What's the difference between React Context API & Hooks? - javascript

As i understand it, they both deal with state. Hooks seem to be more internal to a components state, while the context api seems to solve the problem of prop drilling, creating a more global state? Is this false? What am I missing?
Thanks a lot!

As I understand, they have completely different use cases. Context allows you pass a value deep into the component tree, where the value could be any kind of prop, say, a color. By using context in this way, you avoid having to do props.theme on every component that needs a theme color passed to it.
Hooks, on the other hand, replace the need for classes; instead you create a function and useState enables you to pass in variables. I.e. Hooks allow you to take a React function component and add state to it, and apply lifecycle methods like componentDidMount and componentDidUpdate. This is useful because if you find your function requires state, you don't need to refactor it into a class, you can just add Hooks. :) Of course this choice is contentious among developers though.

Related

why components render when use `setState` to store new value?

In react, we commonly use the useState hook to store data. We don't update the state directly, because the component doesn't re-render in this way. Now my question is, How did setState trigger the rendering under the hood?
A common concept can be setState call the rendering. But I think maybe there is something else. (something global object or state obj manipulation, something like this).
I don't understand how to setState trigger rendering under the hood. If anyone can explain it, it will be very helpful for me including others.

What's the reason for not getting the variable I'm expecting in the functional component?

I'm familiar with useState hook for storing variables that change and need to reload the component. Are variables not local to each function call? For example, I have a functional component that I passed ticket information to. I take that information store it in a variable and pass it to another screen. That component is render in a flat list depending on which one is called I want to store that value and pass it to another screen. My problem is, that value is getting stored in the local object but only the value of the last item rendered not the one pressed. Here is my code:
If I save ticket from params, update it with the "siteCode", and pass it in the params of the onPress event, I don't get the results i'm looking for. If i pass siteCode outside of the custom object I get the results I'm looking for. I just want to understand what I'm missing here. Do i still need to use the useState hook even though i'm not looking to render the component again? Thanks
You are breaking the contract, so unfortunately you get whatever you get. And since it's not a supported use case you sadly can't expect it not to change in different React versions either.
React expects a pure functional component to be, well, a pure, functional, component (referentially transparent, no side effects). You are mutating your props, which as I said is not supported (this seems to come up a lot on github issues on the React repo).
In ye olden days, if your component was not pure you used a class. Now we have hooks, but the hook is essentially a clever workaround: because React knows about the hooks you don't violate the functional component contract. But that doesn't mean anything goes, if you have a side effect (like mutating an object defined elsewhere) then you need to put it in a hook or screwy things will happen.
N.B. even in a class, or even outside of React entirely, it's rarely (never?) a good idea to mutate the parameter to a function unless that mutation is the only thing the function does.

ReactJS - Global state outside of components

I've been reading and watching videos on Redux and seeing a lot of debate about managing state in components or with Redux. What I'm not seeing is anything about managing state completely outside of components with standard global variables.
For example, I could set a global state variable like this:
let state = {
player: {
username: "BillyBob",
score: 100
}
}
Then in a React component, I could have something like this:
incrementScore() {
state.player.score += 1
props.update()
}
Then in App.js, I could have this:
update() {
this.forceUpdate()
}
I realize that I'd still have to pass the update function down through the tree, but I'd at least be able to set functions at the component level and not have to worry about passing multiple pieces of state and functions to child components.
I'm new to React, but the only downside I can think of is not being able to require propTypes. Is there anything else I'm missing?
EDIT: Per request that I clarify the question, are there any major downsides to the implementation above that I should be considering that would affect even a relatively simple app?
If you look at the implementation of redux or some other state management library out there (for example mobx or mobx-state-tree), basically all of them maintain the state outside of the component as a standalone object.
However, to detect changes and trigger re-render efficiently, they implement a HOC, it's connect in redux and inject in mobx, what the HOC (higher order component) does is to wrap your component inside another component that have access to the global state, and pass the part of the state require by your component via its props. This way, the component only re-render when the data required by it changes.
Compared with these popular library approach, there are couple problems with your proposed solution.
The first is using forceUpdate, basically, the last thing you might want to do is to call forceUpdate on the root node of your app, think about scenario when someone type in an input and the whole app re-render every single keystroke.
The second will be passing an update function down to multiple level of children, it will be fine if you have only 1 or 2 nested component, but will be a big problem one your app grows. As your app grows and your state become more complex, it might not be the best idea to have a single update function to control the whole state object.
React exists to solve the problem of creating a user interface that is composed of several indepentent pieces that can be developed in parallel and can seamlessly interact with each other.
If you are going to use global namespace to define your state then you are going to bypass most of the key features of React such as:
1. Lifecycle methods
2. Virtual DOM
3. Controlled Components
4. Rendering Optimizations
In a nutshell, you are going to end up with all the overhead costs of running React while missing out on its benefits.
The 'catch' in learning a new framework or paradigm is to understand how to define the problem in such a way that it leads to path of least resistance. This can be achieved by introducing a constraint and then solving the problem within that constraint.
By favoring vanilla JavaScript for state management, you are not giving React and Redux a fair chance.
I've created a library exactly for this use case :)
Simple 💪 fast ⚡️ and small 🎈 (500 bytes) global state management for React which can be used outside of a React component too!
https://github.com/web-ridge/react-ridge-state
Stick to redux, dont complicate things for yourself :)

Correct way to have a global variable in react

I'm developing a react.js project and before the main component is rendered, I call a function that returns an object that all components should be able to access. What is the correct way of doing this in react? Currently, I'm just passing it as a prop to the main component and then I suppose I should have to remember to pass it as a prop to all other components. Is there an easier or better way of doing this?
It seems like you are doing something like Redux. Passing the object as props should be okay. You could make a higher-order component that wraps your components and adds access to that global object via props. This is similar to Redux's connect.
As the expectation in React is application-wide concerns ,like a flux/redux/apollo store, are kept in a root provider component’s context and then accessed elsewhere in the component tree via a Higher Order Component or render props. This provides relief from globals and circular dependencies, and makes testing those components easier.
However, if you have non-component code that will need access to configuration values, you may need to use config global and writing components in a way that accepts config values from props.
see: https://github.com/lorenwest/node-config

ReactJS - Can I call setState immediately after renderComponent?

I'm using React for some client-side components. In some cases the components do not know their initial state, so I need a way to render the component and provide it with an initial state, externally.
renderComponent has a callback method:
ReactComponent renderComponent(
ReactComponent component,
DOMElement container,
[function callback]
)
Apparently:
If the optional callback is provided, it will be executed after the
component is rendered or updated.
Which is fine, but if I call setState in that callback, you will still see the initial (wrong) rendering for a split second before the component re-renders itself.
So my question is, can I do this:
var myComponent = React.renderComponent(...);
myComponent.setState({...});
...Safely? Can I presume that renderComponent has at least created the backing instance of the component in a synchronous fashion, so that there's something there to call setState on?
This pattern seems to work in my casual tests, using a localhost server, but I'm wondering if this is somewhat akin to using JS to modify the DOM without waiting for the ol' document-ready signal (i.e., prone to inconsistent behavior).
On the other hand, I could pass in a default state object as a prop, and then build the component so that it checks for that prop and populates its own state within componentWillMount or somesuch. Would this be more within the bounds of The React Way?
On the other hand, I could pass in a default state object as a prop, and then build the component so that it checks for that prop and populates its own state within componentWillMount or somesuch. Would this be more within the bounds of The React Way?
Yes. State should be treated like private instance variables for a component; you should never ever access them from outside the component, but just as it makes sense to pass options to an object constructor, it can make sense to specify some parts of the initial state of a component in props. React's uncontrolled components (with defaultValue) are an example of this sort of pattern.
When possible, it's usually nicer to keep the state stored higher up and prevent it from getting out of sync, much like React's controlled components. You can do this by making your component take an onChange callback that you then use to update your app's source of truth.
One other note: You should generally use getInitialState instead of componentWillMount; using the latter is currently allowed but may be deprecated in the future.

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