I'm using React material framework in one of my projects. I'm trying to add multiple controlled tooltips which are going to be visible only when their respective state is visible.
Unfortunately, right now I'm stuck because I'm sharing the same state with multiple components hence all the tooltips are visible once you hover on any one of them. Is there any way to do so ? I think this can be done by array.
P.S there are going to be multiple parent components inside a page each having three set of tooltip i.e Edit, Delete, View
class ControlledTooltips extends React.Component {
state = {
open: false,
};
handleTooltipClose = () => {
this.setState({ open: false });
};
handleTooltipOpen = () => {
this.setState({ open: true });
};
render() {
return (
<div>
<Tooltip
enterDelay={300}
id="tooltip-controlled"
leaveDelay={300}
onClose={this.handleTooltipClose}
onOpen={this.handleTooltipOpen}
open={this.state.open}
placement="bottom"
title="Edit"
>
<IconButton aria-label="Delete">
<Edit />
</IconButton>
</Tooltip>
<Tooltip
enterDelay={300}
id="tooltip-controlled"
leaveDelay={300}
onClose={this.handleTooltipClose}
onOpen={this.handleTooltipOpen}
open={this.state.open}
placement="bottom"
title="view"
>
<IconButton aria-label="view">
<Visibility />
</IconButton>
</Tooltip>
<Tooltip
enterDelay={300}
id="tooltip-controlleded"
leaveDelay={300}
onClose={this.handleTooltipClose}
onOpen={this.handleTooltipOpen}
open={this.state.open}
placement="bottom"
title="Delete"
>
<IconButton aria-label="Delete">
<DeleteOutlined />
</IconButton>
</Tooltip>
</div>
);
}
}
codesandbox link
Any help will be appreciated :)
I would advise against complicating your component state too much. In my opinion, each component should control a very precise part of its state.
What I would recommend is to create a custom tooltip that will handle the state for each element. You can build your 3 Edit, Delete, View width them.
class TooltipCustom extends React.Component {
state = {
open: false
};
toggleState = () => {
this.setState({ open: !this.state.open });
};
render() {
return (
<IconButton aria-label={this.props.title}>
<Tooltip
enterDelay={300}
leaveDelay={300}
onClose={this.toggleState}
onOpen={this.toggleState}
open={this.state.open}
placement="bottom"
title={this.props.title}
>
{this.props.children}
</Tooltip>
</IconButton>
);
}
}
const Delete = () => (
<TooltipCustom title="delete">
<DeleteIcon />
</TooltipCustom>
);
const Edit = () => (
<TooltipCustom title="Edit">
<EditIcon />
</TooltipCustom>
);
const View = () => (
<TooltipCustom title="View">
<VisibilityIcon />
</TooltipCustom>
);
const ControlledTooltips = () => (
<div>
<Delete />
<Edit />
<View />
</div>
);
In case someone is looking for an answer. As suggested by #Einar Ólafsson, I made a custom tooltip wrapper which had all three tooltips inside it.
Tooltip name which was needed to be shown was passed to handleTooltipOpen() and handleTooltipClose() function. Inside this function, I changed the state of the individual tooltip.
class ControlledTooltips extends React.Component {
state = {
edit: false,
delete: false,
view: false
};
handleTooltipClose = (name) => {
this.setState({ [name]: false });
};
handleTooltipOpen = (name) => {
this.setState({ [name]: true });
};
render() {
return (
<div>
<Tooltip
id="tooltip-controlled-delete"
onClose={() => this.handleTooltipClose("delete")}
onOpen={() => this.handleTooltipOpen("delete")}
open={this.state.delete}
placement="bottom"
title="Delete"
>
<IconButton name="delete" aria-label="Delete">
<DeleteOutlined name="delete" />
</IconButton>
</Tooltip>
<Tooltip
id="tooltip-controlled-edit"
onClose={() => this.handleTooltipClose("edit")}
onOpen={() => this.handleTooltipOpen("edit")}
open={this.state.edit}
placement="bottom"
title="edit"
>
<IconButton name="edit" aria-label="edit">
<Edit />
</IconButton>
</Tooltip>
<Tooltip
id="tooltip-controlled-view"
onClose={() => this.handleTooltipClose("view")}
onOpen={() => this.handleTooltipOpen("view")}
open={this.state.view}
placement="bottom"
title="view"
>
<IconButton name="view" aria-label="view">
<Visibility />
</IconButton>
</Tooltip>
</div>
);
}
}
Related
I am trying to loop over nested object in using map on List Component from MUI. When performing click all elements are getting clicked.
This is my class component:
class TablePivot extends React.Component {
constructor(props) {
super(props)
this.state = {
pivotData: [],
firstLevelOpen: false,
secondLevelOpen: false,
thirdLevelOpen: false,
}
handleFirstListClick = () =>{
this.setState({firstLevelOpen:!this.firstLevelOpen})
console.log(this.secondLevelOpen)
}
handleSecondListClick = () =>{
this.setState({secondLevelOpen:!this.secondLevelOpen})
console.log(this.secondLevelOpen)
}
handleThirdListClick = () =>{
this.setState({thirdLevelOpen:!this.thirdLevelOpen})
console.log(this.thirdLevelOpen)
}
render () {
return (
<>
<List>
{Object.entries(this.state.pivotData).map((key, val) =>{
// console.log(key[1])
return (
<ListItemButton onClick = {event => this.handleFirstListClick}>
<ListItemText primary={key[0]} />
{this.state.firstLevelOpen ? <ExpandLess /> : <ExpandMore />}
{Object.entries(key[1]).map((key,index) =>{
return (
<Collapse in={this.state.firstLevelOpen} timeout="auto" unmountOnExit>
<List component="div" disablePadding>
<ListItemButton onClick = {this.handleSecondListClick} sx={{ pl: 4 }}>
<ListItemText primary={key[0]} />
{this.state.secondLevelOpen ? <ExpandLess /> : <ExpandMore />}
{Object.entries(key[1]).map((key,index) =>{
<Collapse in={this.state.secondLevelOpen} timeout="auto" unmountOnExit>
<List component="div" disablePadding>
<ListItemButton onClick = {this.handleThirdListClick} sx={{ pl: 4 }}>
<ListItemText primary={key[1]} />
{this.state.thirdLevelOpen ? <ExpandLess /> : <ExpandMore />}
{/* {
Object.entries(key[1]).map((key,index) =>{
return (console.log[key])
})
} */}
</ListItemButton>
</List>
</Collapse>
})
}
</ListItemButton>
</List>
</Collapse>
)
})}
</ListItemButton>
)
})}
</List>
<Snackbar anchorOrigin={{ vertical : "top", horizontal : "right" }} open={this.state.alert} autoHideDuration={5000} onClose={() => this.setState({alert : false})}>
<Alert variant="filled" elevation={6} onClose={() => this.setState({alert : false})} severity={this.state.severity}>
{this.state.alertMsg}
</Alert>
</Snackbar>
</>
)
}
I have tried passing index and event inside onclick like this:
handleFirstListClick(event, index) {
console.log(event.target)
this.setState(
prevState => ({
...prevState.firstLevelOpen,
[index]: !prevState.firstLevelOpen
})
)
console.log(this.state.firstLevelOpen)
// if (this.state.firstLevel === true)
// firstLevel[index] = false
// else
// firstLevel[index] = true
// this.setState({firstLevelOpen:firstLevel});
}
// Changes inside render() inside list component for passing value
<ListItemButton onClick = {event => this.handleFirstListClick(event, val)}>
But doing this will not update state properly. I am not understanding what is going wrong. I am learning react using project. I am struggling for this click event a lot.
When you click the first ListItemButton, it set the firstLevelOpen state to true.
And at this part of the code
{this.state.firstLevelOpen ? <ExpandLess /> : <ExpandMore />}
because the firstLevelOpen is now true, all the first level ExpandLess component will be visible.
To handle the state for each button in the list, you can change the state from boolean into object. What you already did is very similar to the code below.
this.state = {
pivotData: [],
firstLevelOpen: {},
secondLevelOpen: {},
thirdLevelOpen: {},
}
on the click handler
handleFirstListClick(event, index) {
this.setState(
prevState => ({
firstLevelOpen: {
...prevState.firstLevelOpen,
[index]: !prevState.firstLevelOpen[index]
}
})
)
}
and now change the conditional rendering to
{this.state.firstLevelOpen[index] ? <ExpandLess /> : <ExpandMore />}
I haven't test it yet, but I guess it should work.
I have an videos array, which in turn has objects of type Video (typing below).
I need that when clicking on the button corresponding to a specific video, I can open only one modal with the information of the clicked video.
interface VideosInfo {
id: number;
title: string;
url: string;
quiz: boolean;
}
interface PagePros {
videos: VideosInfo[]
}
Below is the component that renders the array of videos through a map, notice that inside the map, I have an onClick function that calls the modal.
import { VideoModal } from '../index';
import { useVideos } from '../../../../hooks/Videos';
export const Videos: React.FC<VideoProps> = ({ module_id }) => {
const [modalOpen, setModalOpen] = useState<boolean>(false);
const { getVideos, videos, loadingVideos } = useVideos();
const handleCloseModal = () => {
setModalOpen(false);
};
const VideosData = () => {
if (videos.length) {
return (
<List dense>
{videos?.map(video => (
<div key={video.id}>
<ListItem onClick={() => setModalOpen(true)} button>
<ListItemText primary={video.title} />
</ListItem>
<Divider />
<VideoModal
open={modalOpen}
handleClose={() => handleCloseModal()}
video={video}
video_id={video.id}
/>
</div>
))}
</List>
);
}
if (!videos.length && !loadingVideos) {
return (
<Typography variant="body1">
Não existem vídeos cadastrados neste módulo.
</Typography>
);
}
return <LoadingScreen text="Carregando vídeos..." />;
};
useEffect(() => {
getVideos(module_id);
}, [module_id, getVideos]);
return (
<Grid container spacing={2}>
<Grid item xs={12} md={12}>
<VideosData />
</Grid>
<Grid item xs={12} md={12}>
<Button variant="text" color="primary">
Novo Vídeo
</Button>
</Grid>
</Grid>
);
};
And below the VideoModal component:
export const VideoModal: React.FC<ModalProps> = ({
video,
open,
handleClose,
video_id,
}) => {
console.log('videos modal', video);
return (
<Dialog
open={open}
aria-labelledby="form-dialog-title"
onClose={handleClose}
>
<DialogTitle id="form-dialog-title">Subscribe</DialogTitle>
<DialogContent>
<h2>test</h2>
</DialogContent>
</Dialog>
);
};
I understand that the modal uses the "open" property to define whether it is open or not, but when I click the button and perform the setModalOpen, it renders a modal for each object in the array. I don't understand how I could assemble this correctly.
I solved it as follows, created a state called videoToModal of type VideosInfo and a function called handleModalOpen, passed the video parameter to the function, and in the function stored this video in the videoToModal state.
I instantiated the VideoModal component outside the map (obviously should have done this before) and passed the state to the VideoModal component's video parameter.
Below is the complete code for the component.
import React, { useEffect, useState } from 'react';
import {
Button,
Divider,
Grid,
IconButton,
List,
ListItem,
ListItemSecondaryAction,
ListItemText,
Tooltip,
Typography,
} from '#material-ui/core';
import { Delete, QuestionAnswer } from '#material-ui/icons';
import { useVideos } from '../../../../hooks/Videos';
import { useStyles } from './styles';
import { LoadingScreen } from '../../../../components/CustomizedComponents';
import { VideoModal } from '../index';
import { VideosInfo } from '../../../../hooks/Videos/types';
import { VideoProps } from './types';
export const Videos: React.FC<VideoProps> = ({ module_id }) => {
const [openModal, setOpenModal] = useState<boolean>(false);
const [videoToModal, setVideoToModal] = useState<VideosInfo>();
const classes = useStyles();
const { getVideos, videos, loadingVideos } = useVideos();
const handleCloseModal = () => {
setOpenModal(false);
};
const handleOpenModal = (video: VideosInfo) => {
setVideoToModal(video);
setOpenModal(true);
};
const VideosData = () => {
if (videos.length) {
return (
<List dense>
{videos?.map(video => (
<div key={video.id}>
<ListItem
className={classes.listItem}
onClick={() => handleOpenModal(video)}
button
>
<ListItemText
primary={video.title}
className={classes.listItemText}
/>
<ListItemSecondaryAction>
<Tooltip
placement="top"
title={
video.Quizzes?.length
? 'Clique para ver as perguntas'
: 'Clique para iniciar o cadastro de perguntas'
}
>
<IconButton edge="end" aria-label="delete">
<QuestionAnswer
color={video.Quizzes?.length ? 'primary' : 'action'}
/>
</IconButton>
</Tooltip>
<Tooltip placement="top" title="Deletar Vídeo">
<IconButton edge="end" aria-label="delete">
<Delete color="secondary" />
</IconButton>
</Tooltip>
</ListItemSecondaryAction>
</ListItem>
<Divider />
</div>
))}
<VideoModal
open={openModal}
handleClose={() => handleCloseModal()}
video={videoToModal}
/>
</List>
);
}
if (!videos.length && !loadingVideos) {
return (
<Typography variant="body1">
Não existem vídeos cadastrados neste módulo.
</Typography>
);
}
return <LoadingScreen text="Carregando vídeos..." />;
};
useEffect(() => {
getVideos(module_id);
}, [module_id, getVideos]);
return (
<Grid container spacing={2} className={classes.container}>
<Grid item xs={12} md={12}>
<VideosData />
</Grid>
<Grid item xs={12} md={12}>
<Button variant="text" color="primary">
Novo Vídeo
</Button>
</Grid>
</Grid>
);
};
Instead of using
<div key={video.id}>
can you use,
<List dense>
{videos?.map((video,i) => (
<div key={i}>
<ListItem onClick={() => setModalOpen(true)} button>
<ListItemText primary={video.title} />
</ListItem>
<Divider />
<VideoModal
open={modalOpen}
handleClose={() => handleCloseModal()}
video={video}
video_id={video.id}
/>
</div>
))}
</List>
I'm using this excellent example (Nested sidebar menu with material ui and Reactjs) to build a dynamic nested menu for my application. On top of that I'm trying to go one step further and put it into a Material UI appbar/temporary drawer. What I'd like to achieve is closing the drawer when the user clicks on one of the lowest level item (SingleLevel) however I'm having a tough time passing the toggleDrawer function down to the menu. When I handle the click at SingleLevel I consistently get a 'toggle is not a function' error.
I'm relatively new to this so I'm sure it's something easy and obvious. Many thanks for any answers/comments.
EDIT: Here's a sandbox link
https://codesandbox.io/s/temporarydrawer-material-demo-forked-v11ur
Code is as follows:
Appbar.js
export default function AppBar(props) {
const [drawerstate, setDrawerstate] = React.useState(false);
const toggleDrawer = (state, isopen) => (event) => {
if (event.type === 'keydown' && (event.key === 'Tab' || event.key === 'Shift')) {
return;
}
setDrawerstate({ ...state, left: isopen });
};
return (
<Box sx={{ flexGrow: 1 }}>
<AppBar position="static" color="secondary">
<Toolbar>
<IconButton
size="large"
edge="start"
color="primary"
aria-label="menu"
onClick={toggleDrawer('left', true)}
>
<MenuIcon />
</IconButton>
<img src={logo} alt="logo" />
</Toolbar>
<Drawer
anchor='left'
open={drawerstate['left']}
onClose={toggleDrawer('left', false)}
>
<Box>
<AppMenu toggleDrawer={toggleDrawer} />
</Box>
</Drawer>
</AppBar>
</Box >
)
}
Menu.js
export default function AppMenu(props) {
return MenuItemsJSON.map((item, key) => <MenuItem key={key} item={item} toggleDrawer={props.toggleDrawer} />);
}
const MenuItem = ({ item, toggleDrawer }) => {
const MenuComponent = hasChildren(item) ? MultiLevel : SingleLevel;
return <MenuComponent item={item} toggleDrawer={toggleDrawer} />;
};
const SingleLevel = ({ item, toggleDrawer }) => {
const [toggle, setToggle] = React.useState(toggleDrawer);
return (
<ListItem button onClick={() => { toggle('left', false) }}>
<ListItemIcon>{item.icon}</ListItemIcon>
<ListItemText primary={item.title} />
</ListItem>
);
};
const MultiLevel = ({ item }) => {
const { items: children } = item;
const [open, setOpen] = useState(false);
const handleClick = () => {
setOpen((prev) => !prev);
};
return (
<React.Fragment>
<ListItem button onClick={handleClick}>
<ListItemIcon>{item.icon}</ListItemIcon>
<ListItemText primary={item.title} secondary={item.description} />
{open ? <ExpandLess /> : <ExpandMore />}
</ListItem>
<Collapse in={open} timeout="auto" unmountOnExit>
<List component="div" disablePadding>
{children.map((child, key) => (
<MenuItem key={key} item={child} />
))}
</List>
</Collapse>
</React.Fragment>
);
};
You shouldn't call a react hook inside of any function that is not a react component. Please see React Rules of Hooks
What you could do instead is pass setToggle directly into the Drawer component as a prop and do something like this for it's onClick attribute:
onClick={() => setToggle(<value>)}
I'm trying to learn react and fairly new to the framework. I am trying to create a simple navbar component wih material-ui that is responsive (will show all links on medium devices and up, and open a side drawer on small devices). I have most of it setup to my liking, however, the issue I am currently having, is getting and setting the active link according to the page I am on.
It seems to works correctly on the medium devices and up, but when transitioning to a smaller device, the link is not updated correctly, as it will keep the active link from the medium screen set, while updating the side drawer active link.
Navbar.js
const Navbar = () => {
const classes = useStyles();
const pathname = window.location.pathname;
const path = pathname === '' ? '' : pathname.substr(1);
const [selectedItem, setSelectedItem] = useState(path);
const handleItemClick = (event, selected) => {
setSelectedItem(selected);
console.log(selectedItem);
};
return (
<>
<HideNavOnScroll>
<AppBar position="fixed">
<Toolbar component="nav" className={classes.navbar}>
<Container maxWidth="lg" className={classes.navbarDisplayFlex}>
<List>
<ListItem
button
component={RouterLink}
to="/"
selected={selectedItem === ''}
onClick={event => handleItemClick(event, '')}
>
<ListItemText className={classes.item} primary="Home" />
</ListItem>
</List>
<Hidden smDown>
<List
component="nav"
aria-labelledby="main navigation"
className={classes.navListDisplayFlex}
>
<ListItem
button
component={RouterLink}
to="/account/login"
selected={selectedItem === 'account/login'}
onClick={event => handleItemClick(event, 'account/login')}
>
<ListItemText className={classes.item} primary="Login" />
</ListItem>
<ListItem
button
component={RouterLink}
to="/account/register"
selected={selectedItem === 'account/register'}
onClick={event => handleItemClick(event, 'account/register')}
>
<ListItemText className={classes.item} primary="Register" />
</ListItem>
</List>
</Hidden>
<Hidden mdUp>
<SideDrawer />
</Hidden>
</Container>
</Toolbar>
</AppBar>
</HideNavOnScroll>
<Toolbar id="scroll-to-top-anchor" />
<ScrollToTop>
<Fab aria-label="Scroll back to top">
<NavigationIcon />
</Fab>
</ScrollToTop>
</>
)
}
SideDrawer.js
const SideDrawer = () => {
const classes = useStyles();
const [state, setState] = useState({ right: false });
const pathname = window.location.pathname;
const path = pathname === "" ? "" : pathname.substr(1);
const [selectedItem, setSelectedItem] = useState(path);
const handleItemClick = (event, selected) => {
setSelectedItem(selected);
console.log(selectedItem);
};
const toggleDrawer = (anchor, open) => (event) => {
if (
event &&
event.type === "keydown" &&
(event.key === "Tab" || event.key === "Shift")
) {
return;
}
setState({ ...state, [anchor]: open });
};
const drawerList = (anchor) => (
<div
className={classes.list}
role="presentation"
onClick={toggleDrawer(anchor, false)}
onKeyDown={toggleDrawer(anchor, false)}
>
<List component="nav">
<ListItem
button
component={RouterLink}
to="/account/login"
selected={selectedItem === "account/login"}
onClick={(event) => handleItemClick(event, "account/login")}
>
<ListItemText className={classes.item} primary="Login" />
</ListItem>
<ListItem
button
component={RouterLink}
to="/account/login"
selected={selectedItem === "account/register"}
onClick={(event) => handleItemClick(event, "account/register")}
>
<ListItemText className={classes.item} primary="Register" />
</ListItem>
</List>
</div>
);
return (
<React.Fragment>
<IconButton
edge="start"
aria-label="Menu"
onClick={toggleDrawer("right", true)}
>
<Menu fontSize="large" style={{ color: "white" }} />
</IconButton>
<Drawer
anchor="right"
open={state.right}
onClose={toggleDrawer("right", false)}
>
{drawerList("right")}
</Drawer>
</React.Fragment>
);
};
Code Sandbox - https://codesandbox.io/s/async-water-yx90j
I came across this question on SO: Is it possible to share states between components using the useState() hook in React?, which suggests that I need to lift the state up to a common ancestor component, but I don't quite understand how to apply this in my situation.
I would suggest to put aside for a moment your code and do a playground for this lifting state comprehension. Lifting state is the basic strategy to share state between unrelated components. Basically at some common ancestor is where the state and setState will live. there you can pass down as props to its children:
const Parent = () => {
const [name, setName] = useState('joe')
return (
<>
<h1>Parent Component</h1>
<p>Child Name is {name}</p>
<FirstChild name={name} setName={setName} />
<SecondChild name={name} setName={setName} />
</>
)
}
const FirstChild = ({name, setName}) => {
return (
<>
<h2>First Child Component</h2>
<p>Are you sure child is {name}?</p>
<button onClick={() => setName('Mary')}>My Name is Mary</button>
</>
)
}
const SecondChild = ({name, setName}) => {
return (
<>
<h2>Second Child Component</h2>
<p>Are you sure child is {name}?</p>
<button onClick={() => setName('Joe')}>My Name is Joe</button>
</>
)
}
As you can see, there is one state only, one source of truth. State is located at Parent and it passes down to its children. Now, sometimes it can be troublesome if you need your state to be located at some far GreatGrandParent. You would have to pass down each child until get there, which is annoying. if you found yourself in this situation you can use React Context API. And, for most complicated state management, there are solutions like redux.
I have a react project and am using material-ui v3. I have an appBar which contains a menu with some menuItems, upon clicking the menuItem I'm opening a Dialog which contains a form, now everything seems good until I fill the first input box and press tab to switch to another and as soon as I press tab the dialog automatically closes.
Below are relevant code snippets.
header.js
<header>
<AppBar>
<Toolbar>
<Typography variant="title" color="inherit" className={classes.flex} component={Link} to='/'>
{appName}
</Typography>
<Avatar className={classes.orangeAvatar}>
<Button
color="primary"
aria-owns={anchorEl ? 'simple-menu' : null}
aria-haspopup="true"
onClick={this.handleClick}
>
{user && user.username[0] || "-"}
</Button>
</Avatar>
<Menu
id="simple-menu"
anchorEl={anchorEl}
open={Boolean(anchorEl)}
onClose={this.handleClose}
>
<ChangePassword
{...this.props}
>
{({ onClick }) => {
return (
<MenuItem onClick={onClick}>
Change password
</MenuItem>
);
}}
</ChangePassword>
<MenuItem onClick={async e => {
this.handleClose(e);
await window.localStorage.clear();
client.resetStore();
window.location.href = "/";
}}
>
<InputIcon className={classes.icon} /> Logout
</MenuItem>
</Menu>
</Toolbar>
</AppBar>
</header>
ChangePassword.js
class ChangePassword extends React.PureComponent {
state = {
open: false,
};
handleClose = () => {
this.setState({ open: false });
};
handleOpen = () => {
this.setState({ open: true });
};
render() {
const { open } = this.state;
const {
classes,
history,
negativeHandler = e => this.handleClose(),
positiveHandler = e => null,
postMutation = e => null,
children
} = this.props;
const title = "Change password",
content = "Change password of this user.";
return (
<Mutation mutation={UPDATE_USER_PASSWORD}>
{(mutate, { loading, error, data }) => {
return (
<React.Fragment>
{children({ onClick: this.handleOpen })}
{
open ? (
<Dialog
fullScreen={false}
open={open}
onClose={negativeHandler}
aria-labelledby={title}
>
<Form
onSubmit={e => {
positiveHandler(mutate, e)
.then((data) => {
if (postMutation) {
postMutation(data);
this.handleClose(e);
}
else {
history.goBack()
}
})
}}
>
<DialogTitle id={title}>{title}</DialogTitle>
<DialogContent>
<DialogContentText>
{content}
</DialogContentText>
{
getFormJSX(defaults)
}
</DialogContent>
<DialogActions>
{
loading ? <CircularProgress className={classes.progress} /> : null
}
<Button onClick={negativeHandler} color="primary">Cancel</Button>
<Button size="large" type="submit" disabled={loading}>Confirm</Button>
</DialogActions>
</Form>
</Dialog>
) : null
}
</React.Fragment>
);
}}
</Mutation>
);
}}
export default withStyles(styles)(ChangePassword);
The getFormJSX(defaults) method simple generates dynamic form based upon defaults object, the return value only contains form controls and not the tag itself. Beside everything work fine on a regular form in the rest of my app except or other dialogs. This problem only occurs when the dialog is inside an menuItem which is inside a menu which is inside the appBar. Please let me know if I can provide anything thing else to support my question.