Unexpected behaviour : function vs functional component and animations - javascript

I display a list of foos and when i click on some link more results i keep the existing foos and i append to them the new ones from my api like bellow
const [foos, setFoos] = useState([]);
...
// api call with axios
...
success: (data) => {
setFoos([ ...foos, ...data ])
},
Each <Foo /> component run the animation above
App.js
...
<div className="foos-results">
{ foos.map((foo, index) => <Foo {...{ foo, index }} key={foo.id}/>) }
</div>
...
Foo.js
const Foo = ({ foo, index }) => <div className="circle">...</div>
animation.css
.circle {
...
animation: progress .5s ease-out forwards;
}
The problem is when i append the new ones then the animation is triggered for all the lines of <Foo />.
The behavior expected is that the animation is triggered just for the new ones and not starting over with the existing ones too.
UPDATE
We have found the origin of the problem (it's not related to the uniqueness of key={foo.id})
if we change
const Foo = ({ foo, index }) => <div className="circle">...</div>
to
const renderFoo = ({ foo, index }) => <div className="circle">...</div>
And App.js to
...
<div className="foos-results">
{ foos.map((foo, index) => renderFoo({ foo, index })) }
</div>
...
It works
So why is this behavior like this in react ?
here is a sandbox based on #Jackyef code

This is quite an interesting one.
Let's look at the sandbox provided in the question.
Inside App, we can see this.
const renderItems = () => (
<div>
{items.map((item, index) => (
<div className="item" key={item.id}>
<span>
{index + 1}. {item.value}
</span>
</div>
))}
</div>
);
const Items = () => renderItems();
return (
<div className="App">
<h1>List of items</h1>
<button onClick={addItem}>Add new item</button>
<Items />
</div>
);
Seems pretty harmless right? The problem with this is that Items is declared in the App render function. This means that on each render, Items actually is now a different function, even though what it does is the same.
<Items /> is transpiled into React.createElement, and when diffing, React takes into account each components' referential equality to decide whether or not it is the same component as previous render. If it's not the same, React will think it's a different component, and if it's different, it will just create and mount a new component. This is why you are seeing the animation being played again.
If you declare Items component outside of App like this:
const Items = ({ items }) => (
<div>
{items.map((item, index) => (
<div className="item" key={item.id}>
<span>
{index + 1}. {item.value}
</span>
</div>
))}
</div>
);
function App() { /* App render function */}
You will see everything works as expected. Sandbox here
So, to summarise:
Referential equality matters to React when diffing
Components (function or class that returns JSX) should be stable. If they change between renders, React will have a hard time due to point number 1.

I don't think there is a way to disable this re-rendering animation, but I think there is a workaround that could solve this issue.
As we know that each div's css is reloaded every time, so the solution I can think of, is to create another css class rule (let this class be named 'circle_without_anim') with same css as class 'circle' but without that animation and while appending new div, just before appending change class of all divs that have class name 'circle' to 'circle_without_anim' that would make the changes and css to previous divs but just without that animation and the append this new div with class 'circle' making it the only div that have animation.
Formally the algorithm will be like:
Write another css class(different name for example prev_circle) with same rules as 'circle' but without the animation rule.
In Javascript just before appending new div with class 'circle', change class of all previous divs that have class named 'circle' to newly created class 'prev_circle' that do not have animation rule.
Append the new div with class 'circle'.
Result: It would give an illusion that the CSS of previous divs is not being reloaded as the css is same but without animation, but the new div has different css rule (animation rule) which is going to be reloaded.

With this code:
const Items = () => renderItems();
...
<Items />
React has no chance of knowing that Items in the current render is the same component as Items in the previous render.
Consider this:
A = () => renderItems()
B = () => renderItems()
A and B are different components, so if you have <B /> in the current render and <A /> instead of <B /> in the previous render, React will discard the subtree rendered by <A /> and render it again.
You are invoking React.createElement (since <Items /> is just a JSX syntax sugar for React.createElement(Items, ...)) every render, so React scraps the old <Items /> in the DOM tree and creates it again each time.
Check out this question for more details.
There are two solutions:
create Items component outside of the render function (as Jackyef suggested)
use render function ({ renderItems() } instead of <Items />)

Related

Is it possible to pass a React Component the same function that created it?

I'm trying to create a Pokedex web app. I have a Card component that displays an individual Pokemon, and within that I have navigation buttons to go back and forth down the list of Cards, and one to exit from the card. I have a function called createCard in the parent component that creates a card in the parent Component.
createCard = (key) => {
const currentCard = (
<Card className="Card"
key={Pokemon[key].key}
id={Pokemon[key].id}
name={Pokemon[key].name}
types={Pokemon[key].types}
img={Pokemon[key].img}
stats={Pokemon[key].stats}
dexEntry={Pokemon[key].dexEntry}
cry={Pokemon[key].cry}
abilities={Pokemon[key].abilities}
sprite={Pokemon[key].sprite}
hideCard={this.hideCard}
createTabs={this.createTabs}
createCard={this.createCard}
/>
)
this.setState({
currentScreen: currentCard
})
}
My issue is that the 'next' and 'previous' navigation buttons don't work (The exit one works fine). The way I set them up is that onclick, they should call the createCard function based on the Pokemon in my dictionary that's key value is one higher or lower than the current one.
<div className="navButtons">
<button className="navBtn" onClick={() => props.createCard(props.key - 1)}>❮</button>
<button className="navBtn" onClick={() => props.hideCard()}>✖</button>
<button className="navBtn" onClick={() => props.createCard(props.key + 1)}>❯</button>
</div>
When I push one of the navigation buttons though, I get "TypeError: Cannot read property 'id' of undefined" and it points to my createCard function. This is my first question on here, so I apologize if it's too lengthy, doesn't contain enough data, or something of the sort.

How to access the DOM element of the child component in Preact with hooks?

I am using Preact with hooks. I have following button component:
export function Button(props) {
return (
<button class={props.class}>{props.children}</button>
);
}
I have another parent component where I need to access actual DOM element button for animation purpose.
export function Parent(props) {
const buttonElm = useRef(null);
useEffect(() => {
console.log(buttonElm.current);
// Animate button using popmotion or similar
});
return (
<div>
<Button ref={buttonElm}>Click me to animate</Button>
</div>
);
}
However, there is a problem. The buttonElm.current points to JSX object i.e. Button but not the DOM element button. I need buttonElm to point to actual DOM element. How do I do that?
Should I go ahead and use buttonElm.current.base property? But that does not feel idiomatic with hooks.
Also, I have two questions.
How does ref behave when I am setting it on a Preact component that returns multiple elements using <Fragment />.
Second, is accessing the children's DOM element for animation purpose acceptable/correct practice in Preact/React? (I can wrap my component in another wrapper div but that causes more animation headaches than solving the problem)
You need to pass ref as props to your child component. By doing this buttonElm will point to actual Button DOM element.
export function Button(props) {
return (
<button class={props.class} ref={props.buttonElm}>{props.children}</button>
);
}
export function Parent(props) {
const buttonElm = useRef(null);
useEffect(() => {
console.log(buttonElm.current);
// Animate button using popmotion or similar
});
return (
<div>
<Button buttonElm={buttonElm}>Click me to animate</Button>
</div>
);
}

Why is my nested component rebuilding itself?

I'm trying to build a custom slider based off the native input/range element. The summarized code looks something like this:
const Slider = ({ className, backgroundColor, ...inputAttributes }) => {
const [value, setValue] = useState(5);
const handleSliderChange = event => {
setValue(event.currentTarget.value);
};
const SliderElement = () => (
<input value={value} onChange={handleSliderChange} {...inputAttributes} />
);
// ...
return (
<>
<SliderElement />
<p>
<Display>{value}</Display>
</p>
</>
);
};
It's called like this:
<Slider type="range" min={1} max={10} step={1} />
Full running code here: https://codesandbox.io/s/000qm47pjw
w/ nested SliderElement component
With the code above, I can only move the slider one step at a time (I have to "unclick" the slider and click on it again for the next step). I suspect it's because SliderElement is being rerendered every time I move the slider.
However...
If I skip SliderElement altogether and put the <input... directly into the JSX returned, it works flawlessly.
Full running code here: https://codesandbox.io/s/5469y582yn
w/o nested SliderElement component
Why is SliderElement rerendering every time I use it (assuming that's the case)?
How can I keep <input... wrapped in a nested component, and still be able to provide a buttery smooth experience?
Distinguish these two:
var aReactElement = <input />
var aReactComponent = () => <input />
A react component is responsible to decide if it should re-render the react elements it manages. It works under one premise, the component object instance should remain the same in order to serve as a ref key to a piece of persisting state.
In your example, the SliderElement instance is constantly changing in every re-render of Slider, it's a new function everytime. Thus your DOM tree is constantly unmounting then mounting the <input /> element.
Instead of making SliderElement a component, you can make it an element.
const SliderElement = (
<input value={value} onChange={handleSliderChange} {...inputAttributes} />
);
// ...
return (
<>
{SliderElement}
<p>
<Display>{value}</Display>
</p>
</>
);

react-dnd DragSource that has child DragSource

I have a tree structure with a root "Tree" component that has a list of root "TreeNodes", then TreeNodes can have an arbitrary number of children.
So inside of the TreeNode render method I have
childrenHTML = this.state.children.map((child) => {
return (<TreeNode nodeClick ={this.props.nodeClick} parentNode={this}
key={child.childId} node={child} level={this.state.level+1} />);
});
and
const { isDragging, connectDragSource, connectDragPreview} = this.props;
Then the final return for the render method looks like
return connectDragSource(
<div>
<div style={nodeStyle}>
{connectDragPreview(
<div className = {"nodeContainer" + ' ' + this.state.nodeHover} onMouseLeave={this.nodeUnHover} onMouseOver={this.nodeHover} onClick={()=>this.props.nodeClick(this)}>
<img alt = {this.state.titleIcon} className = "titleIcon" src = {Connections.getImageURLByName(this.state.titleIcon)} />
<p className="nodeLabel"> {this.state.nodeName}</p>
{nodeLabelsHTML}
<DescriptiveIcons descriptiveIcons={this.state.icons} />
</div>
)}
</div>
{childrenHTML}
</div>
);
I am exporting:
export default DragSource(DragTypes.STRUCTURE, treeNodeSource, collect)(TreeNode);
Then in the parent Tree file I am exporting
export default DragDropContext(HTML5Backend)(Tree)
and rendering the rootnodes like
rootNodesHTML = rootNodes.map((node) => {
return <TreeNode nodeClick={this.props.nodeClick} key={node.childId} node={node} level={0}/>
});
...
return (
<div className="treeContainer">
<div className="wrapContainer">
{rootNodesHTML}
</div>
</div>
);
This works great but only for the rootnodes, when I try to render the children (the childrenHTML variable is only populated after the parent is clicked on) I get the following error:TypeError: connectDragPreview is not a function
Leading me to believe that those react-dnd props that come from the "collect" function is not being passed to the rootnodes but not the children. It seems like it should to me because the same code should be executed for the parents as for the children as its the same class... really stuck here.
I am relatively new to react, and new to ideas like HOCs so all tips or suggestions are appreciated. Thank you!
I was able to get this working. Check out the example posted at the end of the thread in
https://github.com/react-dnd/react-dnd/issues/332.
Ultimately the solution was to wrap the TreeNode in a "DragContainer" with a very simple render method
render(){
const {...props} = this.props;
return <TreeNode {...props}/>
}
Then in the TreeNode render method, when rendering the child nodes render a DragContainer instead, passing in all the usual props.
childrenHTML = this.state.children.map((child) => {
return <DragNodeContainer modalFunctions = {this.props.modalFunctions} nodeClick ={this.props.nodeClick} parentNode={this} key={child.childId} node={child} level={this.state.level+1} />;
});
I am still unsure as to the technical reason for this, however, the fix seems to work for other people and it works for me!

Toggle prop passed on one of many targets in ReactJS

Just starting off with ReactJS and have a project where I am showing an accordion of issues and including a details area that is hidden on the start.
There is a button in the accordion bar that should pass a prop to the child element to hide or show them. I have refs on the button and on the details child compoment and added a function to call the function and pass the ref of the details area. I am just not sure how to dynamically change the class hidden on one of many areas and not all of them.
Not sure if putting a class on each element and then learning how to toggle the particular child's class is better or changing the prop to the child.
I can get to the change function but am drawing a blank from there and all the googling shows how to do one element with a grand change of state but I need individual elements.
Here is what I have so far.
Parent
...
<AccordionItem key={item.id} className={iconClass} title={`${item.area}`} expanded={item === 1}>
{
item.issues.map(issue => {
let trim = (issue.issue.length>21) ? `${issue.issue.substring(0,22)}...`: issue.issue;
return (
<div className="issue-bar container-fluid">
<div className="row issue-bar-row">
<span className="issue-title"><img src={CriticalRed} alt="Critical"/> {trim}</span>
<span className="btns">
<button className="btn btn-details" onClick={() => this.showDetail(`details-${issue.id}`)}>Details</button>
</span>
</div>
<IssuesDetails ref={`details-${issue.id}`} issue={issue} shouldHide={true} />
</div>
)
})
}
<div>
</div>
</AccordionItem>
...
Child
export default class IssuesDetails extends Component{
render(){
let issueDetails = classNames( 'issue-details', { hidden: this.props.shouldHide } )
return(
<div className={issueDetails}>
<div className="issues-details-title">
<h3>{this.props.issue.issue}</h3>
</div>
<div className="issues-details-details">
{this.props.issue.details}
</div>
<div className="issues-details-gallery">
<ImageGallery source={this.props.issue.photos} showPlayButton={false} useBrowserFullscreen={false} />
</div>
<button className="btn btn-success">Resolve</button>
</div>
)
}
}
Thanks for any help you provide or places you can send me!
If i'm understanding correctly, you need to be able to swap out shouldHide={true} in certain circumstances. To do this, you'll want your parent component to have a state object which indicates whether they should be hidden or not.
Exactly what this state object looks like depends on what sort of data you're working with. If the issues is a single array, then perhaps the state could be an array of booleans indicating whether each issue is expanded or not. I suspect you may have a more nested data structure, but i can't tell exactly since some of the code was omitted.
So assuming you have an array, it might look like this (i've omitted some things from the render method for brevity):
class Parent extends React.Component {
constructor(props) {
super(props);
this.state = {
hidden: (new Array(props.issues.length)).fill(false),
};
}
showDetail(index) {
let newHidden = this.state.hidden.slice();
newHidden[index] = true;
this.setState({
hidden: newHidden
});
}
render() {
return (
<AccordionItem>
{this.props.issues.map((issue, index) => {
<div>
<button onClick={() => this.showDetail(index))}/>
<IssuesDetails issue={issue} shouldHide={this.state.hidden[index]}/>
</div>
})}
</AccordionItem>
);
}
}
Take a look at these:
https://codepen.io/JanickFischr/pen/xWEZOG
style={{display: this.props.display}}
I think it will help with your problem. If you need more information, please just ask.

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