I am trying to make a wss connection using JavaScript(mqttws31.js) client with generated self signed certificate but unable to create a connection and getting the below error.
"Firefox can’t establish a connection to the server at wss://localhost:8883/mqtt."
"Error: AMQJS0011E Invalid state not connected."
I have included the MQTT broker configuration details and JavaScript script code for reference.
MQTT Broker configuration( mosquitto.conf ).
port 8084
persistence true
persistence_file mosquitto.db
listener 1883 localhost
protocol mqtt
listener 8883
protocol websockets
allow_anonymous true
require_certificate false
cafile C:/Program Files/mosquitto/certs/certs/ca.crt
certfile C:/Program Files/mosquitto/certs/certs/server.crt
keyfile C:/Program Files/mosquitto/certs/certs/server.key
tls_version tlsv1.2
Javascript Client Code:
Below are inputs passing to the function.
host: localhost , port : 8883 and clientID : 1234.
function(){
that.client = new Paho.MQTT.Client(host, Number(port), clientId);
console.log("Connecting to " + host);
that.client.onConnectionLost = onConnectionLost;
that.client.onMessageArrived = onMessageArrived;
that.client.connect({
onSuccess : onConnect,
userName: 'user',
password:'password',
useSSL: true,
cleanSession : false
});
}
function onConnect() {
console.log('onConnect:');
that.client.subscribe("mgtl/#", {
qos : 2,
onSuccess : function(){
console.log('Acknowldgement recieved by sender');
},
onFailure : function(){
console.log('Subscribe request has failed or timed out');
}
});
that.client.subscribe("local/ack", {qos : 0});
console.log('mqtt connected');
}
Can anyone provide me the solution.
As hashed out in the comments, it sounds like your browser didn't trust the CA you used to sign your brokers certificate.
Browsers do not pop up the same dialog about untrusted certificates as they do for HTTPS connection as they expect the code to make a decision about what to do with a connection failure (but I don't think they actually provide the reason in the error messages)
The best way to track this sort of thing down is usually to make sure you check the network tab in the browsers developer tools.
As to why Chrome is not liking the imported CA cert, it may depend on what OS you are on as Chrome uses the system cert store unlike Firefox that maintains it's own iirc.
Related
I have been trying to setup a wss server using nodejs, and have encountered a problem when trying to connect to it using chrome. The problem still occurs with all extensions disabled and in an incognito window so I've ruled that out as the problem.
When trying to connect using chrome, I get the error:
WebSocket connection to 'wss://www.domain-name.com/' failed:
with no reason given. On the server, socket.on('close') is called immediately with description "Connection dropped by remote peer" The close event has wasClean = false. This error does not occur when connecting from safari and Firefox so I'm not really sure where to look to see what's causing it. It's running on AWS Lightsail, and through an Apache proxy server.
The client code:
var socket = new WebSocket("wss://www.domain-name.com", 'JSON')
socket.onopen = function (event) {
console.log('open');
socket.send('socket opened')};
socket.onclose = function (event) {
console.log(event)};
socket.onmessage = function(message) {
console.log('receiving message from server...')};
And the server code:
const WebSocketServer = require('websocket').server;
app = express()
var server = app.listen(3000, () => {
console.log('Server started');
});
app.use(express.static('public'));
var wsServer = new WebSocketServer({
httpServer: server
});
wsServer.on('request', function(request){
console.log('New connection');
var connection = request.accept(null, request.origin);
connection.send('welcome from server...');
connection.on('message', function(message){
console.log(message)};
connection.on('close', function(reasonCode, description) {
console.log('disconnecting', reasonCode, description);
});
});
I also got the same error before switching to a secure WebSocket server. Any help would be appreciated, I've run out of places to look and ways to try and get more information to help out what the problem is.
EDIT: it seems to work on chrome on my phone, but not on chrome on my friends phone?
The problem was not specifying the protocol when accepting the connection. After about 20 hours working on the same bug and implementing an SSL certificate to get it to work, I changed:
request.accept(null, request.origin);
to:
request.accept('json', request.origin);
For some reason the chrome gives a really unhelpful error message. Microsoft edge the same error occurs, but gives a much more helpful error message so I could work out what was going on.
In my case, this was caused by passing an unused options value as the third parameter to the WebSocket constructor. The options parameter is supported by Node.js's ws module but not by browsers; however, instead of displaying a clean error message, Chrome closed the connection without a good description.
About 4 hours of research...here we go.
I have a C# program that sends and listens for anything coming in a specific Socket. Using the sockets, C# can send stuff to it and can receive from it just fine. Now, going to my JavaScript file, I'm using the WebSocket interface to communicate with C#, but doesn't work (usually times out after a couple of minutes). When the Socket is online, the JavaScript code will take up to about 4 minutes then throw an error saying "WebSocket opening handshake timed out". The thing is I know that it can find because, when the port of the ip doesn't exist the JavaScript file throws an error in the next couple seconds.
Things I've done:
Turn off all firewalls, use both ws and wss at the beginning of the ip and port (ex: wss://xxx.xxx.x.xx:11111), change the port, change the ip to a valid ip still reachable, research for 4 hours.
C#:
IPHostEntry ipHost = Dns.GetHostEntry(Dns.GetHostName());
IPAddress ipAddr = IPAddress.Parse("ip");
IPEndPoint localEndPoint = new IPEndPoint(ipAddr, 11111);
Socket listener = new Socket(ipAddr.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
try
{
listener.Bind(localEndPoint);
listener.Listen(10);
while (true)
{
Console.WriteLine("Waiting connection...");
Socket clientSocket = listener.Accept();
byte[] bytes = new Byte[1024];
string data = null;
while (true)
{
int numByte = clientSocket.Receive(bytes);
data += Encoding.ASCII.GetString(bytes, 0, numByte);
if (data.IndexOf("<EOF>") > -1)
{
break;
}
}
Console.WriteLine("Text received -> {0} ", data);
byte[] message = Encoding.ASCII.GetBytes("Test Server");
clientSocket.Send(message);
clientSocket.Shutdown(SocketShutdown.Both);
clientSocket.Close();
}
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
JavaScript:
socket = new WebSocket("wss://ip:11111");
socket.onopen = function()
{
alert("Connected!");
}
socket.onerror = function()
{
alert("Connection Failed");
}
The ip is local
Long story short, C# can communicate with itself and JavaScript can find it but can't communicate with it.
Properly complete a handshake. (Or use a library / connection type that does.)
The WebSocket protocol (as original defined in RFC6455 - The WebSocket Protocol) does not open a plain unrestricted socket, in part for security reasons.
Since the handshake is not complete, the client WS request will timeout as the HTTP “Upgrade” response is never received. Until the handshake is complete, the WS will not be active over the underlying TCP connection.
Initiating a WebSocket connection (“the handshake”) is defined in section 4 of the RFC. It is also discussed in How JavaScript works: Deep dive into WebSockets and HTTP/2 with SSE + how to pick the right path.
The client establishes a WebSocket connection through a process known as the WebSocket handshake. This process starts with the client sending a regular HTTP request to the server. An Upgrade header is included in this request which informs the server that the client wishes to establish a WebSocket connection.
..
Now that [after] the handshake is complete the initial HTTP connection is replaced by a WebSocket connection that uses the same underlying TCP/IP connection. At this point, either party can start sending data.
I get this error in staging but not in development when the browser tries to connect to my mosquitto server in Firefox:
SecurityError: The operation is insecure.
I'm not running the system with ssl and I know I should fix this but for the time been I would like to make this work.
function mqtt() {
// Create a client instance
client = new Paho.MQTT.Client('localhost', 9091, "", "tablet_1");
// set callback handlers
client.onConnectionLost = onConnectionLost;
client.onMessageArrived = onMessageArrived;
client.reconnect = true
willMessage = new Paho.MQTT.Message("Rescue me");
connectOptions = {
userName: 'server',
password: '1234',
// willMessage: willMessage,
onSuccess:onConnect,
cleanSession: true,
reconnect: true,
useSSL: false
}
// connect the client
client.connect(connectOptions);
}
This are my port configurations in mosquitto:
listener 1883
listener 8883
cafile ca.crt
certfile server.crt
keyfile server.key
tls_version tlsv1.2
listener 9091
protocol websockets
As hashed out in the comments, this is the browser blocking none secure content when the host page is loaded over https.
You can force mixed content by clicking on the shield in the URL bar, but this is not the right approach.
The correct solution to this is to run HTTPS/TLS everywhere (even in dev/staging).
I am unable to connect to my local Mosquitto 1.4.10 broker from a JavaScript client over a Websocket.
The same JavaScript client is successfully connecting to the public broker at test.mosquitto.org on port 8080 over a Websocket.
The MQTT protocol connection on port 1883 is working fine, which I tested using mosquitto_pub and mosquitto_sub.
My broker is set up within a VirtualBox running Ubuntu 14.04.
I have libwebsockets installed on the same virtual machine.
My local broker was compiled with WITH_WEBSOCKETS:=yes in the config.mk file
I am loading the JavaScript client web page from the same virtual machine from a Firefox browser and seeing the following error message in the browser console:
Firefox can't establish a connection to the server at
ws://localhost:8080/mqtt
Your suggestions on fixing this will be greatly appreciated.
Thanks.
Here is my Mosquitto .conf file:
port 1883
listener 8080
protocol websockets
log_type all
websockets_log_level 1023
connection_messages true
Here is the Mosquitto server's log (with websockets logging level set to 1023, and verbose logging turned on - no messages appear when I load the JavaScript web page):
1481381105: mosquitto version 1.4.10 (build date 2016-12-10
18:47:37+0530) starting
1481381105: Config loaded from /etc/mosquitto/mosquitto.conf.
1481381105: Opening websockets listen socket on port 8080.
1481381105: Initial logging level 1023
1481381105: Libwebsockets version: 2.1.0 manavkumarm#manav-alljoyn
1481381105: IPV6 not compiled in
1481381105: libev support not compiled in
1481381105: libuv support not compiled in
1481381105: Threads: 1 each 1024 fds
1481381105: mem: platform fd map: 4096 bytes
1481381105: Compiled with OpenSSL support
1481381105: Creating Vhost 'default' port 8080, 3 protocols, IPv6 off
1481381105: Using non-SSL mode
1481381105: Listening on port 8080
1481381105: mem: per-conn: 376 bytes + protocol rx buf
1481381105: canonical_hostname = mqtt
1481381105: Opening ipv4 listen socket on port 1883.
1481381105: Opening ipv6 listen socket on port 1883.
Here is the JavaScript source code:
<html>
<body>
<script src="mqttws31.js"></script>
<script>
try
{
// Create a client instance
console.log("Creating client object...");
client = new Paho.MQTT.Client("localhost", Number(8080), "manav");
//client = new Paho.MQTT.Client("test.mosquitto.org", Number(8080), "manav");
// set callback handlers
console.log("Setting handlers...");
client.onConnectionLost = onConnectionLost;
client.onMessageArrived = onMessageArrived;
// connect the client
console.log("Connecting...");
client.connect( {
onSuccess: onConnect,
mqttVersion: 4
});
}
catch (e)
{
console.log("Error: " + e.description);
}
// called when the client connects
function onConnect()
{
// Once a connection has been made, make a subscription and send a message.
console.log("Connected");
setTimeout( function() {
client.subscribe("world");
message = new Paho.MQTT.Message("Hello");
message.destinationName = "world";
client.send(message);
//client.disconnect();
}, 5000);
}
// called when the client loses its connection
function onConnectionLost(responseObject) {
if (responseObject.errorCode !== 0) {
console.log("Connection lost: " + responseObject.errorMessage);
}
}
// called when a message arrives
function onMessageArrived(message) {
console.log("Received Message: " + message.payloadString);
client.disconnect();
}
</script>
<h1>My MQTT Websockets Example</h1>
</body>
</html>
I see I am little bit late on answer.
MQTT's port for websocket is 1884 or something else, you have 8080. Maybe thats the problem.
Isnt 8080 a reserved TCP port?
Also, I know you have javascript code, but its paho. I was able to make publisher(it uses same class like subscriber so it must be on subscriber side too - this is just assumption though) work on websockets with paho python client which must be initialized with defining transport parameter. -> communicating with browser(see below for javascript)
mqtt.Client(transport='websockets')
Leaving that parameter MQTT assumes using TCP
mqtt.Client()
Also:
Config on my broker:
# Place your local configuration in /etc/mosquitto/conf.d/
#
# A full description of the configuration file is at
# /usr/share/doc/mosquitto/examples/mosquitto.conf.example
pid_file /var/run/mosquitto.pid
persistence true
persistence_location /var/lib/mosquitto/
log_dest file /var/log/mosquitto/mosquitto.log
include_dir /etc/mosquitto/conf.d
listener 1883
listener 1884
protocol websockets
I found my very old Javascript with paho-mqtt. It was working, so I just put it here.
Its subscriber and publisher at the same time. Together with the config, It was working like charm.
class sub{
constructor(hostname,port,clientid,topic){
this.buffer = []
this.hostname=hostname;
this.port=port;
this.clientid = clientid;
this.topic = topic;
this.client = new Paho.MQTT.Client(hostname,port, clientid);
// set callback handlers
this.client.onConnectionLost = this.onConnectionLost;
this.client.onMessageArrived = this.onMessageArrived.bind(this);
// connect the client
this.client.connect({onSuccess:this.onConnect});
}
onConnect(){
console.log('OnConnect');
}
onConnectionLost(responseObject) {
if (responseObject.errorCode !== 0) {
console.log("onConnectionLost:"+responseObject.errorMessage);
}
}
onMessageArrived(message) {
console.log("onMessageArrived:"+message.payloadString);
this.buffer.push(JSON.parse(message.payloadString));
}
subsribe(){
this.client.subscribe(this.topic)
}
publish(message){
console.log(message)
var mg = new Paho.MQTT.Message(JSON.stringify(message));
mg.destinationName = this.topic;
this.client.send(mg);
}
}
var x
x = new sub('xx.xx.xx.xx',1884,'clientID','LED');
function on(){
x.publish({'LED':'ON'});
}
function off(){
x.publish({'LED':'OFF'});
}
I am using Aurora 17, Chrome 22 and Firefox 16 and I am trying to create a simple chat app. I am using Node 0.8.9.
Firefox is getting the error that it cannot connect giving the error
Firefox can't establish a connection to the server at ws://localhost/.
I also tried it with the port and it have the same message
Firefox can't establish a connection to the server at ws://localhost:4444/.
Here is my code:
Server Code:
var http = require('http');
var net = require('net');
function onRequest(req, res) {
// Does enough to render a page and javascript
}
http.createServer(onRequest).listen(4444);
var socket = new net.Socket();
socket.connect(4444, "localhost", function(){
console.log("Socket Connected");
});
socket.on("message", function(message){
console.log(message);
});
Client Code:
var WebSocket = window.WebSocket || window.MozWebSocket;
var connection = new WebSocket('ws://localhost:4444');
connection.onopen = function() {
// Never runs
alert("This never runs :(")
}
connection.onerror = function(error) {
// Always runs here
console.log(error)
}
I get an output that the Socket is connect from the log statement on the server but Firefox cannot connect to the socket.
On Chrome, there is no error but the "onopen" is never fired. Using connection.send("a message") does not send anything to the server and returns false.
You're creating an ordinary TCP client socket in your server code and connecting it to your HTTP server. That's not at all the same thing as creating a WebSocket server that a browser can connect to. Use a library designed for the purpose (socket.io is very commonly used, since it can fall back to alternate transports when a browser doesn't support WebSockets).