Expanding A Mask in Javascript - javascript

I have a circular, image mask set up in HTML to cover an image.
Here is that code for reference:
<div id="group-focus">
<svg height="800" viewbox="0 0 1000 800">
<defs>
<mask id="text-mask" maskUnits="userSpaceOnUse"
maskContentUnits="userSpaceOnUse">
<circle cx="600" cy="400" r="400" fill="white">
</mask>
</defs>
<!-- this is the image that I masked -->
<g mask="url(#text-mask)">
<image id="text-focus" width="2560" height="1440"
y="0" x="0" xlink:href="img/Asset13x.png" />
</g>
</svg>
</div>
Because I have the mask size set in HTML to the size I want, I am unsure of how to go about expanding the mask to a different size. Can you animate a mask in Javascript? This is for a motion graphic project I am working on currently.
Thanks!

Related

SVG Pattern element wont resize in Chrome

I'm using inline svgs. I have a svg circle and fill it with a pattern. The image inside needs to 100% of container size. This works until the parent element gets resized.
When the parent element(div) gets resized via js the pattern wont reflect 100% width and height anymore.
This works in Firefox though.
To me it seems like the css doesnt get updated. If I change the value to 99% manually Chrome updates the size on both dimensions.
This is the structure of my svg:
<div style="height:150px; width:150px;">
<svg style="height:100%; width:100%;">
<defs>
<pattern id="image" x="0%" y="0%" width="100%" height="100%">
<image x="0%" y="0%" width="58%" height="58%" xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="image.jpg"></image>
</pattern>
</defs>
<circle cx="50%" cy="50%" r="29%" fill="url(#image)">
</circle>
<use xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="#other"></use>
</svg>
<div>
I had found similar questions, but without help:
Image inside svg pattern is blurried after zoom in Chrome (there the image gets blurry)
SVG <pattern> won't load when generated by Javascript (the question got closed without a good answer)
You need to add viewBox property in svg, please refer the following link:
https://css-tricks.com/scale-svg/
Updated Code -
function inc(){
var parent = document.getElementById('parent');
parent.style.width = '350px';
parent.style.height = '350px';
}
<div id='parent' style="height:150px; width:150px;">
<svg style="height:100%; width:100%;" viewBox="0 0 50 50">
<defs>
<pattern id="image" x="0%" y="0%" width="100%" height="100%">
<image x="0%" y="0%" width="58%" height="58%" xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="image.jpg"></image>
</pattern>
</defs>
<circle cx="50%" cy="50%" r="29%" fill="url(#image)">
</circle>
<use xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="#other"></use>
</svg>
<div>
Increase

Apply shadow on hidden svg path

Here is pen
I want to apply drop shadow effect on rect, when rect is hidden using one of the following technique:
opacity:0 // or
fill:rgba(1,1,1,0) // or
fill-opacity:0 // or
display:none
when I trying to apply filter on such elements, shadow not appearing at all...
Is it possible to apply drop shadow on hidden Svg paths? How?
The simplest way is by using a mask.
In the demo below we have added a drop shadow to a circle. Then we construct the mask so that it hides the circle itself, but keeps the area outside the circle (ie the shadow). Revealing the red rectangle behind it.
<svg width="200" height="200" xmlns="http://www.w3.org/2000/svg">
<defs>
<filter id="shadow">
<feDropShadow dx="4" dy="8" stdDeviation="4"/>
</filter>
<mask id="invisible">
<rect width="100%" height="100%" fill="white"/>
<circle cx="50%" cy="50%" r="80" fill="black"/>
</mask>
</defs>
<rect x="40" y="60" width="150" height="80" fill="red"/>
<circle cx="50%" cy="50%" r="80"
style="fill:blue; filter:url(#shadow); mask: url(#invisible);"/>
</svg>
If you're just looking for a drop shadow with no rect, setting the fill to the background color will work:
.square{
fill:#fff;
width:100px;
height:100px;
filter:url('#drop-shadow');
}
If you've got multiple elements under the rect, you could try hiding just the filled in area with a clip-path or mask.

What is the best approach for overlapping SVG elements area fill?

I am studying some basic image manipulations with SVG and trying to find optimal approach for the following challenge:
We have one SVG file which has various SVG elements (circles, rectangle, triangle). They all are overlapping each other creating new "areas" of different forms (see pic).
So filling actual Elements - no problem there. But what if I want to fill with color only specific intersect area?
My current thinking was:
Consider drawing all elements as Paths, then see if I can treat overall composition as One large path and then play with fill-rule.
Consider calculating the area shape and drawing a new shape on top of it, then fill it.
Consider something else?
Michael's filter method is cool and tricky, but perhaps a little hard to understand.
You can also do it with masks.
<svg width="391" height="400">
<defs>
<!-- define the shapes in the image, which we will use for the outlines
and for creating intersection masks -->
<rect id="square" x="92" y="48" width="218" height="218"/>
<polygon id="triangle" points="54,366 277,366 165,142"/>
<circle id="circle" cx="256" cy="264" r="85"/>
<!-- the masks -->
<!-- white parts are visible, black parts are invisible -->
<mask id="square-minus-triangle">
<!-- square with triangle cut out of it -->
<use xlink:href="#square" fill="white"/>
<use xlink:href="#triangle" fill="black"/>
</mask>
<mask id="triangle-minus-square">
<!-- triangle with square cut out of it -->
<use xlink:href="#triangle" fill="white"/>
<use xlink:href="#square" fill="black"/>
</mask>
</defs>
<!-- background -->
<rect width="100%" height="100%" fill="#e5e4da"/>
<!-- the intersection shapes (yellow) -->
<!-- first draw the circle, but use the square-minus-triangle mask.-->
<use xlink:href="#circle" fill="#e4e400" mask="url(#square-minus-triangle)"/>
<!-- draw the circle again, but use the triangle-minus-square mask.-->
<use xlink:href="#circle" fill="#e4e400" mask="url(#triangle-minus-square)"/>
<!-- draw the outlined shapes -->
<g fill="none" stroke="black" stroke-width="6">
<use xlink:href="#square"/>
<use xlink:href="#triangle"/>
<use xlink:href="#circle"/>
</g>
</svg>
You can do this with filters. An easy way to do is to use near transparent fill and then use a filter to dial the non-overlapping areas to fully transparent and the overlapping areas to fully opaque. It makes the stroke a little crispy though.
<svg height="600px" width="800px">
<defs>
<filter id="opacitychange">
<feComponentTransfer>
<feFuncA type="linear" intercept="-.05"/>
</feComponentTransfer>
<feComponentTransfer>
<feFuncA type="gamma" amplitude="4" exponent=".4"/>
</feComponentTransfer>
</filter>
</defs>
<g filter="url(#opacitychange)">
<circle stroke="black" fill="blue" fill-opacity="0.05" cx="150" cy="150" r="100"/>
<rect stroke="black" x="200" y="100" width="100" height="300" fill="blue" fill-opacity="0.05"/>
<polygon stroke="black" points="50,50 50,400 300,400" fill="blue" fill-opacity="0.05"/>
</g>
</svg>

Animated SVG Mask Wipe

Here's a storyboard of the CSS/JS/SVG animation I'm trying to accomplish. Two triangle masks enter from either side, then intersect resulting in a negative mask:
The point where the triangles intersect is where it gets tricky. When I export the mask for panel 4 to SVG, it looks like this:
<svg width="416px" height="289px" viewBox="0 0 416 289" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<defs>
<path d="M211.503681,65.6626347 L507.009604,-138.787586 L507.009604,425.787586 L211.507182,221.339788 L-84,425.792431 L-84,-138.787586 L211.503681,65.6626347 Z M211.503681,65.6626347 L99,143.5 L211.507182,221.339788 L324.01001,143.502422 L211.503681,65.6626347 Z" id="path-1"></path>
</defs>
<g id="Page-1" stroke="none" stroke-width="1" fill="none" fill-rule="evenodd">
<rect id="Rectangle-1-Copy-3" fill="#F6A623" x="0" y="0" width="416" height="289"></rect>
<mask id="mask-2" fill="white">
<use xlink:href="#path-1"></use>
</mask>
<use id="Combined-Shape" fill="#000000" xlink:href="#path-1"></use>
<rect id="Rectangle-1-Copy-2" fill="#4990E2" mask="url(#mask-2)" x="0" y="0" width="416" height="289"></rect>
</g>
</svg>
It looks like it's basically drawing two shapes, the negative-space diamond mask in the center and the remainder of the outer triangles.
So the static mask itself appears to be possible with SVG, but I don't know how to animate it. Is there a library that can simplify this kind of SVG transition/tweening, or a fancy math equation that can calculate the paths dynamically?
Or am I looking at this the wrong way entirely and there's a much easier way to do it altogether?
So the solution was to make it both more simple AND more complicated.
Instead of two layers on top of each other with one mask, I needed three layers. One on the bottom to show behind the first mask, the second to be masked by the incoming triangles, and a third layer above that, duplicate to the first, where a diamond-shaped mask is applied.
<svg width="500" height="300" viewbox="0 0 500 300">
<defs>
<clipPath id="triangles">
<path id="left" d="M-250,-150 L250,150 L-250,450 Z" fill="black" />
<path id="right" d="M250,150 L750,-150 L750,450 Z" fill="black" />
</clipPath>
<clipPath id="diamond">
<path id="diamond-path" d="M250,0 L500,150 L250,300 L0,150 Z" fill="black" />
</clipPath>
</defs>
<!-- bottom -->
<g id="bottom">
<rect fill="darkorange" x="0" y="0" width="500" height="300" />
<text x="50%" y="65%" text-anchor="middle" class="text">Text</text>
</g>
<!-- middle/triangles -->
<g id="middle" clip-path="url(#triangles)">
<rect fill="dodgerblue" x="0" y="0" width="500" height="300" />
<text x="50%" y="65%" text-anchor="middle" class="text">Text</text>
</g>
<!-- top/diamond -->
<g id="top" clip-path="url(#diamond)">
<rect fill="darkorange" x="0" y="0" width="500" height="300" />
<text x="50%" y="65%" text-anchor="middle" class="text">Text</text>
</g>
</svg>
The top layer with the diamond path starts out scaled to 0, making it invisible. The two triangle clip paths are animated in towards each other, showing the bottom layer underneath. When the two triangle points meet, the diamond clip path on the top layer is scaled up, revealing the top layer which is a duplicate of the bottom.
I also switched to clip paths instead of masks because they're a) better supported and b) allow for multiple paths.
Here's a Codepen using CSS for the animations (only works in WebKit for the moment).
UPDATE: Here's a Codepen using GSAP that works in all browsers: http://s.codepen.io/kgrote/debug/mPxzZY

Display CSS image sprite in SVG without using foreignObject

As shown in this fiddle it's possible to render a CSS sprite in SVG using the foreignObject element.
However this isn't supported in IE, so I was wondering if there was another way to do it.
I suspect the answer may be no, because I found two unresolved questions on this (1,2)
I'm using d3.js so any answer that spells out the d3 way to do this would be a bonus.
You could pick out parts of an image using a clipPath if necessary. Extend your jsfiddle like this to see what I mean...
<div class='source youtube'></div>
<svg width="100%" height="100%">
<foreignObject height=50 width=50>
<div class='source facebook'></div>
</foreignObject>
<defs>
<clipPath id="c">
<rect y="10" width="7" height="10"/>
</clipPath>
<clipPath id="c2">
<rect x="7" y="12" width="7" height="10"/>
</clipPath>
</defs>
<image transform="scale(4.5)" y="-5" width="40" height="20" xlink:href="https://s3.amazonaws.com/856/sprite.png" clip-path="url(#c)"/>
<g transform="translate(-30, 0)">
<image transform="scale(4.5)" x="0" y="0" width="40" height="20" xlink:href="https://s3.amazonaws.com/856/sprite.png" clip-path="url(#c2)"/>
</g>
<svg>

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