module.exports.variable_name directly behavior - javascript

look at this example:
const a = 5
module.exports.a = a;
let b = "foo"
module.exporta.b = b
if we export this variables . in everywhere a variable is const and b variable is let .what about this example :
module.exports.c = "bar"
what is this? a var type? let? const? I mean javascript engine treat this to what? I am getting wrong definition or behavior of javascript or this is a correct question that came to my mind?

const and let are for defining variables. Things in module.exports are properties of an object (that object being module.exports), and so they are controlled by their property descriptors. Whether or not the value is mutable is controlled by the writable descriptor field. It no longer has a scope of its own, it can be accessed wherever its parent can. You can't really think of them like a let or const.
Since in Javascript, arguments are passed by value, in this:
let b = "foo"
module.exports.b = b
After this code is executed, module.exports.b has nothing to do with the variable b. It's not a let, or a const it's just a property of module.exports. You could change the value of b and it would have no effect on module.exports.b.

When you're doing module.exports.a = 'a', you're not exporting a variable itself, you're exporting a binding.
Then if when importing you assigng it to const like const {a} = require('./a'), it will be const, if you import it assigning to let {a} = require('./a'), it will be let.

Related

JS one reference for all script variables

Is there an option to get a reference to the whole script variables?
lets assume this code:
const a=n=>n+1,
b={};
let c=3
I wonder if I can access all variables by one reference, like this vars:
vars.b //{}
vars[varName]
so that I'll be able to pass it to other sub modules easily instead of creating a manualy associative array with the variables of the script
It is possible only to some limit.
There is globalThis variable acting as a container for all top-level variables.
And also in every function arguments variable is available holding everything passed to function in the current call.
I'm not aware of anything similar for function-/block-scope variables
I think you can assign those variables to a JSON object and then export the JSON object as follows so that you can reference all the variables in other file.
// scripts.js file
let a = n => n+1;
let b = {};
let c = 3;
module.exports = { a, b, c };
// index.js file
const scripts = require('./scripts');
console.log(scripts.a(4));
console.log(scripts.b);
console.log(scripts.c);
No, there's no way to programatically get access to the environment record of a given function/scope/closure. To do something like this, the best way would be to define the variables as part of an object or Map in the first place. Instead of
const a=n=>n+1,
b={};
let c=3
do
const theNamespace = {
a: n=>n+1,
b: {},
c: 3
};
and pass theNamespace around.

How to call Array name with a string in JS

const EleList = [1,2,3]
name = 'Ele'
const render = function(type){
window[type + 'List'].forEach(function(value){
console.log("LOL")
render('Ele')
What am i supposed to replace the window[name + 'List'] with to call an array using strings.
const or let variables are not added to the global window object.
Replacing const with var should solve your problem.
var EleList = [1,2,3]
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Statements/const
Global constants do not become properties of the window object, unlike var variables.
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Statements/let
Just like const the let does not create properties of the window object when declared globally (in the top-most scope).

window.XXX = require(YYY) VS const {XXX} = require(YYY): which to use?

The title says everything I want to ask. I cannot understand what are the key differences in using window and const {}.
I tried both and the result is the same. Can you help me understanding this?
P.S. I am using Laravel and it is using window global variable. Some libraries show method with const {}.
The difference is that window.XXX = require(YYY) assigns the object returned from require(YYY) call to XXX variable on the window object. But const {XXX} = require(YYY) uses destructuring assignment to unpack the property XXX from the object returned by require(YYY). So calling const {XXX} = require(YYY) in window scope will be equal to window.XXX = require(YYY).XXX. Now to the question which to use? the answer is which ever you need in the specific case.
require may be old method - it depends on your enviroment.
const foo = require('bar');
//is almost the same as
imrport foo from 'bar';
Import method have more posibilities eg:
//file foo.js
export const myStr = 'lol';
export default (x)=>x**4;
export * as lol from './someFile';
Other file:
import {myStr, lol}, defaultExported from './foo';
The idea is to encapsulate variables to not accidentaly reassign in two places same variable, so window may be not needed anymore. If you need some variable/const you import it in other file.
If you need backward compatibility in your enviroment, you use babel (here is online version) https://babeljs.io/repl/
You know laravel, so beware of some differences in JavaScript const:
const foo = 1;
foo = 2; //error
const arr = [1];
arr[0]++; //[2]
arr[1] = 'lol'; //no error
const obj = {};
obj.lol = 'man'; //it works

Is there a simple method of turning a global var into a local var?

Let's say we have a function that looks like this:
const fn = () => x;
This function should return the value of x where x is available in the global scope. Initially this is undefined but if we define x:
const x = 42;
Then we can expect fn to return 42.
Now let's say we wanted to render fn as a string. In JavaScript we have toString for this purpose. However let's also say we wanted to eventually execute fn in a new context (i.e. using eval) and so any global references it uses should be internalized either before or during our call to toString.
How can we make x a local variable whose value reflects the global value of x at the time we convert fn to a string? Assume we cannot know x is named x. That said we can assume the variables are contained in the same module.
If you want lock certain variables while converting function to string, you have to pass that variables along the stringified function.
It could be implemented like this (written with types -- typescript notation)
const prepareForEval =
(fn: Function, variablesToLock: { [varName: string]: any }): string => {
const stringifiedVariables = Object.keys(variablesToLock)
.map(varName => `var ${varName}=${JSON.stringify(variablesToLock[varName])};`);
return stringifiedVariables.join("") + fn.toString();
}
Then use it like this
const stringifiedFunction = prepareForEval(someFunction, { x: x, y: y })
// you can even simplify declaration of object, in ES6 you simply write
const stringifiedFunction = prepareForEval(someFunction, { x, y })
// all variables you write into curly braces will be stringified
// and therefor "locked" in time you call prepareForEval()
Any eval will declare stringified variables and funtion in place, where it was executed. This could be problem, you might redeclare some variable to new, unknown value, you must know the name of stringified function to be able to call it or it can produce an error, if you redeclare already declared const variable.
To overcome that issue, you shall implement the stringified function as immediatelly executed anonymous function with its own scope, like
const prepareForEval =
(fn: Function, variablesToLock: { [varName: string]: any }): string => {
const stringifiedVariables = Object.keys(variablesToLock)
.map(varName => `var ${varName}=${JSON.stringify(variablesToLock[varName])};`);
return `
var ${fn.name} = (function() {
${stringifiedVariables.join("")}
return ${fn.toString()};
)();
`;
}
this modification will declare function and variables in separate scope and then it will assign that function to fn.name constant. The variables will not polute the scope, where you eval, it will just declare new fn.name variable and this new variable will be set to deserialized function.
We cannot know x is named x. This is the central piece of this puzzle and is therefore bolded in the original question. While it would be nice if we had a simpler solution, it does seem a proper answer here comes down to implementing some kind of parser or AST traversal.
Why is this necessary? While we can make the assumption that x lives in a module as a global (it's necessarily shared between functions), we cannot assume it has a known name. So then we need some way of extracting x (or all globals really) from our module and then providing it as context when we eventually eval.
N.B.: providing known variables as context is trivial. Several answers here seem to assume that's a difficult problem but in fact it's quite easy to do with eval; simply prepend the context as a string.
So then what's the correct answer here? If we were to use an AST (Acorn may be a viable starting point, for instance) we could examine the module and programmatically extract all the globals therein. This includes x or any other variable that might be shared between our functions; we can even inspect the functions to determine which variables are necessary for their execution.
Again the hope in asking this question originally was to distill a simpler solution or uncover prior art that might be adapted to fit our needs. Ultimately my answer and the answer I'm accepting comes down to the nontrivial task of parsing and extracting globals from a JavaScript module; there doesn't appear to be a simple way. I think this is a fair answer if not a practical one for us to implement today. (We will however address this later as our project grows.)
You can use OR operator || to concatenate current value of x to fn.toString() call
const fn = () => x;
const x = 42;
const _fn = `${fn.toString()} || ${x}`;
console.log(_fn, eval(_fn)());
Global variables can be made local (private) with closures. w3Schools
function myFunction() {
var a = 4;
return a * a;
}
Thanks to guest271314, I now see what you want.
This is his code, just little improved:
const stringifiedFn = `
(function() {
const _a = (${fn.toString()})();
return _a !== undefined ? _a : ${JSON.stringify(fn())};
})();
`;
this code will execute fn in context, where you eval, and if fn in that context returns undefined, it returns the output of fn in context, where it was stringified.
All credit goes to guest271314
do you mean this? only answer can post code, so I use answer
var x = 42
function fn() {
return x
}
(() => {
var x = 56
var localFn = eval('"use strict";(' + fn.toString()+')')
console.log(localFn)
console.log(localFn())
})()
why rename to localFn, if you use var fn=xx in this scope the outer fn never exists!
in nodejs? refer nodejs vm
passing context? you can not save js context unless you maintain your own scope like angularjs
If you're already "going there" by using eval() to execute fn() in the new context, then why not define the function itself using eval()?
eval('const fn = () => ' + x + ';')

What is the difference between 'let' and 'const' ECMAScript 2015 (ES6)?

I'm wondering what is the difference between let and const in ES6. Both of them are block scoped, as the example in the following code:
const PI = 3.14;
console.log(PI);
PI = 3;
console.log(PI);
const PI = 4;
console.log(PI);
var PI = 5;
console.log(PI);
In ES5 the output will be:
3.14
3.14
3.14
3.14
But in ES6 it will be:
3.14
3
4
5
I'm wondering why ES6 allows the change of const value, the question is why should we use 'const' now? we can use 'let' instead?
Note: jsbin can be used for testing, choose JavaScript to run ES5 code and Traceur to run it with ES6 capabilities.
The difference between let and const is that once you bind a value/object to a variable using const, you can't reassign to that variable. In other words Example:
const something = {};
something = 10; // Error.
let somethingElse = {};
somethingElse = 1000; // This is fine.
The question details claim that this is a change from ES5 — this is actually a misunderstanding. Using const in a browser that only supports ECMAScript 5 will always throw an error. The const statement did not exist in ECMAScript 5. The behaviour in is either JS Bin being misleading as to what type of JavaScript is being run, or it’s a browser bug.
In practice, browsers didn't just go from 0% support for ECMAScript 2015 (ECMAScript 6) to 100% in one go — features are added bit-by-bit until the browser is fully compliant. What JS Bin calls ‘JavaScript’ just means whatever ECMAScript features your browser currently supports — it doesn’t mean ‘ES5’ or ‘ES6’ or anything else. Many browsers supported const and let before they fully supported ES6, but some (like Firefox) treated const like let for some time. It is likely that the question asker’s browser supported let and const but did not implement them correctly.
Secondly, tools like Babel and Traceur do not make ES6 ‘run’ in an older browser — they instead turn ES6 code into ES5 that does approximately the same thing. Traceur is likely turning const statements into var statements, but I doubt it is always enforcing that the semantics of a const statement are exactly replicated in ES5. Using JS Bin to run ES6 using Traceur is not going to give exactly the same results as running ES6 in a fully ES6 specification-compliant browser.
It is important to note that const does not make a value or object immutable.
const myArray = [];
myArray.push(1); // Works fine.
myArray[1] = 2; // Also works fine.
console.log(myArray); // [1, 2]
myArray = [1, 2, 3] // This will throw.
Probably the best way to make an object (shallowly) immutable at the moment is to use Object.freeze() on it. However, this only makes the object itself read-only; the values of the object’s properties can still be mutated.
What you're seeing is just an implementation mistake. According to the ES6 spec wiki on const, const is:
A initialize-once, read-only thereafter binding form is useful and has
precedent in existing implementations, in the form of const
declarations.
It's meant to be read-only, just like it currently is. The ES6 implementation of const in Traceur and Continuum are buggy (they probably just overlooked it)
Here's a Github issue regarding Traceur not implementing const
let
Use block scope in programming.
for every block let create its own new scope which you cannot access in outside of that block.
value can be changed as many times as you want.
let is extremely useful to have for the vast majority of code. It can greatly enhance your code readability and decrease the chance of a programming error.
let abc = 0;
if(true)
abc = 5 //fine
if(true){
let def = 5
}
console.log(def)
const
It allows you to be immutable with variables.
const is a good practice for both readability and maintainability and avoids using magic literals e.g.
// Low readability
if (x > 10) {
}
//Better!
const maxRows = 10;
if (x > maxRows) {
}
const declarations must be initialized
const foo; // ERROR: const declarations must be initialized
A const is block scoped like we saw with let:+
const foo = 123;
if (true) {
const foo = 456; // Allowed as its a new variable limited to this `if` block
}
The let and const
ES6 let allows you to declare a variable that is limited in scope to the block (Local variable). The main difference is that the scope of a var variable is the entire enclosing function:
if (true) {
var foo = 42; // scope globally
}
console.log(foo); // 42
The let Scope
if (true) {
let foo = 42; // scoped in block
}
console.log(foo); // ReferenceError: foo is not defined
Using var in function scope is the same as using let:
function bar() {
var foo = 42; // scoped in function
}
console.log(foo); // ReferenceError: foo is not defined
The let keyword attaches the variable declaration to the scope of whatever block it is contained in.
Declaration Order
Another difference between let and var is the declaration/initialization order. Accessing a variable declared by let earlier than its declaration causes a ReferenceError.
console.log(a); // undefined
console.log(b); // ReferenceError: b is not defined
var a = 1;
let b = 2;
Using const
On the other hand, using ES6 const is much like using the let, but once a value is assigned, it cannot be changed. Use const as an immutable value to prevent the variable from accidentally re-assigned:
const num = 42;
try {
num = 99;
} catch(err) {
console.log(err);
// TypeError: invalid assignment to const `number'
}
num; // 42
Use const to assign variables that are constant in real life (e.g. freezing temperature). JavaScript const is not about making unchangeable values, it has nothing to do with the value, const is to prevent re-assigning another value to the variable and make the variable as read-only. However, values can be always changed:
const arr = [0, 1, 2];
arr[3] = 3; // [0, 1, 2, 3]
To prevent value change, use Object.freeze():
let arr = Object.freeze([0, 1, 2]);
arr[0] = 5;
arr; // [0, 1, 2]
Using let With For Loop
A particular case where let is really shines, is in the header of for loop:
for (let i = 0; i <= 5; i++) {
console.log(i);
}
// 0 1 2 3 4 5
console.log(i); // ReferenceError, great! i is not global
Summary:
Both the let and the const keyword are ways to declare block scoped variables. There is one big difference though:
Variables declared with let can be reassigned.
Variables declared with const have to be initialized when declared and can't be reassigned.
If you try to reassign variables with declared with the const keyword you will get the following error (chrome devtools):
Why should we use this?
If we know that we want to assign a variable once and that we don't want to reassign the variable, using the const keywords offers the following advantages:
We communicate in our code that we don't want to reassign the variable. This way if other programmmers look to your code (or even you to your own code you wrote a while ago) you know that the variables which are declared with const should not be reassigned. This way our code becomes more declarative and easier to work with.
We force the principle of not being able to reassign a variable (JS engine throws error). This way if you accidentally try to reassign a variable which is not meant to be reassigned you can detect this at an earlier stage (because it's logged to the console).
Caveat:
Although a variable declared with const can't be reassigned this doesn't mean that an assigned object isn't mutable. For example:
const obj = {prop1: 1}
// we can still mutate the object assigned to the
// variable declared with the const keyword
obj.prop1 = 10;
obj.prop2 = 2;
console.log(obj);
If you also want your object to be non mutable you can use Object.freeze() in order to achieve this.
let and const
Variables declared with let and const eliminate specific issue of hoisting because they’re scoped to the block, not to the function.
If a variable is declared using let or const inside a block of code (denoted by curly braces { }), then the variable is stuck in what is known as the temporal dead zone until the variable’s declaration is processed. This behavior prevents variables from being accessed only until after they’ve been declared.
Rules for using let and const
let and const also have some other interesting properties.
Variables declared with let can be reassigned, but can’t be
redeclared in the same scope.
Variables declared with const must be assigned an initial value, but
can’t be redeclared in the same scope, and can’t be reassigned.
Use cases
The big question is when should you use let and const? The general rule of thumb is as follows:
use let when you plan to reassign new values to a variable, and
use const when you don’t plan on reassigning new values to a
variable.
Since const is the strictest way to declare a variable, it is suggest that you always declare variables with const because it'll make your code easier to reason about since you know the identifiers won't change throughout the lifetime of your program. If you find that you need to update a variable or change it, then go back and switch it from const to let.
var declarations are globally scoped or function scoped while let and
const are block scoped.
var variables can be updated and re-declared within its scope; let
variables can be updated but not re-declared;const variables can neither be updated nor re-declared.
They are all hoisted to the top of their scope. But while var
variables are initialized with undefined, let and const variables are
not initialized.
While var and let can be declared without being initialized, const
must be initialized during declaration.
Here are some notes that I took that helped me on this subject. Also comparing const and let to var.
Here's about var:
// Var
// 1. var is hoisted to the top of the function, regardless of block
// 2. var can be defined as last line and will be hoisted to top of code block
// 3. for undefined var //output error is 'undefined' and code continues executing
// 4. trying to execute function with undefined variable
// Example: // log(myName); // output: ReferenceError: myName is not defined and code stops executing
Here's about let and const:
// Let and Const
// 1. use `const` to declare variables which won't change
// 2. `const` is used to initialize-once, read-only thereafter
// 3. use `let` to declare variables which will change
// 4. `let` or `const` are scoped to the "block", not the function
// 5. trying to change value of const and then console.logging result will give error
// const ANSWER = 42;
// ANSWER = 3.14159;
// console.log(ANSWER);
// Error statement will be "TypeError: Assignment to constant variable." and code will stop executing
// 6. `let` won't allow reference before definition
// function letTest2 () {
// log(b);
// let b = 3;}
// Error statement will be "ReferenceError: b is not defined." and code will stop executing
Var
The var keyword was introduced with JavaScript.
It has global scope.
It can be declared globally and can be accessed globally.
Variable declared with var keyword can be re-declared and updated in the same scope.
Example:
function varGreeter(){
var a = 10;
var a = 20; //a is replaced
console.log(a);
}
varGreeter();
It is hoisted.
Example:
{
console.log(c); // undefined.
//Due to hoisting
var c = 2;
}
Let
The let keyword was added in ES6 (ES 2015) version of JavaScript.
It is limited to block scope.
It can be declared globally but cannot be accessed globally.
Variable declared with let keyword can be updated but not re-declared.
Example:
function varGreeter(){
let a = 10;
let a = 20; //SyntaxError:
//Identifier 'a' has already been declared
console.log(a);
}
varGreeter();
It is not hoisted.
Example:
{
console.log(b); // ReferenceError:
//b is not defined
let b = 3;
}
Global object property
var no1 = "123"; // globally scoped
let no2 = "789"; // globally scoped
console.log(window.no1); // 123
console.log(window.no2); // undefined
Redeclaration:
'use strict';
var name= "Keshav";
var name= "Keshav Gera"; // No problem, 'name' is replaced.
let surname= "Rahul Kumar";
let surname= "Rahul Khan "; // SyntaxError: Identifier 'surname' has already been declared
Hoisting
function run() {
console.log(name); // undefined
var name= "Keshav";
console.log(name); // Keshav
}
run();
function checkHoisting() {
console.log(name); // ReferenceError
let name= "Keshav";
console.log(name); // Keshav
}
checkHoisting();
Note: in case of var, you will get undefined, in case of let you will get reference error
Const
It allows you to be immutable with variables.
Const declarations must be initialized
const name; // ERROR: const declarations must be initialized
A const is block scoped like we saw with let:+
const num = 10;
if (true) {
const num = 20; // Allowed as its a new variable limited to this `if` block
}
/*
// declaration of const in same block scope is not allowed
const a = 10;
const a = 15; //Redeclaration of const a Error
console.log(`const outer value `+a);
*/
/*
//declaration of const in different block scope is allowed
const a = 10;
console.log(`outer value of a `+a)
{
const a = 15; //Redeclaration of const allowed in different block scope
console.log(`ineer value of a `+a);
}
*/
/*
// re assigning const variable in any block scope is not allowed
const a = 10;
a = 15; //invalid assignment to const 'a'
{
a = 15; //invalid assignment to const 'a'
}
*/
/*
// let also can not be re declared in the same block scope
let a = 10;
let a = 15; //SyntaxError: redeclaration of let a
*/
/*
// let can be redeclared in different block scope
let a = 10;
{
let a = 15; //allowed.
}
*/
/*
// let can be re assigned in same block or different block
let a = 10;
a = 15; //allowed for let but for const its not allowed.
*/
/*
let a = 10;
{
a = 15; //allowed
}
*/

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