Windows Script Host Error 800A03EA on Express.js code - javascript

I am learning JavaScript development and the book I'm following (JavaScript Everywhere) tells me run this code:
const express = require('express');
const app = express();
app.get('/', (req, res) => res.send('Hello World'));
app.listen(4000, () => console.log('Listening on port 4000!'));
I understand what this code is supposed to do but when I try to run it using src/index.js in the terminal, it always gives me this error:
Syntax Error 800A03EA Microsoft JScript compilation error
I have tried all fixes I found on the internet but I'm guessing this has something to do with the fact that this isn't regular JS syntax, it's Express JS and somehow Express JS is not enabled? I've checked the basics including:
node --version (returns v12.14.0)
npm --version (returns 6.13.4)
npm install express --save just in case there was some problem with ExpressJS API
Windows 10 Laptop, using VSCode. Please ask for any information you need.

Run it using node src/index.js.
By using just src/index.js you are using the default handler for JS files on Windows which is Windows Script Host (and not Node.js).

The solution apply for those who are facing Windows script Error code like 800A03EA. For those, who are unable to open js file and facing error like Windows Script Host.
I was stuck with the same problem for couple of days while working on react.
We have three methods of solving this problem:
Method 1:
Check your computer for viruses and remove them using various method like download MSERT.exe from Microsoft.
Method 2:
Open command prompt as administrator and type following 2 commands:
regsvr32 jscript.dll and press ENTER.
regsvr32 vbscript.dll and press ENTER.
Method 3:
Type internet option on search bar and select it.
Open advance gtab from it and go to security section.
Make sure all of the below ones are selected:
Use SSL 3.0
Use TLS 1.0
Use TLS 1.1
Use TLS 1.2
Method 4:
The workaround that must work 100% but as you know it might be helpful for all, as it only open file do not confuse read the following lines
So simply left click on file and edit and open it.
It will open in notepad and now from here you can transfer your data or use it.😁
Thanks me later for this detail answer. Now just rock the world!!!!!

Check if your file name isn't "Node.js", just try to rename it in like "randomname.js"

Related

How to solve CORS error when fetching local wasm file in javascript [duplicate]

I'm trying to load a 3D model, stored locally on my computer, into Three.js with JSONLoader, and that 3D model is in the same directory as the entire website.
I'm getting the "Cross origin requests are only supported for HTTP." error, but I don't know what's causing it nor how to fix it.
My crystal ball says that you are loading the model using either file:// or C:/, which stays true to the error message as they are not http://
So you can either install a webserver in your local PC or upload the model somewhere else and use jsonp and change the url to http://example.com/path/to/model
Origin is defined in RFC-6454 as
...they have the same
scheme, host, and port. (See Section 4 for full details.)
So even though your file originates from the same host (localhost), but as long as the scheme is different (http / file), they are treated as different origin.
Just to be explicit - Yes, the error is saying you cannot point your browser directly at file://some/path/some.html
Here are some options to quickly spin up a local web server to let your browser render local files
Python 2
If you have Python installed...
Change directory into the folder where your file some.html or file(s) exist using the command cd /path/to/your/folder
Start up a Python web server using the command python -m SimpleHTTPServer
This will start a web server to host your entire directory listing at http://localhost:8000
You can use a custom port python -m SimpleHTTPServer 9000 giving you link: http://localhost:9000
This approach is built in to any Python installation.
Python 3
Do the same steps, but use the following command instead python3 -m http.server
VSCode
If you are using Visual Studio Code you can install the Live Server extension which provides a local web server enviroment.
Node.js
Alternatively, if you demand a more responsive setup and already use nodejs...
Install http-server by typing npm install -g http-server
Change into your working directory, where yoursome.html lives
Start your http server by issuing http-server -c-1
This spins up a Node.js httpd which serves the files in your directory as static files accessible from http://localhost:8080
Ruby
If your preferred language is Ruby ... the Ruby Gods say this works as well:
ruby -run -e httpd . -p 8080
PHP
Of course PHP also has its solution.
php -S localhost:8000
In Chrome you can use this flag:
--allow-file-access-from-files
Read more here.
Ran in to this today.
I wrote some code that looked like this:
app.controller('ctrlr', function($scope, $http){
$http.get('localhost:3000').success(function(data) {
$scope.stuff = data;
});
});
...but it should've looked like this:
app.controller('ctrlr', function($scope, $http){
$http.get('http://localhost:3000').success(function(data) {
$scope.stuff = data;
});
});
The only difference was the lack of http:// in the second snippet of code.
Just wanted to put that out there in case there are others with a similar issue.
Just change the url to http://localhost instead of localhost. If you open the html file from local, you should create a local server to serve that html file, the simplest way is using Web Server for Chrome. That will fix the issue.
I'm going to list 3 different approaches to solve this issue:
Using a very lightweight npm package: Install live-server using npm install -g live-server. Then, go to that directory open the terminal and type live-server and hit enter, page will be served at localhost:8080. BONUS: It also supports hot reloading by default.
Using a lightweight Google Chrome app developed by Google: Install the app, then go to the apps tab in Chrome and open the app. In the app point it to the right folder. Your page will be served!
Modifying Chrome shortcut in windows: Create a Chrome browser's shortcut. Right-click on the icon and open properties. In properties, edit target to "C:\Program Files (x86)\Google\Chrome\Application\chrome.exe" --disable-web-security --user-data-dir="C:/ChromeDevSession" and save. Then using Chrome open the page using ctrl+o. NOTE: Do NOT use this shortcut for regular browsing.
Note: Use http:// like http://localhost:8080 in case you face error.
Use http:// or https:// to create url
error: localhost:8080
solution: http://localhost:8080
In an Android app — for example, to allow JavaScript to have access to assets via file:///android_asset/ — use setAllowFileAccessFromFileURLs(true) on the WebSettings that you get from calling getSettings() on the WebView.
fastest way for me was:
for windows users run your file on Firefox problem solved, or
if you want to use chrome easiest way for me was to install Python 3 then from command prompt run command python -m http.server then go to http://localhost:8000/ then navigate to your files
python -m http.server
Easy solution for whom using VS Code
I've been getting this error for a while. Most of the answers works. But I found a different solution. If you don't want to deal with node.js or any other solution in here and you are working with an HTML file (calling functions from another js file or fetch json api's) try to use Live Server extension.
It allows you to open a live server easily. And because of it creates localhost server, the problem is resolving. You can simply start the localhost by open a HTML file and right-click on the editor and click on Open with Live Server.
It basically load the files using http://localhost/index.html instead of using file://....
EDIT
It is not necessary to have a .html file. You can start the Live Server with shortcuts.
Hit (alt+L, alt+O) to Open the Server and (alt+L, alt+C) to Stop the server. [On MAC, cmd+L, cmd+O and cmd+L, cmd+C]
Hope it will help someone :)
If you use old version of Mozilla Firefox (pre-2019), it will work as expected without any issues;
P.S. Surprisingly, old versions of Internet Explorer & Edge work absolutely fine too.
For those on Windows without Python or Node.js, there is still a lightweight solution: Mongoose.
All you do is drag the executable to wherever the root of the server should be, and run it. An icon will appear in the taskbar and it'll navigate to the server in the default browser.
Also, Z-WAMP is a 100% portable WAMP that runs in a single folder, it's awesome. That's an option if you need a quick PHP and MySQL server. Though it hasn't been updated since 2013. A modern alternative would be Laragon or WinNMP. I haven't tested them, but they are portable and worth mentioning.
Also, if you only want the absolute basics (HTML+JS), here's a tiny PowerShell script that doesn't need anything to be installed or downloaded:
$Srv = New-Object Net.HttpListener;
$Srv.Prefixes.Add("http://localhost:8080/");
$Srv.Start();
Start-Process "http://localhost:8080/index.html";
While($Srv.IsListening) {
$Ctx = $Srv.GetContext();
$Buf = [System.IO.File]::OpenRead((Join-Path $Pwd($Ctx.Request.RawUrl)));
$Ctx.Response.ContentLength64 = $Buf.Length;
$Ctx.Response.Headers.Add("Content-Type", "text/html");
$Buf.CopyTo($Ctx.Response.OutputStream);
$Buf.Close();
$Ctx.Response.Close();
};
This method is very barebones, it cannot show directories or other fancy stuff. But it handles these CORS errors just fine.
Save the script as server.ps1 and run in the root of your project. It will launch index.html in the directory it is placed in.
I suspect it's already mentioned in some of the answers, but I'll slightly modify this to have complete working answer (easier to find and use).
Go to: https://nodejs.org/en/download/. Install nodejs.
Install http-server by running command from command prompt npm install -g http-server.
Change into your working directory, where index.html/yoursome.html resides.
Start your http server by running command http-server -c-1
Open web browser to http://localhost:8080
or http://localhost:8080/yoursome.html - depending on your html filename.
I was getting this exact error when loading an HTML file on the browser that was using a json file from the local directory. In my case, I was able to solve this by creating a simple node server that allowed to server static content. I left the code for this at this other answer.
It simply says that the application should be run on a web server. I had the same problem with chrome, I started tomcat and moved my application there, and it worked.
I suggest you use a mini-server to run these kind of applications on localhost (if you are not using some inbuilt server).
Here's one that is very simple to setup and run:
https://www.npmjs.com/package/tiny-server
Experienced this when I downloaded a page for offline view.
I just had to remove the integrity="*****" and crossorigin="anonymous" attributes from all <link> and <script> tags
If you insist on running the .html file locally and not serving it with a webserver, you can prevent those cross origin requests from happening in the first place by making the problematic resources available inline.
I had this problem when trying to to serve .js files through file://. My solution was to update my build script to replace <script src="..."> tags with <script>...</script>.
Here's a gulp approach for doing that:
1.
run npm install --save-dev to packages gulp, gulp-inline and del.
2.
After creating a gulpfile.js to the root directory, add the following code (just change the file paths for whatever suits you):
let gulp = require('gulp');
let inline = require('gulp-inline');
let del = require('del');
gulp.task('inline', function (done) {
gulp.src('dist/index.html')
.pipe(inline({
base: 'dist/',
disabledTypes: 'css, svg, img'
}))
.pipe(gulp.dest('dist/').on('finish', function(){
done()
}));
});
gulp.task('clean', function (done) {
del(['dist/*.js'])
done()
});
gulp.task('bundle-for-local', gulp.series('inline', 'clean'))
Either run gulp bundle-for-local or update your build script to run it automatically.
You can see the detailed problem and solution for my case here.
For all y'all on MacOS... setup a simple LaunchAgent to enable these glamorous capabilities in your own copy of Chrome...
Save a plist, named whatever (launch.chrome.dev.mode.plist, for example) in ~/Library/LaunchAgents with similar content to...
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>Label</key>
<string>launch.chrome.dev.mode</string>
<key>ProgramArguments</key>
<array>
<string>/Applications/Google Chrome.app/Contents/MacOS/Google Chrome</string>
<string>-allow-file-access-from-files</string>
</array>
<key>RunAtLoad</key>
<true/>
</dict>
</plist>
It should launch at startup.. but you can force it to do so at any time with the terminal command
launchctl load -w ~/Library/LaunchAgents/launch.chrome.dev.mode.plist
TADA! 😎 💁🏻 🙊 🙏🏾
Not possible to load static local files(eg:svg) without server. If you have NPM /YARN installed in your machine, you can setup simple http server using "http-server"
npm install http-server -g
http-server [path] [options]
Or open terminal in that project folder and type "hs". It will automaticaly start HTTP live server.
er. I just found some official words "Attempting to load unbuilt, remote AMD modules that use the dojo/text plugin will fail due to cross-origin security restrictions. (Built versions of AMD modules are unaffected because the calls to dojo/text are eliminated by the build system.)" https://dojotoolkit.org/documentation/tutorials/1.10/cdn/
One way it worked loading local files is using them with in the project folder instead of outside your project folder. Create one folder under your project example files similar to the way we create for images and replace the section where using complete local path other than project path and use relative url of file under project folder .
It worked for me
Install local webserver for java e.g Tomcat,for php you can use lamp etc
Drop the json file in the public accessible app server directory
Start the app server,and you should be able to access the file from localhost
For Linux Python users:
import webbrowser
browser = webbrowser.get('google-chrome --allow-file-access-from-files %s')
browser.open(url)
url should be like:
createUserURL = "http://www.localhost:3000/api/angular/users"
instead of:
createUserURL = "localhost:3000/api/angular/users"
Many problem for this, with my problem is missing '/' example:
jquery-1.10.2.js:8720 XMLHttpRequest cannot load http://localhost:xxxProduct/getList_tagLabels/
It's must be: http://localhost:xxx/Product/getList_tagLabels/
I hope this help for who meet this problem.
I have also been able to recreate this error message when using an anchor tag with the following href:
Example a tag
In my case an a tag was being used to get the 'Pointer Cursor' and the event was actually controlled by some jQuery on click event. I removed the href and added a class that applies:
cursor:pointer;
cordova achieve this. I still can not figure out how cordova did. It does not even go through shouldInterceptRequest.
Later I found out that the key to load any file from local is: myWebView.getSettings().setAllowUniversalAccessFromFileURLs(true);
And when you want to access any http resource, the webview will do checking with OPTIONS method, which you can grant the access through WebViewClient.shouldInterceptRequest by return a response, and for the following GET/POST method, you can just return null.
If you are searching for a solution for Firebase Hosting, you can run the
firebase serve --only hosting command from the Firebase CLI
That's what I came here for, so I thought I'd just leave it here to help like ones.
If your using VS code just trying loading a live server in there. fixed my problem immediately.

Very simple XMLHttpRequest not working on my machine, but works in W3C Tryit editor [duplicate]

I'm trying to load a 3D model, stored locally on my computer, into Three.js with JSONLoader, and that 3D model is in the same directory as the entire website.
I'm getting the "Cross origin requests are only supported for HTTP." error, but I don't know what's causing it nor how to fix it.
My crystal ball says that you are loading the model using either file:// or C:/, which stays true to the error message as they are not http://
So you can either install a webserver in your local PC or upload the model somewhere else and use jsonp and change the url to http://example.com/path/to/model
Origin is defined in RFC-6454 as
...they have the same
scheme, host, and port. (See Section 4 for full details.)
So even though your file originates from the same host (localhost), but as long as the scheme is different (http / file), they are treated as different origin.
Just to be explicit - Yes, the error is saying you cannot point your browser directly at file://some/path/some.html
Here are some options to quickly spin up a local web server to let your browser render local files
Python 2
If you have Python installed...
Change directory into the folder where your file some.html or file(s) exist using the command cd /path/to/your/folder
Start up a Python web server using the command python -m SimpleHTTPServer
This will start a web server to host your entire directory listing at http://localhost:8000
You can use a custom port python -m SimpleHTTPServer 9000 giving you link: http://localhost:9000
This approach is built in to any Python installation.
Python 3
Do the same steps, but use the following command instead python3 -m http.server
VSCode
If you are using Visual Studio Code you can install the Live Server extension which provides a local web server enviroment.
Node.js
Alternatively, if you demand a more responsive setup and already use nodejs...
Install http-server by typing npm install -g http-server
Change into your working directory, where yoursome.html lives
Start your http server by issuing http-server -c-1
This spins up a Node.js httpd which serves the files in your directory as static files accessible from http://localhost:8080
Ruby
If your preferred language is Ruby ... the Ruby Gods say this works as well:
ruby -run -e httpd . -p 8080
PHP
Of course PHP also has its solution.
php -S localhost:8000
In Chrome you can use this flag:
--allow-file-access-from-files
Read more here.
Ran in to this today.
I wrote some code that looked like this:
app.controller('ctrlr', function($scope, $http){
$http.get('localhost:3000').success(function(data) {
$scope.stuff = data;
});
});
...but it should've looked like this:
app.controller('ctrlr', function($scope, $http){
$http.get('http://localhost:3000').success(function(data) {
$scope.stuff = data;
});
});
The only difference was the lack of http:// in the second snippet of code.
Just wanted to put that out there in case there are others with a similar issue.
Just change the url to http://localhost instead of localhost. If you open the html file from local, you should create a local server to serve that html file, the simplest way is using Web Server for Chrome. That will fix the issue.
I'm going to list 3 different approaches to solve this issue:
Using a very lightweight npm package: Install live-server using npm install -g live-server. Then, go to that directory open the terminal and type live-server and hit enter, page will be served at localhost:8080. BONUS: It also supports hot reloading by default.
Using a lightweight Google Chrome app developed by Google: Install the app, then go to the apps tab in Chrome and open the app. In the app point it to the right folder. Your page will be served!
Modifying Chrome shortcut in windows: Create a Chrome browser's shortcut. Right-click on the icon and open properties. In properties, edit target to "C:\Program Files (x86)\Google\Chrome\Application\chrome.exe" --disable-web-security --user-data-dir="C:/ChromeDevSession" and save. Then using Chrome open the page using ctrl+o. NOTE: Do NOT use this shortcut for regular browsing.
Note: Use http:// like http://localhost:8080 in case you face error.
Use http:// or https:// to create url
error: localhost:8080
solution: http://localhost:8080
In an Android app — for example, to allow JavaScript to have access to assets via file:///android_asset/ — use setAllowFileAccessFromFileURLs(true) on the WebSettings that you get from calling getSettings() on the WebView.
fastest way for me was:
for windows users run your file on Firefox problem solved, or
if you want to use chrome easiest way for me was to install Python 3 then from command prompt run command python -m http.server then go to http://localhost:8000/ then navigate to your files
python -m http.server
Easy solution for whom using VS Code
I've been getting this error for a while. Most of the answers works. But I found a different solution. If you don't want to deal with node.js or any other solution in here and you are working with an HTML file (calling functions from another js file or fetch json api's) try to use Live Server extension.
It allows you to open a live server easily. And because of it creates localhost server, the problem is resolving. You can simply start the localhost by open a HTML file and right-click on the editor and click on Open with Live Server.
It basically load the files using http://localhost/index.html instead of using file://....
EDIT
It is not necessary to have a .html file. You can start the Live Server with shortcuts.
Hit (alt+L, alt+O) to Open the Server and (alt+L, alt+C) to Stop the server. [On MAC, cmd+L, cmd+O and cmd+L, cmd+C]
Hope it will help someone :)
If you use old version of Mozilla Firefox (pre-2019), it will work as expected without any issues;
P.S. Surprisingly, old versions of Internet Explorer & Edge work absolutely fine too.
For those on Windows without Python or Node.js, there is still a lightweight solution: Mongoose.
All you do is drag the executable to wherever the root of the server should be, and run it. An icon will appear in the taskbar and it'll navigate to the server in the default browser.
Also, Z-WAMP is a 100% portable WAMP that runs in a single folder, it's awesome. That's an option if you need a quick PHP and MySQL server. Though it hasn't been updated since 2013. A modern alternative would be Laragon or WinNMP. I haven't tested them, but they are portable and worth mentioning.
Also, if you only want the absolute basics (HTML+JS), here's a tiny PowerShell script that doesn't need anything to be installed or downloaded:
$Srv = New-Object Net.HttpListener;
$Srv.Prefixes.Add("http://localhost:8080/");
$Srv.Start();
Start-Process "http://localhost:8080/index.html";
While($Srv.IsListening) {
$Ctx = $Srv.GetContext();
$Buf = [System.IO.File]::OpenRead((Join-Path $Pwd($Ctx.Request.RawUrl)));
$Ctx.Response.ContentLength64 = $Buf.Length;
$Ctx.Response.Headers.Add("Content-Type", "text/html");
$Buf.CopyTo($Ctx.Response.OutputStream);
$Buf.Close();
$Ctx.Response.Close();
};
This method is very barebones, it cannot show directories or other fancy stuff. But it handles these CORS errors just fine.
Save the script as server.ps1 and run in the root of your project. It will launch index.html in the directory it is placed in.
I suspect it's already mentioned in some of the answers, but I'll slightly modify this to have complete working answer (easier to find and use).
Go to: https://nodejs.org/en/download/. Install nodejs.
Install http-server by running command from command prompt npm install -g http-server.
Change into your working directory, where index.html/yoursome.html resides.
Start your http server by running command http-server -c-1
Open web browser to http://localhost:8080
or http://localhost:8080/yoursome.html - depending on your html filename.
I was getting this exact error when loading an HTML file on the browser that was using a json file from the local directory. In my case, I was able to solve this by creating a simple node server that allowed to server static content. I left the code for this at this other answer.
It simply says that the application should be run on a web server. I had the same problem with chrome, I started tomcat and moved my application there, and it worked.
I suggest you use a mini-server to run these kind of applications on localhost (if you are not using some inbuilt server).
Here's one that is very simple to setup and run:
https://www.npmjs.com/package/tiny-server
Experienced this when I downloaded a page for offline view.
I just had to remove the integrity="*****" and crossorigin="anonymous" attributes from all <link> and <script> tags
If you insist on running the .html file locally and not serving it with a webserver, you can prevent those cross origin requests from happening in the first place by making the problematic resources available inline.
I had this problem when trying to to serve .js files through file://. My solution was to update my build script to replace <script src="..."> tags with <script>...</script>.
Here's a gulp approach for doing that:
1.
run npm install --save-dev to packages gulp, gulp-inline and del.
2.
After creating a gulpfile.js to the root directory, add the following code (just change the file paths for whatever suits you):
let gulp = require('gulp');
let inline = require('gulp-inline');
let del = require('del');
gulp.task('inline', function (done) {
gulp.src('dist/index.html')
.pipe(inline({
base: 'dist/',
disabledTypes: 'css, svg, img'
}))
.pipe(gulp.dest('dist/').on('finish', function(){
done()
}));
});
gulp.task('clean', function (done) {
del(['dist/*.js'])
done()
});
gulp.task('bundle-for-local', gulp.series('inline', 'clean'))
Either run gulp bundle-for-local or update your build script to run it automatically.
You can see the detailed problem and solution for my case here.
For all y'all on MacOS... setup a simple LaunchAgent to enable these glamorous capabilities in your own copy of Chrome...
Save a plist, named whatever (launch.chrome.dev.mode.plist, for example) in ~/Library/LaunchAgents with similar content to...
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>Label</key>
<string>launch.chrome.dev.mode</string>
<key>ProgramArguments</key>
<array>
<string>/Applications/Google Chrome.app/Contents/MacOS/Google Chrome</string>
<string>-allow-file-access-from-files</string>
</array>
<key>RunAtLoad</key>
<true/>
</dict>
</plist>
It should launch at startup.. but you can force it to do so at any time with the terminal command
launchctl load -w ~/Library/LaunchAgents/launch.chrome.dev.mode.plist
TADA! 😎 💁🏻 🙊 🙏🏾
Not possible to load static local files(eg:svg) without server. If you have NPM /YARN installed in your machine, you can setup simple http server using "http-server"
npm install http-server -g
http-server [path] [options]
Or open terminal in that project folder and type "hs". It will automaticaly start HTTP live server.
er. I just found some official words "Attempting to load unbuilt, remote AMD modules that use the dojo/text plugin will fail due to cross-origin security restrictions. (Built versions of AMD modules are unaffected because the calls to dojo/text are eliminated by the build system.)" https://dojotoolkit.org/documentation/tutorials/1.10/cdn/
One way it worked loading local files is using them with in the project folder instead of outside your project folder. Create one folder under your project example files similar to the way we create for images and replace the section where using complete local path other than project path and use relative url of file under project folder .
It worked for me
Install local webserver for java e.g Tomcat,for php you can use lamp etc
Drop the json file in the public accessible app server directory
Start the app server,and you should be able to access the file from localhost
For Linux Python users:
import webbrowser
browser = webbrowser.get('google-chrome --allow-file-access-from-files %s')
browser.open(url)
url should be like:
createUserURL = "http://www.localhost:3000/api/angular/users"
instead of:
createUserURL = "localhost:3000/api/angular/users"
Many problem for this, with my problem is missing '/' example:
jquery-1.10.2.js:8720 XMLHttpRequest cannot load http://localhost:xxxProduct/getList_tagLabels/
It's must be: http://localhost:xxx/Product/getList_tagLabels/
I hope this help for who meet this problem.
I have also been able to recreate this error message when using an anchor tag with the following href:
Example a tag
In my case an a tag was being used to get the 'Pointer Cursor' and the event was actually controlled by some jQuery on click event. I removed the href and added a class that applies:
cursor:pointer;
cordova achieve this. I still can not figure out how cordova did. It does not even go through shouldInterceptRequest.
Later I found out that the key to load any file from local is: myWebView.getSettings().setAllowUniversalAccessFromFileURLs(true);
And when you want to access any http resource, the webview will do checking with OPTIONS method, which you can grant the access through WebViewClient.shouldInterceptRequest by return a response, and for the following GET/POST method, you can just return null.
If you are searching for a solution for Firebase Hosting, you can run the
firebase serve --only hosting command from the Firebase CLI
That's what I came here for, so I thought I'd just leave it here to help like ones.
If your using VS code just trying loading a live server in there. fixed my problem immediately.

Texture is not loaded correctly Three js chrome [duplicate]

I'm trying to load a 3D model, stored locally on my computer, into Three.js with JSONLoader, and that 3D model is in the same directory as the entire website.
I'm getting the "Cross origin requests are only supported for HTTP." error, but I don't know what's causing it nor how to fix it.
My crystal ball says that you are loading the model using either file:// or C:/, which stays true to the error message as they are not http://
So you can either install a webserver in your local PC or upload the model somewhere else and use jsonp and change the url to http://example.com/path/to/model
Origin is defined in RFC-6454 as
...they have the same
scheme, host, and port. (See Section 4 for full details.)
So even though your file originates from the same host (localhost), but as long as the scheme is different (http / file), they are treated as different origin.
Just to be explicit - Yes, the error is saying you cannot point your browser directly at file://some/path/some.html
Here are some options to quickly spin up a local web server to let your browser render local files
Python 2
If you have Python installed...
Change directory into the folder where your file some.html or file(s) exist using the command cd /path/to/your/folder
Start up a Python web server using the command python -m SimpleHTTPServer
This will start a web server to host your entire directory listing at http://localhost:8000
You can use a custom port python -m SimpleHTTPServer 9000 giving you link: http://localhost:9000
This approach is built in to any Python installation.
Python 3
Do the same steps, but use the following command instead python3 -m http.server
VSCode
If you are using Visual Studio Code you can install the Live Server extension which provides a local web server enviroment.
Node.js
Alternatively, if you demand a more responsive setup and already use nodejs...
Install http-server by typing npm install -g http-server
Change into your working directory, where yoursome.html lives
Start your http server by issuing http-server -c-1
This spins up a Node.js httpd which serves the files in your directory as static files accessible from http://localhost:8080
Ruby
If your preferred language is Ruby ... the Ruby Gods say this works as well:
ruby -run -e httpd . -p 8080
PHP
Of course PHP also has its solution.
php -S localhost:8000
In Chrome you can use this flag:
--allow-file-access-from-files
Read more here.
Ran in to this today.
I wrote some code that looked like this:
app.controller('ctrlr', function($scope, $http){
$http.get('localhost:3000').success(function(data) {
$scope.stuff = data;
});
});
...but it should've looked like this:
app.controller('ctrlr', function($scope, $http){
$http.get('http://localhost:3000').success(function(data) {
$scope.stuff = data;
});
});
The only difference was the lack of http:// in the second snippet of code.
Just wanted to put that out there in case there are others with a similar issue.
Just change the url to http://localhost instead of localhost. If you open the html file from local, you should create a local server to serve that html file, the simplest way is using Web Server for Chrome. That will fix the issue.
I'm going to list 3 different approaches to solve this issue:
Using a very lightweight npm package: Install live-server using npm install -g live-server. Then, go to that directory open the terminal and type live-server and hit enter, page will be served at localhost:8080. BONUS: It also supports hot reloading by default.
Using a lightweight Google Chrome app developed by Google: Install the app, then go to the apps tab in Chrome and open the app. In the app point it to the right folder. Your page will be served!
Modifying Chrome shortcut in windows: Create a Chrome browser's shortcut. Right-click on the icon and open properties. In properties, edit target to "C:\Program Files (x86)\Google\Chrome\Application\chrome.exe" --disable-web-security --user-data-dir="C:/ChromeDevSession" and save. Then using Chrome open the page using ctrl+o. NOTE: Do NOT use this shortcut for regular browsing.
Note: Use http:// like http://localhost:8080 in case you face error.
Use http:// or https:// to create url
error: localhost:8080
solution: http://localhost:8080
In an Android app — for example, to allow JavaScript to have access to assets via file:///android_asset/ — use setAllowFileAccessFromFileURLs(true) on the WebSettings that you get from calling getSettings() on the WebView.
fastest way for me was:
for windows users run your file on Firefox problem solved, or
if you want to use chrome easiest way for me was to install Python 3 then from command prompt run command python -m http.server then go to http://localhost:8000/ then navigate to your files
python -m http.server
Easy solution for whom using VS Code
I've been getting this error for a while. Most of the answers works. But I found a different solution. If you don't want to deal with node.js or any other solution in here and you are working with an HTML file (calling functions from another js file or fetch json api's) try to use Live Server extension.
It allows you to open a live server easily. And because of it creates localhost server, the problem is resolving. You can simply start the localhost by open a HTML file and right-click on the editor and click on Open with Live Server.
It basically load the files using http://localhost/index.html instead of using file://....
EDIT
It is not necessary to have a .html file. You can start the Live Server with shortcuts.
Hit (alt+L, alt+O) to Open the Server and (alt+L, alt+C) to Stop the server. [On MAC, cmd+L, cmd+O and cmd+L, cmd+C]
Hope it will help someone :)
If you use old version of Mozilla Firefox (pre-2019), it will work as expected without any issues;
P.S. Surprisingly, old versions of Internet Explorer & Edge work absolutely fine too.
For those on Windows without Python or Node.js, there is still a lightweight solution: Mongoose.
All you do is drag the executable to wherever the root of the server should be, and run it. An icon will appear in the taskbar and it'll navigate to the server in the default browser.
Also, Z-WAMP is a 100% portable WAMP that runs in a single folder, it's awesome. That's an option if you need a quick PHP and MySQL server. Though it hasn't been updated since 2013. A modern alternative would be Laragon or WinNMP. I haven't tested them, but they are portable and worth mentioning.
Also, if you only want the absolute basics (HTML+JS), here's a tiny PowerShell script that doesn't need anything to be installed or downloaded:
$Srv = New-Object Net.HttpListener;
$Srv.Prefixes.Add("http://localhost:8080/");
$Srv.Start();
Start-Process "http://localhost:8080/index.html";
While($Srv.IsListening) {
$Ctx = $Srv.GetContext();
$Buf = [System.IO.File]::OpenRead((Join-Path $Pwd($Ctx.Request.RawUrl)));
$Ctx.Response.ContentLength64 = $Buf.Length;
$Ctx.Response.Headers.Add("Content-Type", "text/html");
$Buf.CopyTo($Ctx.Response.OutputStream);
$Buf.Close();
$Ctx.Response.Close();
};
This method is very barebones, it cannot show directories or other fancy stuff. But it handles these CORS errors just fine.
Save the script as server.ps1 and run in the root of your project. It will launch index.html in the directory it is placed in.
I suspect it's already mentioned in some of the answers, but I'll slightly modify this to have complete working answer (easier to find and use).
Go to: https://nodejs.org/en/download/. Install nodejs.
Install http-server by running command from command prompt npm install -g http-server.
Change into your working directory, where index.html/yoursome.html resides.
Start your http server by running command http-server -c-1
Open web browser to http://localhost:8080
or http://localhost:8080/yoursome.html - depending on your html filename.
I was getting this exact error when loading an HTML file on the browser that was using a json file from the local directory. In my case, I was able to solve this by creating a simple node server that allowed to server static content. I left the code for this at this other answer.
It simply says that the application should be run on a web server. I had the same problem with chrome, I started tomcat and moved my application there, and it worked.
I suggest you use a mini-server to run these kind of applications on localhost (if you are not using some inbuilt server).
Here's one that is very simple to setup and run:
https://www.npmjs.com/package/tiny-server
Experienced this when I downloaded a page for offline view.
I just had to remove the integrity="*****" and crossorigin="anonymous" attributes from all <link> and <script> tags
If you insist on running the .html file locally and not serving it with a webserver, you can prevent those cross origin requests from happening in the first place by making the problematic resources available inline.
I had this problem when trying to to serve .js files through file://. My solution was to update my build script to replace <script src="..."> tags with <script>...</script>.
Here's a gulp approach for doing that:
1.
run npm install --save-dev to packages gulp, gulp-inline and del.
2.
After creating a gulpfile.js to the root directory, add the following code (just change the file paths for whatever suits you):
let gulp = require('gulp');
let inline = require('gulp-inline');
let del = require('del');
gulp.task('inline', function (done) {
gulp.src('dist/index.html')
.pipe(inline({
base: 'dist/',
disabledTypes: 'css, svg, img'
}))
.pipe(gulp.dest('dist/').on('finish', function(){
done()
}));
});
gulp.task('clean', function (done) {
del(['dist/*.js'])
done()
});
gulp.task('bundle-for-local', gulp.series('inline', 'clean'))
Either run gulp bundle-for-local or update your build script to run it automatically.
You can see the detailed problem and solution for my case here.
For all y'all on MacOS... setup a simple LaunchAgent to enable these glamorous capabilities in your own copy of Chrome...
Save a plist, named whatever (launch.chrome.dev.mode.plist, for example) in ~/Library/LaunchAgents with similar content to...
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>Label</key>
<string>launch.chrome.dev.mode</string>
<key>ProgramArguments</key>
<array>
<string>/Applications/Google Chrome.app/Contents/MacOS/Google Chrome</string>
<string>-allow-file-access-from-files</string>
</array>
<key>RunAtLoad</key>
<true/>
</dict>
</plist>
It should launch at startup.. but you can force it to do so at any time with the terminal command
launchctl load -w ~/Library/LaunchAgents/launch.chrome.dev.mode.plist
TADA! 😎 💁🏻 🙊 🙏🏾
Not possible to load static local files(eg:svg) without server. If you have NPM /YARN installed in your machine, you can setup simple http server using "http-server"
npm install http-server -g
http-server [path] [options]
Or open terminal in that project folder and type "hs". It will automaticaly start HTTP live server.
er. I just found some official words "Attempting to load unbuilt, remote AMD modules that use the dojo/text plugin will fail due to cross-origin security restrictions. (Built versions of AMD modules are unaffected because the calls to dojo/text are eliminated by the build system.)" https://dojotoolkit.org/documentation/tutorials/1.10/cdn/
One way it worked loading local files is using them with in the project folder instead of outside your project folder. Create one folder under your project example files similar to the way we create for images and replace the section where using complete local path other than project path and use relative url of file under project folder .
It worked for me
Install local webserver for java e.g Tomcat,for php you can use lamp etc
Drop the json file in the public accessible app server directory
Start the app server,and you should be able to access the file from localhost
For Linux Python users:
import webbrowser
browser = webbrowser.get('google-chrome --allow-file-access-from-files %s')
browser.open(url)
url should be like:
createUserURL = "http://www.localhost:3000/api/angular/users"
instead of:
createUserURL = "localhost:3000/api/angular/users"
Many problem for this, with my problem is missing '/' example:
jquery-1.10.2.js:8720 XMLHttpRequest cannot load http://localhost:xxxProduct/getList_tagLabels/
It's must be: http://localhost:xxx/Product/getList_tagLabels/
I hope this help for who meet this problem.
I have also been able to recreate this error message when using an anchor tag with the following href:
Example a tag
In my case an a tag was being used to get the 'Pointer Cursor' and the event was actually controlled by some jQuery on click event. I removed the href and added a class that applies:
cursor:pointer;
cordova achieve this. I still can not figure out how cordova did. It does not even go through shouldInterceptRequest.
Later I found out that the key to load any file from local is: myWebView.getSettings().setAllowUniversalAccessFromFileURLs(true);
And when you want to access any http resource, the webview will do checking with OPTIONS method, which you can grant the access through WebViewClient.shouldInterceptRequest by return a response, and for the following GET/POST method, you can just return null.
If you are searching for a solution for Firebase Hosting, you can run the
firebase serve --only hosting command from the Firebase CLI
That's what I came here for, so I thought I'd just leave it here to help like ones.
If your using VS code just trying loading a live server in there. fixed my problem immediately.

Node.JS: Why is my connection to localhost:3000 refused?

I'm a student going into back-end development for the first time and are trying to learn Node.JS. I downloaded a pdf book about Node.JS from sitepoint called: "Jumpstart Node.JS". In following the instructions to set up the server on the command line, install the dependencies, and navigate to localhost:3000, i got nothing except the following message: "Connection refused: localhost:3000", Can somebody please tell me what might have went wrong and how to fix it?
Edit1:
The instructions i followed is about setting up a node.js server using the Node command line, thus no code, simply cmd commands, however, here is a quick summary of the process i followed:
Created an account on MongoLabs and then a database using the free pricing plan.
Installed express using the command: npm install -g express#.2.5.8.
Created an applications with default options using this command: express authentication.
modified the package.json file in system32
installed the dependencies by typing cd authentication, hitting enter, and then typing the command: npm install
Typed node app and hit enter.
According to the instructions i should have seen a message: "Welcome to express" but instead got the error message.
In following the instructions to set up the server on the command line, install the dependencies, and navigate to localhost:3000
It seems that you didn't start the server.
Somewhere between installing the dependencies and navigating to the URL you need to actually start the server if you want it to serve the request.
Check that there is no copy of the server running in the background, or that another app is using the port currently.
(Your firewall show allow you to see which app has been allocated to that port)
Because nodejs requires it to be the only app on that port running on your computer.
Also try a different port maybe?

How to write first application in Node.js in Windows Environment?

I have downloaded Node.js from their site in my windows xp os. I have installed it through the microsoft installer. I didn't know how to write my first application, where to save them and how to execute them in Windows. I have got a node.js command prompt but I can't use it.
I have searched a lot but there is only instruction for linux and mac. I didn't find any suitable tutorial or example that I can start a node application from scratch.
If anybody can put some documentation or steps or any such tutorial where I can get help of this, it will be great for me.
As this blog entry by Eric, it is ridiculously easy to get a node.js server setup and responding to requests on 127.0.0.1:#port#.
Really easy. I just did it all in... Longer than write this text.
Download an OS-appropriate node.js1: http://nodejs.org/
Now, create a .txt (plaintext) file in the same folder as your node.exe and rename that to server.js.
Put this Javascript in that file:
var http = require('http');
http.createServer(function (request, response) {
console.log('request starting...');
response.writeHead(200, { 'Content-Type': 'text/html' });
var html = '<p>Hello World!</p>';
response.end(html, 'utf-8');
}).listen(8125);
console.log('Server running at http://127.0.0.1:8125/');
Open a cmd.exe and cd c:\path\to\the\node\executable, where node.exe resides.
From there, run:
node server.js
You should see it say:
Server running at http://127.0.0.1:8125
Open a browser and put http://127.0.0.1:8125/ in the address bar.
You should see it say:
Hello World!
That's it. That's pretty easy. The proverbial Hello World! in 15 seconds or less. Now how to get it to parse a Javascript file and return that output instead of simple HTML...
1. Note, I got the executable, node.exe, made a folder somewhere, put the executable in that folder. No installer. Works like a charm.
Here is the new way develop node.js app with Windows Environments and Visual Studio >= 2012
https://nodejstools.codeplex.com/

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