Struggling to get multiple SVGs to animate on scroll. I followed the CodePen and the first animation works fine, but the second doesn't. I need to be able to run like 4-5 of these on the homepage.
var scrollMorph1 = new TimelineLite({paused:true})
.to("#headerBottomMask",1, {morphSVG:"#headerBottomMask2"},0)
.to("#headerBottom01a",1, {morphSVG:"#headerBottom01b"},0)
.to("#headerBottom02a",1, {morphSVG:"#headerBottom02b"},0)
.to("#headerBottom03a",1, {morphSVG:"#headerBottom03b"},0)
.to("#headerBottom04a",1, {morphSVG:"#headerBottom04b"},0)
$(window).scroll(function() {
var scrolled = $(window).scrollTop();
var diff = 50;
var object1 = $('#header h1');
var topOfRange1 = object1.offset().top + diff;
if (scrolled > topOfRange1 ) {
scrollMorph1.play().timeScale(1);
} else {scrollMorph1.reverse().timeScale(1);}
});
var scrollMorph2 = new TimelineLite({paused:true})
.to("#clientsMask",1, {morphSVG:"#clientsMask2"},0)
$(window).scroll(function() {
var scrolled = $(window).scrollTop();
var diff = 50;
var object2 = $('#weare a');
var topOfRange2 = object2.offset().top + diff;
if (scrolled > topOfRange2 ) {
scrollMorph2.play().timeScale(1);
} else {scrollMorph2.reverse().timeScale(1);}
});
Code works fine. Wasn't targeting the Path, but rather the SVG's ID on the second one. Have to target the path.
Related
I have a list with many li
I'd like to add a class to each li only when I scroll to that specific li
The issue is the class is added to every li once I scroll to only 1 of them
$(window).scroll(function(e) {
var y = $(document).scrollTop();
var h = $(window).height();
var t = $('li.product');
var length = t.length;
for(var i=1;i <= length;){
var number = 'li.product:nth-child('+i+')';
if(y + h > $(number).position().top){
$(number).addClass("animate__animated animate__fadeInDown");
}
i++;
}});
Thanks in Advance
I couldn't find what's wrong with your code so I made another version of your code. You can find it at https://codepen.io/beneji/pen/RwLQLVV.
The code uses .each instead of a for loop which is a better fit in this case.
You can adjust this code to your particular case.
$(window).scroll(function(){
const scrolling_position = $(window).scrollTop()
const window_height = $(window).height()
$("li.product").each(function(){
const product_position = $(this).position().top
if(product_position <= scrolling_position + window_height)
$(this).addClass("animate__animated animate__fadeInDown") // replace this by whatever class you want
});
})
Consider the following.
$(window).scroll(function(e) {
var y = $(document).scrollTop();
var h = $(window).height();
var t = $('li.product');
t.each(function(i, el) {
if ((y + h) > $(el).position().top) {
$(el).addClass("animate__animated animate__fadeInDown");
}
});
});
This is untested as you did not provide a Minimal, Reproducible Example.
Using .each() we can iterate each of the elements. i is the Index and el is the Element itself.
Hi I have some js code that do typing effect on my web page it start typing when you scroll down end of page. For first it work normally but when you start scroll faster down to up the typing effect goes crazy how can I fix that
demo page
code
$(window).scroll(function (e) {
var elem = $(".hello-page");
var scrollTop = $(window).scrollTop();
var blockTop = elem.offset().top;
var docHeight = $(document).height();
var windowH = $(window).height();
if (scrollTop >= blockTop) {
var helloPageA = $(".hello-page").find("a");
var text = helloPageA.attr("data-text");
helloPageA.text('');
$.each(text.split(''), function (i, letter) {
setTimeout(function () {
helloPageA.html(helloPageA.html() + letter);
}, 150 * i);
});
} else {
elem.find("a").text('');
}
});
jsfiddle example
Thanks for your help
So, here is the solution - http://jsfiddle.net/u3ojjx8r/1/
I borrowed initial structure of the code from previous answer here and it was removed unfortunately, therefore I can't mention one of the co-authors. Though the code looked quite similar to topic-starter's one.
The idea of the code below is to separate the queuing of characters to render and the actual rendering. Another important improvement is always have control over timeouts, i.e. never schedule more than one timeout. That allows you to cancel them any time without unpredicted/uncontrolled behavior.
var timeoutVar;
var queue = [];
var drawQueueTimeout = -1;
var helloPageA = $(".hello-page").find("a");
function pushQueue (element) {
console.log('pushQUeue', element.char);
queue.push(element);
checkQueue();
}
function flushQueue () {
console.log('flushQueue');
queue = [];
clearTimeout(drawQueueTimeout);
drawQueueTimeout = -1;
}
function checkQueue () {
console.log('checkQueue', queue.length, drawQueueTimeout);
if (queue.length > 0 && drawQueueTimeout < 0) {
console.log('schedule drawQueue');
drawQueueTimeout = setTimeout(drawQueue, 150);
}
}
function drawQueue () {
drawQueueTimeout = -1;
console.log('draw queue');
if (queue.length > 0) {
var element = queue.shift();
console.log('drawQueue', element.char);
helloPageA.html(helloPageA.html() + element.char);
}
checkQueue();
}
$(window).scroll(function (e) {
var elem = $(".hello-page");
var scrollTop = $(window).scrollTop();
var blockTop = elem.offset().top;
var docHeight = $(document).height();
var windowH = $(window).height();
if (scrollTop + windowH == docHeight) {
// Empty anything typed so far
helloPageA.empty();
flushQueue();
var text = helloPageA.attr("data-text");
helloPageA.text('');
$.each(text.split(''), function (i, letter) {
pushQueue({
char: letter,
index: i
});
});
} else {
helloPageA.empty();
flushQueue();
}
});
I have a survey page divided into sections. As the user scrolls, each section's header sticks to the top of the screen until the next section is reached. I was able to do it for the first and second section but I am not sure how to do it for the third one. There must be a better way to do this.
Here is my code and a jsfiddle
Thank you
var s = $("#block2 .question-title-block");
var pos = s.position();
$(window).scroll(function() {
var windowpos = $(window).scrollTop();
if ($(this).scrollTop() > 404) {
$('#block1 .question-title-block').addClass("sticky");
if (windowpos >= pos.top) {
$('#block2 .question-title-block').addClass("sticky");
$('#block1 .question-title-block').removeClass("sticky");
}
else{
$('#block2 .question-title-block').removeClass("sticky");
}
}
else{
$('#block1 .question-title-block').removeClass("sticky");
$('#block2 .question-title-block').removeClass("sticky");
}
})
If you want it to be applied to as many elements as you want, don't use them individually, use their class. Here is what you can do:
var titleBlocks = $(".question-title-block");
$(window).scroll(function() {
var windowpos = $(window).scrollTop();
titleBlocks.each(function(){
$(this).toggleClass('sticky', $(this).parent().offset().top <= windowpos);
});
});
JS Fiddle Demo
try this (allows for any number of question blocks):
var containers = $('.question-block-container');
$(window).scroll(function () {
var windowpos = $(window).scrollTop();
containers.each(function () {
var container = $(this),
title = container.find('.question-title'),
contOffsetTop = container.offset().top,
conOffsetBottom = contOffsetTop + container.outerHeight() + 60; // 60 is margin bottom
if (windowpos >= contOffsetTop && windowpos <= conOffsetBottom) {
if (!title.hasClass("sticky")) {
title.addClass("sticky");
}
} else if (title.hasClass("sticky")) {
title.removeClass("sticky");
}
});
});
Example
I'm trying to create an endless scrollable div in my page. To do so I'm trying to use the following code --> http://jsfiddle.net/cyrus2013/Qq85d/
$(document).ready(function(){
function lastAddedLiveFunc()
{
$('div#lastPostsLoader').html('<img src="../bigLoader.gif">');
$.get("loadmore.php", function(data){
if (data != "") {
//console.log('add data..');
$(".items").append(data);
}
$('div#lastPostsLoader').empty();
});
};
//lastAddedLiveFunc();
$(window).scroll(function(){
var wintop = $(window).scrollTop(), docheight = $(document).height(), winheight = $(window).height();
var scrolltrigger = 0.95;
if ((wintop/(docheight-winheight)) > scrolltrigger) {
//console.log('scroll bottom');
lastAddedLiveFunc();
}
});
});
But, here the code is for creating the same for an entire page (window) where as I need to create it for a specific 'div' in a webpage.
In this part of the page I have difficulty figuring out the dimensions of the 'div'.
var wintop = $(window).scrollTop(), docheight = $(document).height(), winheight = $(window).height();
var scrolltrigger = 0.95;
A similar thing would the "Ticker" section on Facebook on the right side of the page, which tells us what our friends are doing in real time.
Please help me in figure out the code for this requirement... Thanks in advance!
How about this (the randomPara stuff is there only to simulate the content):
DEMO
var scroller;
var initContents = 10;
var shown = 0;
var content = [];
function init(){
var scroller = document.getElementById('scroller');
for(var i=0;i<100;i++){
var randomPara = "";
var words = Math.floor(Math.random()*100);
for(var j=0;j<words;j++) randomPara += "word ";
content.push(randomPara+"<br>");
}
for(var i=0;i<initContents;i++){
scroller.innerHTML += content[shown];
shown++;
}
scroller.onscroll = function(){
if(shown < content.length) if(this.scrollTop >= this.scrollHeight-this.clientHeight)
scroller.innerHTML += content[shown];
shown++;
}
}
I'm currently trying to implement functionality similar to infinite/continuous/bottomless scrolling, but am coming up with my own approach (as an intern, my boss wants to see what I can come up with on my own). So far, I have divs of a fixed size that populate the page, and as the user scrolls, each div will be populated with an image. As of now, the function I've written works on the first div, but no longer works on successive divs.
$(window).scroll(function () {
var windowOffset = $(this).scrollTop();
var windowHeight = $(this).height();
var totalHeight = $(document).height();
var bottomOffset = $(window).scrollTop() + $(window).height();
var contentLoadTriggered = new Boolean();
var nextImageCount = parseInt($("#nextImageCount").attr("value"));
var totalCount = #ViewBag.totalCount;
var loadedPageIndex = parseInt($("#loadedPageIndex").attr("value"));
var calcScroll = totalHeight - windowOffset - windowHeight;
$("#message").html(calcScroll);
contentLoadTriggered = false;
if (bottomOffset >= ($(".patentPageNew[id='" + loadedPageIndex + "']").offset().top - 1000)
&& bottomOffset <= $(".patentPageNew[id='" + loadedPageIndex + "']").offset().top && contentLoadTriggered == false
&& loadedPageIndex == $(".patentPageNew").attr("id"))
{
contentLoadTriggered = true;
$("#message").html("Loading new images");
loadImages(loadedPageIndex, nextImageCount);
}
});
This is the image-loading function:
function loadImages(loadedPageIndex, nextImageCount) {
var index = loadedPageIndex;
for(var i = 0; i < nextImageCount; i++)
{
window.setTimeout(function () {
$(".patentPageNew[id='" + index + "']").html("<img src='/Patent/GetPatentImage/#Model.Id?pageIndex=" + index + "' />");
index++;
var setValue = index;
$("#loadedPageIndex").attr("value", setValue);
}, 2000);
}
}
I was wondering what may be causing the function to stop working after the first div, or if there might be a better approach to what I'm attempting?
EDIT: It seems that loadedPageIndex == $(".patentPageNew").attr("id") within the if statement was the culprit.
#ViewBag.totalCount; is not a JavaScript, it's .NET, so your script probably stops after encountering an error.
Also: ".patentPageNew[id='" + loadedPageIndex + "']" is inefficient. Since IDs must be unique, just query by ID instead of by class name then by ID.