Ive this html code which reads a video file and plays it in browser. I want the video timestamp to be displayed dynamically but nothing is getting displayed in the browser.
<title>VIDEO PLAY</title>
<script src="http://vjs.zencdn.net/4.6.1/video.js"/>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.3.1/jquery.min.js"/>
<script src="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.7/js/bootstrap.min.js"/>
<body>
<h1>VIDEO PLAY</h1>
<video id="my_video_1" class="video-js vjs-default-skin" controls preload="auto" width="640" height="268"
data-setup='{ "playbackRates": [0.5, 1, 1.5, 2, 4] }'>
<source src="movie.m4v" type='video/mp4' />
<track src='br.srt' kind="subtitles" srclang="en" label="English" default />
</video>
<script type="text/javascript">
var vid = document.getElementById("my_video_1");
var curTime=vid.currentTime;
</script>
<h1>
the value for number is:
<script type="text/javascript">
document.write(curTime)
</script>
</h1>
</body>
Solved by simply adding this after </video>
<p>TimeStamp: <span id="demo"></span></p>
<script>
// Get the audio element with id="my_video_1"
var aud = document.getElementById("my_video_1");
// Assign an ontimeupdate event to the audio element, and execute a function if the current playback position has changed
aud.ontimeupdate = function() {myFunction()};
function myFunction() {
// Display the current position of the audio in a p element with id="demo"
document.getElementById("demo").innerHTML = aud.currentTime;
}
</script>
You should use the event 'dateupdate':
function formatTime (time) {
let t = parseInt(time);
return parseInt(t/60) + ':' + (t%60 < 10 ? '0' + t%60 : t%60);
}
function setCurrentTime () {
let currentTime = getElementsByClassName('current-time')[0];
currentTime.innerHTML = formatTime(video.currentTime);
}
EventUtil.addHandler(video, 'timeupdate', getCurrentTime);
Related
I like to find out the video lenght from a local file on users desktop before uploading. The "video.onload" event didn't fire (see code) so I helped myself with a setTimeout once the video is loaded. But I don't like to use the setTimeout. Is there a cleaner way?
function handleFileSelect(evt) {
var files = evt.target.files; // FileList object
var output = [];
for (var i = 0, f; f = files[i]; i++) {
var video = document.getElementById('myVideo');
var obj_url = window.URL.createObjectURL(f);
video.src = obj_url;
console.log(f.name+ " " +f.type);
console.log(video.src);
video.onload = function() {
// It didn't work so I used delayedchk()
// window.URL.revokeObjectURL(this.src);
}
delayedchk();
}
}
document.getElementById('files').addEventListener('change', handleFileSelect, false);
function show(){
vid = document.getElementById("myVideo");
document.getElementById("laenge").innerHTML = Math.floor(vid.duration);
vid.play();
window.URL.revokeObjectURL(vid.src);
}
function delayedchk(){
var vdur = document.getElementById("myVideo").duration;
console.log(typeof vdur +' = '+vdur);
if( isNaN(vdur) ){
setTimeout(delayedchk,500);
}else{
show();
}
}
<!DOCTYPE html>
<html>
<body onload="show()">
<video id="myVideo" src="https://www.w3schools.com/tags/mov_bbb.mp4" type="video/mp4"></video>
<h1>Lenght: <span id="laenge"></span> sec.</h1>
<input type="file" id="files" name="files[]" multiple />
</body>
</html>
You can retrieve the video's duration property by listening to the loadedmetadata event:
var myVideoPlayer = document.getElementById('myVideo');
myVideoPlayer.addEventListener('loadedmetadata', function() {
document.getElementById('laenge').innerHTML = myVideoPlayer.duration;
});
<h1>Length: <span id="laenge"></span> sec.</h1>
<video id="myVideo" src="https://www.w3schools.com/tags/mov_bbb.mp4" type="video/mp4" autoplay></video>
I have a 24 hour video that I want it to start at the same time of what time it current is. For example, if it is 06:24:12 a.m, the video will autoplay and start at hour 6 minute 24 12 seconds. Right now it does not seem like it is starting at all.
$(document).ready(function(){
function checkTimeAndPlay() {
var date = new Date();
var vid = document.getElementById("myVideo");
vid.currentTime = (date.getHours()*3600) + (date.getMinutes()*60) + date.getSeconds();
vid.play();
checkTimeAndPlay();
});
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<!DOCTYPE html>
<html>
<head>
<title>Clock</title>
<meta charset="utf-8" />
<link rel="stylesheet" href="main.css" type="text/css" />
</head>
<body>
<video id="myVideo" width="640" height="360" controls>
<source src="assets\video\clockvid.mp4" type="video/mp4">
</video>
</body>
</html>
`
You're missing a curly bracket there:
$(document).ready(function(){
function checkTimeAndPlay() {
var date = new Date();
var vid = document.getElementById("myVideo");
vid.currentTime = (date.getHours()*3600) + (date.getMinutes()*60) + date.getSeconds();
vid.play();
} // <= missing
checkTimeAndPlay();
});
It's a good idea to look at the errors in your browser's console or whatever environment you're using to execute code.
I tried below code written on developer.apple.com but it throw error says:
TypeError: 'undefined' is not a function (evaluating 'myVideo.canPlayType(myTypes[i])')
<!doctype html>
<html>
<head>
<title>JavaScript Fallback</title>
<script type="text/javascript">
function checkPlaylist() {
var playAny = 0;
myTypes = new Array ("video/mp4","video/ogg","video/divx");
var nonePlayable = "Your browser cannot play these movie types."
var myVideo = document.getElementsByTagName('video')[0];
for (var i = 0, len = myTypes.length; i < len; x++) {
var canPlay = myVideo.canPlayType(myTypes[i]);
if ((canPlay == "maybe") || (canPlay == "probably"))
playAny = 1;
}
if (playAny == 0)
document.getElementById("video-player").innerHTML = nonePlayable;
}
</script>
</head>
<body onload="checkPlaylist()" >
<div id="video-player" align=center>
<video controls height="200" width="400">
<source src="myMovie.m4v" type="video/mp4">
<source src="myMovie.oga" type="video/ogg">
<source src="myMovie.dvx" type="video/divx">
</video>
</div>
</body>
</html>
Check your myTypes array parameter in Safari browser with below script:
<!DOCTYPE html>
<html>
<body>
<p>Can my browser play DIVX videos? <span>
<button onclick="supportType(event,'video/divx','H.264')" type="button">Test</button>
</span></p>
<p>Can my browser play MP4 videos? <span>
<button onclick="supportType(event,'video/mp4','avc1.42E01E, mp4a.40.2')" type="button">Test</button>
</span></p>
<p>Can my browser play OGG videos? <span>
<button onclick="supportType(event,'video/ogg','theora, vorbis')" type="button">Test</button>
</span></p>
<script>
function supportType(e,vidType,codType) {
var vid = document.createElement('video');
isSupp = vid.canPlayType(vidType+';codecs="'+codType+'"');
if (isSupp == "") {
isSupp = "No";
}
e.target.parentNode.innerHTML = "Answer: " + isSupp;
}
</script>
</body>
</html>
Are you in Safari for Windows? If so that will probably fail. Safari for windows is no longer supported by Apple.
Also you have var i = 0, len = myTypes.length; i < len; x++.
The last x should be i.
I am trying to write code to play a continous loop of two videos. I have tried to do so by this code, but it has not been done. Being new to html5 and javascript need help to make required corrections.
<!doctype html>
<html><head>
<script>
var videoSource = new Array();
videoSource[0]="videfirst.mp4";
videoSource[1]="videosecond.mp4";
var videoCount = videoSource.length;
document.getElementById("myVideo").setAttribute("src",videoSource[0]);
function videoPlay(videoNum)
{
document.getElementById("myVideo").setAttribute("src",videoSource [videoNum]);
document.getElementById("myVideo").load();
document.getElementById("myVideo").play();
}
document.getElementById('myVideo').addEventListener ('ended',myHandler,false);
function myHandler() {
i++;
if(i == (videoCount-1)){
i = 0;
videoPlay(i);
}
else{
videoPlay(i);
}
}
</script>
</head>
<body>
<video controls height="180" width="300" id="video" >
</video>
</body>
</html>
My requirement is i have to place N number of videos in same place and if one video ended then next video has to start like wise....
Here i have tried with four videos its not starting the second video.
Could you please help me
<script>
video_count =1;
videoPlayer = document.getElementById("ss");
function run(){
video_count++;
if (video_count == 4) video_count = 1;
var nextVideo = "video"+video_count+".mp4";
videoPlayer.src = nextVideo;
videoPlayer.play();
};
</script>
<video id="homevideo" width="100%" autoplay onended="run()">
<source id="ss" src="video1.mp4" type='video/mp4'/>
</video>
try to remove onended-tag and add javascript event. Does it help?
videoPlayer.onended(function(e) {
run();
};
try to use it help you?
**In Head tag:**
<script type="text/javascript" language="javascript">
video_count = 1;
function run() {
video_count++;
var videoPlayer = document.getElementById("homevideo");
if (video_count == 4)
video_count = 1;
var nextVideo = "ModelVideo/1/video" + video_count + ".mp4";
videoPlayer.src = nextVideo;
videoPlayer.load();
videoPlayer.play();
};
</script>
In Body tag:
<div style="width: 30%;">
<video id="homevideo" width="100%" controls autoplay onended="run()">
<source id="ss" src="ModelVideo/1/video1.mp4" type='video/mp4'/></video>
</div>