Kendo Toolbar event after render - javascript

I have a Kendo UI Toolbar:
$("#toolbar").kendoToolBar({
items : [ {
type : "button",
text : "List"
} ]
})
and I have a script in my app that will translate strings according to the chosen language; i.e. it will find the word 'List' and change it to 'Liste'.
The problem is with timing. There is a finite time that the Toolbar takes to render, so calling my translation function inside
$(document).ready(function() { })
Is too early.
The Kendo Toolbar component doesn't have an onRendered event handler. Otherwise I could use that.
Is there any way to define an event that occurs after all Kendo components, including Toolbar have been rendered?

First of all: Ain't there a better way to localize your page?
Besides that: I've created a small JavaScript function which waits until a given list of elements exist. Just call it as shown in the comment in $(document).ready(function() { }).
// E.g. waitUntilKendoWidgetsLoaded({ "toolbar": "kendoToolBar" }, doTranslation);
function waitUntilKendoWidgetsLoaded(widgets, action) {
var allLoaded = true;
for (var key in widgets) {
if (widgets.hasOwnProperty(key)) {
allLoaded = allLoaded && $("#" + key).data(widgets[key]) !== undefined;
}
}
if (allLoaded) {
action();
}
else {
setTimeout(waitUntilKendoWidgetsLoaded, 500, widgets, action);
}
}
But be aware: The only thing you know for sure is that the element exists. It does not ensure that the element has finished loading. Especially with Kendo widgets which use a datasource you should use the existing events to trigger your function at the right moment.

Related

jsViews $.observable(arr).insert() not triggering DOM update

I am using $.observable(array).insert() to append items to a list. This is updating my view as it should: new list items are rendered to the DOM. However, I would like to issue a click event on the new DOM node (I'm relying on the event to add a class to expand the item and attach another listener to the body so the area can be closed).
I have tried both
$.observable(_model.leadTimes).insert(leadTime);
$leadTimes.find('.lead-time-data').last().find('.start-editing').click();
...and
function watchLeadTimes() {
var changeHandler = function (ev, eventArgs) {
if (eventArgs.change === 'insert') {
$leadTimes.find('.lead-time-data').last().find('.start-editing').click();
}
};
$.observe(_model.leadTimes, changeHandler);
}
And neither of them worked, however, if I wrap the jQuery method in a setTimout, like setTimeout(function () { $leadTimes.find('.lead-time-data').last().find('.start-editing').click(); }, 400);, it does work, leading me to believe this is an issue of timing with the DOM render somehow not finishing before my jQuery click() method is invoked.
Since the odds are decent that you will see this, Borris, thank you for the library and all that you do! I think jsViews is an excellent middle ground between the monolithic frameworks out there and plain old jQuery noodling!
Edit 02/09/17
It turns out my issue was overlapping click events--I was inadvertently handling a click to deselect my element immediately after it was selected. However I took the opportunity to rewrite things to use a more declarative approach following Borris' linked example.
Now in my template I am using a computed observable, isSelected to toggle the .editing class:
{^{for leadTimes}}
<tr class="lead-time-data" data-link="class{merge:~isSelected() toggle='editing'}">
<span>{^{:daysLead}}</span>
</tr>
{{/for}}
And this JS:
function addNewLeadTimeClickHandler() {
var onNewLeadTimeClick = function () {
e.stopPropagation(); // this is what I was missing
var leadTime = {
daysLead: 1,
description: ''
};
$.observable(_model.activityMapping.leadTimes).insert(leadTime);
selectLeadtime(_model.activityMapping.leadTimes.length -1);
}
$leadTimes.on('click', '.add', onNewLeadTimeClick);
}
function selectLeadtime(index) {
var addStopEditingClickHandler = function () {
var onClickHandler = function (event) {
if ($(event.target).closest('tr').hasClass('editing')) {
setHandler();
return;
}
selectLeadtime(-1)
};
function setHandler() {
var clickEvent = 'click.ActivityChangeRequestDetailController-outside-edit-row';
$('html:not(.edit)').off(clickEvent).one(clickEvent, onClickHandler);
};
setHandler();
}
if (_model.selectedLeadtimeIndex !== index) {
$.observable(_model).setProperty('selectedLeadtimeIndex', index)
addStopEditingClickHandler();
}
}
function isSelected() {
var view = this;
return this.index === _model.selectedLeadtimeIndex;
}
// isSelected.depends = ["_model^selectedLeadtimeIndex"];
// for some reason I could not get the above .depends syntax to work
// ...or "_model.selectedLeadtimeIndex" or "_model.selectedLeadtimeIndex"
// but this worked ...
isSelected.depends = function() {return [_model, "selectedLeadtimeIndex"]};
The observable insert() method is synchronous. If your list items are rendered simply using {^{for}}, then that is also synchronous, so you should not need to use setTimeout, or a callback. (There are such callbacks available, but you should not need them for this scenario.)
See for example http://www.jsviews.com/#samples/editable/tags (code here):
$.observable(movies).insert({...});
// Set selection on the added item
app.select($.view(".movies tr:last").index);
The selection is getting added, synchronously, on the newly inserted item.
Do you have other asynchronous code somewhere in your rendering?
BTW generally you don't need to add new click handlers to added elements, if you use the delegate pattern. For example, in the same sample, a click handler to remove a movie is added initially to the container "#movieList" with a delegate selector ".removeMovie" (See code). That will work even for movies added later.
The same scenario works using {{on}} See http://www.jsviews.com/#link-events: "The selector argument can target elements that are added later"

How can I allow multiple rows in a table the ability to toggle on or off with a materialize switch?

What I'm trying to accomplish is to allow multiple rows inside a table to toggle on or off without affecting the other rows in that same table.
It works fine when I only have one row. But the moment I add another row , the switch starts turning off other rows.
Here's a video clip of what I mean->
https://www.youtube.com/watch?v=uLBrZND69Ps
And here's the code ->
// ClIENT CODE
Template.orionMaterializeLayout.events({
"change .switch input": function (event) {
var change = event.target.checked;
Meteor.call('toggleHidden', change);
}
});
// SERVER CODE
Meteor.methods({
'toggleHidden' : function(change){
console.log(change);
Banner.update({}, {$set:{hidden: change }});
}
});
// COLLECTIONS CODE, WHAT RENDERS THE ON/OFF SWITCH ON THE TABLE
Banner = new orion.collection('slideshow', {
title: 'Add Images', // The title of the page
link: {
title: 'Slideshow',
section: 'top',
image: '<i class="fa fa-picture-o"></i>'
},
tabular: {
columns: [
{ data: 'hidden', title: 'Visibility',
render: function(doc){
if (doc === true ){
return '<div class="switch"><label>Off<input type="checkbox" checked="checked"><span class="lever"></span>On</label></div>'
} else {
return '<div class="switch"><label>Off<input type="checkbox"><span class="lever"></span>On</label></div>'
}
}
}
]
}
});
It looks like you intend the toggling to write the change to the database on the backend (Mongo collection on the server). However, your Banner.update() call does not specify which document to update - so it updates every document in your collection!
You need to do two things (with your code as-is). First, capture the data context that has triggered the event handler. Normally, that will be this within your handler. So this._id should return the document ID. Second, you need to pass that ID to your method, to ensure it only updates that document.
Without all of your code, it is hard to guarantee a correct answer (especially not knowing the data context within the template) but the below is likely to work:
// ClIENT CODE
Template.orionMaterializeLayout.events({
"change .switch input": function (event) {
var change = event.target.checked;
Meteor.call('toggleHidden', change, this._id);
}
});
// SERVER CODE
Meteor.methods({
'toggleHidden' : function(change, docId){
console.log(change);
Banner.update({_id: docId}, {$set:{hidden: change }});
}
});

TinyMCE with knockout data binding would´t update

I have the TinyMCE WYSiWYG Editor presenting text depending on a selected object, but experience problem with the binding.
The first "instanciation" seems to work, but when choosing a new text from the drop down list of available text the editor goes blank and Firebug console tells me:
TypeError: D.hasChildNodes is not a function
...ute(i),"string"==typeof r){try{r="true"===r?!0:"false"===r?!1:"null"===r?null:+r...
and
NS_ERROR_UNEXPECTED: Unexpected error
.../,"$1"));return false}});if(!u.getParam("accessibility_focus")){g.add(i.add(k,"a...
I have tried to recreate my code here: http://jsfiddle.net/xc4sz/1/
It´s not 100% but at least it does´t work. ;)
If I instead of clicking directly from text 1 to text 2 go via the "Choose option" the text is presented properly.
I guess it has to do with the "init" section below:
ko.bindingHandlers.tinymce = {
init: function (element, valueAccessor, allBindingsAccessor, context) {
var options = allBindingsAccessor().tinymceOptions || {};
var modelValue = valueAccessor();
var value = ko.utils.unwrapObservable(valueAccessor());
var el = $(element)
//handle edits made in the editor. Updates after an undo point is reached.
options.setup = function (ed) {
console.log(ed)
ed.onChange.add(function (ed, l) {
if (ko.isWriteableObservable(modelValue)) {
modelValue(l.content);
}
});
};
//handle destroying an editor
ko.utils.domNodeDisposal.addDisposeCallback(element, function () {
setTimeout(function () { $(element).tinymce().remove() }, 0)
});
//$(element).tinymce(options);
setTimeout(function () { $(element).tinymce(options); }, 0);
el.html(value);
},
update: function (element, valueAccessor, allBindingsAccessor, context) {
var $element = $(element),
value = ko.utils.unwrapObservable(valueAccessor()),
id = $element.attr('id');
//handle programmatic updates to the observable
// also makes sure it doesn't update it if it's the same.
// otherwise, it will reload the instance, causing the cursor to jump.
if (id !== undefined) {
var tinymceInstance = tinyMCE.get(id);
if (!tinymceInstance)
return;
var content = tinymceInstance.getContent({ format: 'raw' });
if (content !== value) {
$element.val(value);
//this should be more proper but ctr+c, ctr+v is broken, above need fixing
//tinymceInstance.setContent(value,{ format: 'raw' })
}
}
}
};
Depending on the versions of TinyMCE and jQuery that you are dependent on, you might like to try the custom binding I've recently rolled myself.
It's available on GitHub and NuGet
I found the issue. What happened was this:
you select Textbatch #1 and make some changes
you switch to Textbatch #2
the binding changes correctly from Textbatch #1 to #2
THEN the ed.onChange.add event handler kicks in and overwrites the content of the previous Textbatch #1 with that of the new Textbatch #2
Take a look at this updated fiddle (remove /show/light from the URL to get back to the editor). I had to inline select2.js, because Github does not allow files it hosts to be included remotely, causing your fiddle to fail.
The important part is in ko.utils.domNodeDisposal.addDisposeCallback:
ko.utils.domNodeDisposal.addDisposeCallback(element, function () {
$(element).tinymce().onChange.remove(changeHandler);
setTimeout(function () { $(element).tinymce().remove() }, 0)
});
I do not know why the removal of the editor is minimally delayed with a 0-second timeout, but there is probably a good reason for that. So all we do is remove the 'change' handler, so that the old editor cannot update the bound valueAccessor in your viewmodel anymore.
EDIT: I just noticed that I fixed your fiddle, but not necessarily your original exception… here is to hoping that the two were related.

Event object eaten by jQuery animation callback

I have a problem with event object passed to the function in drop event. In my code, div#dropArea has it's drop event handled by firstDrop function which does some animations and then calls the proper function dropFromDesktop which handles the e.dataTransfer.files object. I need this approach in two separate functions because the latter is also used further by some other divs in the HTML document (no need to duplicate the code). First one is used only once, to hide some 'welcome' texts.
Generally, this mechanism lets you drag files from desktop and drop them into an area on my website.
Here's, how it looks (in a shortcut):
function firstDrop(ev) {
var $this = $(this);
//when I call the function here, it passes the event with files inside it
//dropFromDesktop.call($this, ev);
$this.children('.welcomeText').animate({
opacity: '0',
height: '0'
}, 700, function() {
$('#raw .menu').first().slideDown('fast', function() {
//when I call the function here, it passes the event, but 'files' object is empty
dropFromDesktop.call($this, ev);
});
});
}
function dropFromDesktop(ev) {
var files = ev.originalEvent.dataTransfer.files;
(...) //handling the files
}
$('#dropArea').one('drop', firstDrop);
$('some_other_div').on('drop', dropFromDesktop);
The problem is somewhere in jQuery.animation's callback - when I call my function inside it, the event object is passed correctly, but files object from dataTransfer is empty!
Whole script is put inside $(document).ready(function() { ... }); so the order of function declarations doesn't matter, I guess.
I suspect your problem is related with the lifetime of the Event object. Unfortunately, I have no clue about the cause of it. But, there is a way to workaround it that I can think of and it is keeping a reference to Event.dataTransfer.files instead.
var handleFileList = function(fn) {
return function(evt) {
evt.preventDefault();
return fn.call(this, evt.originalEvent.dataTransfer.files);
};
};
var firstDrop = function(fileList) { ... }
var dropFromDesktop = function(fileList) { ... }
$('#dropArea').one('drop', handleFileList(firstDrop));
$('some_other_div').on('drop', handleFileList(dropFromDesktop));​

Interested in tracking the events that get fired while user browses a site

I was wondering if it's possible to do as follows:
In my site I am using a lot of jQuery plugins that fire different events that I don't know about.
Is there a way - a program, a browser add-on, or something else - that I can browse the site and get a list of the exact javascript events that were fired with every click?
For example, I have a jQuery plugin that when I right click on any element a custom contextMenu shows and then when I click on one of the options other things come up. I need to know exactly what Javascript basic events were fired:
$('input:submit, button:submit').rightClick(function (e) {
$(this).contextMenu('contextMenuInput', {
'Capture This': {
click: function (element) { // element is the jquery obj clicked on when context menu launched
doSomething();
},
klass: "kgo" // a custom css class for this menu item (usable for styling)
},
'Create List': {
click: function (element) {
},
klass: "kfilter kdisabled"
},
'Collect Data': {
click: function (element) {
},
klass: "kcapture kdisabled"
}
},
{ disable_native_context_menu: true }
);
});
Does anyone have any idea?
You can use the following code to show events currently bound ....
here is an example of using this code : http://jsfiddle.net/manseuk/CNjs3/
(function($) {
$.eventReport = function(selector, root) {
var s = [];
$(selector || '*', root).andSelf().each(function() {
var e = $.data(this, 'events');
if(!e) return;
s.push(this.tagName);
if(this.id) s.push('#', this.id);
if(this.className) s.push('.', this.className);
for(var p in e) s.push('\n', p);
s.push('\n\n');
});
return s.join('');
}
$.fn.eventReport = function(selector) {
return $.eventReport(selector, this);
}
})(jQuery);
Use it like this ->
// all events
alert($.eventReport());
// just events on inputs
alert($.eventReport('input'));
// just events assigned to this element
alert($.eventReport('#myelement'));
// events assigned to inputs in this element
alert($.eventReport('input', '#myelement'));
alert($('#myelement').eventReport('input')); // same result
// just events assigned to this element's children
alert($('#myelement').eventReport());
alert($.eventReport('*', '#myelement'); // same result
Updated as per comments
If you want to see what is bound to these events this is an excellent tool -> http://www.sprymedia.co.uk/article/Visual+Event
It's not quite what your looking for, but with firebug, you can log events for a given DOM element.
You can do this by right clicking on the element in the html tab and clicking log events:
The event log:
You may also find the firebug extension "EventBug" useful:
http://getfirebug.com/wiki/index.php/Firebug_Extensions#Eventbug
http://www.softwareishard.com/blog/firebug/eventbug-alpha-released/

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