I want home.html to load in <div id="content">.
<div id="topBar"> HOME </div>
<div id ="content"> </div>
<script>
function load_home(){
document.getElementById("content").innerHTML='<object type="type/html" data="home.html" ></object>';
}
</script>
This works fine when I use Firefox. When I use Google Chrome, it asks for plug-in. How do I get it working in Google Chrome?
I finally found the answer to my problem. The solution is
function load_home() {
document.getElementById("content").innerHTML='<object type="text/html" data="home.html" ></object>';
}
Fetch API
function load_home (e) {
(e || window.event).preventDefault();
fetch("http://www.yoursite.com/home.html" /*, options */)
.then((response) => response.text())
.then((html) => {
document.getElementById("content").innerHTML = html;
})
.catch((error) => {
console.warn(error);
});
}
XHR API
function load_home (e) {
(e || window.event).preventDefault();
var con = document.getElementById('content')
, xhr = new XMLHttpRequest();
xhr.onreadystatechange = function (e) {
if (xhr.readyState == 4 && xhr.status == 200) {
con.innerHTML = xhr.responseText;
}
}
xhr.open("GET", "http://www.yoursite.com/home.html", true);
xhr.setRequestHeader('Content-type', 'text/html');
xhr.send();
}
based on your constraints you should use ajax and make sure that your javascript is loaded before the markup that calls the load_home() function
Reference - davidwalsh
MDN - Using Fetch
JSFIDDLE demo
You can use the jQuery load function:
<div id="topBar">
HOME
</div>
<div id ="content">
</div>
<script>
$(document).ready( function() {
$("#load_home").on("click", function() {
$("#content").load("content.html");
});
});
</script>
Sorry. Edited for the on click instead of on load.
Fetching HTML the modern Javascript way
This approach makes use of modern Javascript features like async/await and the fetch API. It downloads HTML as text and then feeds it to the innerHTML of your container element.
/**
* #param {String} url - address for the HTML to fetch
* #return {String} the resulting HTML string fragment
*/
async function fetchHtmlAsText(url) {
return await (await fetch(url)).text();
}
// this is your `load_home() function`
async function loadHome() {
const contentDiv = document.getElementById("content");
contentDiv.innerHTML = await fetchHtmlAsText("home.html");
}
The await (await fetch(url)).text() may seem a bit tricky, but it's easy to explain. It has two asynchronous steps and you could rewrite that function like this:
async function fetchHtmlAsText(url) {
const response = await fetch(url);
return await response.text();
}
See the fetch API documentation for more details.
I saw this and thought it looked quite nice so I ran some tests on it.
It may seem like a clean approach, but in terms of performance it is lagging by 50% compared by the time it took to load a page with jQuery load function or using the vanilla javascript approach of XMLHttpRequest which were roughly similar to each other.
I imagine this is because under the hood it gets the page in the exact same fashion but it also has to deal with constructing a whole new HTMLElement object as well.
In summary I suggest using jQuery. The syntax is about as easy to use as it can be and it has a nicely structured call back for you to use. It is also relatively fast. The vanilla approach may be faster by an unnoticeable few milliseconds, but the syntax is confusing. I would only use this in an environment where I didn't have access to jQuery.
Here is the code I used to test - it is fairly rudimentary but the times came back very consistent across multiple tries so I would say precise to around +- 5ms in each case. Tests were run in Chrome from my own home server:
<!DOCTYPE html>
<html>
<head>
<script src="https://code.jquery.com/jquery-2.1.4.min.js"></script>
</head>
<body>
<div id="content"></div>
<script>
/**
* Test harness to find out the best method for dynamically loading a
* html page into your app.
*/
var test_times = {};
var test_page = 'testpage.htm';
var content_div = document.getElementById('content');
// TEST 1 = use jQuery to load in testpage.htm and time it.
/*
function test_()
{
var start = new Date().getTime();
$(content_div).load(test_page, function() {
alert(new Date().getTime() - start);
});
}
// 1044
*/
// TEST 2 = use <object> to load in testpage.htm and time it.
/*
function test_()
{
start = new Date().getTime();
content_div.innerHTML = '<object type="text/html" data="' + test_page +
'" onload="alert(new Date().getTime() - start)"></object>'
}
//1579
*/
// TEST 3 = use httpObject to load in testpage.htm and time it.
function test_()
{
var xmlHttp = new XMLHttpRequest();
xmlHttp.onreadystatechange = function() {
if (xmlHttp.readyState == 4 && xmlHttp.status == 200)
{
content_div.innerHTML = xmlHttp.responseText;
alert(new Date().getTime() - start);
}
};
start = new Date().getTime();
xmlHttp.open("GET", test_page, true); // true for asynchronous
xmlHttp.send(null);
// 1039
}
// Main - run tests
test_();
</script>
</body>
</html>
try
async function load_home(){
content.innerHTML = await (await fetch('home.html')).text();
}
async function load_home() {
let url = 'https://kamil-kielczewski.github.io/fractals/mandelbulb.html'
content.innerHTML = await (await fetch(url)).text();
}
<div id="topBar"> HOME </div>
<div id="content"> </div>
When using
$("#content").load("content.html");
Then remember that you can not "debug" in chrome locally, because XMLHttpRequest cannot load -- This does NOT mean that it does not work, it just means that you need to test your code on same domain aka. your server
You can use the jQuery :
$("#topBar").on("click",function(){
$("#content").load("content.html");
});
$("button").click(function() {
$("#target_div").load("requesting_page_url.html");
});
or
document.getElementById("target_div").innerHTML='<object type="text/html" data="requesting_page_url.html"></object>';
<script>
var insertHtml = function (selector, argHtml) {
$(document).ready(function(){
$(selector).load(argHtml);
});
var targetElem = document.querySelector(selector);
targetElem.innerHTML = html;
};
var sliderHtml="snippets/slider.html";//url of slider html
var items="snippets/menuItems.html";
insertHtml("#main",sliderHtml);
insertHtml("#main2",items);
</script>
this one worked for me when I tried to add a snippet of HTML to my main.html.
Please don't forget to add ajax in your code
pass class or id as a selector and the link to the HTML snippet as argHtml
There is this plugin on github that load content into an element. Here is the repo
https://github.com/abdi0987/ViaJS
load html form a remote page ( where we have CORS access )
parse the result-html for a specific portion of the page
insert that part of the page in a div on current-page
//load page via jquery-ajax
$.ajax({
url: "https://stackoverflow.com/questions/17636528/how-do-i-load-an-html-page-in-a-div-using-javascript",
context: document.body
}).done(function(data) {
//the previous request fails beceaus we dont have CORS on this url.... just for illlustration...
//get a list of DOM-Nodes
var dom_nodes = $($.parseHTML(data));
//find the question-header
var content = dom_nodes.find('#question-header');
//create a new div and set the question-header as it's content
var newEl = document.createElement("div");
$(newEl).html(content.html());
//on our page, insert it in div with id 'inserthere'
$("[id$='inserthere']").append(newEl);
});
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<p>part-result from other page:</p>
<div id="inserthere"></div>
Use this simple code
<div w3-include-HTML="content.html"></div>
<script>w3.includeHTML();</script>
</body>```
This is usually needed when you want to include header.php or whatever page.
In Javascript it's easy especially if you have HTML page and don't want to use php include function but at all you should write php function and add it as Javascript function in script tag.
In this case you should write it without function followed by name Just. Script rage the function word and start the include header.php
i.e convert the php include function to Javascript function in script tag and place all your content in that included file.
I use jquery, I found it easier
$(function() {
$("#navigation").load("navbar.html");
});
in a separate file and then load javascript file on html page
showhide.html
<!DOCTYPE html>
<html>
<head>
<script type="text/javascript">
function showHide(switchTextDiv, showHideDiv)
{
var std = document.getElementById(switchTextDiv);
var shd = document.getElementById(showHideDiv);
if (shd.style.display == "block")
{
shd.style.display = "none";
std.innerHTML = "<span style=\"display: block; background-color: yellow\">Show</span>";
}
else
{
if (shd.innerHTML.length <= 0)
{
shd.innerHTML = "<object width=\"100%\" height=\"100%\" type=\"text/html\" data=\"showhide_embedded.html\"></object>";
}
shd.style.display = "block";
std.innerHTML = "<span style=\"display: block; background-color: yellow\">Hide</span>";
}
}
</script>
</head>
<body>
<a id="switchTextDiv1" href="javascript:showHide('switchTextDiv1', 'showHideDiv1')">
<span style="display: block; background-color: yellow">Show</span>
</a>
<div id="showHideDiv1" style="display: none; width: 100%; height: 300px"></div>
</body>
</html>
showhide_embedded.html
<!DOCTYPE html>
<html>
<head>
<script type="text/javascript">
function load()
{
var ts = document.getElementById("theString");
ts.scrollIntoView(true);
}
</script>
</head>
<body onload="load()">
<pre>
some text 1
some text 2
some text 3
some text 4
some text 5
<span id="theString" style="background-color: yellow">some text 6 highlight</span>
some text 7
some text 8
some text 9
</pre>
</body>
</html>
If your html file resides locally then go for iframe instead of the tag. tags do not work cross-browser, and are mostly used for Flash
For ex : <iframe src="home.html" width="100" height="100"/>
Related
I have been struggling with this so hopefully someone can help!
So I am looking to change the inner html of a paragraph to another html element containing a div and script when my frame receives a message from the page code. I have this working only for when the inner html is set to replace with a normal string
like this
document.getElementById('demo').innerHTML = "testing" ;
the correct replacement shows up here
<p id="demo">testing</p>
but when I try and pass in the other html to replace that section like this:
document.getElementById('demo').innerHTML =
'<div id="tlkio" data-channel="regerhtrh" data-theme="theme--night" style="width:100%;height:400px;"></div><script async src="https://tlk.io/embed.js" type="text/javascript"></script>';
it does not work. I don't think it is a quotation issue because I wrapped the outsides of it with single quotes. not sure what else to try. Below is the full html and I would appreciate any help!
<!doctype html>
<html>
<head>
<script type="text/javascript">
function init () {
// when a message is received from the page code
window.onmessage = (event) => {
if (event.data) {
console.log("HTML Code Element received a message!");
insertMessage(event.data);
}
}
}
// display received message
function insertMessage(msg) {
document.getElementById('demo').innerHTML =
'<div id="tlkio" data-channel="regerhtrh" data-theme="theme--night" style="width:100%;height:400px;"></div><script async src="https://tlk.io/embed.js" type="text/javascript"></script>'
;
}
</script>
</head>
<body onload="init();" style="background-color:lightgray;">
<h1>HTML Component Test</h1>
<p id="demo">
should put html here
</p>
</body>
</html>
The major issue is the </script> closing tag in your code. It closes YOUR block, not the block you are inserting.
You have to do so:
var myHtml = "<div id='tlkio' data-channel='regerhtrh' data-theme='theme--night' style='width: 100%; height:400px;'></div><script async src='https://tlk.io/embed.js' type='text/javascript'></scr"+"ipt>";
Second, script you insert with innerHTML wont run. Use document.createElement('script') instead
UPDATE
Here is the jsFiddle: https://jsfiddle.net/ArtyomShegeda/62fdybc0/21/
You may consider swapping the Quotes used:
function insertMessage(msg) {
var myHtml = "<div id='tlkio' data-channel='regerhtrh' data-theme='theme--night' style='width: 100%; height:400px;'></div><script async src='https://tlk.io/embed.js' type='text/javascript'></script>";
document.getElementById('demo').innerHTML = myHtml;
}
This may add it, yet may not render it. You might consider creating the elements and appending them.
function insertMessage(msg) {
var tlkio = document.createElement("div");
tlkio.style.width = "100%";
tlkio.style.width = "400px";
tlkio.setAttribute('data-channel', 'regerhtrh');
tlkio.setAttribute('data-theme', 'theme--night');
var tlkScript = document.createElement("script");
tlkScript.src = 'https://tlk.io/embed.js';
tlkScript.type = 'text/javascript';
tlkScript.async = true;
document.getElementById('demo').append(tlkio, tlkScript);
}
Based on some research here: load scripts asynchronously, it may be best to append the script to the <head>.
Hope that helps.
Update 1
Per your fiddle, once updated, it is working as you suggested: https://jsfiddle.net/Twisty/62fdybc0/7/
The following is added to #myDIV element:
<div style="width: 100%; height: 400px;" data-channel="regerhtrh" data-theme="theme--night"></div><script src="https://tlk.io/embed.js" type="text/javascript" async="async"></script>
I am using a framework called Framework7.
In my index.html, I have some Template7 code, like this format
<script type="text/template7" id="commentsTemplate">
{{#each this}}
<div> test this template 7 code </div>
</script>
However, I want to have this part of code into an another separated file (Just like I can have many other *.js files in, say, a static folder and refer to the file by "static/*.js).
I have tried to use a typical way to import js
<script type="text/template7" id="storiesTemplate" src="js/template.js"></script>
But it doesn't work, there is also no demo/sample code in the documentation.
Any help is appreciated!
You can do it. The idea behind is to include a HTML file in a HTML file. I can tell at least 3 ways that this can happen, but personally I fully validated only the third.
First there is a jQuery next sample is taken from this thread
a.html:
<html>
<head>
<script src="jquery.js"></script>
<script>
$(function(){
$("#includedContent").load("b.html");
});
</script>
</head>
<body>
<div id="includedContent"></div>
</body>
</html>
b.html:
<p> This is my include file </p>
Another solution, I found here and doesn't require jQuery but still it's not tested: there is a small function
My solution is a pure HTML5 and is probably not supported in the old browsers, but I don't care for them.
Add in the head of your html, link to your html with template
<link rel="import" href="html/templates/Hello.html">
Add your template code in Hello.html. Than use this utility function:
loadTemplate: function(templateName)
{
var link = document.querySelector('link[rel="import"][href="html/templates/' + templateName + '.html"]');
var content = link.import;
var script = content.querySelector('script').innerHTML || content.querySelector('script').innerText;
return script;
}
Finally, call the function where you need it:
var tpl = mobileUtils.loadTemplate('hello');
this.templates.compiledTpl = Template7.compile(tpl);
Now you have compiled template ready to be used.
=======UPDATE
After building my project for ios I found out that link import is not supported from all browsers yet and I failed to make it work on iphone. So I tried method number 2. It works but as you might see it makes get requests, which I didn't like. jquery load seems to have the same deficiency.
So I came out with method number 4.
<iframe id="iFrameId" src="html/templates/template1.html" style="display:none"></iframe>
and now my loadTemplate function is
loadTemplate: function(iframeId, id)
{
var iFrame = document.getElementById(iframeId);
if ( !iFrame || !iFrame.contentDocument ) {
console.log('missing iframe or iframe can not be retrieved ' + iframeId);
return "";
}
var el = iFrame.contentDocument.getElementById(id);
if ( !el ) {
console.log('iframe element can not be located ' + id );
return "";
}
return el.innerText || el.innerHTML;
}
How about lazy loading and inserting through the prescriptions?
(function (Template7) {
"use strict";
window.templater = new function(){
var cache = {};
var self = this;
this.load = function(url)
{
return new Promise(function(resolve,reject)
{
if(cache[url]){
resolve(cache[url]);
return true;
}
if(url in Template7.templates){
resolve(Template7.templates[url]);
return true;
}
var xhr = new XMLHttpRequest();
xhr.open('GET', url);
xhr.onload = function() {
if(this.status == 200 && this.response.search('<!DOCTYPE html>') == -1){
cache[url] = Template7.compile(this.response);
resolve(cache[url]);
}else{
reject(`Template ${url} not found`);
}
};
xhr.send();
})
}
this.render = function(url, data)
{
return self.load(url)
.then(function(tpl){
return tpl(data) ;
});
}
this.getCache = function()
{
return cache;
}
}
})(Template7);
Using :
templater.render('tpl.html').then((res)=>{ //res string })
Or :
templater.load('tpl.html').then( tpl => { Dom7('.selector').html( tpl(data) ) } )
It is possible to define your templates in .js-files. The template just needs to be a string.
Refer to this [JSFiddle] (https://jsfiddle.net/timverwaal/hxetm9rc/) and note the difference between 'template1' and 'template2'
var template1 = $$('#template').html();
var template2 = '<p>Hello, my name is still {{firstName}} {{lastName}}</p>'
template1 just extracts the content of the <script> and puts it in a string.
template2 directly defines the string
I have a project that consists of multiple visualizations, all using the same dropdown menu for selecting what csv to load. I want to be able to add new options once and have it changed on all the files. Best way is to use html and javascript code in one file, and have it included on the others, so that if I want to add more options in the dropdown menu I only do it in that single file. Is there a way to do this with html, and if so, do I have to change the layout of the reusable "A" file so that it is properly used inside the rest? If it cannot happen with html, what is the best way to do it and what changes to I have to make in the code layout in the documents?Here is the reusable code that has to be on file A:
<div id="dropdown">
<select id = "opts">
<option value = "ds1">Atlas</option>
<option value = "ds2">BioSQL</option>
<option value = "ds3">Coppermine</option>
<option value = "ds4">Ensembl</option>
<option value = "ds5">Mediawiki</option>
<option value = "ds6">Opencart</option>
<option value = "ds7">PhpBB</option>
<option value = "ds8">Typo3</option>
</select>
</div>
<script type="text/javascript">
var ds1="../CSV/atlas/results/metrics.csv";
var ds2="../CSV/biosql/results/metrics.csv";
var ds3="../CSV/coppermine/results/metrics.csv";
var ds4="../CSV/ensembl/results/metrics.csv";
var ds5="../CSV/mediawiki/results/metrics.csv";
var ds6="../CSV/opencart/results/metrics.csv";
var ds7="../CSV/phpbb/results/metrics.csv";
var ds8="../CSV/typo3/results/metrics.csv";
</script>
And I want to include this after the style block in files B,C,D etc that look like this:
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>D3 Test</title>
<script type="text/javascript" src="../d3/d3.js"></script>
<script type="text/javascript" src="../d3/d3-tip.js"></script>
<style type="text/css">
body{
font: 16px Calibri;
}
</style>
<!--...HERE IS WHERE I WANT TO INSERT THE CODE FROM THE A FILE-->
</head>
<body>
<script type="text/javascript">
I have seen other posts asking somewhat the same thing, but haven't found a way to do this. I think it has to do mostly with the fact that I insert both html and javascript code, but I'm generally new to this and cannot figure the proper way. Thanks in advance for any help.
Let's assume you store what you call file A in options.html, then my suggestion is the following:
"script.js":
// because you put your script in the <head> of B,C,D we wait for the page to load
window.onload = function () {
// We locate the dropdown menu
var dropdownMenu = document.getElementById('dropdown');
// load the file via XHR
loadHTML(function (response) {
// the response will be a string so we parse it into a DOM node
var parser = new DOMParser()
var doc = parser.parseFromString(response, "text/html");
dropdownMenu.innerHTML = doc.getElementById('dropdown').innerHTML;
// in case you want to do something with the references to the .csv files
var csvFiles = doc.getElementsByTagName('script')[0];
console.log(csvFiles);
})
};
function loadHTML(callback) {
var xobj = new XMLHttpRequest();
xobj.overrideMimeType("text/html");
xobj.open('GET', 'options.html', true);
xobj.onreadystatechange = function () {
if (xobj.readyState == 4 && xobj.status == "200") {
callback(xobj.responseText);
}
};
xobj.send(null);
}
Note that this only runs, if you host it on a http-Server. In other words it won't run locally due to Same-origin policy.
Parsing string to DOM was inspired by this answer.
loading the HTML file via XHR was inspired by this post on codepen.
I modified your version of B,C,D:
reference to script.js in the head-Element
added a div-Element with ID "dropdown"
That's done with php just call it like this:
<?php include('file.html'); ?>
I want to create a simple script that changes LESS variables and print the CSS output in a div.
this is my HTML
<input type="text" id="choose-color" onchange="ModifyColorsInLess()">
<button onclick="writeCSS()">aggiorna</button>
<div id="lesscode"></div>
This is my js
function writeCSS(){
var lessCode = '';
var xmlhttp = new XMLHttpRequest();
xmlhttp.onreadystatechange = function(){
if(xmlhttp.status === 200 && xmlhttp.readyState === 4){
lessCode = xmlhttp.responseText;
new(less.Parser)().parse(lessCode, function (e, tree) {
document.getElementById('lesscode').innerHTML = tree.toCSS().replace(/\n/g,"<br>");
});
}
};
xmlhttp.open("GET","css/styles.less",true);
xmlhttp.send();
}
function ModifyColorsInLess() {
less.modifyVars(
{
'#colore-body': $("#choose-color").val()
}
);
}
The script prints CSS code correctly, but if i insert a new color value in the input type="text" and call the writeCSS function, it doesn't print my variable edit.
I think the problem is that "modifyvar" does not change the file "styles.less", so when I call the function writeCSS() does not detect changes made.
is there a way to print the css dynamically detecting changes made with modifyvar?
update
When you allow the compiled styles are directly applied on your page, you can simply call `modifyVars as follows:
<!DOCTYPE html>
<html>
<head>
<title>Less Example</title>
<script>
less = {
env: "development"
}
</script>
<link rel="stylesheet/less" type="text/css" href="t.less">
<script src="//cdnjs.cloudflare.com/ajax/libs/less.js/2.5.0/less.min.js"></script>
<script>
function writeCSS(){
less.modifyVars({
'colore-body': document.getElementById('choose-color').value
});
}
</script>
</head>
<body>
<input type="text" id="choose-color">
<button onclick="writeCSS()">aggiorna</button>
<div id="lesscode"></div>
</body>
</html>
Demo: http://plnkr.co/14MIt4gGCrMyXjgwCsoc
end update
Based on How to show the compiled css from a .less file in the browser?, How to update variables in .less file dynamically using AngularJS and Less: Passing option when using programmatically (via API) (you should also read: http://lesscss.org/usage/#programmatic-usage) you should be able to use the code like that shown below:
<!DOCTYPE html>
<html>
<head>
<title>Less Example</title>
<script>
less = {
env: "development"
}
</script>
<script src="//cdnjs.cloudflare.com/ajax/libs/less.js/2.5.0/less.min.js"></script>
<script>
function writeCSS(){
var lessCode = '';
var xmlhttp = new XMLHttpRequest();
xmlhttp.onreadystatechange = function(){
if(xmlhttp.status == 200 && xmlhttp.readyState == 4){
var options = {}
options['modifyVars'] = {'colore-body' : document.getElementById('choose-color').value}
lessCode = xmlhttp.responseText;
less.render(lessCode, options, function (error, output) {
if(!error) {
document.getElementById('lesscode').innerHTML = output.css;
}
else document.getElementById('lesscode').innerHTML = '<span style="color:red">' + error + '</span>';
});
}
};
xmlhttp.open("GET","styles.less",true);
xmlhttp.send();
}
</script>
</head>
<body>
<input type="text" id="choose-color">
<button onclick="writeCSS()">aggiorna</button>
<div id="lesscode"></div>
</body>
</html>
demo: http://plnkr.co/YbdtOwOeQPC1k9Vq4ZBv
And finally based on Force Cache-Control: no-cache in Chrome via XMLHttpRequest on F5 reload you can prevent caching of your source file with the following code:
xmlhttp.open("GET","t.less?_=" + new Date().getTime(),true);
In the above the env: "development" setting prevents your source files from caching. To clear the cache otherwise, you should call less.refresh(true) before your less.render call.
i have another little problem, if in my less file there is a reference
to another less file like this(#import "another.less") script doesn't
work.
Make sure that another.less in the above is in the same folder as your styles.less file. Notice that import (when using less in browser) are read with a XMLHttpRequest too. So your imported files should be readable by browser and their paths should be relative to the styles.less file. Also see http://lesscss.org/usage/#using-less-in-the-browser-relativeurls
There's something wrong with my script, it doesn't render the JS correctly. I tried to pinpoint the problem but cannot find any typo. If i load the page, the tag is blank, making all css & other JS disabled. But suprisingly the data is loader correctly. If i remove the script, everything went to normal.
<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Document</title>
<script src="jquery-1.9.1.js"></script>
<script src="jquery-ui.js"></script>
<script>
// Create a connection to the file.
var Connect = new XMLHttpRequest();
// Define which file to open and
// send the request.
Connect.open("GET", "Customers.xml", false);
Connect.setRequestHeader("Content-Type", "text/xml");
Connect.send(null);
// Place the response in an XML document.
var TheDocument = Connect.responseXML;
// Place the root node in an element.
var Customers = TheDocument.childNodes[0];
// Retrieve each customer in turn.
$("#middle").ready( function () {
document.write("<ul class='product'>");
for (var i = 0; i < Customers.children.length; i++)
{
var dul = "wawa"+[i];
//document.getElementById(dul).addEventListener('click', storeData, false);
var Customer = Customers.children[i];
// Access each of the data values.
var Pic = Customer.getElementsByTagName("pic");
var Name = Customer.getElementsByTagName("name");
var Age = Customer.getElementsByTagName("tipe");
var sex = Customer.getElementsByTagName("country");
var checked = window.localStorage.getItem("selected"+i);
// Write the data to the page.
document.write("<li><img href='./pic/");
document.write(Pic[0].textContent.toString());
document.write(".jpg'><a href='display.html?id="+i+"'>");
document.write(Name[0].textContent.toString());
document.write("</a><div class='age'>");
document.write(Age[0].textContent.toString());
document.write("</div><div class='sex'>");
document.write(sex[0].textContent.toString());
document.write("</div><div class='cex'>");
document.write("<input name='checkbox' type='checkbox' id='wawa_"+i+"'");
if (!checked) {
document.write(" onClick='cbChanged(this, "+i+")'");
} else {
document.write("checked onClick='cbChanged(this, "+i+")'");
}
document.write("></div></li>");
}
document.write("</ul>");
});
function cbChanged(checkboxElem, x) {
if (checkboxElem.checked) {
window.localStorage.setItem("selected"+x, x);
alert("That box was checked.");
} else {
window.localStorage.removeItem("selected"+x);
alert("That box was unchecked.");
}
}
</script>
</head>
<body>
<div class="container">
<div class="content" id="middle">
</div>
<div class="content" id="footer">
</div>
</div>
</body>
</html>
Ok here's the full source.
You don't close the HTML img tag right
Change
document.write("<li><img href='./pic/");
document.write(Pic[0].textContent.toString());
document.write("'.jpg><a href='display.html?id="+i+"'>");
// ^ this quote
To
document.write("<li><img href='./pic/");
document.write(Pic[0].textContent.toString());
document.write(".jpg'><a href='display.html?id="+i+"'>");
// ^ should be here
If you open the developer console you can usually see where errors like this take place. It will also output and javascript errors that you come across so it will make that part a whole lot easier. Do you have any errors in your console?
The dev consoles are:
Chrome: It is built it.
Firefox: Firebug
Safari: It's built it
EDIT:
Don't do var functionName = function() {..} unless you know about how hoisting works. This is contributing to you problem so change
cbChanged = function(checkboxElem, x) {
if (checkboxElem.checked) {
window.localStorage.setItem("selected"+x, x);
alert("That box was checked.");
} else {
window.localStorage.removeItem("selected"+x);
alert("That box was unchecked.");
}
}
To
function cbChanged(checkboxElem, x) {
if (checkboxElem.checked) {
window.localStorage.setItem("selected"+x, x);
alert("That box was checked.");
} else {
window.localStorage.removeItem("selected"+x);
alert("That box was unchecked.");
}
}
Without the above changes the function cbChanged is not hoisted. So if you call it before it is reached you will get an error.
There are several other things that stand out to me on this. You might want to spend some more time on your javascript fundamentals. Read up on why document.write is a bad thing. Try removing parts of the script to narrow down what is causing the problem. It would have made this easier to fix if you had made a fiddle.