Execute javascript function after previous one finishes - javascript

I have the function "showElement" that has a setTimeout. How can I make that the calls to the function in the eventListener of the 'btnSend' execute one right after the other one?
I tried with .then() but didn't work.
document.getElementById('btnSend').addEventListener('click', e => {
e.preventDefault();
result = validateInputs(email, subject, message);
if(result) {
showElement(document.getElementById('formGroupSpinner'), 2000);
showElement(document.getElementById('formGroupSuccessImg'), 2000);
resetForm();
}
});
//expects an html element and a number representing miliseconds. Shows the html element for that amount of time.
function showElement(element, mSeconds) {
element.classList.remove('d-none');
element.classList.add('d-block');
setTimeout( () => {
element.classList.remove('d-block');
element.classList.add('d-none');
}, mSeconds);
}
Both functions execute at the same time.

There's many different approaches to this but I would suggest using a Promise like this:
document.getElementById('btnSend').addEventListener('click', e => {
e.preventDefault();
var result = validateInputs(email, subject, message);
if(result){
showElement(document.getElementById('formGroupSpinner'), 2000).then(()=>{
return showElement(document.getElementById('formGroupSuccessImg'), 2000);
}).then(()=>{
resetForm();
});
}
});
//expects an html element and a number representing miliseconds. Shows the html element for that amount of time.
function showElement(element, mSeconds) {
return new Promise((resolve, reject) => {
element.classList.remove('d-none');
element.classList.add('d-block');
setTimeout( () => {
element.classList.remove('d-block');
element.classList.add('d-none');
resolve();
}, mSeconds);
});
}
Basically, the function after the .then() only gets executed once you called the resolve();.
Alternatively you could also use a callback or async / await.

you could use a callback to execute other instructions after the function has ended:
//First you add a param "callback" to the function
function showElement(element, mSeconds, callback) {
element.classList.remove('d-none');
element.classList.add('d-block');
setTimeout( () => {
element.classList.remove('d-block');
element.classList.add('d-none');
//Then you ask if the callback function is present and call it
if(callback && typeof callback === "function") callback();
}, mSeconds);
}
//Then use it in your event like this:
document.getElementById('btnSend').addEventListener('click', e => {
e.preventDefault();
result = validateInputs(email, subject, message);
if(result) {
showElement(document.getElementById('formGroupSpinner'), 2000, () => {
showElement(document.getElementById('formGroupSuccessImg'), 2000);
resetForm();
});
}
});

You can do this by using Promise. You have to wrap your showElement() function into a promise and call the promise resolver once setTimeout fires.
Then your calling code can pipe your the promises together with then:
showElement(document.getElementById('formGroupSpinner'), 2000).then(() => {
showElement(document.getElementById('formGroupSuccessImg'), 2000).then(() => {
resetForm();
});
});
However, this quickly leads to callback hell.
You can avoid this by using async/await.
You mark your function as async, then you can use await within it to wait for the promises to resolve before continuing to the next one:
await showElement(document.getElementById('formGroupSpinner'), 2000);
await showElement(document.getElementById('formGroupSuccessImg'), 2000);
resetForm();
Here is a working demo:
document.getElementById('btnSend').addEventListener('click', async e => {
e.preventDefault();
await showElement(document.getElementById('formGroupSpinner'), 2000);
await showElement(document.getElementById('formGroupSuccessImg'), 2000);
});
function showElement(element, mSeconds) {
return new Promise((resolve, reject) => {
element.classList.remove('d-none');
element.classList.add('d-block');
setTimeout(() => {
element.classList.remove('d-block');
element.classList.add('d-none');
resolve();
}, mSeconds);
});
}
.d-none {
display: none;
}
.d-block {
display: block;
}
<button id="btnSend">Send</button>
<div id="formGroupSpinner" class="d-none">Spinner</div>
<div id="formGroupSuccessImg" class="d-none">Success image</div>

The simplest way to do what you want is simply changing the second showElement to 4000 instead of 2000.
That way one will have a timeout of 2 seconds and the other 4 seconds.

To make a promise chain, you first have to have a promise.
function showElement(element, mSeconds) {
return new Promise(function(resolve,reject){
element.classList.remove('d-none');
element.classList.add('d-block');
setTimeout( () => {
element.classList.remove('d-block');
element.classList.add('d-none');
resolve();
}, mSeconds);
}
}
Then you can use showElement().then(/*something here */)

Related

How do I mock a delayed async function using setTimeout in Javascript [duplicate]

This is not a realworld problem, I'm just trying to understand how promises are created.
I need to understand how to make a promise for a function that returns nothing, like setTimeout.
Suppose I have:
function async(callback){
setTimeout(function(){
callback();
}, 5000);
}
async(function(){
console.log('async called back');
});
How do I create a promise that async can return after the setTimeout is ready to callback()?
I supposed wrapping it would take me somewhere:
function setTimeoutReturnPromise(){
function promise(){}
promise.prototype.then = function() {
console.log('timed out');
};
setTimeout(function(){
return ???
},2000);
return promise;
}
But I can't think beyond this.
Update (2017)
Here in 2017, Promises are built into JavaScript, they were added by the ES2015 spec (polyfills are available for outdated environments like IE8-IE11). The syntax they went with uses a callback you pass into the Promise constructor (the Promise executor) which receives the functions for resolving/rejecting the promise as arguments.
First, since async now has a meaning in JavaScript (even though it's only a keyword in certain contexts), I'm going to use later as the name of the function to avoid confusion.
Basic Delay
Using native promises (or a faithful polyfill) it would look like this:
function later(delay) {
return new Promise(function(resolve) {
setTimeout(resolve, delay);
});
}
Note that that assumes a version of setTimeout that's compliant with the definition for browsers where setTimeout doesn't pass any arguments to the callback unless you give them after the interval (this may not be true in non-browser environments, and didn't used to be true on Firefox, but is now; it's true on Chrome and even back on IE8).
Basic Delay with Value
If you want your function to optionally pass a resolution value, on any vaguely-modern browser that allows you to give extra arguments to setTimeout after the delay and then passes those to the callback when called, you can do this (current Firefox and Chrome; IE11+, presumably Edge; not IE8 or IE9, no idea about IE10):
function later(delay, value) {
return new Promise(function(resolve) {
setTimeout(resolve, delay, value); // Note the order, `delay` before `value`
/* Or for outdated browsers that don't support doing that:
setTimeout(function() {
resolve(value);
}, delay);
Or alternately:
setTimeout(resolve.bind(null, value), delay);
*/
});
}
If you're using ES2015+ arrow functions, that can be more concise:
function later(delay, value) {
return new Promise(resolve => setTimeout(resolve, delay, value));
}
or even
const later = (delay, value) =>
new Promise(resolve => setTimeout(resolve, delay, value));
Cancellable Delay with Value
If you want to make it possible to cancel the timeout, you can't just return a promise from later, because promises can't be cancelled.
But we can easily return an object with a cancel method and an accessor for the promise, and reject the promise on cancel:
const later = (delay, value) => {
let timer = 0;
let reject = null;
const promise = new Promise((resolve, _reject) => {
reject = _reject;
timer = setTimeout(resolve, delay, value);
});
return {
get promise() { return promise; },
cancel() {
if (timer) {
clearTimeout(timer);
timer = 0;
reject();
reject = null;
}
}
};
};
Live Example:
const later = (delay, value) => {
let timer = 0;
let reject = null;
const promise = new Promise((resolve, _reject) => {
reject = _reject;
timer = setTimeout(resolve, delay, value);
});
return {
get promise() { return promise; },
cancel() {
if (timer) {
clearTimeout(timer);
timer = 0;
reject();
reject = null;
}
}
};
};
const l1 = later(100, "l1");
l1.promise
.then(msg => { console.log(msg); })
.catch(() => { console.log("l1 cancelled"); });
const l2 = later(200, "l2");
l2.promise
.then(msg => { console.log(msg); })
.catch(() => { console.log("l2 cancelled"); });
setTimeout(() => {
l2.cancel();
}, 150);
Original Answer from 2014
Usually you'll have a promise library (one you write yourself, or one of the several out there). That library will usually have an object that you can create and later "resolve," and that object will have a "promise" you can get from it.
Then later would tend to look something like this:
function later() {
var p = new PromiseThingy();
setTimeout(function() {
p.resolve();
}, 2000);
return p.promise(); // Note we're not returning `p` directly
}
In a comment on the question, I asked:
Are you trying to create your own promise library?
and you said
I wasn't but I guess now that's actually what I was trying to understand. That how a library would do it
To aid that understanding, here's a very very basic example, which isn't remotely Promises-A compliant: Live Copy
<!DOCTYPE html>
<html>
<head>
<meta charset=utf-8 />
<title>Very basic promises</title>
</head>
<body>
<script>
(function() {
// ==== Very basic promise implementation, not remotely Promises-A compliant, just a very basic example
var PromiseThingy = (function() {
// Internal - trigger a callback
function triggerCallback(callback, promise) {
try {
callback(promise.resolvedValue);
}
catch (e) {
}
}
// The internal promise constructor, we don't share this
function Promise() {
this.callbacks = [];
}
// Register a 'then' callback
Promise.prototype.then = function(callback) {
var thispromise = this;
if (!this.resolved) {
// Not resolved yet, remember the callback
this.callbacks.push(callback);
}
else {
// Resolved; trigger callback right away, but always async
setTimeout(function() {
triggerCallback(callback, thispromise);
}, 0);
}
return this;
};
// Our public constructor for PromiseThingys
function PromiseThingy() {
this.p = new Promise();
}
// Resolve our underlying promise
PromiseThingy.prototype.resolve = function(value) {
var n;
if (!this.p.resolved) {
this.p.resolved = true;
this.p.resolvedValue = value;
for (n = 0; n < this.p.callbacks.length; ++n) {
triggerCallback(this.p.callbacks[n], this.p);
}
}
};
// Get our underlying promise
PromiseThingy.prototype.promise = function() {
return this.p;
};
// Export public
return PromiseThingy;
})();
// ==== Using it
function later() {
var p = new PromiseThingy();
setTimeout(function() {
p.resolve();
}, 2000);
return p.promise(); // Note we're not returning `p` directly
}
display("Start " + Date.now());
later().then(function() {
display("Done1 " + Date.now());
}).then(function() {
display("Done2 " + Date.now());
});
function display(msg) {
var p = document.createElement('p');
p.innerHTML = String(msg);
document.body.appendChild(p);
}
})();
</script>
</body>
</html>
const setTimeoutAsync = (cb, delay) =>
new Promise((resolve) => {
setTimeout(() => {
resolve(cb());
}, delay);
});
We can pass custom 'cb fxn' like this one 👆🏽
One-liner that wraps a promise around setTimeout
await new Promise(r => setTimeout(r, ms))
Example:
async someFunction() {
// Do something
// Wait 2 seconds
await new Promise(r => setTimeout(r, 2000))
// Do something else
}
Since node v15, you can use timers promise API
example from the doc:
import { setTimeout } from 'timers/promises'
const res = await setTimeout(100, 'result')
console.log(res) // Prints 'result'
It uses signals much like browser fetch to handle abort, check the doc for more :)
Implementation:
// Promisify setTimeout
const pause = (ms, cb, ...args) =>
new Promise((resolve, reject) => {
setTimeout(async () => {
try {
resolve(await cb?.(...args))
} catch (error) {
reject(error)
}
}, ms)
})
Tests:
// Test 1
pause(1000).then(() => console.log('called'))
// Test 2
pause(1000, (a, b, c) => [a, b, c], 1, 2, 3).then(value => console.log(value))
// Test 3
pause(1000, () => {
throw Error('foo')
}).catch(error => console.error(error))
This is not an answer to the original question. But, as an original question is not a real-world problem it should not be a problem. I tried to explain to a friend what are promises in JavaScript and the difference between promise and callback.
Code below serves as an explanation:
//very basic callback example using setTimeout
//function a is asynchronous function
//function b used as a callback
function a (callback){
setTimeout (function(){
console.log ('using callback:');
let mockResponseData = '{"data": "something for callback"}';
if (callback){
callback (mockResponseData);
}
}, 2000);
}
function b (dataJson) {
let dataObject = JSON.parse (dataJson);
console.log (dataObject.data);
}
a (b);
//rewriting above code using Promise
//function c is asynchronous function
function c () {
return new Promise(function (resolve, reject) {
setTimeout (function(){
console.log ('using promise:');
let mockResponseData = '{"data": "something for promise"}';
resolve(mockResponseData);
}, 2000);
});
}
c().then (b);
JsFiddle
The simplest way
(async function() {
console.log('1');
await SleepJs(3000);
console.log('2');
} )();
function SleepJs(delay) {
return new Promise(function(resolve) {
setTimeout(resolve, delay);
});
}
If none of those solutions worked for you, please try this
const asyncTimeout = (ms) => {
// when you make a promise you have to resolve it or reject it
// if you are like me that didn't get promises at all read the docs
return new Promise((resolve, reject) => {
setTimeout(() => {
const users = [
{ id: 1, name: 'Pablo' },
{ id: 2, name: 'Pedro' }
]
resolve(users) // this returns users
}, ms)
})
}
(async () => {
const obj = await asyncTimeout(3000)
console.log(obj)
})()

Get the result of a callback function which is having async/await [duplicate]

This is not a realworld problem, I'm just trying to understand how promises are created.
I need to understand how to make a promise for a function that returns nothing, like setTimeout.
Suppose I have:
function async(callback){
setTimeout(function(){
callback();
}, 5000);
}
async(function(){
console.log('async called back');
});
How do I create a promise that async can return after the setTimeout is ready to callback()?
I supposed wrapping it would take me somewhere:
function setTimeoutReturnPromise(){
function promise(){}
promise.prototype.then = function() {
console.log('timed out');
};
setTimeout(function(){
return ???
},2000);
return promise;
}
But I can't think beyond this.
Update (2017)
Here in 2017, Promises are built into JavaScript, they were added by the ES2015 spec (polyfills are available for outdated environments like IE8-IE11). The syntax they went with uses a callback you pass into the Promise constructor (the Promise executor) which receives the functions for resolving/rejecting the promise as arguments.
First, since async now has a meaning in JavaScript (even though it's only a keyword in certain contexts), I'm going to use later as the name of the function to avoid confusion.
Basic Delay
Using native promises (or a faithful polyfill) it would look like this:
function later(delay) {
return new Promise(function(resolve) {
setTimeout(resolve, delay);
});
}
Note that that assumes a version of setTimeout that's compliant with the definition for browsers where setTimeout doesn't pass any arguments to the callback unless you give them after the interval (this may not be true in non-browser environments, and didn't used to be true on Firefox, but is now; it's true on Chrome and even back on IE8).
Basic Delay with Value
If you want your function to optionally pass a resolution value, on any vaguely-modern browser that allows you to give extra arguments to setTimeout after the delay and then passes those to the callback when called, you can do this (current Firefox and Chrome; IE11+, presumably Edge; not IE8 or IE9, no idea about IE10):
function later(delay, value) {
return new Promise(function(resolve) {
setTimeout(resolve, delay, value); // Note the order, `delay` before `value`
/* Or for outdated browsers that don't support doing that:
setTimeout(function() {
resolve(value);
}, delay);
Or alternately:
setTimeout(resolve.bind(null, value), delay);
*/
});
}
If you're using ES2015+ arrow functions, that can be more concise:
function later(delay, value) {
return new Promise(resolve => setTimeout(resolve, delay, value));
}
or even
const later = (delay, value) =>
new Promise(resolve => setTimeout(resolve, delay, value));
Cancellable Delay with Value
If you want to make it possible to cancel the timeout, you can't just return a promise from later, because promises can't be cancelled.
But we can easily return an object with a cancel method and an accessor for the promise, and reject the promise on cancel:
const later = (delay, value) => {
let timer = 0;
let reject = null;
const promise = new Promise((resolve, _reject) => {
reject = _reject;
timer = setTimeout(resolve, delay, value);
});
return {
get promise() { return promise; },
cancel() {
if (timer) {
clearTimeout(timer);
timer = 0;
reject();
reject = null;
}
}
};
};
Live Example:
const later = (delay, value) => {
let timer = 0;
let reject = null;
const promise = new Promise((resolve, _reject) => {
reject = _reject;
timer = setTimeout(resolve, delay, value);
});
return {
get promise() { return promise; },
cancel() {
if (timer) {
clearTimeout(timer);
timer = 0;
reject();
reject = null;
}
}
};
};
const l1 = later(100, "l1");
l1.promise
.then(msg => { console.log(msg); })
.catch(() => { console.log("l1 cancelled"); });
const l2 = later(200, "l2");
l2.promise
.then(msg => { console.log(msg); })
.catch(() => { console.log("l2 cancelled"); });
setTimeout(() => {
l2.cancel();
}, 150);
Original Answer from 2014
Usually you'll have a promise library (one you write yourself, or one of the several out there). That library will usually have an object that you can create and later "resolve," and that object will have a "promise" you can get from it.
Then later would tend to look something like this:
function later() {
var p = new PromiseThingy();
setTimeout(function() {
p.resolve();
}, 2000);
return p.promise(); // Note we're not returning `p` directly
}
In a comment on the question, I asked:
Are you trying to create your own promise library?
and you said
I wasn't but I guess now that's actually what I was trying to understand. That how a library would do it
To aid that understanding, here's a very very basic example, which isn't remotely Promises-A compliant: Live Copy
<!DOCTYPE html>
<html>
<head>
<meta charset=utf-8 />
<title>Very basic promises</title>
</head>
<body>
<script>
(function() {
// ==== Very basic promise implementation, not remotely Promises-A compliant, just a very basic example
var PromiseThingy = (function() {
// Internal - trigger a callback
function triggerCallback(callback, promise) {
try {
callback(promise.resolvedValue);
}
catch (e) {
}
}
// The internal promise constructor, we don't share this
function Promise() {
this.callbacks = [];
}
// Register a 'then' callback
Promise.prototype.then = function(callback) {
var thispromise = this;
if (!this.resolved) {
// Not resolved yet, remember the callback
this.callbacks.push(callback);
}
else {
// Resolved; trigger callback right away, but always async
setTimeout(function() {
triggerCallback(callback, thispromise);
}, 0);
}
return this;
};
// Our public constructor for PromiseThingys
function PromiseThingy() {
this.p = new Promise();
}
// Resolve our underlying promise
PromiseThingy.prototype.resolve = function(value) {
var n;
if (!this.p.resolved) {
this.p.resolved = true;
this.p.resolvedValue = value;
for (n = 0; n < this.p.callbacks.length; ++n) {
triggerCallback(this.p.callbacks[n], this.p);
}
}
};
// Get our underlying promise
PromiseThingy.prototype.promise = function() {
return this.p;
};
// Export public
return PromiseThingy;
})();
// ==== Using it
function later() {
var p = new PromiseThingy();
setTimeout(function() {
p.resolve();
}, 2000);
return p.promise(); // Note we're not returning `p` directly
}
display("Start " + Date.now());
later().then(function() {
display("Done1 " + Date.now());
}).then(function() {
display("Done2 " + Date.now());
});
function display(msg) {
var p = document.createElement('p');
p.innerHTML = String(msg);
document.body.appendChild(p);
}
})();
</script>
</body>
</html>
const setTimeoutAsync = (cb, delay) =>
new Promise((resolve) => {
setTimeout(() => {
resolve(cb());
}, delay);
});
We can pass custom 'cb fxn' like this one 👆🏽
One-liner that wraps a promise around setTimeout
await new Promise(r => setTimeout(r, ms))
Example:
async someFunction() {
// Do something
// Wait 2 seconds
await new Promise(r => setTimeout(r, 2000))
// Do something else
}
Since node v15, you can use timers promise API
example from the doc:
import { setTimeout } from 'timers/promises'
const res = await setTimeout(100, 'result')
console.log(res) // Prints 'result'
It uses signals much like browser fetch to handle abort, check the doc for more :)
Implementation:
// Promisify setTimeout
const pause = (ms, cb, ...args) =>
new Promise((resolve, reject) => {
setTimeout(async () => {
try {
resolve(await cb?.(...args))
} catch (error) {
reject(error)
}
}, ms)
})
Tests:
// Test 1
pause(1000).then(() => console.log('called'))
// Test 2
pause(1000, (a, b, c) => [a, b, c], 1, 2, 3).then(value => console.log(value))
// Test 3
pause(1000, () => {
throw Error('foo')
}).catch(error => console.error(error))
This is not an answer to the original question. But, as an original question is not a real-world problem it should not be a problem. I tried to explain to a friend what are promises in JavaScript and the difference between promise and callback.
Code below serves as an explanation:
//very basic callback example using setTimeout
//function a is asynchronous function
//function b used as a callback
function a (callback){
setTimeout (function(){
console.log ('using callback:');
let mockResponseData = '{"data": "something for callback"}';
if (callback){
callback (mockResponseData);
}
}, 2000);
}
function b (dataJson) {
let dataObject = JSON.parse (dataJson);
console.log (dataObject.data);
}
a (b);
//rewriting above code using Promise
//function c is asynchronous function
function c () {
return new Promise(function (resolve, reject) {
setTimeout (function(){
console.log ('using promise:');
let mockResponseData = '{"data": "something for promise"}';
resolve(mockResponseData);
}, 2000);
});
}
c().then (b);
JsFiddle
The simplest way
(async function() {
console.log('1');
await SleepJs(3000);
console.log('2');
} )();
function SleepJs(delay) {
return new Promise(function(resolve) {
setTimeout(resolve, delay);
});
}
If none of those solutions worked for you, please try this
const asyncTimeout = (ms) => {
// when you make a promise you have to resolve it or reject it
// if you are like me that didn't get promises at all read the docs
return new Promise((resolve, reject) => {
setTimeout(() => {
const users = [
{ id: 1, name: 'Pablo' },
{ id: 2, name: 'Pedro' }
]
resolve(users) // this returns users
}, ms)
})
}
(async () => {
const obj = await asyncTimeout(3000)
console.log(obj)
})()

replace callbacks with async and promises only first is triggered [duplicate]

This is not a realworld problem, I'm just trying to understand how promises are created.
I need to understand how to make a promise for a function that returns nothing, like setTimeout.
Suppose I have:
function async(callback){
setTimeout(function(){
callback();
}, 5000);
}
async(function(){
console.log('async called back');
});
How do I create a promise that async can return after the setTimeout is ready to callback()?
I supposed wrapping it would take me somewhere:
function setTimeoutReturnPromise(){
function promise(){}
promise.prototype.then = function() {
console.log('timed out');
};
setTimeout(function(){
return ???
},2000);
return promise;
}
But I can't think beyond this.
Update (2017)
Here in 2017, Promises are built into JavaScript, they were added by the ES2015 spec (polyfills are available for outdated environments like IE8-IE11). The syntax they went with uses a callback you pass into the Promise constructor (the Promise executor) which receives the functions for resolving/rejecting the promise as arguments.
First, since async now has a meaning in JavaScript (even though it's only a keyword in certain contexts), I'm going to use later as the name of the function to avoid confusion.
Basic Delay
Using native promises (or a faithful polyfill) it would look like this:
function later(delay) {
return new Promise(function(resolve) {
setTimeout(resolve, delay);
});
}
Note that that assumes a version of setTimeout that's compliant with the definition for browsers where setTimeout doesn't pass any arguments to the callback unless you give them after the interval (this may not be true in non-browser environments, and didn't used to be true on Firefox, but is now; it's true on Chrome and even back on IE8).
Basic Delay with Value
If you want your function to optionally pass a resolution value, on any vaguely-modern browser that allows you to give extra arguments to setTimeout after the delay and then passes those to the callback when called, you can do this (current Firefox and Chrome; IE11+, presumably Edge; not IE8 or IE9, no idea about IE10):
function later(delay, value) {
return new Promise(function(resolve) {
setTimeout(resolve, delay, value); // Note the order, `delay` before `value`
/* Or for outdated browsers that don't support doing that:
setTimeout(function() {
resolve(value);
}, delay);
Or alternately:
setTimeout(resolve.bind(null, value), delay);
*/
});
}
If you're using ES2015+ arrow functions, that can be more concise:
function later(delay, value) {
return new Promise(resolve => setTimeout(resolve, delay, value));
}
or even
const later = (delay, value) =>
new Promise(resolve => setTimeout(resolve, delay, value));
Cancellable Delay with Value
If you want to make it possible to cancel the timeout, you can't just return a promise from later, because promises can't be cancelled.
But we can easily return an object with a cancel method and an accessor for the promise, and reject the promise on cancel:
const later = (delay, value) => {
let timer = 0;
let reject = null;
const promise = new Promise((resolve, _reject) => {
reject = _reject;
timer = setTimeout(resolve, delay, value);
});
return {
get promise() { return promise; },
cancel() {
if (timer) {
clearTimeout(timer);
timer = 0;
reject();
reject = null;
}
}
};
};
Live Example:
const later = (delay, value) => {
let timer = 0;
let reject = null;
const promise = new Promise((resolve, _reject) => {
reject = _reject;
timer = setTimeout(resolve, delay, value);
});
return {
get promise() { return promise; },
cancel() {
if (timer) {
clearTimeout(timer);
timer = 0;
reject();
reject = null;
}
}
};
};
const l1 = later(100, "l1");
l1.promise
.then(msg => { console.log(msg); })
.catch(() => { console.log("l1 cancelled"); });
const l2 = later(200, "l2");
l2.promise
.then(msg => { console.log(msg); })
.catch(() => { console.log("l2 cancelled"); });
setTimeout(() => {
l2.cancel();
}, 150);
Original Answer from 2014
Usually you'll have a promise library (one you write yourself, or one of the several out there). That library will usually have an object that you can create and later "resolve," and that object will have a "promise" you can get from it.
Then later would tend to look something like this:
function later() {
var p = new PromiseThingy();
setTimeout(function() {
p.resolve();
}, 2000);
return p.promise(); // Note we're not returning `p` directly
}
In a comment on the question, I asked:
Are you trying to create your own promise library?
and you said
I wasn't but I guess now that's actually what I was trying to understand. That how a library would do it
To aid that understanding, here's a very very basic example, which isn't remotely Promises-A compliant: Live Copy
<!DOCTYPE html>
<html>
<head>
<meta charset=utf-8 />
<title>Very basic promises</title>
</head>
<body>
<script>
(function() {
// ==== Very basic promise implementation, not remotely Promises-A compliant, just a very basic example
var PromiseThingy = (function() {
// Internal - trigger a callback
function triggerCallback(callback, promise) {
try {
callback(promise.resolvedValue);
}
catch (e) {
}
}
// The internal promise constructor, we don't share this
function Promise() {
this.callbacks = [];
}
// Register a 'then' callback
Promise.prototype.then = function(callback) {
var thispromise = this;
if (!this.resolved) {
// Not resolved yet, remember the callback
this.callbacks.push(callback);
}
else {
// Resolved; trigger callback right away, but always async
setTimeout(function() {
triggerCallback(callback, thispromise);
}, 0);
}
return this;
};
// Our public constructor for PromiseThingys
function PromiseThingy() {
this.p = new Promise();
}
// Resolve our underlying promise
PromiseThingy.prototype.resolve = function(value) {
var n;
if (!this.p.resolved) {
this.p.resolved = true;
this.p.resolvedValue = value;
for (n = 0; n < this.p.callbacks.length; ++n) {
triggerCallback(this.p.callbacks[n], this.p);
}
}
};
// Get our underlying promise
PromiseThingy.prototype.promise = function() {
return this.p;
};
// Export public
return PromiseThingy;
})();
// ==== Using it
function later() {
var p = new PromiseThingy();
setTimeout(function() {
p.resolve();
}, 2000);
return p.promise(); // Note we're not returning `p` directly
}
display("Start " + Date.now());
later().then(function() {
display("Done1 " + Date.now());
}).then(function() {
display("Done2 " + Date.now());
});
function display(msg) {
var p = document.createElement('p');
p.innerHTML = String(msg);
document.body.appendChild(p);
}
})();
</script>
</body>
</html>
const setTimeoutAsync = (cb, delay) =>
new Promise((resolve) => {
setTimeout(() => {
resolve(cb());
}, delay);
});
We can pass custom 'cb fxn' like this one 👆🏽
One-liner that wraps a promise around setTimeout
await new Promise(r => setTimeout(r, ms))
Example:
async someFunction() {
// Do something
// Wait 2 seconds
await new Promise(r => setTimeout(r, 2000))
// Do something else
}
Since node v15, you can use timers promise API
example from the doc:
import { setTimeout } from 'timers/promises'
const res = await setTimeout(100, 'result')
console.log(res) // Prints 'result'
It uses signals much like browser fetch to handle abort, check the doc for more :)
Implementation:
// Promisify setTimeout
const pause = (ms, cb, ...args) =>
new Promise((resolve, reject) => {
setTimeout(async () => {
try {
resolve(await cb?.(...args))
} catch (error) {
reject(error)
}
}, ms)
})
Tests:
// Test 1
pause(1000).then(() => console.log('called'))
// Test 2
pause(1000, (a, b, c) => [a, b, c], 1, 2, 3).then(value => console.log(value))
// Test 3
pause(1000, () => {
throw Error('foo')
}).catch(error => console.error(error))
This is not an answer to the original question. But, as an original question is not a real-world problem it should not be a problem. I tried to explain to a friend what are promises in JavaScript and the difference between promise and callback.
Code below serves as an explanation:
//very basic callback example using setTimeout
//function a is asynchronous function
//function b used as a callback
function a (callback){
setTimeout (function(){
console.log ('using callback:');
let mockResponseData = '{"data": "something for callback"}';
if (callback){
callback (mockResponseData);
}
}, 2000);
}
function b (dataJson) {
let dataObject = JSON.parse (dataJson);
console.log (dataObject.data);
}
a (b);
//rewriting above code using Promise
//function c is asynchronous function
function c () {
return new Promise(function (resolve, reject) {
setTimeout (function(){
console.log ('using promise:');
let mockResponseData = '{"data": "something for promise"}';
resolve(mockResponseData);
}, 2000);
});
}
c().then (b);
JsFiddle
The simplest way
(async function() {
console.log('1');
await SleepJs(3000);
console.log('2');
} )();
function SleepJs(delay) {
return new Promise(function(resolve) {
setTimeout(resolve, delay);
});
}
If none of those solutions worked for you, please try this
const asyncTimeout = (ms) => {
// when you make a promise you have to resolve it or reject it
// if you are like me that didn't get promises at all read the docs
return new Promise((resolve, reject) => {
setTimeout(() => {
const users = [
{ id: 1, name: 'Pablo' },
{ id: 2, name: 'Pedro' }
]
resolve(users) // this returns users
}, ms)
})
}
(async () => {
const obj = await asyncTimeout(3000)
console.log(obj)
})()

How to call a function after completion of another function using callback?

function one(){
console.log(1);
}
function two(callback){
setTimeout(()=>{
console.log(2);
},2000);
callback();
}
two(one);
While I am running this code, 1 is displaying first and then 2 because 2 is taking 2 second time to display. Suppose if there is an api instead of console.log(2) in function two which is taking 2 second to respond, so How I can call function one after completion of function two using callback(); which I can do in this case if I use callback() inside setTimeout function but what if there is an api where I am not using setTimeout and it's taking 2-3 second?
Even if there is an api call which takes time to resolve, you can still use a callback at the same way you just did with the setTimeout example.
Alternatively, use a Promise:
function two(callback) {
new Promise(res => {
setTimeout(() => {
res();
}, 2000);
}).then(callback)
}
or using async/await syntax:
async function two(callback) {
await new Promise(res => {
setTimeout(() => {
res();
}, 2000);
})
callback();
}
you can use sync function like this
function two() {//this function takes 2 seconds
return new Promise(resolve => {
setTimeout(() => {
resolve('resolved');
}, 2000);
});
}
function one(){
console.log("one");
}
async function asyncCall() {
console.log('calling');
const result = await two();
one()
// expected output: 'resolved'
}
asyncCall();
here is reference link
You can use Promises:
function one(){
console.log(1);
}
function two(){
return new Promise((resolve, reject) => {
setTimeout(()=>{
console.log(2);
resolve()
},2000);
})
}
two().then(() => one())
Put callback(); inside setTimeout:
function one(){
console.log(1);
}
function two(callback){
setTimeout(()=>{
console.log(2);
callback();
},2000);
}
two(one);

How to make a promise from setTimeout

This is not a realworld problem, I'm just trying to understand how promises are created.
I need to understand how to make a promise for a function that returns nothing, like setTimeout.
Suppose I have:
function async(callback){
setTimeout(function(){
callback();
}, 5000);
}
async(function(){
console.log('async called back');
});
How do I create a promise that async can return after the setTimeout is ready to callback()?
I supposed wrapping it would take me somewhere:
function setTimeoutReturnPromise(){
function promise(){}
promise.prototype.then = function() {
console.log('timed out');
};
setTimeout(function(){
return ???
},2000);
return promise;
}
But I can't think beyond this.
Update (2017)
Here in 2017, Promises are built into JavaScript, they were added by the ES2015 spec (polyfills are available for outdated environments like IE8-IE11). The syntax they went with uses a callback you pass into the Promise constructor (the Promise executor) which receives the functions for resolving/rejecting the promise as arguments.
First, since async now has a meaning in JavaScript (even though it's only a keyword in certain contexts), I'm going to use later as the name of the function to avoid confusion.
Basic Delay
Using native promises (or a faithful polyfill) it would look like this:
function later(delay) {
return new Promise(function(resolve) {
setTimeout(resolve, delay);
});
}
Note that that assumes a version of setTimeout that's compliant with the definition for browsers where setTimeout doesn't pass any arguments to the callback unless you give them after the interval (this may not be true in non-browser environments, and didn't used to be true on Firefox, but is now; it's true on Chrome and even back on IE8).
Basic Delay with Value
If you want your function to optionally pass a resolution value, on any vaguely-modern browser that allows you to give extra arguments to setTimeout after the delay and then passes those to the callback when called, you can do this (current Firefox and Chrome; IE11+, presumably Edge; not IE8 or IE9, no idea about IE10):
function later(delay, value) {
return new Promise(function(resolve) {
setTimeout(resolve, delay, value); // Note the order, `delay` before `value`
/* Or for outdated browsers that don't support doing that:
setTimeout(function() {
resolve(value);
}, delay);
Or alternately:
setTimeout(resolve.bind(null, value), delay);
*/
});
}
If you're using ES2015+ arrow functions, that can be more concise:
function later(delay, value) {
return new Promise(resolve => setTimeout(resolve, delay, value));
}
or even
const later = (delay, value) =>
new Promise(resolve => setTimeout(resolve, delay, value));
Cancellable Delay with Value
If you want to make it possible to cancel the timeout, you can't just return a promise from later, because promises can't be cancelled.
But we can easily return an object with a cancel method and an accessor for the promise, and reject the promise on cancel:
const later = (delay, value) => {
let timer = 0;
let reject = null;
const promise = new Promise((resolve, _reject) => {
reject = _reject;
timer = setTimeout(resolve, delay, value);
});
return {
get promise() { return promise; },
cancel() {
if (timer) {
clearTimeout(timer);
timer = 0;
reject();
reject = null;
}
}
};
};
Live Example:
const later = (delay, value) => {
let timer = 0;
let reject = null;
const promise = new Promise((resolve, _reject) => {
reject = _reject;
timer = setTimeout(resolve, delay, value);
});
return {
get promise() { return promise; },
cancel() {
if (timer) {
clearTimeout(timer);
timer = 0;
reject();
reject = null;
}
}
};
};
const l1 = later(100, "l1");
l1.promise
.then(msg => { console.log(msg); })
.catch(() => { console.log("l1 cancelled"); });
const l2 = later(200, "l2");
l2.promise
.then(msg => { console.log(msg); })
.catch(() => { console.log("l2 cancelled"); });
setTimeout(() => {
l2.cancel();
}, 150);
Original Answer from 2014
Usually you'll have a promise library (one you write yourself, or one of the several out there). That library will usually have an object that you can create and later "resolve," and that object will have a "promise" you can get from it.
Then later would tend to look something like this:
function later() {
var p = new PromiseThingy();
setTimeout(function() {
p.resolve();
}, 2000);
return p.promise(); // Note we're not returning `p` directly
}
In a comment on the question, I asked:
Are you trying to create your own promise library?
and you said
I wasn't but I guess now that's actually what I was trying to understand. That how a library would do it
To aid that understanding, here's a very very basic example, which isn't remotely Promises-A compliant: Live Copy
<!DOCTYPE html>
<html>
<head>
<meta charset=utf-8 />
<title>Very basic promises</title>
</head>
<body>
<script>
(function() {
// ==== Very basic promise implementation, not remotely Promises-A compliant, just a very basic example
var PromiseThingy = (function() {
// Internal - trigger a callback
function triggerCallback(callback, promise) {
try {
callback(promise.resolvedValue);
}
catch (e) {
}
}
// The internal promise constructor, we don't share this
function Promise() {
this.callbacks = [];
}
// Register a 'then' callback
Promise.prototype.then = function(callback) {
var thispromise = this;
if (!this.resolved) {
// Not resolved yet, remember the callback
this.callbacks.push(callback);
}
else {
// Resolved; trigger callback right away, but always async
setTimeout(function() {
triggerCallback(callback, thispromise);
}, 0);
}
return this;
};
// Our public constructor for PromiseThingys
function PromiseThingy() {
this.p = new Promise();
}
// Resolve our underlying promise
PromiseThingy.prototype.resolve = function(value) {
var n;
if (!this.p.resolved) {
this.p.resolved = true;
this.p.resolvedValue = value;
for (n = 0; n < this.p.callbacks.length; ++n) {
triggerCallback(this.p.callbacks[n], this.p);
}
}
};
// Get our underlying promise
PromiseThingy.prototype.promise = function() {
return this.p;
};
// Export public
return PromiseThingy;
})();
// ==== Using it
function later() {
var p = new PromiseThingy();
setTimeout(function() {
p.resolve();
}, 2000);
return p.promise(); // Note we're not returning `p` directly
}
display("Start " + Date.now());
later().then(function() {
display("Done1 " + Date.now());
}).then(function() {
display("Done2 " + Date.now());
});
function display(msg) {
var p = document.createElement('p');
p.innerHTML = String(msg);
document.body.appendChild(p);
}
})();
</script>
</body>
</html>
const setTimeoutAsync = (cb, delay) =>
new Promise((resolve) => {
setTimeout(() => {
resolve(cb());
}, delay);
});
We can pass custom 'cb fxn' like this one 👆🏽
One-liner that wraps a promise around setTimeout
await new Promise(r => setTimeout(r, ms))
Example:
async someFunction() {
// Do something
// Wait 2 seconds
await new Promise(r => setTimeout(r, 2000))
// Do something else
}
Since node v15, you can use timers promise API
example from the doc:
import { setTimeout } from 'timers/promises'
const res = await setTimeout(100, 'result')
console.log(res) // Prints 'result'
It uses signals much like browser fetch to handle abort, check the doc for more :)
Implementation:
// Promisify setTimeout
const pause = (ms, cb, ...args) =>
new Promise((resolve, reject) => {
setTimeout(async () => {
try {
resolve(await cb?.(...args))
} catch (error) {
reject(error)
}
}, ms)
})
Tests:
// Test 1
pause(1000).then(() => console.log('called'))
// Test 2
pause(1000, (a, b, c) => [a, b, c], 1, 2, 3).then(value => console.log(value))
// Test 3
pause(1000, () => {
throw Error('foo')
}).catch(error => console.error(error))
This is not an answer to the original question. But, as an original question is not a real-world problem it should not be a problem. I tried to explain to a friend what are promises in JavaScript and the difference between promise and callback.
Code below serves as an explanation:
//very basic callback example using setTimeout
//function a is asynchronous function
//function b used as a callback
function a (callback){
setTimeout (function(){
console.log ('using callback:');
let mockResponseData = '{"data": "something for callback"}';
if (callback){
callback (mockResponseData);
}
}, 2000);
}
function b (dataJson) {
let dataObject = JSON.parse (dataJson);
console.log (dataObject.data);
}
a (b);
//rewriting above code using Promise
//function c is asynchronous function
function c () {
return new Promise(function (resolve, reject) {
setTimeout (function(){
console.log ('using promise:');
let mockResponseData = '{"data": "something for promise"}';
resolve(mockResponseData);
}, 2000);
});
}
c().then (b);
JsFiddle
The simplest way
(async function() {
console.log('1');
await SleepJs(3000);
console.log('2');
} )();
function SleepJs(delay) {
return new Promise(function(resolve) {
setTimeout(resolve, delay);
});
}
If none of those solutions worked for you, please try this
const asyncTimeout = (ms) => {
// when you make a promise you have to resolve it or reject it
// if you are like me that didn't get promises at all read the docs
return new Promise((resolve, reject) => {
setTimeout(() => {
const users = [
{ id: 1, name: 'Pablo' },
{ id: 2, name: 'Pedro' }
]
resolve(users) // this returns users
}, ms)
})
}
(async () => {
const obj = await asyncTimeout(3000)
console.log(obj)
})()

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