Recently, I've been working on a bot called Music Bot. And, it showed up with this error message:
C:\Users\yuhao\Desktop\discord-bot-master\index.js:51
client.login(token);
^
ReferenceError: token is not defined
at Object.<anonymous> (C:\Users\yuhao\Desktop\discord-bot-master\index.js:51:14)
at Module._compile (internal/modules/cjs/loader.js:1144:30)
at Object.Module._extensions..js (internal/modules/cjs/loader.js:1164:10)
at Module.load (internal/modules/cjs/loader.js:993:32)
at Function.Module._load (internal/modules/cjs/loader.js:892:14)
at Function.executeUserEntryPoint [as runMain] (internal/modules/run_main.js:71:12)
at internal/main/run_main_module.js:17:47
C:\Users\yuhao\Desktop\discord-bot-master>
My token format have lots of dots, but, at ReferenceError, it showed up with no dots and the one before the dot.
This the the script for index.js:
const fs = require('fs')
const Discord = require('discord.js');
const Client = require('./client/Client');
const {
prefix,
token,
} = require('./config.json');
const client = new Client();
client.commands = new Discord.Collection();
const queue = new Map();
const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
console.log(client.commands);
client.once('ready', () => {
console.log('Ready!');
});
client.once('reconnecting', () => {
console.log('Reconnecting!');
});
client.once('disconnect', () => {
console.log('Disconnect!');
});
client.on('message', async message => {
const args = message.content.slice(prefix.length).split(/ +/);
const commandName = args.shift().toLowerCase();
const command = client.commands.get(commandName);
if (message.author.bot) return;
if (!message.content.startsWith(prefix)) return;
try {
command.execute(message);
} catch (error) {
console.error(error);
message.reply('There was an error trying to execute that command!');
}
});
client.login(token);
And this is config.json:
{
"prefix": "!",
"token": "token"
}
Thats all. Help me please on reply section, thx!
Your problem is that you haven't populated your token or prefix. You need to parse your JSON like this for the object in question to be populated.
JS:
const fs = require('fs')
...
const config = JSON.parse(fs.readFileSync(filename, "UTF-8");
client.login(config.token);
TS (with a class so you don't have to worry about mistyping values, as you will get autocompletion):
export default class Settings {
public token: String;
public prefix: String;
}
...
const config: Settings = JSON.parse(fs.readFileSync(filename, "UTF-8");
client.login(config.token);
use like this
const fs = require('fs')
const Discord = require('discord.js');
const Client = require('./client/Client');
const config = require('./config.json');
const client = new Client();
client.commands = new Discord.Collection();
const queue = new Map();
const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
console.log(client.commands);
client.once('ready', () => {
console.log('Ready!');
});
client.once('reconnecting', () => {
console.log('Reconnecting!');
});
client.once('disconnect', () => {
console.log('Disconnect!');
});
client.on('message', async message => {
const args = message.content.slice(config.prefix.length).split(/ +/);
const commandName = args.shift().toLowerCase();
const command = client.commands.get(commandName);
if (message.author.bot) return;
if (!message.content.startsWith(config.prefix)) return;
try {
command.execute(message);
} catch (error) {
console.error(error);
message.reply('There was an error trying to execute that command!');
}
});
client.login(config.token);
Related
I am attempting to create a bot, this is my first attempt at it so any help would be greatly appreciated! I am using the SlashCommandBuilder and deploy-commands.js to send commands/listen for commands with my bot. I am looking to create a function that retrieves the Discord users ID, I will then take that ID and use it to search my database on Airtable for the corresponding table with the same name, then it will find the Cash column to collect the data and send it back to the user in an embed or message. I have been unable to figure out how to pull the user ID from the command user...
Here is the error output I get when I run the script:
const member = interaction.member;
^
TypeError: Cannot read properties of undefined (reading 'member')
at getDiscordUserID (C:\Users\Sauce\Desktop\FrontierEconomyBot\functions\getDiscordUserID.js:3:30)
at Object.<anonymous> (C:\Users\Sauce\Desktop\FrontierEconomyBot\functions\searchairtable.js:6:14)
at Module._compile (node:internal/modules/cjs/loader:1205:14)
at Module._extensions..js (node:internal/modules/cjs/loader:1259:10)
at Module.load (node:internal/modules/cjs/loader:1068:32)
at Module._load (node:internal/modules/cjs/loader:909:12)
at Module.require (node:internal/modules/cjs/loader:1092:19)
at require (node:internal/modules/cjs/helpers:103:18)
at Object.<anonymous> (C:\Users\Sauce\Desktop\FrontierEconomyBot\commands\cash.js:2:28)
at Module._compile (node:internal/modules/cjs/loader:1205:14)
Node.js v19.1.0
Here is my index.js file for reference as well as the function I have tried to create, and the deploy-commands script juuuuust in case.
INDEX.JS
const fs = require('node:fs');
const path = require('node:path');
const { Client, Collection, Events, GatewayIntentBits } = require('discord.js');
const { token } = require('./config.json');
const client = new Client({ intents: [GatewayIntentBits.Guilds] });
client.commands = new Collection();
const commandsPath = path.join(__dirname, 'commands');
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
client.commands.set(command.data.name, command);
}
client.once(Events.ClientReady, () => {
console.log('Ready!');
});
client.on(Events.InteractionCreate, async interaction => {
if (!interaction.isChatInputCommand()) return;
const command = client.commands.get(interaction.commandName);
if (!command) return;
try {
await command.execute(interaction);
} catch (error) {
console.error(error);
await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
}
});
client.login(token);
GETUSERID.JS
async function getDiscordUserID(interaction) {
const member = interaction.member;
if (!member) {
console.error('Interaction does not have a member');
return null;
}
const user = member.user;
if (!user) {
console.error('Interaction member does not have a user');
return null;
}
const userID = user.id;
return userID;
}
module.exports = { getDiscordUserID };
DEPLOY-COMMANDS.JS
const { REST, Routes } = require('discord.js');
const { clientId, guildId, token } = require('../config.json');
const fs = require('node:fs');
const commands = [];
// Grab all the command files from the commands directory you created earlier
const commandFiles = fs.readdirSync('../commands').filter(file => file.endsWith('.js'));
// Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment
for (const file of commandFiles) {
const command = require(`../commands/${file}`);
commands.push(command.data.toJSON());
}
// Construct and prepare an instance of the REST module
const rest = new REST({ version: '10' }).setToken(token);
// and deploy your commands!
(async () => {
try {
console.log(`Started refreshing ${commands.length} application (/) commands.`);
// The put method is used to fully refresh all commands in the guild with the current set
const data = await rest.put(
Routes.applicationGuildCommands(clientId, guildId),
{ body: commands },
);
console.log(`Successfully reloaded ${data.length} application (/) commands.`);
} catch (error) {
// And of course, make sure you catch and log any errors!
console.error(error);
}
})();
I am using Discord.js library to build a Discord bot. I am following the Official Documentation and I am facing an error while handling events.
File Structure:
index.js
const fs = require('node:fs');
const path = require('node:path');
const { Client, GatewayIntentBits } = require('discord.js');
require('dotenv').config()
const client = new Client({ intents: [GatewayIntentBits.Guilds] });
const eventsPath = path.join(__dirname, 'events');
const eventFiles = fs.readdirSync(eventsPath).filter(file => file.endsWith('.js'));
for (const file of eventFiles) {
const filePath = path.join(eventsPath, file);
const event = require(filePath);
if (event.once) {
client.once(event.name, (...args) => event.execute(...args));
} else {
client.on(event.name, (...args) => event.execute(...args));
}
}
client.login(process.env.token)
interactionCreate.js
module.exports = {
name: 'interactionCreate',
async execute(interaction) {
if (!interaction.isChatInputCommand()) return;
const command = interaction.client.commands.get(interaction.commandName); console.log("command ", interaction.client)
if (!command) {
console.error(`No command matching ${interaction.commandName} was found.`);
return;
}
try {
await command.execute(interaction);
} catch (error) {
console.error(`Error executing ${interaction.commandName}`);
console.error(error);
}
},
};
The slash command worked successfully when I used the below method in index.js file, instead of creating a new interactionCreate.js file
client.on(Events.InteractionCreate, async (interaction) => {
console.log(interaction)
if (!interaction.isChatInputCommand()) return;
const command = client.commands.get(interaction.commandName);
if (!command) return;
try {
await command.execute(interaction);
} catch (error) {
console.error(error);
await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
}
});
But as soon as I moved this function to interactionCreate.js file, The program started throwing the following error
Any help or advice is appreciated! Thank you
You need to refer to the commands file in index.js because your bot doesn't know about the commands method
From the official document you linked,
add this in index.js
client.commands = new Collection();
const commandsPath = path.join(__dirname, 'commands');
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
// Set a new item in the Collection
// With the key as the command name and the value as the exported module
client.commands.set(command.data.name, command);
}
I'm building a discord bot using discord.js. All of my source code is from the official discord.js guide website, and I'm wondering how I could list all declared slash commands to a JSON file commands.json.
Here is my code:
deploy_commands.js:
const { SlashCommandBuilder } = require('#discordjs/builders');
const { REST } = require('#discordjs/rest');
const { Routes } = require('discord-api-types/v9');
const { clientId, guildId, token } = require('./config.json');
const fs = require('node:fs');
const path = require('node:path');
const commands = [];
const commandsPath = path.join(__dirname, 'commands');
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
commands.push(command.data.toJSON());
}
const rest = new REST({ version: '9' }).setToken(token);
rest.put(Routes.applicationGuildCommands(clientId, guildId), { body: commands })
.then(() => console.log('Successfully registered application commands.'))
.catch(console.error);
index.js:
const { Client, Collection, Intents } = require("discord.js");
const client = new Client({intents: [Intents.FLAGS.GUILDS]});
const config = require("./config.json");
const { guildId, clientId, token } = require('./config.json');
const fs = require('node:fs');
const path = require('node:path');
client.commands = new Collection();
const commandsPath = path.join(__dirname, 'commands');
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
client.commands.set(command.data.name, command);
}
client.once('ready', () => {
console.log(`user : ${client.user.tag}\nguildid : ${guildId}\nclientid : ${clientId}`);
});
client.on('interactionCreate', async interaction => {
if (!interaction.isCommand()) return;
const command = client.commands.get(interaction.commandName);
if (!command) return;
try {
await command.execute(interaction);
} catch (error) {
console.error(error);
await interaction.reply({content: 'Sorry, there was a problem while executing this command, maybe try again later?', ephemeral: true});
}
});
client.login(token);
deploy_commands.js is a file for deploying commands, and what I want to do is to save all the declared slash commands and transfer all of them to a JSON file.
I personally suggest you the usage of map() to manage the array where you store every command inside deploy_commands.js.
Following you can find a solution that worked for me:
const fs = require('fs');
const commands = [...commandBuilders...].map(command => command.toJSON());
const commandsToString = JSON.stringify(commands);
fs.writeFile('commands.json', commandsToString, (e, res) =>{
if (e) console.log('ERROR: ' + e);
}
I'm trying to do a command handler on a discord bot (with discord.js) but when I start the bot I get an error:
ReferenceError: command is not defined
This is the error I get
const discord = require('discord.js');
const intents = new discord.Intents();
const client = new discord.Client({ intents: 32767 });
const fs = require('fs');
const { readdirSync } = require('fs');
client.commands = new discord.Collection();
const commandFiles = fs.readdirSync('./comandos').filter(file => file.endsWith('.js'));
for(const file of commandFiles){
const command = require(`./comandos/${file}`);
client.commands.set(command.name, command);
}
let cmd = client.commands.find((c) => c.name === command || c.alias && c.alias.includes(command));
if(!cmd){
cmd.execute(client, message, args);
} else {
if(!cmd){
return;
}
}
const config = require('./config.js');
const prefix = config.prefix;
client.login(config.token);
That must be in a messageCreate event:
client.on("messageCreate", message => {
const [ command, ...args ] = message.content.split(/ +/g);
let cmd = client.commands.get(command) || client.commands.find((c) => c.alias?.includes(command));
if (cmd) { //you also made a mistake here, remove the "!"
cmd.execute(client, message, args);
}
})
The problem is that you're using const to define command inside the loop. You need to replace it with var and it should work fine:
const discord = require('discord.js');
const intents = new discord.Intents();
const client = new discord.Client({ intents: 32767 });
const fs = require('fs');
const { readdirSync } = require('fs');
client.commands = new discord.Collection();
const commandFiles = fs.readdirSync('./comandos').filter(file => file.endsWith('.js'));
for(const file of commandFiles){
var command = require(`./comandos/${file}`);
client.commands.set(command.name, command);
}
let cmd = client.commands.find((c) => c.name === command || c.alias && c.alias.includes(command));
if(!cmd){
cmd.execute(client, message, args);
} else {
if(!cmd){
return;
}
}
const config = require('./config.js');
const prefix = config.prefix;
client.login(config.token);
(using "let" won't work either because it is not in the global scope).
I just started building new bot and whenever i try to use node . in the terminal I get error like this;
ReferenceError: client is not defined
at Object.<anonymous> (C:\Users\Balkanski\Desktop\Bot discord\index.js:9:1)
at Module._compile (internal/modules/cjs/loader.js:1063:30)
at Object.Module._extensions..js (internal/modules/cjs/loader.js:1092:10)
at Module.load (internal/modules/cjs/loader.js:928:32)
at Function.Module._load (internal/modules/cjs/loader.js:769:14)
at Function.executeUserEntryPoint [as runMain] (internal/modules/run_main.js:72:12)
at internal/main/run_main_module.js:17:47
Here is my whole code, i don't know where the problem could be;
const Discord = require('discord.js');
const client = new Discord.Client();
const prefix = '+';
const fs = require('fs');
client.command = new Discord.Collection();
const commandFiles = fs.readdirSync('./commands/').filter(file => file.endsWith('.js'));
for(const file of commandFiles){
const command = require(`./commands/${file}`);
client.command.set(command.name, command);
}
client.once('ready', () =>{
console.log('Bot is turned on');
}),
client.log('message', message =>{
if(!message.content.startsWith(prefix) || message.author.bot) return;
const args = message.content.slice(prefix.lenght).split(/ +/);
const command = args.shift().toLowerCase
if(command === 'bok'){
client.commands.get('ping').execute(message, args);
}
})
client.login('token');
Make sure to reinstall discord.js and try this code:
const Discord = require('discord.js');
const client = new Discord.Client();
const prefix = '+';
const fs = require('fs');
client.command = new Discord.Collection();
const commandFiles = fs.readdirSync('./commands/').filter(file => file.endsWith('.js'));
for(const file of commandFiles){
const command = require(`./commands/${file}`);
client.command.set(command.name, command);
}
client.on('ready', () =>{
console.log('Bot is turned on');
}),
client.on('message', message =>{
if(!message.content.startsWith(prefix) || message.author.bot) return;
const args = message.content.slice(prefix.lenght).split(/ +/);
const command = args.shift().toLowerCase
if(command === 'bok'){
client.command.get('ping').execute(message, args);
}
})
client.login('token');