So. This is the starting code for a javascript parser that I'm working on. What's wrong is this: It crashes any time that let is in there. So if I try to type, it just freezes the page so I have to reload. The effect only takes place after I start to type, since it's an onchange event. Can someone helps me? All helps are appreciated!
document.write('not working');
let jsAreas = document.getElementsByClassName('jsArea')
document.write('Not working')
String.prototype.splice = function(idx, rem, str) {
return this.slice(0, idx) + str + this.slice(idx + Math.abs(rem));
};
let commenter = document.getElementById('commenter')
for(let i = 0; i < jsAreas.length; i++){
let jsArea = jsAreas[i]
jsArea.addEventListener('keyup', e => {
commenter.textContent = ''
let varRegex = /let/g
var b = document.getElementsByTagName('b');
while(b.length) {
var parent = b[ 0 ].parentNode;
while( b[ 0 ].firstChild ) {
parent.insertBefore( b[ 0 ].firstChild, b[ 0 ] );
}
parent.removeChild( b[ 0 ] );
}
while(varRegex.test(jsArea.innerHTML)){
commenter.textContent += varRegex.lastIndex
jsArea.innerHTML = jsArea.innerHTML.splice(varRegex.lastIndex - 3, 0, '<b>')
jsArea.innerHTML = jsArea.innerHTML.splice(varRegex.lastIndex + 3, 0, '</b>')
}
commenter.textContent += `Comment: This is the found: ${jsArea.innerHTML.match(varRegex)}. This is the other thing: ${jsArea.innerHTML}. The last index is: ${varRegex.lastIndex} `
})
}
<!-- This is a static file -->
<!-- served from your routes in server.js -->
<!DOCTYPE html>
<html lang="en">
<head>
<title>Welcome to Glitch!</title>
<meta name="description" content="A cool thing made with Glitch">
<link id="favicon" rel="icon" href="https://glitch.com/edit/favicon-app.ico" type="image/x-icon">
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1">
<!-- import the webpage's stylesheet -->
<link rel="stylesheet" href="/style.css">
<!-- import the webpage's client-side javascript file -->
<script src="/client.js" defer></script>
</head>
<body>
<div class="jsArea" contenteditable="true">let=</div>
<p id='commenter'>
Comments:
</p>
<footer>
Made with Glitch!
</footer>
<!-- include the Glitch button to show what the webpage is about and
to make it easier for folks to view source and remix -->
<div class="glitchButton" style="position:fixed;top:20px;right:20px;"></div>
<script src="https://button.glitch.me/button.js"></script>
<script src="https://rare-leek.glitch.me/client.js">
</script>
</body>
</html>
Related
I'm trying to make a list of buttons and their names into an array in javascript?
I heave searched the internet for help but not found anything so far. The div with the name "apps" is where I'm trying to grab from and the array inside of the if statement in the javascript code is what I'm to to replace with the array.
HTML code:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" type="text/css" href="clicker.css">
<script src="http://code.jquery.com/jquery-1.9.1.js"></script>
<title>Vairoon's clicker</title>
</head>
<body>
<button onclick="smnPlayer()">Get new player</button>
<p>Players per click: <span id="PPC">1</span></p>
<p>Players: <span id="players">0</span></p>
<p>New players per second: <span id="PPS">0</span></p>
<div class="upgrade">
<p>Upgrade your clicker game: <span id="upgCost">400</span></p>
<button id="upgrade">Upgrade clicker</button>
</div>
<div id="apps" name="apps"> <!-- The div I'm trying to grab from-->
<button>Obj1</button>
<button>Obj2</button>
</div>
<script ="clicker.js"></script>
</body>
</html>
Javascript code:
var players=0;
var PPS=0;
var PPC=1;
var upgradeCost=400;
var apps = ["New buildings","More upgrades","Adverts","More minigames"]
var basecosts = [0,20,100,1500,15000]
function getEl(elID) {
return document.getElementById(elID);
}
function smnPlayer() {
players+=PPC;
document.getElementById("players").innerHTML=players;
}
getEl("upgrade").onclick = function upgrade() {
if (players>=upgradeCost) {
players-=upgradeCost;
upgradeCost=upgradeCost*3;
PPC=Math.ceil(PPC*2);
PPS=PPS*2;
getEl("players").innerHTML=players;
getEl("upgCost").innerHTML=upgradeCost;
getEl("PPC").innerHTML=PPC;
getEl("PPS").innerHTML=PPS;
}
}
setInterval(() => {
if (players>=upgradeCost) {
getEl("upgrade").style.display="block";
} else {
getEl("upgrade").style.display="none";
}
for (let index = document.querySelectorAll('#apps').length; index < basecosts.length+1; index++) {
if (players>=basecosts[index]) {
if (array.includes(apps[index])){}else{ //the "array" is what to replace with the array
var button = document.createElement("BUTTON");
button.innerHTML = apps[index];
document.getElementById("apps").appendChild(button);
}
}
}
},10)
If you still don't understand what I'm trying to do, here's another explanation:
I want the code to go from
<div>
<button>Obj1</button>
<button>Obj2</button>
</div>
to
["Obj1","Obj2"]
Oh and a question if you can answer too, how do I add break line between the items I'm creating just with js?
For your simplified example:
myArray = Array.from(document.querySelectorAll("div button")).map(
function(b) {
return b.innerText;
}
);
console.log(myArray);
//add a line break:
document.querySelector("div").insertBefore(document.createElement("br"),document.querySelectorAll("div button")[1]);
<div>
<button>Obj1</button>
<button>Obj2</button>
</div>
I'm creating a project in which when I click on the Add button, I add the value entered in the first input to an array. After entering as many values as possible I would like to calculate the numbers in the array and enter them in an array containing the total and show it in the console.
I was able to get the input values to add to the array but can't calculate them afterwards. Can anyone kindly tell me how can I do?
HTML
<html>
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<title></title>
<meta name="description" content="">
<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="stylesheet" href="stile.css">
</head>
<body>
<form>
<div>
<input type="number" id="importo">
</div>
<button type="submit" id="aggiungi">AGGIUNGI</button>
<button type="submit" id="calcola">CALCOLA</button>
</form>
<script src="script.js"></script>
</body>
JS
const aggiungi = document.getElementById("aggiungi")
const calcola = document.getElementById("calcola")
const importazione = document.getElementById("importo")
const spese = []
console.log(importazione, motivazione)
aggiungi.onclick = function(e) {
e.preventDefault()
spese.push(Number(importazione.value))
console.log(importazione.value)
console.log(spese)
}
/* calcola.onclick = function (e) {
e.preventDefault()
let somma = 0
let conti = []
for (let i=0; i = spese.length; i++) {
conti = [somma += spese[i]]
console.log(conti)
}
} */
You can use array.reduce:
The reduce() method executes a user-supplied "reducer" callback function on each element of the array, in order, passing in the return value from the calculation on the preceding element. The final result of running the reducer across all elements of the array is a single value.
The first time that the callback is run there is no "return value of the previous calculation". If supplied, an initial value may be used in its place. Otherwise the array element at index 0 is used as the initial value and iteration starts from the next element (index 1 instead of index 0).
const aggiungi = document.getElementById("aggiungi")
const calcola = document.getElementById("calcola")
const importazione = document.getElementById("importo")
const spese = []
console.log(importazione);
aggiungi.addEventListener("click", e => {
spese.push(Number(importazione.value))
console.log(importazione.value)
console.log(spese)
});
calcola.addEventListener("click", () => {
const result = spese.reduce((previousValue, currentValue) => previousValue + currentValue, 0);
console.log(result);
});
<html>
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<title></title>
<meta name="description" content="">
<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="stylesheet" href="stile.css">
</head>
<body>
<form>
<div>
<input type="number" id="importo">
</div>
<button type="button" id="aggiungi">AGGIUNGI</button>
<button type="button" id="calcola">CALCOLA</button>
</form>
<script src="script.js"></script>
</body>
</html>
I'm new to JavaScript and I've been trying to get the title text to switch between different texts for a day now. I've gathered some code snippets and put them together, so I'm not quite sure what's going on.
function sleep(milliseconds) {
const date = Date.now();
let currentDate = null;
do {
currentDate = Date.now();
} while (currentDate - date < milliseconds);
}
function switchingText(); {
document.getElementByID("title").innerHTML = "Text";
sleep(2000);
document.getElementByID("title").innerHTML = "Text2";
sleep(2000);
switchingText();
}
I would appreciate any help greatly.
This is a sample solution for your dilemma:
const title= document.getElementById("title");
const switchHeading = () => {
if (title.innerHTML== "Text"){
title.innerHTML = "Text2";
}else{
title.innerHTML = "Text";
}
}
setInterval(() => {
switchHeading()
}, 2000);
<html>
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<title></title>
<meta name="description" content="">
<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="stylesheet" href="">
</head>
<body>
<h1 id="title">Text</h1>
<script src="./script.js" async defer></script>
</body>
</html></html>
Helpful links:
W3Schools Set Interval
All you need to do is get the title element like you did but instead of changing the InnerHTML, change the value, like so:
document.getElementByID('title').value="Text"
Hope you found what you were looking for.
Instead of doing
document.getElementByID("title").innerHTML = "Text";
in the switching text function,
you need to do
document.title = 'your text'
I'm currently creating a dashboard and I want to create a "Bootstrap List Group" which should show a list of friends of the current dashboard.
I have given to arrays like this:
friendsID[id1, id2, id3]
friendsName[name1, name2, name3]
I want to create a method in javascript so that the result looks like this.
<div class="list-group">
name1
name2
name3
</div>
Would love to here how you would manage this because I am a little bit desperate and have no clue how to do this.
Here You can use document.write() to solve the problem it is used when the path for the html is not needed
var friendsID = ['id1','id2','id3'];
var i=0;
var friendName = ['name1','name2','name3'];
console.log(friendName[2]);
idplace();
function idplace(){
for(i=0;i<friendsID.length;i++)
{
document.write("<a href='/dashboard/"+friendsID[i]+"' class='list-group-item list-group-item-action'>"+friendName[i]+"</a><br>")
}
}
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
<link rel="stylesheet" href="style.css">
</head>
<body>
<script src="./java.js"></script>
</body>
</html>
Or You can Use Innerhtml in this the path inside which div the html must be kept is determined by the programmer.
var friendsID = ['id1','id2','id3'];
var i=0;
var statement =[0,0,0];
var friendName = ['name1','name2','name3'];
console.log(friendName[2]);
idplace();
function idplace(){
for(i=0;i<friendsID.length;i++)
{
statement[i]="<a href='google.com/"+friendsID[i]+"'>"+friendName[i]+"</a><br>";
console.log(statement[i]);
document.getElementById("hello").innerHTML+=statement[i];
}
}
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
<link rel="stylesheet" href="style.css">
</head>
<body>
<div id="hello"></div>
<script src="./java.js"></script>
</body>
</html>
You can do something like this
const friendsID = ["id1", "id2", "id3"]
const friendsName = ["name1", "name2", "name3"]
let i = 0;
for (i = 0; i < friendsID.length; i++) {
let list = '' + friendsName[i] + ""
$(".list-group").append(list)
}
<div class="list-group">
</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
check this out
https://jsfiddle.net/cloud_zero/hacLpe3g/4/
var arry1 = ["name1", "name2", "name3"];
var arry2 = ["id1", "id2", "id3"];
// merging two array
var result = arry1.reduce(function(acc, cur, index) {
return Object.assign(acc, { [arry2[index]]: cur })
}, {})
// generating links
var text = Object.keys(result).map(function(key) {
return `${ result[key] }`;
});
// finally adding to dom
document.querySelector('.list-group').innerHTML = text.join('');
first i merged two array to object (result)
then i generate links from the result
lastly linked added to DOM
First of all thank you for your great solutions!
I also tried my best and came up with this here.
var friendsIDs = ["id1", "id2", "id3"];
var friendsNames = ["name1", "name2", "name3"];
var friendLinks = [];
for (i=0; i < friendsIDs.length; i++){
friendLinks.push("<a href=/dashboard/" + friendsIDs[i] + " class=\'list-group item list-group-item-action\' >" + friendsNames[i] + "</a>")
}
//Create HTML Element for the Company Relations
var linkTarget = document.getElementById('linkTarget');
for(i=0; i < friendLinks.length; i++){
linkTarget.innerHTML += friendLinks[i];
}
<link href="https://stackpath.bootstrapcdn.com/bootstrap/4.3.1/css/bootstrap.min.css" rel="stylesheet"/>
<div class="list-group" id="linkTarget"></div>
I'm trying to create a word game that will choose a random item from a list but some of the items have different weights so they show up less often. I want the function to be called once the user presses a HTML button. I have the code working fairly well right now (to the console). My question is how can I get the output from the function into the html web page. If anyone could help me with this, it would be a huge help.
Here's my code:
var item = {
'apple':10,
'banana':10,
'orange':10,
'grapes':1,
}
function testGame(input) {
var array = [];
for(var item in input) {
if(input.hasOwnProperty(item) ) {
for(var i=0; i<input[item]; i++ ) {
array.push(item);
}
}
}
return array[Math.floor(Math.random() * array.length)];
}
console.log(testGame(item));
I have some HTML code too, just don't know where or how to write the button code properly to produce the outcome I'm looking for.
Here's the HTML
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>Randomizer Game</title>
</head>
<body>
<h1>Game</h1>
<script src="index.js"></script>
<button onclick="testGame();">Test</button>
</body>
</html>
You can make new function where you can call it on button just like you called it with console.log:
<button onclick="start();">Test</button>
and call your randomizing function inside:
function start() {
testGame(item)
}
Then inside function testGame don't use return, just save random word result in variable and print it in HTML:
var result = array[Math.floor(Math.random() * array.length)];
console.clear();
console.log(result);
document.getElementById("result").innerHTML=result;
I have added div result in HTML:
<div id="result"></div>
EXAMPLE SNIPPET:
var item = {
'apple': 10,
'banana': 10,
'orange': 10,
'grapes': 1,
}
function testGame(input) {
var array = [];
for (var item in input) {
if (input.hasOwnProperty(item)) {
for (var i = 0; i < input[item]; i++) {
array.push(item);
}
}
}
var result = array[Math.floor(Math.random() * array.length)];
console.clear();
console.log(result);
document.getElementById("result").innerHTML=result;
}
function start() {
testGame(item)
}
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>Randomizer Game</title>
</head>
<body>
<h1>Game</h1>
<div id="result"></div>
<script src="index.js"></script>
<button onclick="start();">Test</button>
</body>
</html>
Use getElementById to get an element by id, for this I gave your button an id. With addEventListener you can add an event (here: click) to be call a function.
Doing here your randomizing. Get the element where you want the output again with getElementByIdand add with textContent your answer to it.
const ITEMS = {
'apple':10,
'banana':10,
'orange':10,
'grapes':1,
}
document.getElementById('btn').addEventListener('click', function testGame() {
var array = [];
for(var item in ITEMS) {
if(ITEMS.hasOwnProperty(item) ) {
for(var i=0; i<ITEMS[item]; i++ ) {
array.push(item);
}
}
}
document.getElementById('item').textContent = array[Math.floor(Math.random() * array.length)];
});
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>Randomizer Game</title>
</head>
<body>
<h1>Game</h1>
<button id='btn'>Test</button>
<div id='item'></div>
</body>
</html>