContext, useState } from "react";
const Context = createContext();
function ChildComponentA(props) {
const { setStateX } = useContext(Context);
return (
<div>
componentA button:{" "}
<button onClick={() => setStateX((i) => i + 1)}>add</button>
</div>
);
}
function ChildComponentB(props) {
const { stateX } = useContext(Context);
return <div> stateX is {stateX} </div>;
}
export default function ParentComponent(props) {
const [stateX, setStateX] = useState(0);
return (
<>
<Context.Provider value={{ stateX, setStateX }}>
<ChildComponentA> </ChildComponentA>
<ChildComponentB> </ChildComponentB>
</Context.Provider>
</>
);
}
Regarding the reusbility of the ComponentB i.e. distanceIndicatorsComponent in this scenario, it includes the JSX and the states plus the interface in which there are logic to change the states. The are all parts which should be reusable in the furture.
From OOP perspective, the lines (state) belongs to DistanceIndicatorsComponent, and the how to change the lines (Add Line in this case) should be also reusable logic which belongs to distanceIndicatorsComponent.
However, from React perspective, to lift the setLines (this is the interface triggered under some event) is not "good enough" from OOP perspective. To lift the state - lines and state management function - setLines up to CanvasComponent is a "not good enough" in terms of the encapsulation. Put a wrap component on top of ComponentB is the same thing, the setLines still can't be passed to FrameComponent unless FrameComponent is a child-component of the wrap component.
It's very common to see there is a very heavy component holding all the state and the events at the top. It makes me feel that's a bad smell of the code. The reusability of the component should be based on a set of components, in this set of components, there is one uncontrolled component at the top, and underneath of this uncontrolled component are controlled components. This set of components is a external reusability unit.
Here, in this diagram, there should be more than one reusable unit rather than one. If lift the state up to CanvasComponent, it makes all the components underneath are un-reusable. In some extents, you still can re-use the JSX of this component, but I'd say, in terms of reusablity, it should invovle as many reusable logic as possible.
I might be wrong, please correct me. And thank you for sharing your valuable comments.
Requirements
First let us sum up the requirements.
Rect Component and Distance Indicators have not much to do with each other. Making them aware of each other or creating a dependency between them would be not desired in a good OOP design.
The interaction between both is very specific. Establishing a mechanism or a data structure just for this special sort of interaction would add an overhead to all components that don't need this sort of interaction.
General Concepts
So you must use a mechanism that is so generic that it does not add any sort of coupling. You need to establish something between these two components, which only these two components know and which for all the rest of your program is nonsense. What mechanisms serve for such a purpose?
Function pointers
Lambda functions
Events
Function pointers and lambda functions are complicated constructs. Not everybody prefers to use them. Now you see why events are so popular. They address a common requirement of connecting two components without revealing any of the details of them to anybody.
I personally recommend you to use lambda functions in this situation. Because this is one strength of JavaScript. Search in google for callback or asynchronous lambda function. This often adds the least overhead to existing code. Because a lambda functions has an important property:
With lambda functions you can do things very locally. Doing things locally is an important design principle. You don't need to define extra methods or functions or classes. You can just create them wherever you are, return them, pass them freely around to where you actually need them and store them there. You can store them even without knowing what is behind them.
I think, this is your answer. The only thing you need is a mechanism to pass lambda functions and to store your lambda functions. But this is on a very generic level and therefore adds no coupling.
With events you are on similar path. The event mechanism is already there. But therefore you already have a good answer.
Example with pure JavaScript
When applying this to JavaScript we can imagine that function pointers could be compared to function expressions in JavaScript. And lambda functions can be compared to arrow functions in JavaScript. (Note: Arrow functions also provide "closures", which is required in this case, see How do JavaScript closures work?).
A simple example illustrates this:
class DistanceIndicator {
constructor(height, width) {
this.height = height;
this.width = width;
}
resize(height){
this.height = height;
}
incorrect_resizer(height){
return this.resize;
}
resizer(){
return (height) => this.resize(height);
}
resizer_with_less_overhead(){
return (height) => this.height = height;
}
}
p = new DistanceIndicator();
p.resize(19);
// If you want to use this, you have to store p. You may see
// this as not so nice, because, you are not interested in what
// actually p is. And you don't want to expose the information
// that it has a method resize. You want to have the freedom
// of changing such details without the need of changing all
// the code where something happens with Rectangles.
console.log(p.height);
resizer = p.incorrect_resizer()
//resizer(18);
// In this example, resizer is a function pointer. It would be
// nice to store it and be able to call it whenever we want to
// inform Rectangle about something interesting. But it does not
// work because the resize method cannot be isolated from the
// class. The "this" is not there.
console.log(p.height);
resizer = p.resizer();
resizer(17);
// That works. Lambda functions do the job. They are able to
// include the "this" object.
console.log(p.height);
resizer = p.resizer_with_less_overhead();
resizer(16);
console.log(p.height);
// As you have now a resizer, you can store it wherever you want.
// You can call it without knowing what is behind it.
The idea in the example is that you can store the resizers wherever you want without knowing what they are. You shouldn't name them resizer, but give them a generic name like size_notification.
Example for React
The React concept for contexts is a typical candidate for data exchange between components. But the principle of React is a pure unidirectional data flow (top-down). This is also true for the context, which means, we cannot use a context for what we want.
React does not provide support for the implementation of the proposed idea. React is only responsible for the pure construction of the HTML page and a comfortable and performant rendering. It is not responsible for the "business" logic of our HTML page. This is done in full JavaScript. That makes sense because you want be able to develop complex web applications. Therefore you need all your favourite programming concepts. A real application does not follow the design principle of React. React is only a presentation layer. Most people like OOP progamming.
So when implementing something with React we must keep in mind that React is just a library for JavaScript. The full power of JavaScript is always available and should be used for our web application.
After realizing this, the problem becomes simple. See this code:
import React from 'react';
let sizeNotificator = (newValue) => {console.log(newValue)};
function Rect(props) {
return <button onClick={() => sizeNotificator("12")}>resize to 12</button>;
}
class DistanceIndicator extends React.Component {
state = {
size: "0",
};
setSize(newValue) {
this.setState({
size : newValue
});
};
componentDidMount(){
sizeNotificator = ((newValue) => {this.setSize(newValue);})
}
render() {
return <p>Current size: { this.state.size}</p>;
}
}
class App extends React.Component {
render() {
return(<div>
<DistanceIndicator/>
<Rect/>
</div>);
}
}
export default App;
With this code the requirement is fulfilled that none of the DistanceIndicator implementation details are revealed to the outside of DistanceIndicator.
Obviously this example code only works if there is not more than one DistanceIndicator. To solve this is a different topic with probably not only one good solution.
If keeping the shared state in the ParentComponent is the problem, you can extract the Context.Provider to a separate component and pass components as it's children, those children can access the context value via useContext hook.
function ParentContextProvider({ children }) {
const [stateX, setStateX] = useState(0);
return (
<Context.Provider value={{ stateX, setStateX }}>
{children}
</Context.Provider>
);
}
export default function ParentComponent(props) {
return (
<ParentContextProvider>
<ChildComponentA />
<ChildComponentB />
</ParentContextProvider>
);
}
Now you can add any new state/setState to the ParentContextProvider and can pass it to it's children
Have you looked at Redux stores? You could have a variable like "showLine" or "originX"/"originY", then have one child dispatch changes, and the other child useSelector for the values?
Do you know if Redux works for your use case?
I prefer to use a simple events pattern for this type of scenario. Eg using a component such as js-event-bus.
CHILD COMPONENT A
props.eventBus.emit('MouseOverRectangle', null, new MyEvent(23));
CHILD COMPONENT B
useEffect(() => {
startup();
return () => cleanup();
}, []);
function startup() {
props.eventBus.on('MouseOverRectangle', handleEvent);
}
function cleanup() {
props.eventBus.detach('MouseOverRectangle', handleEvent);
}
function handleEvent(e: MyEvent) {
// Update state of component B here
}
RESULTS
This tends to result in quite clean encapsulation and also simple code. Eg any React conponent can communicate with any other, without needing to reveal internal details.
Will conditional rendering out of an object code split and lazy load as expected? Here's a short example of what I'm talking about.
const Component1 = lazy(() => import('some path'));
const Component2 = lazy(() => import('some path'));
const Component3 = lazy(() => import('some path'));
render () {
const { selectionIndex } = this.state;
<Suspense fallback={<div>Loading...</div>}>
{{
one: <Component1 />,
two: <Component2 />,
three: <Component3 />,
}[selectionIndex]}
</Suspense>
}
I want to know whether all three components will load on render, or just the one selected by selectionIndex. I'm trying to use this to conditionally select something to display based on a menu set by state, but I don't want to load everything at once.
They will not get rendered all at once. You can experiment by yourself, put console.log inside components is an easy way to find out.
React for web consists of two libs, "react" and "react-dom". "react" is in charge of encapsulating your logic intention into declarative data structures, while "react-dom" consumes these data structures and handles the actual "rendering" part of job.
The JSX element creation syntax <Component {…props} /> translates to plain JS as an API call to React.createElement(Component, props). The return value of this API call is actually just a plain object of certain shape that roughly looks like:
{
type: Component,
props: props
}
This is the aforementioned "declarative data structure". You can inspect it in console.
As you can see, calling React.createElement just return such data structure, it will not directly call the .render() method or functional component’s function body. The data structure is submitted to "react-dom" lib to be eventually "rendered".
So your example code just create those data structures, but the related component will not be rendered.
seems like its conditionally loaded based on selectionIndex. all the other components are not loaded at once.
P.S.: if you ever feel like which will get load first, just put a console log in that component and debug easily
conditionally load demo link - if you open this, the components are being loaded initially based on selectionIndex value being "one".
I'm not going to go into too much technical detail, because I feel like #hackape already provided you with a great answer as to why, point of my answer is just to explain how (to check it)
In general, I'd recommend you to download download the React Developer Tools
chrome link
firefox link
and then you can check which components are being rendered if you open the components tab inside your developer console. Here's a sandboxed example, best way to find out is to test it yourself afterall :-)
As you can see in the developer tools (bottom right), only the currently set element is being rendered
The reason React has contexts is to allow for multiple sibling components to share a piece of state-data. It is the go-to method for allowing two unrelated components to read/write in shared variables. The reason it is necessary is that React has no way to easily source a data value to multiple screens without actually passing that data between screens. Instead, it allows each screen access to the data when it needs it.
So... The implementation requires that a component be created, called a Context.Provider component, and then you have to wrap the components who need access to the shared data inside the Context.Provider. But why? Why on earth is that a requirement? Contexts are designed sharing data between components who aren't hierarchally related, and were required to put the components within a heirarchy to do so?
It would be 100 times more straight forward and just as effective to simply drop the requirement of using a Context.Provider, simple have the useContext function give access to a set variable by default:
// In ctx.js
import React from 'react';
export default CTX = React.createContext({val: "value"});
// In compA.js
import CTX from './ctx.js';
import {useContext} from 'react';
function A(props) {
var [context, setContext] = useContext(CTX);
console.log(context); //Logs {val: 'value'};
setContext({val: "newValue"});
}
Then later on, assuming component B renders after A:
import CTX from './ctx.js';
import {useContext} from 'react';
function B(props) {
var [context, setContext] = useContext(CTX);
console.log(context); //Logs {val: 'newValue'};
}
The above usage, if it actually worked, solves the task of "sharing data between unrelated components", and is much much simpler than requiring an entire new component be defined in the context file. This solution is better because:
1. No required restructuring of the application. You don't need to wrap components in a provider.
2. Any Components can just ask for any shared state easily, and they can set the shared state easily.
3. Easier to understand with much less code involved (One line of code for import and one line to initiate the context).
4. Doesn't sacrifice anything. This method allows for easy sharing of state between components, which is the entire reason of contexts in the first place.
Am I crazy? Is there a legitamate reason that we'd absolutely need to wrap our components up in a special component to share data?.. Why can't the shared state just exist independently? Its like they chose a bad solution... Why make every developer wrap there components in another component before using shared state, why not just let the developer use the damned shared state when they need to use it instead of jumping through a hoop? Someone please educate me.
Edit: One answer said that with my described method we wouldn't be able to access multiple contexts with a single component. That is false. It is actually easier with my described method:
// In context.js
export const CTX = React.createContext({val: "val"});
export const CTX2 = React.createContext({val2: "val2"});
// In app.js
function App(props) {
const [state, setState] = useContext(CTX);
const [state2, setState2] = userContext(CTX2);
return (<></>);
}
Easy. No need for Context.Provider. This is multiple contexts being used in one component, requiring just two calls to useContext versus wrapping your entire application in two nested contexts, which is what is what you have to do with current Context.Provider method...
Mate, answer is simple. React component only re-renders when it's props or state changes. Without Context.Provider component react will never understand when to re-render child components, thus you will have stale, render-blocked components.
The purpose for having a Context Provider wrap around children is to keep track of state and props, read on how state and props between parents and children affect each other. If there was no way for the Context Provider to keep track of its children, how would the components that use the Context be able to update(Changing parent state affects children, so there may be rerendering).
It's also important to understand React's philosophy and it's focus on components, it is a component-based library after all.
Important thing to remember:
Parent state change will affect children, so if state changes in parent, children components will be reevaluated and depending on how your components, state, and data are optimized (memo, callback, etc.) a rerender may occur, thus updating those children components as well.
Contexts Are Made To Handle All Use Cases
I've since spent more time using Contexts in my applications and have come to realize that Context.Provider is quite useful in a variety of situations. My initial complaint has merit in that often times when using Context we are simply wanting a variant of state that can be shared between components. In this common use case, Context.Provider does indeed requires us to write a bit of unnecessary boilerplate code and requires us to wrap elements in the provider so that they have access to the context.
However any time our shared state becomes a little more complicated having a dedicated Context.Provider component can make our lives a lot easier. Here is a use case to consider
Shared Data From External Sources (Post, Get)
Contexts may allow us to store any code related to the initialization of the shared state within the context itself, resulting in more easily readable and maintainable code. For example, lets say we have some user text posts on our server that are displayed by multiple components within our application, and we would also like for our users to be able to add new posts. All of this can be handled quite neatly within the Context.Provider:
import React, {useContext, useEffect, useState} from 'react';
export const PostsContext = React.createContext([]);
export default PostsContextProvider({children}) {
const [posts, setPosts] = useState([]);
function fetchPosts() {
// Here we will fetch the posts from our API, and then set the state
// stored within the Context.Provider equal to the fetched posts.
fetch('https://www.fakewebsite.com/api/posts/get', {
method: 'GET',
headers: {'Content-Type': 'application/json'}
}).then((response)=>{
// Convert response to json
return response.json();
}).then((json)=>{
// json here is the posts we fetched from the server, so we set the state
// equal to this value. This will update the state within all components
// that are using the context.
setPosts(json.posts);
})
}
useEffect(function(){
// This function will run a single time when the application is started
fetchPosts();
},[])
function addNewPost(post) {
// This is the function that will be used by the components.
// First, we will send the new post to the server so that it can store it.
fetch('https://www.fakewebsite.com/api/posts/post', {
method: "POST",
headers: {'Content-Type': 'application/json'},
body: JSON.stringify({post: post})
}).then((response)=>{
if(response.ok) {
// The server has updated its database with our new post.
// Now we just need to fetch the posts from the server again to get the updated data.
fetchPosts();
}
})
}
return (
<PostsContext.Provider
value={[posts, addNewPost]}
>
{children}
<PostsContext.Provider />
)
}
Notice that the value prop we are passing does not actually pass the state setter function directly. Instead, we pass the addNewPost function. So, when a component calls useContext(PostsContext) they will get the addNewPost function. This is extremely useful, it will allow our components to easily add a single post to the shared state, while also handling the server update! Very cool. With the solution I originally proposed, this would be impossible, because we would only ever get a simple state setting function from our useContext call.
Now, we must wrap our application in the provider to make it available to all components:
// App.js
import React from 'react';
import PostsContextProvider from './posts_context';
import MyComponent from './my_component';
import MyOtherComponent from './my_other_component';
export default function App() {
return (
<PostsContextProvider>
<MyComponent/>
<MyOtherComponent/>
</PostsContextProvider>
)
}
At this point, MyComponent and MyOtherComponent now have access to the context using the useContext hook. It is now extremely simple for the components to access the posts data and also update it with a new post.
import React, {useContext} from 'react';
import {PostContext} from './posts_context';
export default function MyComponent() {
const [posts, addPost] = useContext(PostsContext); // 'posts' will always be up to date with the latest data thanks to the context.
...
}
import React, {useContext} from 'react';
import {PostContext} from './posts_context';
export default function MyOtherComponent() {
const [posts, addPost] = useContext(PostsContext);
...
function handleAddPost(title, text) {
// Now when this component wants to add a new post,
// we just use the `addPost` function from the context.
addPost({title, text});
}
...
}
The beauty of this is that all the code related to the fetching and posting of data can be neatly contained within the provider, separated from the UI code. Each component has easy access to the posts data, and when either component adds a new post the other component will be updated with the new data.
Final Thoughts
This is just scratching the surface of the usefulness of Context.Provider. It's easy to imagine using a Context.Provider to handle persistent data storage using a method very similar to the above, replacing the fetch calls with function that store/fetch persistent data. Or even, some combination of persistent data and fetched data.
Upon revisiting my original question, it actually made me laugh. I was sort of right, there should perhaps be a way to handle simple shared state between components that does not require wrapping components in a provider and does not require any provider code at all. However, providers are just so dang useful in any kind of state management within an application that it is actually probably a good thing to force people to use them for simple shared state, because then they will have to learn about this wonderful tool.
Currently working on a react + redux project.
I'm also using normalizr to handle the data structure and reselect to gather the right data for the app components.
All seems to be working well.
I find myself in a situation where a leaf-like component needs data from the store, and thus I need to connect() the component to implement it.
As a simplified example, imagine the app is a book editing system with multiple users gathering feedback.
Book
Chapters
Chapter
Comments
Comments
Comments
At different levels of the app, users may contribute to the content and/or provide comments.
Consider I'm rendering a Chapter, it has content (and an author), and comments (each with their own content and author).
Currently I would connect() and reselect the chapter content based on the ID.
Because the database is normalised with normalizr, I'm really only getting the basic content fields of the chapter, and the user ID of the author.
To render the comments, I would use a connected component that can reselect the comments linked to the chapter, then render each comment component individually.
Again, because the database is normalised with normalizr, I really only get the basic content and the user ID of the comment author.
Now, to render something as simple as an author badge, I need to use another connected component to fetch the user details from the user ID I have (both when rendering the chapter author and for each individual comment author).
The component would be something simple like this:
#connect(
createSelector(
(state) => state.entities.get('users'),
(state,props) => props.id,
(users,id) => ( { user:users.get(id)})
)
)
class User extends Component {
render() {
const { user } = this.props
if (!user)
return null
return <div className='user'>
<Avatar name={`${user.first_name} ${user.last_name}`} size={24} round={true} />
</div>
}
}
User.propTypes = {
id : PropTypes.string.isRequired
}
export default User
And it seemingly works fine.
I've tried to do the opposite and de-normalise the data back at a higher level so that for example chapter data would embed the user data directly, rather than just the user ID, and pass it on directly to User – but that only seemed to just make really complicated selectors, and because my data is immutable, it just re-creates objects every time.
So, my question is, is having leaf-like component (like User above) connect() to the store to render a sign of anti-pattern?
Am I doing the right thing, or looking at this the wrong way?
I think your intuition is correct. Nothing wrong with connecting components at any level (including leaf nodes), as long as the API makes sense -- that is, given some props you can reason about the output of the component.
The notion of smart vs dumb components is a bit outdated. Rather, it is better to think about connected vs unconnected components. When considering whether you create a connected vs unconnected components, there are a few things to consider.
Module boundaries
If you divided your app into smaller modules, it is usually better to constrain their interactions to a small API surface. For example, say that users and comments are in separate modules, then I would say it makes more sense for <Comment> component to use a connected <User id={comment.userId}/> component rather than having it grab the user data out itself.
Single Responsibility Principle
A connected component that has too much responsibility is a code smell. For example, the <Comment> component's responsibility can be to grab comment data, and render it, and handle user interaction (with the comment) in the form of action dispatches. If it needs to handle grabbing user data, and handling interactions with user module, then it is doing too much. It is better to delegate related responsibilities to another connected component.
This is also known as the "fat-controller" problem.
Performance
By having a big connected component at the top that passes data down, it actually negatively impacts performance. This is because each state change will update the top-level reference, then each component will get re-rendered, and React will need to perform reconciliation for all the components.
Redux optimizes connected components by assuming they are pure (i.e. if prop references are the same, then skip re-render). If you connect the leaf nodes, then a change in state will only re-render affected leaf nodes -- skipping a lot of reconciliation. This can be seen in action here: https://github.com/mweststrate/redux-todomvc/blob/master/components/TodoItem.js
Reuse and testability
The last thing I want to mention is reuse and testing. A connected component is not reusable if you need to 1) connect it to another part of the state atom, 2) pass in the data directly (e.g. I already have user data, so I just want a pure render). In the same token, connected components are harder to test because you need to setup their environment first before you can render them (e.g. create store, pass store to <Provider>, etc.).
This problem can be mitigated by exporting both connected and unconnected components in places where they make sense.
export const Comment = ({ comment }) => (
<p>
<User id={comment.userId}/>
{ comment.text }
</p>
)
export default connect((state, props) => ({
comment: state.comments[props.id]
}))(Comment)
// later on...
import Comment, { Comment as Unconnected } from './comment'
I agree with #Kevin He's answer that it's not really an anti-pattern, but there are usually better approaches that make your data flow easier to trace.
To accomplish what you're going for without connecting your leaf-like components, you can adjust your selectors to fetch more complete sets of data. For instance, for your <Chapter/> container component, you could use the following:
export const createChapterDataSelector = () => {
const chapterCommentsSelector = createSelector(
(state) => state.entities.get('comments'),
(state, props) => props.id,
(comments, chapterId) => comments.filter((comment) => comment.get('chapterID') === chapterId)
)
return createSelector(
(state, props) => state.entities.getIn(['chapters', props.id]),
(state) => state.entities.get('users'),
chapterCommentsSelector,
(chapter, users, chapterComments) => I.Map({
title: chapter.get('title'),
content: chapter.get('content')
author: users.get(chapter.get('author')),
comments: chapterComments.map((comment) => I.Map({
content: comment.get('content')
author: users.get(comment.get('author'))
}))
})
)
}
This example uses a function that returns a selector specifically for a given Chapter ID so that each <Chapter /> component gets its own memoized selector, in case you have more than one. (Multiple different <Chapter /> components sharing the same selector would wreck the memoization). I've also split chapterCommentsSelector into a separate reselect selector so that it will be memoized, because it transforms (filters, in this case) the data from the state.
In your <Chapter /> component, you can call createChapterDataSelector(), which will give you a selector that provides an Immutable Map containing all of the data you'll need for that <Chapter /> and all of its descendants. Then you can simply pass the props down normally.
Two major benefits of passing props the normal React way are traceable data flow and component reusability. A <Comment /> component that gets passed 'content', 'authorName', and 'authorAvatar' props to render is easy to understand and use. You can use that anywhere in your app that you want to display a comment. Imagine that your app shows a preview of a comment as it's being written. With a "dumb" component, this is trivial. But if your component requires a matching entity in your Redux store, that's a problem because that comment may not exist in the store yet if it's still being written.
However, there may come a time when it makes more sense to connect() components farther down the line. One strong case for this would be if you find that you're passing a ton of props through middle-man components that don't need them, just to get them to their final destination.
From the Redux docs:
Try to keep your presentation components separate. Create container
components by connecting them when it’s convenient. Whenever you feel
like you’re duplicating code in parent components to provide data for
same kinds of children, time to extract a container. Generally as soon
as you feel a parent knows too much about “personal” data or actions
of its children, time to extract a container. In general, try to find
a balance between understandable data flow and areas of responsibility
with your components.
The recommended approach seems to be to start with fewer connected container components, and then only extract more containers when you need to.
Redux suggests that you only connect your upper-level containers to the store. You can pass every props you want for leaves from containers. In this way, it is more easier to trace the data flow.
This is just a personal preference thing, there is nothing wrong to connect leaf-like component to the store, it just adds some complexity to your data flow, thus increase the difficulty to debug.
If you find out that in your app, it is much easier to connect a leaf-like component to the store, then I suggest do it. But it shouldn't happen very often.
Say in my first file, open.jsx, I have:
// Default Import Statements here
var open = React.createClass({
render() {
return (
<div>
<Dialog
title="Test"
ref="openDialog">
</Dialog>
</div>
);
},
_handleTouchTap() {
this.refs.openDialog.setState({open:true});
}
});
module.exports = open;
And in my app.jsx file I have:
const testComponent = React.createClass({
render() {
return (
<FlatButton label="Test" onTouchTap={this._handleTouchTap}/>
);
},
_handleTouchTap: function() {
Open._handleTouchTap();
}
});
module.exports = testComponent;
The error I am getting currently is:
Uncaught TypeError: Open._handleTouchTap is not a function
Does anyone know how I can pass methods in between files for React?
I want to call open.jsx's _handleTouchTap() method when they press the button in app.jsx.
When you call Open._handleTouchTap, you are attempting to call the method as if it was static, on the Open class. This method, however, is only available once an Open component has been instantiated. You must attach a ref to the component and call the method via this.refs.someOpenComponent._handleTouchTap().
You may want to provide more of your code so better examples can be provided.
Also, methods with an underscore in front of their names typically denote "private" methods, and should not be called from a different class. You may want to consider renaming this function so it is more clear what its purpose is.
I'm assuming you want to render some page with a button, and show the dialog as soon as someone presses the FlatButton. I also notice you're using material-ui, so let's go with that.
When starting any React project, it's a good idea to think about your component hierarchy. Because you're using material-ui and the Dialog component's opening is controlled by passing props, it's easiest to use the following approach.
Simple case
Use a root component App (in app.jsx), which mounts a button and mounts a dialog, but the dialog is initially in a hidden state (the "open" prop on Dialog defaults to false) so doesn't visually show up yet (even though it is mounted). In this case, you will want the button to set the open prop on Dialog to true as soon as the button is pressed.
Please note I would recommend separating most of this rendering stuff into separate components; for illustration purposes, let's keep everything in App.jsx.
The way you want to organise in this case is as follows:
// App.jsx (render + handle click function only)
render: function() {
return (
<div>
<FlatButton label="Test" onTouchTap={this._handleTapTestButton}/>
<Dialog
title="Test"
open={this.state.dialogOpen}>
<div>My dialog contents</div>
</Dialog>
</div>
);
},
_handleTapTestButton: function() {
this.setState({dialogOpen: !this.state.dialogOpen}); // flip the state
}
See? No refs needed even (and that's good!). Now, this works fine if your Dialog component is located nice and close to your FlatButton.
More complex case: Dialog is far away from FlatButton
Your next question might be "how can I organise this when the Dialog component is nested somewhere deep inside a totally different component that is not a child or parent of the App.jsx component", but instead a sibling?
Well, this smells a little to me (just an opinion). It's not an anti-pattern per sé, but if you can avoid this, I would recommend you do. Ie: for your own convenience and for maintainability's sake, try to keep components that naturally interact with each other close (in terms of parent-child) to each other in the component hierarchy. This way, you can communicate pretty easily using props (see React's info on this. That's definitely not an absolute rule though, there are plenty of reasons to deviate from that.
Let's assume you have a valid case for not doing that, and even worse: the component are siblings, not direct or indirect grandparent/parent/child.
In that case, you have two options:
Use a store and associated events (or any other javascript code that communicates state) to communicate the state change to the other component (ie using Flux, Redux, or whatever you prefer). In this case, when the button is clicked, you fire an event somewhere that gets picked up by the other component. This event triggers a state change in the other component. Warning: this can get unmanageable pretty quickly, which is one of the reasons state-managing-frameworks like Flux and Redux exist.
OR, onTouchTap, have the FlatButton call a function that was passed down from a shared parent component. This function then flips the state at the shared parent component, and passes this state as props to the Dialog. Ie, when both components share a grandparent somewhere, you can define a function at the grandparent level and pass that function as a prop down to the FlatButton. The function's role is to change the state at the grandparent (dialogOpen). This state is then passed down one or more components as a prop all the way down the hierarchy until it ends up at the Dialog, which will auto show itself as the prop switches to true.
There are serious advantages/disadvantages to either approach. The first approach leaks your UI rendering logic into your stores (which is usually inevitable anyway, but can be managed using things like Flux), the second leaks it into the component hierarchy (tricky for maintainability) and tends to create tight coupling (yuck).