Show a button after video reaches certain time of a video - javascript

I have a video page with a button to link to another page. I need to hide the button initially but only shows the button when it's reaches 5 seconds before the completion of the video.
It's in standard HTML code like below.
<video controls preload=metadata width=1280 height=720>
<source src='media/video.mp4' type=‘video/mp4'>
<p>Please use a modern browser to view this video.</p>
</video>
How can I achieve that using Javascript? All the examples I can find are about youtube videos and using the function provided by Youtube. Mine is video deployed on intranet.
Thanks for the help,

You can listen for timeupdate event of <video> element. The documentation for it can be found here.
Code will basically look like this:
const TIME_TO_SHOW_BUTTON = 60; // 60 seconds;
const video = document.getElementById('video');
video.addEventListener('timeupdate', function showButton() {
if (video.currentTime > TIME_TO_SHOW_BUTTON) {
// your logic to show the button
video.removeEventListener('timeupdate', showButton);
}
});

Related

Automatically Pause Embedded iFrame Vimeo Video at Specific Time?

I'm using a Vimeo video-embed (iFrame embed code from their website) on my website, and I need the video to automatically stop at a specific timestamp (I'll use 6 seconds here) whenever users of my site play the video. The content after the timestamp is unnecessary.
But unlike YouTube, Vimeo doesn't seem to have an easy way to set end times for any video you embed from them. Unfortunately, I do not own the video so I can't edit the footage directly, so I believe a JavaScript solution is the best option.
Here's the aforementioned iFrame embed HTML from Vimeo that I use on my site:
<iframe id="vidz" src="https://player.vimeo.com/video/401649410?h=11d74aa27c&portrait=0" width="450" height="253" frameborder="0" allow="autoplay; fullscreen; picture-in-picture" allowfullscreen=""></iframe>
Upon trying to select elements within the iFrame (like the video itself), my JS selectors don't seem to be working at all, perhaps because the video is from a separate source not hosted on my site?
Here's code I've been working with, but it doesn't appear to be interacting with the iFrame, as I believe I would need to add this eventListener to a video, directly. But I can't select the embeded video via JS either, it seems. So I'm not quite sure how to handle this:
var vid = document.querySelector("#vidz");
vid.addEventListener("timeupdate", function(){
if(t >= 6000)
{
vid.pause();
}
});
I can also provide the HTML to any elements within the iFrame, but again, I'm not sure how I'd be able to interact with those elements.
Any ideas? Any and all help would be deeply appreciated. Cheers.
use Vimeo js file and below is a script you want video will pause after 6 minutes (specific time) (360 means 6 minutes)
<script src="https://player.vimeo.com/api/player.js"></script>
var iframe = document.querySelector('iframe');
var player = new Vimeo.Player(iframe);
function foo() {
player.getCurrentTime().then(function(time) {
console.log('time:', time);
if(time >= 360){
player.pause()
}
});
setTimeout(foo, 1000);
}
player.on('play', function() {
foo();
});
</script>

HTML5 video source changing

I have a video tag like this. All this videos have to play dynamically one after other
I tried writing some javascript functions in eventlistner "progress" of the video, but not working.How to play these videos automatically?anybody please suggest any codes in javascript or jquery
<div id="divVid">
<video id="video1" width="320" height="240" autoplay >
<source src="vid_future technology_n.mp4#t=20,50" >
Your browser does not support the video tag.
</video>
</div>
JS Code (Updated from comment section)
document.getElementById("video1")
.addEventListener("progress",
function () {
var i = 0;
var vid = document.getElementById("video1");
if (vid.paused) {
if (vid.currentSrc == myvids[i]) {
vid.currentSrc = myvids[i + 1]; } i = i + 1;
}
});
The set of <source> elements provide alternative formats for the video for different devices, not a playlist.
If you want to have a playlist, then listen for an ended event and change the src with JavaScript.
In response to edits to the question:
No, really change the src. You are trying to change the currentSource which is defined as being readonly
I said ended. Don't touch progress, you what to play the next video when the last one is finished, not when a tiny chunk of it has played
The list of <source> elements still isn't a playlist. Don't try to use them as such. Keep the list of videos somewhere else (e.g. a JS array).

Getting Current YouTube Video Time

I am writing a Browser Plugin and need to find a way to get the current time a YouTube Video playing on YouTube using JavaScript. I have been playing around in the Chrome JavaScript Console and haven't had any luck.
It appears that the chrome API only works with embedded video players not a video that is playing on on youtube.com. One option I looked into is in the share section of a video their is an input box for the "start at:" time that contains the current time of the video. I have tried using .value and .text on this input box and they both return undefined? Does anyone have any ideas?
ytplayer = document.getElementById("movie_player");
ytplayer.getCurrentTime();
See the api
Update: if it didn't work, also try player.playerInfo.currentTime (codepen live example)
Depends on what you want
player.getCurrentTime():Number
Returns the elapsed time in seconds since the video started playing.
player.getDuration():Number
Returns the duration in seconds of the currently playing video. Note
that getDuration() will return 0 until the video's metadata is loaded,
which normally happens just after the video starts playing.
http://code.google.com/apis/youtube/js_api_reference.html
Finally I found how to make it work on iOS (and Android too).
Actually, the whole youtube js api was broken for me if run on mobile browser.
Problem solved by creating player using new YT.Player as described in YouTube IFrame API.
Please note: only creating <iframe> from <div> placeholder works for mobile browsers at the time. If you try to use existing <iframe> in new YT.Player call, as mentioned in IFrame API, this will not work.
After player created, it's possible to use player.getCurrentTime() or player.getDuration() with player instance created.
Note: I had no luck calling this methods on player obtained with
player = document.getElementById(...) (from #JosephMarikle answer).
Only created player instance worked in mobile browsers.
Useful links:
YouTube IFrame API
YouTube JavaScript API
YouTube Player Demo
You can use Html5 Video API on youtube.com
var htmlVideoPlayer = document.getElementsByTagName('video')[0];
htmlVideoPlayer.currentTime
Note: It's not gonna work on Youtube Iframe API because Iframes are isolated. You cannot access the context of a Youtube IFrame .
In 2020, this works:
player.playerInfo.currentTime
full code:
see it live on codepen
Just FYI, There is a new iframe API for the YouTube player:
https://developers.google.com/youtube/iframe_api_reference
document.querySelector('video').currentTime
Stop at specific time youtube video and show notification box in GWD
<script>
var yid = document.getElementById("gwd-youtube_1");
var idBox = document.getElementById("box1");
pausing_function = function(event) {
var aa = setInterval(function() {
if (yid.getCurrentTime() > 8.0 && yid.getCurrentTime() < 8.1) {
yid.pause(yid);
idBox.style.opacity = 1;
console.log(yid.getCurrentTime() + "playing")
clearInterval(aa);
yid.removeEventListener("playing", pausing_function);
}
}, 100)
}
yid.addEventListener("playing", pausing_function);
var pausing_function_1 = function() {
if (yid.getCurrentTime() > 8.1) {
console.log(yid.getCurrentTime() + "pause")
// remove the event listener after you paused the playback
yid.removeEventListener("playing", pausing_function);
}
};
</script>
play video and hide notification
<script type="text/javascript" gwd-events="handlers">
window.gwd = window.gwd || {};
gwd.pauseVideo = function(event) {
var idBox = document.getElementById("box1");
idBox.style.opacity = 0;
};
</script>
<script type="text/javascript" gwd-events="registration">
// Support code for event handling in Google Web Designer
// This script block is auto-generated. Please do not edit!
gwd.actions.events.registerEventHandlers = function(event) {
gwd.actions.events.addHandler('gwd-youtube_1', 'playing', gwd.pauseVideo, false);
};
gwd.actions.events.deregisterEventHandlers = function(event) {
gwd.actions.events.removeHandler('gwd-youtube_1', 'playing', gwd.pauseVideo, false);
};
document.addEventListener("DOMContentLoaded", gwd.actions.events.registerEventHandlers);
document.addEventListener("unload", gwd.actions.events.deregisterEventHandlers);
</script>

Changing video on mouseclick?

I have two videos, and I want to loop the first video until the user clicks the mouse, at which point I want to switch to playing the second video. Does anyone know what the best way to do this would be?
Edit: Sorry, to clarify, I would prefer to use HTML 5 (assuming this is possible). I am trying to have the two videos swapped out seamlessly, one on top of another. I want it to look like clicking the mouse made the video finish or progress. So I need to pause/hide the first one and show/play the second one.
Update: With Galen's help and some Google searches, I figured it out:
<html xmlns="http://www.w3.org/1999/xhtml">
<script type="text/javascript">
function swapVideos() {
var video1 = document.getElementsByTagName('video')[0];
video1.pause();
video1.style.display = 'none';
var video2 = document.getElementsByTagName('video')[1];
video2.play();
}
</script>
<body>
<video src="video1.ogg" controls="controls" loop="loop" autoplay="autoplay" onclick="swapVideos();">
your browser does not support the video tag
</video>
<video src="video2.ogg" controls="controls" preload="preload">
your browser does not support the video tag
</video>
</body>
</html>
Add this code to the click event of whatever you want
// pause first video
var video1 = document.getElementsByTagName('video')[0];
video1.pause();
// play second video
var video2 = document.getElementsByTagName('video')[1];
video2.play();
Add this to make the first video loop
var video1 = document.getElementsByTagName('video')[0];
video1.addEventListener('ended', function () {
video1.play();
});
it's tough to be specific with the information you have given, but you could use javascript or jquery to do this. Bind a click event to a DOM element, and on click change the source of the video. I am assuming that the video is determined by a source parameter in an swf.

HTML5 <Video> "Loop" with a gap or delay of few seconds

I am using the HTML 5 "Video" tag to show the video on my page with the "Loop" feature or attribute.
Is there any way we can add a delay or gap between video using the "Loop" attribute??
<video id="myVideo" autoplay loop src="http://www.quirksmode.org/html5/videos/big_buck_bunny.mp4">
Please refer the link to see the Video tag code > "http://jsfiddle.net/nrf5fbh8/1/"
Please suggest!
Updated my code, my video tag DO NOT have controls.
Thanks!
Expanding on my comment above, basically instead of using the loop attribute you can set up a listener and place a function within the listener to replay the video after a specified amount of time(in milliseconds) once the video has ended. The JS would look like this:
document.getElementById('myVideo').addEventListener('ended',myHandler,false);
function myHandler(e) {
console.log('ended');
setTimeout(function(){
document.getElementById('myVideo').play();
}, 5000);
}
Updated Fiddle

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