If I'm on page 2 and I want to click a button on Homepage, how do I do it?
In Javascript, we can just do query selector and DOM manipulation but that functionality doesn't exist in React Native
You can achieve this by sending and receiving events.
Using event bus you can fire some events from screen A and receive/catch those events in screen B. While you receive those events, perform the functionality which you want.
This is the least code correct implementation which you need.
Also, please dont remove the event in componentDidUnmount
Related
Recently, I have been integrating Material Design Lite into my React web application. For the most part, everything has worked out just fine, but currently I am having some issues with React's event handling, which doesn't seem to play nice with some MDL components.
In particular, I have a DOM element with an onClick handler, which works perfectly fine, until a MDL Tooltip is added, which causes the onClick to no longer fire. I've tried pretty much every variation possible (put the tooltip somewhere else in the DOM, attach the onClick handler to a container div which has the tooltip as a child, etc), and I just can't seem to get it to work.
Here's a JSBin that demonstrates the issue (I've also included an example that uses jQuery to bind a click handler to the element after the component mounts, which actually DOES work):
http://jsbin.com/sewimi/3/edit?js,output
I have some theories as to why this isn't working, but I don't know enough about either React or MDL to verify any of them.
I believe it has something to do with the way React handles events, and for some reason, MDL seems to be clashing with it. From the documentation:
React doesn't actually attach event handlers to the nodes themselves.
When React starts up, it starts listening for all events at the top
level using a single event listener. When a component is mounted or
unmounted, the event handlers are simply added or removed from an
internal mapping. When an event occurs, React knows how to dispatch it
using this mapping. When there are no event handlers left in the
mapping, React's event handlers are simple no-ops
This makes it seem like MDL might be messing with React's internal mapping of events, which causes my click on the element to become a no-op. But again, this is just a complete guess.
Does anyone have any ideas about this? I would prefer not to have to manually bind an event listener in componentDidMount for each of my components that use MDL Tooltips (like I did in the example JSBin I provided), but that's the solution I'm going with for now.
Also, since I was not sure if this was an MDL specific bug, I opted to post this question here instead of on their issues page. If anyone thinks I should post it there as well, let me know, and I can do that.
Thanks!
I faced this same issue too. I was trying to capture event clicks on a mdl-menu__item. And you are right in that React's synthetic event system is clashing.
What happens is that if an event happens inside your React component, your component will be the last to hear of the event. My work around was circumvent reacts event and use a react component which helps to attach native events react-native-listener.
<NativeListener onClickCapture={this.onListClick}>
<li className='mdl-menu__item' >
{...}
</li>
</NativeListener>
// This will be called by the native event system not react,
// this is in order to catch mdl-menu events and stop the menu from closing
// allowing multiple fields to be clicked
onListClick(field, event) {
event.stopImmediatePropagation();
// console.log('click');
}
My solution was for the mdl-menu but I'm sure it applies to the tooltip too.
A little late but
componentHandler.upgradeAllRegistered();
gets dynamically loaded elements working.
Note: that if you move the target element via CSS position the tooltip does not render to the new position automagically, you will need to id it and position it too.
Clicks on any HTML element can be triggered merely by using the jQuery function .trigger("click") on any selected element. Automating this click triggering can cause a problem when time taken to perform the click matters, for ex: Time based game.
How do I stop the automatic triggering of the click event that can be done using the developers tools (the console window)?
Alternatively,
How do I differentiate between a click made by a user and a click triggered from the console window?
Thanks for the help.
If the person simulating the click does it carefully enough, you can't.
If they just use $(/*...*/).click(), it's easy: A real click event will have properties for the mouse position (pageX and pageY), one created using $(/*...*/).click() won't.
But it's fairly easy to create an event that has those properties, so that would only weed out incompetent cheaters rather than all of them.
I am using backbone and Marionette for my Application.I want to create my own event like If div innerHTML clears the event should be trigger.
html code :
<div id="firstDiv"></div>
While div clearing time, I want to unbind the view events.In my Application,we have Main button to go main page.This button common in every screen,So I written a code for this button,once use click on this button div clears and main page will be render,the problem was still the previous view events are listening.So How can I clear the previous View events.
can anyone help me.
Thanks.
You can't really do that, to the best of my knowledge. You can listen to events triggered by the browser (click, focus, etc.), and you can also listen or trigger events on Backbone/Marionette instances.
What you'd like to do is trigger an event on a specific DOM change, which you can't do. Instead, when you clear that div, you should trigger an event yourself and have your code listen for that event.
It is correct to say that you should be thinking about how you can capture this within the view logic, rather than listening to a DOM change.
That said, if you do think that listening to the DOM is the best approach, then this could be a good use case for a Mutation Observer. Explaining how is a little above and beyond, but there is a lot of good information on the MDN Dev page
If you are using Marionette, you should not worry about the previous view events. It automatically handles the Garbage Collections and unbinds the previous events. You have to make the application in such a style that when you render a View in a Region, it will bind the events to that, and when you click on button "Main" you should handle route to get the new View/stored View to be shown in that same region. So the old view will be removed automatically and the events will be also removed. Marionette is best at that part.
And if you have custom events using jQuery I suggest
Use Marionette View's events
OR
Use $(element).off("event").on("event", function(){});
I have an app im building with phonegap.
I'm listening for touchstart/ touchend events to make it responsive.
Sometimes, the event listener for the touchend will fire, but then, for e.g, an input will focus afterwards as the click event is fired 300ms later.
an example is, i have a menu sidebar. each sidebar list item listens to the touchend event. on receiving the event, the sidebar closes and the relevant page is shown. however, if the relevant page contains a form element that is where the user had clicked for the sidebar list item, the form element will get focused.
what is the best way to stop this across the entire app? it happens in various scenarios which vary with different phones.
Ive tried things like stopPropagation etc but these only work ina few cases, and i need to have a generic cross-app solution rather than adding in for each function, if possible.
something like:
$('body').on('touchend', function(){
//stop any further touchends/ clicks from firing
//apart from the 1 i do want
})
You could try 'touchcancel' instead of 'touchend', see if it works :) good luck.
your app goes to fast ;)
EASY WAY:
just put a setTimeout(gotopage(),100)
on every button/menu action
HARD WAY:
If you really don't want to put a setTimeout, you should take a look to how bubbling works, problem is here
TIP:
Anyway to avoid the 300ms you should use the Fastclick of FTLABS :
https://github.com/ftlabs/fastclick
and the use click event, it will do the job for you (you will still have to use setimeout trick)
In short
Is there a way in which, when listening to a native event, I can detect if the event was somehow used by CKEditor before it propagated to my listener, or prevent it from propagating at all?
Use case
I'm listening to the keyup event using jQuery, to detect when escape is pressed. When it is, the user is prompted if they want to discard changes, and the CKEditor instance is destroyed and its element removed from the DOM.
$('body').on('keyup', function(e){
if(e.which==27){
CKEDITOR.instances.myDiv.destroy();
$('#myDiv').remove();
}
});
The problem here is that CKEditor allows the user to interact with certain UI elements using the escape key. For instance to close a dialog window or drop-down list.
So my event should only execute its code if CKEditor did not already use the event to close a UI element of its own.
Attempt
I tried to listen to the dialogShow and dialogHide events to detect if a dialog window is open, and my action should thus be ignored. This didn't work for two reasons:
CKEditor handles the event first, so by the time the event propagates to my listener, no dialog windows are open and my code is executed.
Even if it would work, it wouldn't for drop-down lists as they do not trigger the dialog* events.
Ideas
I don't know enough about the workings of CKEditor to come up with a solution, but I think I'm looking for something along the lines of:
A setting in CKEditor to prevent event propagation: CKEDITOR.instances[0].noEventPropagation = true
An indication in the original event object: if(event.CKEditorWasHere){/*do nothing*/}
A plugin providing functionality that I can use.
Worst case scenario: A setTimeout in the dialogHide event which I'll use to suppress my own events for a short time.
So
Maybe I'm completely overlooking something. This seems to me like a common problem which should have a simple solution.
Thanks for your time.