Waiting values to be set in iteration through list javascript - javascript

I'm creating an Access Control List, but when I set a function to its properties it doesn't work correctly, because the current iteration read function as a null value, but when I set it to func.toString() works.
Here's my running code.
line85: try to change the perm.when = func; to perm.when = func.toString(); it'll add correct. but i need it as a function.
if you write
console.log([func]); //[f]
perm.when = [func]; // [null]
Can I read it as a function instead of null?

Related

JavaScript security issue

I wanna know how the following function set 'this' element and fetch the array cell out? please.
//my secure code
var priv = ['item-0','item-1'];
var api = {push: function(x){priv.push(x)}}
api.store = function(i,x){priv[i] = x}
//the attaker script
var result;
api.store('push',function(){result = this[0]});
api.push();
//the result is cell 0 of private array
//how?
//if i change the 'push' parameter then the result is empty!
document.write(result)
What happens is that api.store('push',function(){result = this[0]}); overrides the push method of the priv array. That means that after this line pushis no longer the push method that javascript natively provides but the attackers custom function, which is function(){result = this[0]}. Now, when you call api.push() it calls priv.push(x) which was overridden. Since push is called on an object, this is bound to the object, which is priv (more on that in the MDN article on this). Therefore, result = this[0] is equal to result = priv[0] and result will contain the first array entry.

Using Javascript variables in console.log as a reference

I am now beginning my JavaScript path and have a question on usage of variables in Console.log
How can this code give me an error?
var myAns = console.log(65/240);
console.log(100* +Number(myAns) );
If I am assigning output of the Console.log to the variable 'myAns' cannot I use that as a reference in another Console.log?
I searched elsewhere and saw that I needed to use another +operator right in front of the value (didnt work) or that I needed to input the Number() method in place (didnt work)
And the error I am getting is just: NaN
I believe I am Passing by reference, or is that the scope problem?
If I am assigning output of the Console.log to the variable 'myAns' cannot I use that as a reference in another Console.log?
In order to do this you would need to override the default console.log() function. Another, easier approach would be to do:
console.log(myAns = 65/240)
As in, console.log the result of assigning 65/240 to myAns.
Right now, you're doing var myAns = console.log(65/240); which, as Bergi mentioned, assigns the return value of console.log(65/240) (undefined) to myAns.
You are assigning return value of "console.log" to myAns. It doesn't return the result of the calculation. What you need is:
var myAns = 65/240;
console.log(myAns);
var myOtherAnswer = 100 * myAns;
console.log(myOtherAnswer);
IF a specific function has a return statement with a return value, then it will return that value once that function is being invoked from somewhere..
console.log just logs (displays) the value passed inside the parenthesis of the console.log(....) to the browser.
console.log() doesn't assigns a value back to a variable...
var value = console.log(100);
here it just displays the 100 on the browser but nothing will be assigned to value variable..

Add Javascript Method

Is there way to create a new global method where I can have variable.myMethod() and it return true or false? Basically, I want to check to see if the variable is undefined and instead of using typeof(variable) == 'undefined' or specifying a function, is it possible to do something like variable.isUndefined() and it would return true or false?
I'm going to go ahead and post this as an answer, so I can go into a bit more detail.
As I mentioned in my comment, you have to be extremely careful about the terms that you use here, as undeclared and undefined mean two very different things.
If a variable is "undeclared", it doesn't exist, thus you cannot attempt to call any methods that might exist on it if it were declared.
If a variable is "undefined", it exists, but it doesn't have a value assigned to it. When this is the case, you can attempt to call methods that may exist on it, however the chances are that they'll fail, since variable doesn't have any value.
Every type in JavaScript is a child of the Object type, therefore you add a method to them, like follows:
Object.prototype.myMethod = function() {
console.log("This is my method");
};
So, in theory, you could create a method to check to see if a value exists, and return a true/false value.
Similarly to what StackOverflow user Barmar pointed out, undefined and null are not children of the Object type, thus your method will not exist.
As other comments have stated, you're probably better of sticking with something like follows:
if (!myVariable) {
// myVariable doesn't have a value
}
I'd like to point out that most of my explanation was unnecessary, as user Barmar pointed out, there is no practical difference between undeclared and undefined.
If a variable is undeclared, it's "value" is essentially read as undefined, thus your method will not exist.
this is a paradox. you can never have a method inside an undefined object because and undefined object does not have anything at all. to make it clear imagine this object
var a = {};
a.b is undefined here, so trying to call a.b.isDefined() can not work because you dont even have b. to make it work you need b defined like this
var a = {b:1,isUndefined:function(){return false}}
so you have to make a generic function that takes objects. This will do the trick
function isUndefined(obj,stringLink){
var arrayLink = stringLink.split(".");
var current = obj[arrayLink[0]];
if(!current)return false;
for(var i =1;i< arrayLink.length;i++){
current = current[arrayLink[i]];
if (!current)return false;
}
return true;
}
it will more or less check for nested object until it reach the target.
if you have
var a = {b:{c:{d:{e:{f:1}}}}}
//this function will do a["b"]["c"]["d"]["e"]["f"]
isUndefined(a,"a.b.c.d.e.f") //gives true
//or you can use
if(a&&a.b&&a.b.c&&a.b.c.d&&a.b.c.d.e&&a.b.c.d.e.f)//lots of work here

Why can't we directly set array values in javascript?

I have an empty object myscroll defined as var myscroll = {}. Now I want to add an array property to it. I did it as follows:
var myscroll = {}
myscroll.point[0] = getScrollpos("home");
myscroll.point[1] = getScrollpos("artists");
myscroll.point[2] = getScrollpos("songs");
myscroll.point[3] = getScrollpos("beats");
myscroll.point[4] = getScrollpos("contact");
I get the error myscroll.point is not defined. Then I first defined it as myscroll.point = [];, then the code worked.
So, Why can't we directly set array values and add that property to an object in javascript? Why do we have to define it first independently?
When you are dealing with object properties, by default you can access any object property and value of that property would be undefined if it wasn't set before. So, by accessing not defined property with index (myscroll.point[0]) you are trying to access property 0 of undefined, which is primitive value in javascript and has no properties, so you are getting TypeError.
As result you can set primitive values to not defined object property, but cannot dial with not defined prop as with object.
Also wanna to point you and explain situation with a little bit similar from first view situations in code below:
var obj = []
obj[0] = 10
notDefinedObj[0] = 10 // cause ReferenceError
Array is object. In JS you can't modify/add/delete object properties without initialising object before.
That's caused because objects are stored in memory and you can access them by reference. When you attempt to add new property to it, for instance add new element to list, you are trying to attach property to variable which has no Reference, that's why you are getting ReferenceError.
Good Luck!
With myscroll.point you're trying to access a point property on the myscroll object. But there is no such property on that object. That's why you're getting a undefined is not an object error message (or something similar - depending on your browser).
If you're coming from PHP, this might be strange but actually it's much more explicit than the magic involved in the following php snippet for example:
$myscroll = [];
$myscroll['point'][0] = getScrollpos("home");
// ...
PHP automagically created sub arrays for keys that do not exist.
Update after comment
There is a significant difference between myscroll.mypoint = 5; and myscroll.point[0] = getScrollpos("home");.
In the first case your setting the point property on myscroll to 5 explicitly. But in the second case you're trying to access the [] operator (which is an array operator) on a non-existing property point. Theoretically Javascript could do the same magic as PHP and create the array automagically on the fly, but it doesn't. That's why your getting an error.
It's the same as trying to access a fictitious property myproperty on myscroll.mypoint like myscroll.mypoint.myproperty. This will not work as well, because you're trying to access myproperty on mypoint which is undefined on myscroll.
Because myscroll.point[0] = getScrollpos("home"); can be understood as Get the first element of the point array inside of myscroll and set it to... You can't access the first element of an non-existing array.
Simply check typeof of myscroll array variable and then check the typeof of myscroll.point. You have tried to assign properties of an array, outside of an array. It is empty or undefined.
You are trying to access the point property of myscroll which is not defined (because myscroll = {}).
If you will look at the console with myscroll.point, it will return you undefined. Here you were trying to put something in undefined so you got TypeError: myscroll.point is undefined.
If you define myscroll like this:
var myscroll = {
point : []
}
Then your code will work and you won't need to define myscroll.point = [].
if you have an an empty object and you want to set a new property that holds an array you should do this.
var obj = {};
obj['propertyName'] = [];
this will put a property with corresponding propertyName that holds an array that you can later populate.
if your getScrolloops() returns an array you can do this
obj['propertyName'] = getScrolloops();
Idealy in your case you can do this:
obj['propertyName'] = [getScrollpos("home"),
getScrollpos("atrist"),
getScrollpos("songs"),
getScrollpos("beats"),
getScrollpos("contact")
];
EDIT: Explanation: Why is your code not working?
As explained here:
You can define a property by assigning it a value.
What you do is trying to define a property by assigning a value to an index of that property. This will not work because you are not assigning a value to the property it's self but to index of a property that dose not exist.
Also i need to mention that you can use both property accessors to achieve that. This could be a helpful link.

Why is `s.len` undefined (and not 4) while `s` has the value `test`? - JavaScript

I am puzzled with this one. I have the following code.
var s = "test";
s.len = 4;
var t = s.len;
The question is why the variable t has a value of undefined.
If you check the s.len after that code it is undefined.
If you check s the value is test. Not sure what is going on here. I am sure there is an explanation, but can't get my head around that and don't know how to search that.
For those who consider to vote down. This is a question we got in a course, and we are expected to prepare for the next session with this riddle.
I am not new to programming, but I fail to research how JavaScripts treats this code. It is valid code really, execute it in your Dev Tools and you will see.
I define a property for the string s called len assign to it the value 4. This property is, I believe created, but undefined. I would like to now why is it ? Is it specific to strings in JavaScript ?
but I fail to research how JavaScripts treats this code.
That is easy: strings are primitive types in JS, which means they don't have properties by themselves.
For . operator to work with them (e.g. for .length call) javascript defines such a thing called "wrapper objects".
So when you try to access a property of a primitive object - a temporary wrapper object is created that does behave as an object, hence you can access and assign properties to it.
The problem is that the wrapper object is temporary, so after it's used to access a property the object is discarded with all its state.
That's why when you assign a .len property you cannot access it on the next line: it's lost.
So a pseudo code for what actually happens behind the scenes for your code is
var s = "test";
(new String(s)).len = 4; // here you add an attribute for a new object
// and `s` is left untouched
var t = s.len;
The question is why the variable t has a value of undefined.
Because you have defined s as a string not as an object. so s.len should be undefined!
I am not sure what are you trying to do. But if you want to get the length of s then t = s.length will simply work.
I define a property for the string s called len assign to it the value 4. This property is, I believe created, but undefined. I would like to now why is it ? Is it specific to strings in JavaScript ?
You can find the answer from this question
run :
var s1 = "test";
console.log(typeof s1)//string
var s2 = {}
console.log(typeof s2)//object
s1.len = 4;
s2.len = 4;
console.log(s1.len);//undefine
console.log(s2.len);//4

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