I have just found that in react this.setState() function in any component is asynchronous or is called after the completion of the function that it was called in.
Now I searched and found this blog (setState() State Mutation Operation May Be Synchronous In ReactJS)
Here he found that setState is async(called when stack is empty) or sync(called as soon as called) depending on how the change of state was triggered.
Now these two things are hard to digest
In the blog the setState function is called inside a function updateState, but what triggered the updateState function is not something that a called function would know about.
Why would they make setState async as JS is single threaded language and this setState is not a WebAPI or server call so has to be done on JS's thread only. Are they doing this so that Re-Rendering does not stop all the event listeners and stuff, or there is some other design issue.
You can call a function after the state value has updated:
this.setState({foo: 'bar'}, () => {
// Do something here.
});
Also, if you have lots of states to update at once, group them all within the same setState:
Instead of:
this.setState({foo: "one"}, () => {
this.setState({bar: "two"});
});
Just do this:
this.setState({
foo: "one",
bar: "two"
});
1) setState actions are asynchronous and are batched for performance gains. This is explained in the documentation of setState.
setState() does not immediately mutate this.state but creates a pending state transition. Accessing this.state after calling this method can potentially return the existing value.
There is no guarantee of synchronous operation of calls to setState and calls may be batched for performance gains.
2) Why would they make setState async as JS is a single threaded language and this setState is not a WebAPI or server call?
This is because setState alters the state and causes rerendering. This can be an expensive operation and making it synchronous might leave the browser unresponsive.
Thus the setState calls are asynchronous as well as batched for better UI experience and performance.
I know this question is old, but it has been causing a lot of confusion for many reactjs users for a long time, including me.
Recently Dan Abramov (from the react team) just wrote up a great explanation as to why the nature of setState is async:
https://github.com/facebook/react/issues/11527#issuecomment-360199710
setState is meant to be asynchronous, and there are a few really good reasons for that in the linked explanation by Dan Abramov. This doesn't mean it will always be asynchronous - it mainly means that you just can't depend on it being synchronous. ReactJS takes into consideration many variables in the scenario that you're changing the state in, to decide when the state should actually be updated and your component rerendered.
A simple example to demonstrate this, is that if you call setState as a reaction to a user action, then the state will probably be updated immediately (although, again, you can't count on it), so the user won't feel any delay, but if you call setState in reaction to an ajax call response or some other event that isn't triggered by the user, then the state might be updated with a slight delay, since the user won't really feel this delay, and it will improve performance by waiting to batch multiple state updates together and rerender the DOM fewer times.
Good article here https://github.com/vasanthk/react-bits/blob/master/patterns/27.passing-function-to-setState.md
// assuming this.state.count === 0
this.setState({count: this.state.count + 1});
this.setState({count: this.state.count + 1});
this.setState({count: this.state.count + 1});
// this.state.count === 1, not 3
Solution
this.setState((prevState, props) => ({
count: prevState.count + props.increment
}));
or pass callback this.setState ({.....},callback)
https://medium.com/javascript-scene/setstate-gate-abc10a9b2d82
https://medium.freecodecamp.org/functional-setstate-is-the-future-of-react-374f30401b6b
You can use the following wrap to make sync call
this.setState((state =>{
return{
something
}
})
Yes, setState() is asynchronous.
From the link: https://reactjs.org/docs/react-component.html#setstate
React does not guarantee that the state changes are applied immediately.
setState() does not always immediately update the component.
Think of setState() as a request rather than an immediate command to update the component.
Because they think
From the link: https://github.com/facebook/react/issues/11527#issuecomment-360199710
... we agree that setState() re-rendering synchronously would be inefficient in many cases
Asynchronous setState() makes life very difficult for those getting started and even experienced unfortunately:
- unexpected rendering issues: delayed rendering or no rendering (based on program logic)
- passing parameters is a big deal
among other issues.
Below example helped:
// call doMyTask1 - here we set state
// then after state is updated...
// call to doMyTask2 to proceed further in program
constructor(props) {
// ..
// This binding is necessary to make `this` work in the callback
this.doMyTask1 = this.doMyTask1.bind(this);
this.doMyTask2 = this.doMyTask2.bind(this);
}
function doMyTask1(myparam1) {
// ..
this.setState(
{
mystate1: 'myvalue1',
mystate2: 'myvalue2'
// ...
},
() => {
this.doMyTask2(myparam1);
}
);
}
function doMyTask2(myparam2) {
// ..
}
Hope that helps.
Imagine incrementing a counter in some component:
class SomeComponent extends Component{
state = {
updatedByDiv: '',
updatedByBtn: '',
counter: 0
}
divCountHandler = () => {
this.setState({
updatedByDiv: 'Div',
counter: this.state.counter + 1
});
console.log('divCountHandler executed');
}
btnCountHandler = () => {
this.setState({
updatedByBtn: 'Button',
counter: this.state.counter + 1
});
console.log('btnCountHandler executed');
}
...
...
render(){
return (
...
// a parent div
<div onClick={this.divCountHandler}>
// a child button
<button onClick={this.btnCountHandler}>Increment Count</button>
</div>
...
)
}
}
There is a count handler attached to both the parent and the child components. This is done purposely so we can execute the setState() twice within the same click event bubbling context, but from within 2 different handlers.
As we would imagine, a single click event on the button would now trigger both these handlers since the event bubbles from target to the outermost container during the bubbling phase.
Therefore the btnCountHandler() executes first, expected to increment the count to 1 and then the divCountHandler() executes, expected to increment the count to 2.
However the count only increments to 1 as you can inspect in React Developer tools.
This proves that react
queues all the setState calls
comes back to this queue after executing the last method in the context(the divCountHandler in this case)
merges all the object mutations happening within multiple setState calls in the same context(all method calls within a single event phase is same context for e.g.) into one single object mutation syntax (merging makes sense because this is why we can update the state properties independently in setState() in the first place)
and passes it into one single setState() to prevent re-rendering due to multiple setState() calls (this is a very primitive description of batching).
Resultant code run by react:
this.setState({
updatedByDiv: 'Div',
updatedByBtn: 'Button',
counter: this.state.counter + 1
})
To stop this behaviour, instead of passing objects as arguments to the setState method, callbacks are passed.
divCountHandler = () => {
this.setState((prevState, props) => {
return {
updatedByDiv: 'Div',
counter: prevState.counter + 1
};
});
console.log('divCountHandler executed');
}
btnCountHandler = () => {
this.setState((prevState, props) => {
return {
updatedByBtn: 'Button',
counter: prevState.counter + 1
};
});
console.log('btnCountHandler executed');
}
After the last method finishes execution and when react returns to process the setState queue, it simply calls the callback for each setState queued, passing in the previous component state.
This way react ensures that the last callback in the queue gets to update the state that all of its previous counterparts have laid hands on.
setState is asynchronous. You can see in this documentation by Reactjs
https://reactjs.org/docs/faq-state.html#why-is-setstate-giving-me-the-wrong-valuejs
https://reactjs.org/docs/faq-state.html#when-is-setstate-asynchronous
React intentionally “waits” until all components call setState() in their event handlers before starting to re-render. This boosts performance by avoiding unnecessary re-renders.
However, you might still be wondering why React doesn’t just update this.state immediately without re-rendering.
The reason is this would break the consistency between props and state, causing issues that are very hard to debug.
You can still perform functions if it is dependent on the change of the state value:
Option 1:
Using callback function with setState
this.setState({
value: newValue
},()=>{
// It is an callback function.
// Here you can access the update value
console.log(this.state.value)
})
Option 2: using componentDidUpdate
This function will be called whenever the state of that particular class changes.
componentDidUpdate(prevProps, prevState){
//Here you can check if value of your desired variable is same or not.
if(this.state.value !== prevState.value){
// this part will execute if your desired variable updates
}
}
Related
I'm reading Forms section of reactjs documentation and just tried this code to demonstrate onChange usage (JSBIN).
var React= require('react');
var ControlledForm= React.createClass({
getInitialState: function() {
return {
value: "initial value"
};
},
handleChange: function(event) {
console.log(this.state.value);
this.setState({value: event.target.value});
console.log(this.state.value);
},
render: function() {
return (
<input type="text" value={this.state.value} onChange={this.handleChange}/>
);
}
});
React.render(
<ControlledForm/>,
document.getElementById('mount')
);
When I update the <input/> value in the browser, the second console.log inside the handleChange callback prints the same value as the first console.log, Why I can't see the result of this.setState({value: event.target.value}) in the scope of handleChange callback?
From React's documentation:
setState() does not immediately mutate this.state but creates a
pending state transition. Accessing this.state after calling this
method can potentially return the existing value. There is no
guarantee of synchronous operation of calls to setState and calls may
be batched for performance gains.
If you want a function to be executed after the state change occurs, pass it in as a callback.
this.setState({value: event.target.value}, function () {
console.log(this.state.value);
});
As mentioned in the React documentation, there is no guarantee of setState being fired synchronously, so your console.log may return the state prior to it updating.
Michael Parker mentions passing a callback within the setState. Another way to handle the logic after state change is via the componentDidUpdate lifecycle method, which is the method recommended in React docs.
Generally we recommend using componentDidUpdate() for such logic instead.
This is particularly useful when there may be successive setStates fired, and you would like to fire the same function after every state change. Rather than adding a callback to each setState, you could place the function inside of the componentDidUpdate, with specific logic inside if necessary.
// example
componentDidUpdate(prevProps, prevState) {
if (this.state.value > prevState.value) {
this.foo();
}
}
You could try using ES7 async/await. For instance using your example:
handleChange: async function(event) {
console.log(this.state.value);
await this.setState({value: event.target.value});
console.log(this.state.value);
}
Watch out the react lifecycle methods!
http://projects.wojtekmaj.pl/react-lifecycle-methods-diagram/
https://reactjs.org/docs/react-component.html
I worked for several hours to find out that getDerivedStateFromProps will be called after every setState().
😂
Sometime this issue occurs with state.
In case of hooks, you should use useEffect hook, As below-
const [fruit, setFruit] = useState('');
setFruit('Apple');
useEffect(() => {
console.log('Fruit', fruit);
}, [fruit])
This saved my day, Hope will help you!!!
Accessing this.state after calling the setState method is not guaranteed to return the updated status due to the asynchronous nature of setState.
To guarantee an update after calling setState, there are two solutions you may pursue.
Solution 1: As mentioned in one of the above answers, put your code in the componentDidUpdate method
Solution 2: As mentioned in another of the above answers, pass your stuff as a callback
this.setState({value: myValue}, function () {
this.functionThatIsExecutedWhenStateIsUpdated();
});
It's important to note that these two solutions are not clearly interchangeable. The one cannot easily solve all the use-cases of the other. As a general rule, if you can, best practice says that solution 1 is preferred. But, there are use-cases where only solution 2 "more effectively" works such as the "update-my-view-and-post-my-data" use case. This use case goes like this:
After adding an item, say, "Add Schedule", I want to both add that item to a front-end list and immediately post the just-updated-list to the backend, as demonstrated in the concept below:
If you dont do either solution, i.e. if you only say this in your code:
addToItemArray = () => {
this.setState{{ scheduledItemsArray: newObjectListWithMax}}
this.postData();
}
<button className="btn btn-secondary btn-block" onClick={this.addToItemArray}>Add Shedule</button>
... you will post the list excluding the "Delivery to Max" item, because the state wont be updated when you this.postData() (again, because its asynchronous).
If you utilise solution 1, you would make a POST after typing in every character in the Schedule Name textbox!
There are other ways aswell to cater for this use-case but solution 2 best conveys the intent when reading the code.
Given the ubiquitous nature of this use case in virtually every web app, the callback technique explained by Michael's answer is an indispensable piece of code in every developers toolkit.
async-await syntax works perfectly for something like the following...
changeStateFunction = () => {
// Some Worker..
this.setState((prevState) => ({
year: funcHandleYear(),
month: funcHandleMonth()
}));
goNextMonth = async () => {
await this.changeStateFunction();
const history = createBrowserHistory();
history.push(`/calendar?year=${this.state.year}&month=${this.state.month}`);
}
goPrevMonth = async () => {
await this.changeStateFunction();
const history = createBrowserHistory();
history.push(`/calendar?year=${this.state.year}&month=${this.state.month}`);
}
React bathces different set state calls so that it can determine what is the most optimal strategy for rerendering the website is going to be.
Imagine you have an application where you have a lot of different components. Perhaps, with one button click you are updating the state in multiple components, not just on the current one. In this case, React does not want to just completely isolate and do all those different updates independently.
React wants to figure out if it can stack all these updates together, maybe there is a more optimal way of updating these components so that it is more performant. This is what React is doing behind the scenes. As a result, set state call is asynchronous call.
Simply putting - this.setState({data: value}) is asynchronous in
nature that means it moves out of the Call Stack and only comes back
to the Call Stack unless it is resolved.
Please read about Event Loop to have a clear picture about Asynchronous nature in JS and why it takes time to update -
https://medium.com/front-end-weekly/javascript-event-loop-explained-4cd26af121d4
Hence -
this.setState({data:value});
console.log(this.state.data); // will give undefined or unupdated value
as it takes time to update.
To achieve the above process -
this.setState({data:value},function () {
console.log(this.state.data);
});
I'm reading Forms section of reactjs documentation and just tried this code to demonstrate onChange usage (JSBIN).
var React= require('react');
var ControlledForm= React.createClass({
getInitialState: function() {
return {
value: "initial value"
};
},
handleChange: function(event) {
console.log(this.state.value);
this.setState({value: event.target.value});
console.log(this.state.value);
},
render: function() {
return (
<input type="text" value={this.state.value} onChange={this.handleChange}/>
);
}
});
React.render(
<ControlledForm/>,
document.getElementById('mount')
);
When I update the <input/> value in the browser, the second console.log inside the handleChange callback prints the same value as the first console.log, Why I can't see the result of this.setState({value: event.target.value}) in the scope of handleChange callback?
From React's documentation:
setState() does not immediately mutate this.state but creates a
pending state transition. Accessing this.state after calling this
method can potentially return the existing value. There is no
guarantee of synchronous operation of calls to setState and calls may
be batched for performance gains.
If you want a function to be executed after the state change occurs, pass it in as a callback.
this.setState({value: event.target.value}, function () {
console.log(this.state.value);
});
As mentioned in the React documentation, there is no guarantee of setState being fired synchronously, so your console.log may return the state prior to it updating.
Michael Parker mentions passing a callback within the setState. Another way to handle the logic after state change is via the componentDidUpdate lifecycle method, which is the method recommended in React docs.
Generally we recommend using componentDidUpdate() for such logic instead.
This is particularly useful when there may be successive setStates fired, and you would like to fire the same function after every state change. Rather than adding a callback to each setState, you could place the function inside of the componentDidUpdate, with specific logic inside if necessary.
// example
componentDidUpdate(prevProps, prevState) {
if (this.state.value > prevState.value) {
this.foo();
}
}
You could try using ES7 async/await. For instance using your example:
handleChange: async function(event) {
console.log(this.state.value);
await this.setState({value: event.target.value});
console.log(this.state.value);
}
Watch out the react lifecycle methods!
http://projects.wojtekmaj.pl/react-lifecycle-methods-diagram/
https://reactjs.org/docs/react-component.html
I worked for several hours to find out that getDerivedStateFromProps will be called after every setState().
😂
Sometime this issue occurs with state.
In case of hooks, you should use useEffect hook, As below-
const [fruit, setFruit] = useState('');
setFruit('Apple');
useEffect(() => {
console.log('Fruit', fruit);
}, [fruit])
This saved my day, Hope will help you!!!
Accessing this.state after calling the setState method is not guaranteed to return the updated status due to the asynchronous nature of setState.
To guarantee an update after calling setState, there are two solutions you may pursue.
Solution 1: As mentioned in one of the above answers, put your code in the componentDidUpdate method
Solution 2: As mentioned in another of the above answers, pass your stuff as a callback
this.setState({value: myValue}, function () {
this.functionThatIsExecutedWhenStateIsUpdated();
});
It's important to note that these two solutions are not clearly interchangeable. The one cannot easily solve all the use-cases of the other. As a general rule, if you can, best practice says that solution 1 is preferred. But, there are use-cases where only solution 2 "more effectively" works such as the "update-my-view-and-post-my-data" use case. This use case goes like this:
After adding an item, say, "Add Schedule", I want to both add that item to a front-end list and immediately post the just-updated-list to the backend, as demonstrated in the concept below:
If you dont do either solution, i.e. if you only say this in your code:
addToItemArray = () => {
this.setState{{ scheduledItemsArray: newObjectListWithMax}}
this.postData();
}
<button className="btn btn-secondary btn-block" onClick={this.addToItemArray}>Add Shedule</button>
... you will post the list excluding the "Delivery to Max" item, because the state wont be updated when you this.postData() (again, because its asynchronous).
If you utilise solution 1, you would make a POST after typing in every character in the Schedule Name textbox!
There are other ways aswell to cater for this use-case but solution 2 best conveys the intent when reading the code.
Given the ubiquitous nature of this use case in virtually every web app, the callback technique explained by Michael's answer is an indispensable piece of code in every developers toolkit.
async-await syntax works perfectly for something like the following...
changeStateFunction = () => {
// Some Worker..
this.setState((prevState) => ({
year: funcHandleYear(),
month: funcHandleMonth()
}));
goNextMonth = async () => {
await this.changeStateFunction();
const history = createBrowserHistory();
history.push(`/calendar?year=${this.state.year}&month=${this.state.month}`);
}
goPrevMonth = async () => {
await this.changeStateFunction();
const history = createBrowserHistory();
history.push(`/calendar?year=${this.state.year}&month=${this.state.month}`);
}
React bathces different set state calls so that it can determine what is the most optimal strategy for rerendering the website is going to be.
Imagine you have an application where you have a lot of different components. Perhaps, with one button click you are updating the state in multiple components, not just on the current one. In this case, React does not want to just completely isolate and do all those different updates independently.
React wants to figure out if it can stack all these updates together, maybe there is a more optimal way of updating these components so that it is more performant. This is what React is doing behind the scenes. As a result, set state call is asynchronous call.
Simply putting - this.setState({data: value}) is asynchronous in
nature that means it moves out of the Call Stack and only comes back
to the Call Stack unless it is resolved.
Please read about Event Loop to have a clear picture about Asynchronous nature in JS and why it takes time to update -
https://medium.com/front-end-weekly/javascript-event-loop-explained-4cd26af121d4
Hence -
this.setState({data:value});
console.log(this.state.data); // will give undefined or unupdated value
as it takes time to update.
To achieve the above process -
this.setState({data:value},function () {
console.log(this.state.data);
});
Why is using componentDidUpdate more recommended over the setState callback function (optional second argument) in React components (if synchronous setState behavior is desired)?
Since setState is asynchronous, I was thinking about using the setState callback function (2nd argument) to ensure that code is executed after state has been updated, similar to then() for promises. Especially if I need a re-render in between subsequent setState calls.
However, the official React Docs say "The second parameter to setState() is an optional callback function that will be executed once setState is completed and the component is re-rendered. Generally we recommend using componentDidUpdate() for such logic instead."
And that's all they say about it there, so it seems a bit vague. I was wondering if there was a more specific reason it is recommended to not use it? If I could I would ask the React people themselves.
If I want multiple setState calls to be executed sequentially, the setState callback seems like a better choice over componentDidUpdate in terms of code organization - the callback code is defined right there with the setState call. If I use componentDidUpdate I have to check if the relevant state variable changed, and define the subsequent code there, which is less easy to track. Also, variables that were defined in the function containing the setState call would be out of scope unless I put them into state too.
The following example might show when it might be tricky to use componentDidUpdate:
private functionInComponent = () => {
let someVariableBeforeSetStateCall;
... // operations done on someVariableBeforeSetStateCall, etc.
this.setState(
{ firstVariable: firstValue, }, //firstVariable may or may not have been changed
() => {
let secondVariable = this.props.functionFromParentComponent();
secondVariable += someVariableBeforeSetStateCall;
this.setState({ secondVariable: secondValue });
}
);
}
vs
public componentDidUpdate(prevProps. prevState) {
if (prevState.firstVariableWasSet !== this.state.firstVariableWasSet) {
let secondVariable = this.props.functionFromParentComponent();
secondVariable += this.state.someVariableBeforeSetStateCall;
this.setState({
secondVariable: secondValue,
firstVariableWasSet: false,
});
}
}
private functionInComponent = () => {
let someVariableBeforeSetStateCall = this.state.someVariableBeforeSetStateCall;
... // operations done on someVariableBeforeSetStateCall, etc.
this.setState({
firstVariable: firstValue,
someVariableBeforeSetStateCall: someVariableBeforeSetStateCall,
firstVariableWasSet: true });
//firstVariable may or may not have been changed via input,
//now someVariableBeforeSetStateCall may or may not get updated at the same time
//as firstVariableWasSet or firstVariable due to async nature of setState
}
Also, apart from componentDidUpdate being generally recommended, in what cases would the setState callback be more appropriate to use?
Why is using componentDidUpdate more recommended over the setState callback function?
1. Consistent logic
When using the callback argument to setState(), you might have two separate calls to setState() in different places which both update the same state, and you'd have to remember to use the same callback in both places.
A common example is making a call to a third-party service whenever a piece of state changes:
private method1(value) {
this.setState({ value }, () => {
SomeAPI.gotNewValue(this.state.value);
});
}
private method2(newval) {
this.setState({ value }); // forgot callback?
}
This is probably a logic error, since presumably you'd want to call the service any time the value changes.
This is why componentDidUpdate() is recommended:
public componentDidUpdate(prevProps, prevState) {
if (this.state.value !== prevState.value) {
SomeAPI.gotNewValue(this.state.value);
}
}
private method1(value) {
this.setState({ value });
}
private method2(newval) {
this.setState({ value });
}
This way, the service is guaranteed to be called whenever the state updates.
Additionally, state could be updated from external code (e.g. Redux), and you won't have a chance to add a callback to those external updates.
2. Batched updates
The callback argument of setState() executes after the component is re-rendered. However, multiple calls to setState() are not guaranteed to cause multiple renders, due to batching.
Consider this component:
class Foo extends React.Component {
constructor(props) {
super(props);
this.state = { value: 0 };
}
componentDidUpdate(prevProps, prevState) {
console.log('componentDidUpdate: ' + this.state.value);
}
onClick = () => {
this.setState(
{ value: 7 },
() => console.log('onClick: ' + this.state.value));
this.setState(
{ value: 42 },
() => console.log('onClick: ' + this.state.value));
}
render() {
return <button onClick={this.onClick}>{this.state.value}</button>;
}
}
We have two setState() calls in the onClick() handler, each simply prints the new state value to the console.
You might expect onClick() to print the value 7 and then 42. But actually, it prints 42 twice! This is because the two setState() calls are batched together, and only cause one render to occur.
Also, we have a componentDidUpdate() which also prints the new value. Since we only have one render occurring, it is only executed once, and prints the value 42.
If you want consistency with batched updates, it's usually far easier to use componentDidMount().
2.1. When does batching occur?
It doesn't matter.
Batching is an optimization, and therefore you should never rely either on batching occurring or it not occurring. Future versions of React may perform more or less batching in different scenarios.
But, if you must know, in the current version of React (16.8.x), batching occurs in asynchronous user event handlers (e.g. onclick) and sometimes lifecycle methods if React has full control over the execution. All other contexts never use batching.
See this answer for more info: https://stackoverflow.com/a/48610973/640397
3. When is it better to use the setState callback?
When external code needs to wait for the state to be updated, you should use the setState callback instead of componentDidUpdate, and wrap it in a promise.
For example, suppose we have a Child component which looks like this:
interface IProps {
onClick: () => Promise<void>;
}
class Child extends React.Component<IProps> {
private async click() {
await this.props.onClick();
console.log('Parent notified of click');
}
render() {
return <button onClick={this.click}>click me</button>;
}
}
And we have a Parent component which must update some state when the child is clicked:
class Parent extends React.Component {
constructor(props) {
super(props);
this.state = { clicked: false };
}
private setClicked = (): Promise<void> => {
return new Promise((resolve) => this.setState({ clicked: true }, resolve));
}
render() {
return <Child onClick={this.setClicked} />;
}
}
In setClicked, we must create a Promise to return to the child, and the only way to do that is by passing a callback to setState.
It's not possible to create this Promise in componentDidUpdate, but even if it were, it wouldn't work properly due to batching.
Misc.
Since setState is asynchronous, I was thinking about using the setState callback function (2nd argument) to ensure that code is executed after state has been updated, similar to .then() for promises.
The callback for setState() doesn't quite work the same way as promises do, so it might be best to separate your knowledge.
Especially if I need a re-render in between subsequent setState calls.
Why would you ever need to re-render a component in between setState() calls?
The only reason I can imagine is if the parent component depends on some info from the child's DOM element, such as its width or height, and the parent sets some props on the child based on those values.
In your example, you call this.props.functionFromParentComponent(), which returns a value, which you then use to compute some state.
Firstly, derived state should be avoided, since memoization is a much better option. But even so, why not just have the parent pass the value directly down as a prop? Then you can at least compute the state value in getDerivedStateFromProps().
//firstVariable may or may not have been changed,
//now someVariableBeforeSetStateCall may or may not get updated at the same time
//as firstVariableWasSet or firstVariable due to async nature of setState
These comments don't make much sense to me. The asynchronous nature of setState() doesn't imply anything about state not getting properly updated. The code should work as intended.
Supposed that in a function, i always need to set someState, and only need to set someOtherState if condition is true.
Is it preferable to do it like this:
this.setState({ someState });
if (condition) {
this.setState({ someOtherState });
}
Or this?
if (condition) {
this.setState({ someState, someOtherState });
} else {
this.setState({ someState });
}
I know React is optimized such that calling setState in quick succession will usually not result in a re-render. But is that behavior guaranteed or should the code make such assumption?
eg. supposed it works by re-rendering on a fixed time interval, if the first setState get called right before that interval block ends, then the second setState will result in a re-render?
Why don't you use ternary operator? If condition is true, set it to new state. Otherwise, use the old one.
this.setState(prevState => ({
someState,
someOtherState: condition ? newSomeOtherState : prevState.someOtherState
}))
React batches setState calls, so doing sequential update calls should only trigger one call to render.
You can assume that it will be batched provided you are within React managed event functions (React event system). For example, if it's an AJAX call, or some other delayed function like a promise or setTimeout, they will not be batched.
EDIT
This post has a pretty good summary of the order of events in most situations. You will find the state section about halfway down, but I'll try to summarise here:
Order goes :
Updating State
ShouldComponentUpdate
ComponentWillUpdate
Render
...
If you're calling multiple functions within one of these, React is smart enough to wait until they're complete before running the batched updates.
See the React docs here for details on setState:
(Link limit: facebook.github.io)/react/docs/react-component.html#setstate
and also a discussion on batching here:
https://groups.google.com/forum/#!topic/reactjs/G6pljvpTGX0
This question already has answers here:
Why does calling react setState method not mutate the state immediately?
(9 answers)
The useState set method is not reflecting a change immediately
(15 answers)
Closed 8 months ago.
I would like to ask why my state is not changing when I do an onClick event. I've search a while ago that I need to bind the onClick function in constructor but still the state is not updating.
Here's my code:
import React from 'react';
import Grid from 'react-bootstrap/lib/Grid';
import Row from 'react-bootstrap/lib/Row';
import Col from 'react-bootstrap/lib/Col';
import BoardAddModal from 'components/board/BoardAddModal.jsx';
import style from 'styles/boarditem.css';
class BoardAdd extends React.Component {
constructor(props) {
super(props);
this.state = {
boardAddModalShow: false
};
this.openAddBoardModal = this.openAddBoardModal.bind(this);
}
openAddBoardModal() {
this.setState({ boardAddModalShow: true }); // set boardAddModalShow to true
/* After setting a new state it still returns a false value */
console.log(this.state.boardAddModalShow);
}
render() {
return (
<Col lg={3}>
<a href="javascript:;"
className={style.boardItemAdd}
onClick={this.openAddBoardModal}>
<div className={[style.boardItemContainer,
style.boardItemGray].join(' ')}>
Create New Board
</div>
</a>
</Col>
);
}
}
export default BoardAdd
Your state needs some time to mutate, and since console.log(this.state.boardAddModalShow) executes before the state mutates, you get the previous value as output. So you need to write the console in the callback to the setState function
openAddBoardModal() {
this.setState({ boardAddModalShow: true }, function () {
console.log(this.state.boardAddModalShow);
});
}
setState is asynchronous. It means you can’t call it on one line and assume the state has changed on the next.
According to React docs
setState() does not immediately mutate this.state but creates a
pending state transition. Accessing this.state after calling this
method can potentially return the existing value. There is no
guarantee of synchronous operation of calls to setState and calls may
be batched for performance gains.
Why would they make setState async
This is because setState alters the state and causes rerendering. This
can be an expensive operation and making it synchronous might leave
the browser unresponsive.
Thus the setState calls are asynchronous as well as batched for better
UI experience and performance.
Fortunately setState() takes a callback. And this is where we get updated state.
Consider this example.
this.setState({ name: "myname" }, () => {
//callback
console.log(this.state.name) // myname
});
So When callback fires, this.state is the updated state.
You can get mutated/updated data in callback.
For anyone trying to do this with hooks, you need useEffect.
function App() {
const [x, setX] = useState(5)
const [y, setY] = useState(15)
console.log("Element is rendered:", x, y)
// setting y does not trigger the effect
// the second argument is an array of dependencies
useEffect(() => console.log("re-render because x changed:", x), [x])
function handleXClick() {
console.log("x before setting:", x)
setX(10)
console.log("x in *line* after setting:", x)
}
return <>
<div> x is {x}. </div>
<button onClick={handleXClick}> set x to 10</button>
<div> y is {y}. </div>
<button onClick={() => setY(20)}> set y to 20</button>
</>
}
Output:
Element is rendered: 5 15
re-render because x changed: 5
(press x button)
x before setting: 5
x in *line* after setting: 5
Element is rendered: 10 15
re-render because x changed: 10
(press y button)
Element is rendered: 10 20
Live version
Since setSatate is a asynchronous function so you need to console the state as a callback like this.
openAddBoardModal(){
this.setState({ boardAddModalShow: true }, () => {
console.log(this.state.boardAddModalShow)
});
}
setState() does not always immediately update the component. It may batch or defer the update until later. This makes reading this.state right after calling setState() a potential pitfall. Instead, use componentDidUpdate or a setState callback (setState(updater, callback)), either of which are guaranteed to fire after the update has been applied. If you need to set the state based on the previous state, read about the updater argument below.
setState() will always lead to a re-render unless shouldComponentUpdate() returns false. If mutable objects are being used and conditional rendering logic cannot be implemented in shouldComponentUpdate(), calling setState() only when the new state differs from the previous state will avoid unnecessary re-renders.
The first argument is an updater function with the signature:
(state, props) => stateChange
state is a reference to the component state at the time the change is being applied. It should not be directly mutated. Instead, changes should be represented by building a new object based on the input from state and props. For instance, suppose we wanted to increment a value in state by props.step:
this.setState((state, props) => {
return {counter: state.counter + props.step};
});
Think of setState() as a request rather than an immediate command to
update the component. For better perceived performance, React may
delay it, and then update several components in a single pass. React
does not guarantee that the state changes are applied immediately.
Check this for more information.
In your case you have sent a request to update the state. It takes time for React to respond. If you try to immediately console.log the state, you will get the old value.
The above solutions don't work for useState hooks.
One can use the below code
setState((prevState) => {
console.log(boardAddModalShow)
// call functions
// fetch state using prevState and update
return { ...prevState, boardAddModalShow: true }
});
This callback is really messy. Just use async await instead:
async openAddBoardModal(){
await this.setState({ boardAddModalShow: true });
console.log(this.state.boardAddModalShow);
}
If you want to track the state is updating or not then the another way of doing the same thing is
_stateUpdated(){
console.log(this.state. boardAddModalShow);
}
openAddBoardModal(){
this.setState(
{boardAddModalShow: true},
this._stateUpdated.bind(this)
);
}
This way you can call the method "_stateUpdated" every time you try to update the state for debugging.
Although there are many good answers, if someone lands on this page searching for alternative to useState for implementing UI components like Navigation drawers which should be opened or closed based on user input, this answer would be helpful.
Though useState seems handy approach, the state is not set immediately and thus, your website or app looks laggy... And if your page is large enough, react is going to take long time to compute what all should be updated upon state change...
My suggestion is to use refs and directly manipulate the DOM when you want UI to change immediately in response to user action.
Using state for this purspose is really a bad idea in case of react.
setState() is asynchronous. The best way to verify if the state is updating would be in the componentDidUpdate() and not to put a console.log(this.state.boardAddModalShow) after this.setState({ boardAddModalShow: true }) .
according to React Docs
Think of setState() as a request rather than an immediate command to update the component. For better perceived performance, React may delay it, and then update several components in a single pass. React does not guarantee that the state changes are applied immediately
According to React Docs
React does not guarantee that the state changes are applied immediately.
This makes reading this.state right after calling setState() a potential pitfall and can potentially return the existing value due to async nature .
Instead, use componentDidUpdate or a setState callback that is executed right after setState operation is successful.Generally we recommend using componentDidUpdate() for such logic instead.
Example:
import React from "react";
import ReactDOM from "react-dom";
import "./styles.css";
class App extends React.Component {
constructor() {
super();
this.state = {
counter: 1
};
}
componentDidUpdate() {
console.log("componentDidUpdate fired");
console.log("STATE", this.state);
}
updateState = () => {
this.setState(
(state, props) => {
return { counter: state.counter + 1 };
});
};
render() {
return (
<div className="App">
<h1>Hello CodeSandbox</h1>
<h2>Start editing to see some magic happen!</h2>
<button onClick={this.updateState}>Update State</button>
</div>
);
}
}
const rootElement = document.getElementById("root");
ReactDOM.render(<App />, rootElement);
this.setState({
isMonthFee: !this.state.isMonthFee,
}, () => {
console.log(this.state.isMonthFee);
})
when i was running the code and checking my output at console it showing the that it is undefined.
After i search around and find something that worked for me.
componentDidUpdate(){}
I added this method in my code after constructor().
check out the life cycle of react native workflow.
https://images.app.goo.gl/BVRAi4ea2P4LchqJ8
Yes because setState is an asynchronous function. The best way to set state right after you write set state is by using Object.assign like this:
For eg you want to set a property isValid to true, do it like this
Object.assign(this.state, { isValid: true })
You can access updated state just after writing this line.