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Perhaps a somewhat theoretical question, but to check if a variable exists or not, this is most commonly advised:
typeof(var)==='undefined' or typeof(var)!=='undefined'
How does this differ from typeof(var)=='undefined' (or typeof(var)!='undefined') ?
I mean === vs ==. Or !== vs !=. I know this normally means comparison of type as well as value, but in this case, typeof(something) always evaluates to a string, right?
Is there any scenario possible where typeof(var)==='undefined' and typeof(var)=='undefined' are not the same?
There is really no difference thus typeof returns a string.
Use === and !== when you want to avoid automatic conversions.
Examples:
alert(1!='1')//false
alert(1!=='1')//true
alert('1'!='1')//false
alert('1'!=='1')//false
alert(true==1)//true
alert(true===1)//false
The '===' and '!==' operators are a bit faster, so in most cases, these should be used instead of '==' or '!='.
As for the != part, the ! is to be taken as a NOT. typeof var !=='undefined' => if typeof var is not undefined
I don't understand the following if-then-else clause, which I found in a piece of code I'm working on.
if (prefstocking && prefstocking >0) {
...
} else {
...
}
Why does the variable prefstocking appear on both sides of the logical operator &&? I thought using the logical operator && meant using both of them, like this: if (x && y = 1) makes sense to me, meaning "if x equals 1 and y equals 1", but what is the meaning of using the same value twice?
Written in plain English, this test reads:
if prefstocking is truthy and its value is greater than 0
however, because most values are truthy, the former check is unnecessary. Any case which fails the first condition would also fail the second. I see a lot of developers write these kind of checks to be extra-sure, but it tells me that they simply aren't thinking about what they're doing.
The first part if (prefstocking && ...) checks the var prefstocking for false, null, undefined, 0, NaN, and the empty string.
These are all called "falsy" values.
If prefstocking is "falsy" then it isn't greater than zero and doesn't need to check that.
Another answer goes into some detail about truthy v. falsy in javascript.
In this case it makes no difference if the test is if (prefstocking > 0) because that will always evaluate to the same result as the original, but the principal is often useful, especially to avoid dereferencing a null or undefined object.
var obj1 = someFunction('stuff', 9); // assume it returns an object
var obj2 = getNullObj(); // assume it always returns null
// this is OK if an object is always returned from the someFunction(...) call
if (obj1.hasData()) { }
// this causes an error when trying to call the .hasData() method on a null or undefined object
if (obj2.hasData()) { }
But, because the logical and && and the or || operators short-circuit, testing like this is safe:
if (obj2 && obj2.hasData()) { }
If the first part is false (falsy) it won't try to evaluate the second part because the logical truth is already know - the whole statement is false if the first part of an and is false. This means .hasData() will never get called if obj2 is null or undefined.
If an object is defined but does not have a .hasData() function then this will still cause an error. Defending against that could look like
if (obj2 && obj2.hasData && obj2.hasData()) { }
// ...or...
if (obj2 && typeof obj2.hasData === 'function' && obj2.hasData()) { }
Short-circuiting allows you to check and avoid failure cases, but checking every possible failure could make your code unreadable and perform poorly; use your judgment.
Others are correct in pointing out that the way to read this is (prefstocking) && (prefstocking > 0). The first condition checks whether prefstocking is truthy. The second condition makes sure it's greater than 0. Now, as to why bother doing that? Here I disagree with the other answers.
There are situations in programming where we might use redundant conditions in an if then clause because of efficiency. In this situation, mathematically speaking the first condition is redundant. That is, if the second condition is true, then the first condition is also true. However, order matters. An if an interpreter checks the first condition and finds it false, followed by an && (and), then it doesn't need to test further. And it probably won't test the second condition (see comments below: according to ECMAScript standard, it definitely won't test the second condition). This could be useful if it is less computationally expensive to check the first condition, such as first ruling out null cases. The specifics of whether it's actually more efficient are hard to quantify with JavaScript because the internals are often not specified and each JS interpreter works in its own way.
Also, an expression of the form if (x && y == 1) would be interpreted as "if x is truthy and if y equals 1". You have misunderstood the order of operations. Both sides of the && make separate conditions. They don't combine into one condition like the might in English. This expression certainly does not mean "if x and y equal 1". Make sure you have understood that.
I'd like to know whether String.replace() actually found a match and performed a substitution. Since String.replace() returns the resulting string rather than the number of substitutions performed, it seems that I would have to compare the original with the result.
The question is, should I use === or == for that comparison?
As far as I can tell, neither the Mozilla documentation nor the ECMAScript 5.1 Standard specifies that the string that is returned must be the same object as the string that was passed in, if no match occurred.
On the other hand, it would seem stupid for any implementation of JavaScript to return a copy of an unchanged string.
In concrete terms, what happens with
var s = 'abc';
var t = s.replace(/d/, 'D');
console.log(s === t); // I expect true, but am not sure
Is it
Guaranteed to print true? If so, where is that behaviour documented?
Undefined and unreliable behaviour (i.e., I should test s == t instead, or do something clever with a replacement callback closure)?
Undefined behaviour that in practice returns true on every JavaScript implementation?
Edit
#cookiemonster asks:
So it seems that you're not really wondering if the result is guaranteed, but more whether an implementation is optimized to perform an identity comparison internally. Is that right?
Actually, I did screw up the question, and it ended up being an X-Y problem. What I really want to know is, how can I check whether any substitution occurred (the actual number of substitutions doesn't matter — one or more times are all the same)? And do so efficiently, without doing a separate .match() or a character-by-character comparison. And be certain that the result is guaranteed by the language specification.
=== won't work with a String object:
a = new String("foo")
a.replace(/XXX/, "") == a
> true
a.replace(/XXX/, "") === a
> false
or any object that has a custom toString method:
b = { toString: function() { return "foo" }}
"foo".replace(/XXX/, "") == b
> true
"foo".replace(/XXX/, "") === b
> false
Most of the time, this is a non-issue, but "praemonitus, praemunitus" as they say.
To answer your update: as seen here, at least V8 is optimized to return the subject itself if no replacements can be made:
int32_t* current_match = global_cache.FetchNext();
if (current_match == NULL) {
if (global_cache.HasException()) return isolate->heap()->exception();
return *subject; <-------
and, although the standard only requires two strings to look the same to be strict equal (===), I'm absolutely positive that every JS engine out there is smart enough to avoid strcmp on equal pointers.
It makes no difference.
Why? Because String.replace operates on strings, and returns a string. Also, strings are primitives, not objects.
You already know that you have two strings. == and === are therefore identical for this purpose. I'd even go so far as to say that === is superfluous.
The replace method on the String class always returns a string, so === is just as safe to use and reliable as == since no type coercion will happen. Secondly, if no substitution occurred, the === test will return true since they contain the same characters.
Given your example...
"Is it Guaranteed to print true? If so, where is that behaviour documented?"
Yes, it is. It's documented in the respective equality comparison algorithms used by == and ===.
Abstract Equality Comparison Algorithm
Strict Equality Comparison Algorithm
"Is it Undefined and unreliable behaviour (i.e., I should test s == t instead, or do something clever with a replacement callback closure)?"
No, it's well defined behavior. See above. The == and === operators will behave identically.
"Is it Undefined behaviour that in practice returns true on every JavaScript implementation?"
As long an implementation is following the specification, it will return true.
Today I've gotten a remark about code considering the way I check whether a variable is true or false in a school assignment.
The code which I had written was something like this:
var booleanValue = true;
function someFunction(){
if(booleanValue === true){
return "something";
}
}
They said it was better/neater to write it like this:
var booleanValue = true;
function someFunction(){
if(booleanValue){
return "something";
}
}
The remark which I have gotten about the "=== true" part was that it was not needed and could create confusion.
However my idea is that it is better to check whether the variable is a boolean or not, especially since Javascript is a loosetyped language.
In the second example a string would also return "something";
So my question; Is it neater to loose the "=== true" part in the future, or is it good practise to check the type of the variable as well.
Edit:
In my "real" code the boolean represents whether an image has been deleted or not, so the only values boolValue should ever have is true or false.
0 and 1 for example shouldn't be in that variable.
First off, the facts:
if (booleanValue)
Will satisfy the if statement for any truthy value of booleanValue including true, any non-zero number, any non-empty string value, any object or array reference, etc...
On the other hand:
if (booleanValue === true)
This will only satisfy the if condition if booleanValue is exactly equal to true. No other truthy value will satisfy it.
On the other hand if you do this:
if (someVar == true)
Then, what Javascript will do is type coerce true to match the type of someVar and then compare the two variables. There are lots of situations where this is likely not what one would intend. Because of this, in most cases you want to avoid == because there's a fairly long set of rules on how Javascript will type coerce two things to be the same type and unless you understand all those rules and can anticipate everything that the JS interpreter might do when given two different types (which most JS developers cannot), you probably want to avoid == entirely.
As an example of how confusing it can be:
var x;
x = 0;
console.log(x == true); // false, as expected
console.log(x == false); // true as expected
x = 1;
console.log(x == true); // true, as expected
console.log(x == false); // false as expected
x = 2;
console.log(x == true); // false, ??
console.log(x == false); // false
For the value 2, you would think that 2 is a truthy value so it would compare favorably to true, but that isn't how the type coercion works. It is converting the right hand value to match the type of the left hand value so its converting true to the number 1 so it's comparing 2 == 1 which is certainly not what you likely intended.
So, buyer beware. It's likely best to avoid == in nearly all cases unless you explicitly know the types you will be comparing and know how all the possible types coercion algorithms work.
So, it really depends upon the expected values for booleanValue and how you want the code to work. If you know in advance that it's only ever going to have a true or false value, then comparing it explicitly with
if (booleanValue === true)
is just extra code and unnecessary and
if (booleanValue)
is more compact and arguably cleaner/better.
If, on the other hand, you don't know what booleanValue might be and you want to test if it is truly set to true with no other automatic type conversions allowed, then
if (booleanValue === true)
is not only a good idea, but required.
For example, if you look at the implementation of .on() in jQuery, it has an optional return value. If the callback returns false, then jQuery will automatically stop propagation of the event. In this specific case, since jQuery wants to ONLY stop propagation if false was returned, they check the return value explicity for === false because they don't want undefined or 0 or "" or anything else that will automatically type-convert to false to also satisfy the comparison.
For example, here's the jQuery event handling callback code:
ret = ( specialHandle || handleObj.handler ).apply( matched.elem, args );
if ( ret !== undefined ) {
event.result = ret;
if ( ret === false ) {
event.preventDefault();
event.stopPropagation();
}
}
You can see that jQuery is explicitly looking for ret === false.
But, there are also many other places in the jQuery code where a simpler check is appropriate given the desire of the code. For example:
// The DOM ready check for Internet Explorer
function doScrollCheck() {
if ( jQuery.isReady ) {
return;
}
...
If you write: if(x === true) , It will be true for only x = true
If you write: if(x) , it will be true for any x that is not: '' (empty string), false, null, undefined, 0, NaN.
In general, it is cleaner and simpler to omit the === true.
However, in Javascript, those statements are different.
if (booleanValue) will execute if booleanValue is truthy – anything other than 0, false, '', NaN, null, and undefined.
if (booleanValue === true) will only execute if booleanValue is precisely equal to true.
In the plain "if" the variable will be coerced to a Boolean and it uses toBoolean on the object:-
Argument Type Result
Undefined false
Null false
Boolean The result equals the input argument (no conversion).
Number The result is false if the argument is +0, −0, or NaN;
otherwise the result is true.
String The result is false if the argument is the empty
String (its length is zero); otherwise the result is true.
Object true.
But comparison with === does not have any type coercion, so they must be equal without coercion.
If you are saying that the object may not even be a Boolean then you may have to consider more than just true/false.
if(x===true){
...
} else if(x===false){
....
} else {
....
}
It depends on your usecase. It may make sense to check the type too, but if it's just a flag, it does not.
If the variable can only ever take on boolean values, then it's reasonable to use the shorter syntax.
If it can potentially be assigned other types, and you need to distinguish true from 1 or "foo", then you must use === true.
The identity (===) operator behaves identically to the equality (==) operator except no type conversion is done, and the types must be the same to be considered equal.
Since the checked value is Boolean it's preferred to use it directly for less coding and at all it did same ==true
Since you already initialized clearly as bool, I think === operator is not required.
I think that your reasoning is sound. But in practice I have found that it is far more common to omit the === comparison. I think that there are three reasons for that:
It does not usually add to the meaning of the expression - that's in cases where the value is known to be boolean anyway.
Because there is a great deal of type-uncertainty in JavaScript, forcing a type check tends to bite you when you get an unexpected undefined or null value. Often you just want your test to fail in such cases. (Though I try to balance this view with the "fail fast" motto).
JavaScript programmers like to play fast-and-loose with types - especially in boolean expressions - because we can.
Consider this example:
var someString = getInput();
var normalized = someString && trim(someString);
// trim() removes leading and trailing whitespace
if (normalized) {
submitInput(normalized);
}
I think that this kind of code is not uncommon. It handles cases where getInput() returns undefined, null, or an empty string. Due to the two boolean evaluations submitInput() is only called if the given input is a string that contains non-whitespace characters.
In JavaScript && returns its first argument if it is falsy or its second argument if the first argument is truthy; so normalized will be undefined if someString was undefined and so forth. That means that none of the inputs to the boolean expressions above are actually boolean values.
I know that a lot of programmers who are accustomed to strong type-checking cringe when seeing code like this. But note applying strong typing would likely require explicit checks for null or undefined values, which would clutter up the code. In JavaScript that is not needed.
In Javascript the idea of boolean is fairly ambiguous. Consider this:
var bool = 0
if(bool){..} //evaluates to false
if(//uninitialized var) //evaluates to false
So when you're using an if statement, (or any other control statement), one does not have to use a "boolean" type var. Therefore, in my opinion, the "=== true" part of your statement is unnecessary if you know it is a boolean, but absolutely necessary if your value is an ambiguous "truthy" var. More on booleans in javscript can be found here.
Also can be tested with Boolean object, if you need to test an object
error={Boolean(errors.email)}
This depends. If you are concerned that your variable could end up as something that resolves to TRUE. Then hard checking is a must. Otherwise it is up to you. However, I doubt that the syntax whatever == TRUE would ever confuse anyone who knew what they were doing.
Revisa https://www.w3schools.com/js/js_comparisons.asp
example:
var p=5;
p==5 ? true
p=="5" ? true
p==="5" ? false
=== means same type also same value
== just same value
I've put together a little range function in JS. I've tested it in Chrome 19, FF, and IE (7-9) and it's working well. The question I have has to do with the while statement.
function range(from,to,step)
{
'use strict';
var sCode,eCode,result;
result = [];
step = (!step || isNaN(step) || step === 0 ? 1 : step);
sCode = (''+from).charCodeAt(0);
eCode = (''+to).charCodeAt(0);
step *= (sCode > eCode && step > 0 ? -1 : 1);
do
{
if (String.fromCharCode(sCode))
{
result.push(String.fromCharCode(sCode));
}
}while((step > 0 && eCode >= (sCode+=step)) || (step < 0 && eCode <= (sCode+=step)));
return result;
}
I remember reading a question here a while back on how JS handles Control flow constructs and logical operators. I think it had something to do with checking if an object had a certain method, and if so, using it's return value (if (event.returnValue && e.returnValue === true) kind of stuff).I can't seem to find that question any more, here's what I wanted to know:
while((step > 0 && eCode >= (sCode+=step)) || (step < 0 && eCode <= (sCode+=step)));
Since the function behaves as I want it to, I think I'm right in saying that, if step < 0 is false, && eCode >= (sCode+=step) will be ignored, leaving the value of sCode unchanged. When the step check is true, sCode will be in/decremented. I've put this assignment in brackets, to make sure that the newly assigned value of sCode will be compared to eCode. Again, I assume that the brackets will give priority to the assignment over the logical operator.
Is this true for ALL browsers, or is it browser specific to some extent? is there a chance that this function will increment (or decrement) the value of sCode twice in some browsers?In this case, it's not that important (it's an easy fix to prevent any issues). But I want to know if this behaviour is inherent to JavaScript itself, or to the browser implementation.
Thanks for reading this far down. If you don't mind
A couple of other things (not important, but just wondering):
what is the max charCode in JavaScript? A quick look on google didn't tell me, and testing in the JS console lead me to believe this was 5999999999989759 which seems almost incredible, but then again I might need to brush up on my Chinese.
When from is undefined, the (jslint approved) approach from.toString().charCodeAt(0); fails, because obviously, undefined had no toString method, why the, does (''+from).charCodeAt(0); return U all the same? I thought it implicitly called the toString method?
I think I'm right in saying that, if step < 0 is false, && eCode >=
(sCode+=step) will be ignored, leaving the value of sCode unchanged
Correct. If the first operand evaluates to false, the second operand will not be evaluated.
After when the step check is true, sCode will be in/decremented. I've
but this assignment in brackets, to be sure that the newly assigned
value of sCode will be compared to eCode. Again, I assume that the
brackets will give priority to the assignment over the logical
operator.
Correct again, but the parentheses around the assignment are required, since assignment has a lower precedence than a comparison.
Is this true for ALL browsers?
Yes. I would be incredibly suprised if you find one that doesn't behave this way.
When from is undefined, the (jslint approved) approach
from.toString().charCodeAt(0); fails, because obviously, undefined had
no toString method, why the, does (''+from).charCodeAt(0); return U
all the same?
Because it concatenates the value of from with the empty string. The value of from is undefined, which is coerced to a string, and you end up with the string "undefined", and the character at index 0 of that string is "u".
The behavior of operators is consistent for all correct implementations of ECMAScript. I'm not aware of any browser implementation that deviates from what you've described.
ECMAScript is defined by standard. http://ecmascript.org/
And yes, the parentheses will define associativity of the operators..
MDN Operator Precedence