Prevent multiple markerClusterGroup icons from overlapping in Leaflet - javascript

I have two seperate markerClusterGroups that occasionally overlap. Is there anyway to prevent this? In my actual code, I am using a custom Icon for one of the cluster groups so that I can tell the difference between the two cluster types. However, it wasn't neccessary for this example so I left that part out for the sake of simplicity.
var map = L.map("map");
L.tileLayer('https://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png', {
attribution: '© OpenStreetMap contributors'
}).addTo(map);
map.setView([48.85, 2.35], 12);
var mcg = L.markerClusterGroup().addTo(map);
var mcg2 = L.markerClusterGroup().addTo(map);
L.marker([48.85, 2.35]).addTo(mcg);
L.marker([48.85, 2.34]).addTo(mcg);
for(var i=0;i<40;i++){
L.marker([48.85, 2.34091]).addTo(mcg2);
}
Here is an example of what I mean:
http://plnkr.co/edit/yqIhI7RMsp9A7I3AwGnY?p=preview
The requirement states that the markers in category 1 must cluster separately from markers in category 2. However both types must be displayed on the map at the same time.

Is there anyway to prevent this?
Not with several Leaflet.markercluster groups as you did.
Think about it: where should the cluster icons positions be computed, when a given group has no data about another group?
You may have several possible workarounds and/or other libraries that may better fit your need, without having to re-write a clustering algorithm yourself.
For example, a popular alternative to show different categories while clustering is the PruneCluster plugin:
PruneCluster is a fast and realtime marker clustering library.
It's working with Leaflet as an alternative to Leaflet.markercluster.
Excerpt from PruneCluster home page
Another possible workaround would be to merge all categories into the same Marker Cluster Group, but have the latter's cluster icon customized so that they render similarly as the above PruneCluster screenshot, or even render fake icons for each category:
function customClusterIcon(cluster) {
// Count number of markers from each category.
var markers = cluster.getAllChildMarkers();
var cat1count = 0;
var cat2count = 0;
for (var marker of markers) {
var category = marker.options.category;
if (category && category === 'cat2') {
cat2count += 1;
} else {
cat1count += 1;
}
}
// Generate the cluster icon depending on presence of Markers from different categories.
if (cat2count === 0) {
return L.divIcon({
html: cat1count,
className: 'cat1cluster cluster',
iconSize: [20, 20]
});
} else if (cat1count === 0) {
return L.divIcon({
html: cat2count,
className: 'cat2cluster cluster',
iconSize: [20, 20]
});
} else {
return L.divIcon({
html: `
<div class="cat1cluster cluster">${cat1count}</div>
<div class="cat2cluster cluster">${cat2count}</div>
`,
className: '',
iconSize: [45, 20]
});
}
}
var paris = [48.86, 2.35];
var parisLeft = [48.86, 2.25];
var parisRight = [48.86, 2.45];
var map = L.map('map', {
maxZoom: 18
}).setView(paris, 11);
var mcg = L.markerClusterGroup({
iconCreateFunction: customClusterIcon
}).addTo(map);
var category1 = L.layerGroup();
var category2 = L.layerGroup();
var cat2style = {
color: 'red',
category: 'cat2'
};
var markerA = L.circleMarker(paris).addTo(category1);
var markerB = L.circleMarker(paris).addTo(category1);
var markerC = L.circleMarker(paris, cat2style).addTo(category2);
var markerD = L.circleMarker(paris, cat2style).addTo(category2);
var markerE = L.circleMarker(parisLeft).addTo(category1);
var markerF = L.circleMarker(parisLeft).addTo(category1);
var markerG = L.circleMarker(parisRight, cat2style).addTo(category2);
var markerH = L.circleMarker(parisRight, cat2style).addTo(category2);
mcg.addLayers([category1, category2]);
L.tileLayer('https://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png', {
attribution: '© OpenStreetMap contributors'
}).addTo(map);
html,
body,
#map {
height: 100%;
margin: 0;
}
.cat1cluster {
background-color: #3388ff;
}
.cat2cluster {
background-color: red;
}
.cluster {
width: 20px;
height: 20px;
display: inline-block;
text-align: center;
}
<!-- Leaflet assets -->
<link rel="stylesheet" href="https://unpkg.com/leaflet#1.3.4/dist/leaflet.css" integrity="sha512-puBpdR0798OZvTTbP4A8Ix/l+A4dHDD0DGqYW6RQ+9jxkRFclaxxQb/SJAWZfWAkuyeQUytO7+7N4QKrDh+drA==" crossorigin="" />
<script src="https://unpkg.com/leaflet#1.3.4/dist/leaflet-src.js" integrity="sha512-+ZaXMZ7sjFMiCigvm8WjllFy6g3aou3+GZngAtugLzrmPFKFK7yjSri0XnElvCTu/PrifAYQuxZTybAEkA8VOA==" crossorigin=""></script>
<!-- Leaflet.markercluster assets -->
<link rel="stylesheet" href="https://unpkg.com/leaflet.markercluster#1.4.1/dist/MarkerCluster.css">
<link rel="stylesheet" href="https://unpkg.com/leaflet.markercluster#1.4.1/dist/MarkerCluster.Default.css">
<script src="https://unpkg.com/leaflet.markercluster#1.4.1/dist/leaflet.markercluster-src.js"></script>
<div id="map"></div>
Then if you wish you can further customize the spiderfication so that it shows Markers only from the clicked category cluster icon, and similar for the hovering polygon.

Related

Problems getting OverlappingMarkerSpiderfier and Leaflet working

I am trying to follow this demo for the leaflet plugin OverlappingMarkerSpiderfier to get overlap markers to spider out but with markers I've defined myself but cannot get it working. (I cannot get their script working either).
The code below runs and displays the two markers as I expect, however do not display the behaviour I expect (the spidering). If anyone can point me to where I am going wrong that would be appreciated. I suspect the problem is how I am adding the markers to the oms layer, or I'm not adding that layer correctly, but I've no idea how to fix that. I have not been able to find many minimal examples online to try mimic.
<!DOCTYPE html>
<html>
<head>
<title> My Leaflet.js Map</title>
<link rel="stylesheet" href="https://unpkg.com/leaflet#1.3.4/dist/leaflet.css" integrity="sha512-puBpdR0798OZvTTbP4A8Ix/l+A4dHDD0DGqYW6RQ+9jxkRFclaxxQb/SJAWZfWAkuyeQUytO7+7N4QKrDh+drA==" crossorigin="" />
<script src="https://unpkg.com/leaflet#1.3.4/dist/leaflet.js" integrity="sha512-nMMmRyTVoLYqjP9hrbed9S+FzjZHW5gY1TWCHA5ckwXZBadntCNs8kEqAWdrb9O7rxbCaA4lKTIWjDXZxflOcA==" crossorigin=""></script>
<script src="oms.min.js"></script>
<style>
#map {
height: 800px;
}
</style>
<script type="text/javascript">
function init() {
let map = new L.map('map', {
minZoom: 3,
maxZoom: 6
}).setView([20.91, 142.70], 5);
let osmLink = "<a href='http://www.openstreetmap.org'>Open StreetMap</a>"
let osm = L.tileLayer('http://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png', {
attribution: 'Map data © ' + osmLink,
maxZoom: 18,
}).addTo(map)
var oms = new OverlappingMarkerSpiderfier(map);
var popup = new L.Popup({
closeButton: false,
offset: new L.Point(0.5, -24)
});
oms.addListener('click', function(marker) {
popup.setContent(marker.desc);
popup.setLatLng(marker.getLatLng());
map.openPopup(popup);
});
oms.addListener('spiderfy', function(markers) {
for (var i = 0, len = markers.length; i < len; i++) markers[i].setIcon(new lightIcon());
map.closePopup();
});
oms.addListener('unspiderfy', function(markers) {
for (var i = 0, len = markers.length; i < len; i++) markers[i].setIcon(new darkIcon());
});
let pt1aLatLong = L.latLng(21, 142.6);
let pt1aMarker = L.marker(pt1aLatLong, {
title: "This is the first marker that I have added",
alt: "A marker",
opacity: 0.7
}).addTo(map);
let pt1bLatLong = L.latLng(21.1, 142.6);
let pt1bMarker = L.marker(pt1bLatLong, {
title: "This is a copy marker",
alt: "A marker",
opacity: 0.9
}).addTo(map);
oms.addMarker(pt1bMarker);
oms.addMarker(pt1aMarker);
}
</script>
</head>
<h1></h1>
<body onload=init()>
<div id="map"> </div>
</html>
EDIT: Typo in the code corrected
let pt1LatLong = L.latLng(21, 142.6);
let pt1Marker = L.marker(pt1LatLong,
bolded section corrected to be pt1a... to match oms.addMarker command.
The problem was the .addTo(map) after defining each marker - this should be removed and replaced with map.addLayer(pt1bMaker)
<!DOCTYPE html>
<html>
<head>
<title> My Leaflet.js Map</title>
<link rel="stylesheet" href="https://unpkg.com/leaflet#1.3.4/dist/leaflet.css" integrity="sha512-puBpdR0798OZvTTbP4A8Ix/l+A4dHDD0DGqYW6RQ+9jxkRFclaxxQb/SJAWZfWAkuyeQUytO7+7N4QKrDh+drA==" crossorigin="" />
<script src="https://unpkg.com/leaflet#1.3.4/dist/leaflet.js" integrity="sha512-nMMmRyTVoLYqjP9hrbed9S+FzjZHW5gY1TWCHA5ckwXZBadntCNs8kEqAWdrb9O7rxbCaA4lKTIWjDXZxflOcA==" crossorigin=""></script>
<script src="oms.min.js"></script>
<style>
#map {
height: 800px;
}
</style>
<script type="text/javascript">
function init() {
let map = new L.map('map', {
minZoom: 3,
maxZoom: 6
}).setView([20.91, 142.70], 5);
let osmLink = "<a href='http://www.openstreetmap.org'>Open StreetMap</a>"
let osm = L.tileLayer('http://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png', {
attribution: 'Map data © ' + osmLink,
maxZoom: 18,
}).addTo(map)
var oms = new OverlappingMarkerSpiderfier(map);
var popup = new L.Popup({
closeButton: false,
offset: new L.Point(0.5, -24)
});
oms.addListener('click', function(marker) {
popup.setContent(marker.desc);
popup.setLatLng(marker.getLatLng());
map.openPopup(popup);
});
oms.addListener('spiderfy', function(markers) {
for (var i = 0, len = markers.length; i < len; i++) markers[i].setIcon(new lightIcon());
map.closePopup();
});
oms.addListener('unspiderfy', function(markers) {
for (var i = 0, len = markers.length; i < len; i++) markers[i].setIcon(new darkIcon());
});
let pt1aLatLong = L.latLng(21, 142.6);
let pt1aMarker = L.marker(pt1aLatLong, {
title: "This is the first marker that I have added",
alt: "A marker",
opacity: 0.7
})
map.addLayer(pt1aMarker)
oms.addMarker(pt1aMarker);
let pt1bLatLong = L.latLng(21.1, 142.6);
let pt1bMarker = L.marker(pt1bLatLong, {
title: "This is a copy marker",
alt: "A marker",
opacity: 0.9
})
map.addLayer(pt1bMarker);
oms.addMarker(pt1bMarker);
}
</script>
</head>
<h1></h1>
<body onload=init()>
<div id="map"> </div>
</html>

How to pass back value from JS to Python

I wanted to display a 2D Map with Python and then do something with the coordinates of the coursor in the Python code. I cant get the coordinates to the Python Part however.
Heres my code:
from PyQt5.QtCore import *
from PyQt5.QtGui import *
from PyQt5.QtWebEngineWidgets import *
from PyQt5.QtWidgets import QWidget,QVBoxLayout, QApplication
from PyQt5.QtWebChannel import QWebChannel
import bs4
maphtml = '''
<!DOCTYPE HTML>
<!DOCTYPE HTML>
<html>
<head>
<meta name="robots" content="index, all" />
<script src="qrc:///qtwebchannel/qwebchannel.js"></script>
<title>WebGL Earth API - Side-by-side - Basic Leaflet compatibility</title>
<link rel="stylesheet" href="http://cdn.leafletjs.com/leaflet-0.7.2/leaflet.css" />
<script src="http://cdn.leafletjs.com/leaflet-0.7.2/leaflet.js"></script>
<script src="http://www.webglearth.com/v2/api.js"></script>
<script>
var backend;
new QWebChannel(qt.webChannelTransport, function (channel) {
backend = channel.objects.backend;
});
function init() {
var m = {};
start_(L, 'L');
start_(WE, 'WE');
function start_(API, suffix) {
var mapDiv = 'map' + suffix;
var map = API.map(mapDiv, {
center: [51.505, -0.09],
zoom: 4,
dragging: true,
scrollWheelZoom: true,
proxyHost: 'http://srtm.webglearth.com/cgi-bin/corsproxy.fcgi?url='
});
m[suffix] = map;
//Add baselayer
API.tileLayer('http://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png',{
attribution: '© OpenStreetMap contributors'
}).addTo(map);
//Add TileJSON overlay
var json = {"profile": "mercator", "name": "Grand Canyon USGS", "format": "png", "bounds": [-112.26379395, 35.98245136, -112.10998535, 36.13343831], "minzoom": 10, "version": "1.0.0", "maxzoom": 16, "center": [-112.18688965, 36.057944835, 13], "type": "overlay", "description": "", "basename": "grandcanyon", "tilejson": "2.0.0", "sheme": "xyz", "tiles": ["http://tileserver.maptiler.com/grandcanyon/{z}/{x}/{y}.png"]};
if (API.tileLayerJSON) {
var overlay2 = API.tileLayerJSON(json, map);
} else {
//If not able to display the overlay, at least move to the same location
map.setView([json.center[1], json.center[0]], json.center[2]);
}
//Add simple marker
var marker = API.marker([json.center[1], json.center[0]]).addTo(map);
marker.bindPopup(suffix, 50);
marker.openPopup();
//Print coordinates of the mouse
map.on('mousemove', function(e) {
document.getElementById('coords').innerHTML = e.latlng.lat + ', ' + e.latlng.lng;
backend.print(e.latlng.lat)
});
}
//Synchronize view
m['L'].on('move', function(e) {
var center = m['L'].getCenter();
var zoom = m['L'].getZoom();
m['WE'].setView([center['lat'], center['lng']], zoom);
});
}
</script>
<style>
html, body{padding: 0; margin: 0; overflow: hidden;}
#mapL, #mapWE {position:absolute !important; top: 0; right: 0; bottom: 0; left: 0;
background-color: #fff; position: absolute !important;}
#mapL {right: 0%;}
#mapWE {left: 100%;}
#coords {position: absolute; bottom: 0;}
</style>
</head>
<body onload="javascript:init()">
<div id="mapL"></div>
<div id="mapWE"></div>
<div id="coords"></div>
</body>
</html>
'''
class Browser(QApplication):
def __init__(self):
QApplication.__init__(self, [])
self.window = QWidget()
self.window.setWindowTitle("Serial GPS Emulator");
self.web = QWebEngineView(self.window)
self.web.setHtml(maphtml)
self.layout = QVBoxLayout(self.window)
self.layout.addWidget(self.web)
self.window.show()
self.exec()
Browser()
It would be good if the code would stay in one file but if its totally impossible to do it in one splitting it is acceptable.
I guess the first step in solving mny Problem would be to call a function from the HTML/JS part as backend.print("test") also doesnt work.
I also noticed that self.exec() Blocks the rest of the code, is there a way to execute any other code while the map is running? Thanks!
I do not see where in your code you have passed the backend.
In this case you must create a Backend class that can be injected, and for a method to be invoked it must be a slot, for this you must use the pyqtSlot() setting, the parameter that it receives depends on what you are sending it, in the case of the e.latlng is a QJsonValue. In the slot you must separate the necessary parts.
import sys
from PyQt5.QtCore import pyqtSlot, QObject, QJsonValue, pyqtSignal, QTimer
from PyQt5.QtWebChannel import QWebChannel
from PyQt5.QtWebEngineWidgets import QWebEngineView
from PyQt5.QtWidgets import QApplication
maphtml = '''
<!DOCTYPE HTML>
<!DOCTYPE HTML>
<html>
<head>
<meta name="robots" content="index, all" />
<script src="qrc:///qtwebchannel/qwebchannel.js"></script>
<title>WebGL Earth API - Side-by-side - Basic Leaflet compatibility</title>
<link rel="stylesheet" href="http://cdn.leafletjs.com/leaflet-0.7.2/leaflet.css" />
<script src="http://cdn.leafletjs.com/leaflet-0.7.2/leaflet.js"></script>
<script src="http://www.webglearth.com/v2/api.js"></script>
<script>
var backend;
new QWebChannel(qt.webChannelTransport, function (channel) {
backend = channel.objects.backend;
console.log(backend);
});
function init() {
var m = {};
start_(L, 'L');
start_(WE, 'WE');
function start_(API, suffix) {
var mapDiv = 'map' + suffix;
var map = API.map(mapDiv, {
center: [51.505, -0.09],
zoom: 4,
dragging: true,
scrollWheelZoom: true,
proxyHost: 'http://srtm.webglearth.com/cgi-bin/corsproxy.fcgi?url='
});
m[suffix] = map;
//Add baselayer
API.tileLayer('http://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png',{
attribution: '© OpenStreetMap contributors'
}).addTo(map);
//Add TileJSON overlay
var json = {"profile": "mercator", "name": "Grand Canyon USGS", "format": "png", "bounds": [-112.26379395, 35.98245136, -112.10998535, 36.13343831], "minzoom": 10, "version": "1.0.0", "maxzoom": 16, "center": [-112.18688965, 36.057944835, 13], "type": "overlay", "description": "", "basename": "grandcanyon", "tilejson": "2.0.0", "sheme": "xyz", "tiles": ["http://tileserver.maptiler.com/grandcanyon/{z}/{x}/{y}.png"]};
if (API.tileLayerJSON) {
var overlay2 = API.tileLayerJSON(json, map);
} else {
//If not able to display the overlay, at least move to the same location
map.setView([json.center[1], json.center[0]], json.center[2]);
}
//Add simple marker
var marker = API.marker([json.center[1], json.center[0]]).addTo(map);
marker.bindPopup(suffix, 50);
marker.openPopup();
//Print coordinates of the mouse
map.on('mousemove', function(e) {
document.getElementById('coords').innerHTML = e.latlng.lat + ', ' + e.latlng.lng;
backend.print(e.latlng)
});
}
//Synchronize view
m['L'].on('move', function(e) {
var center = m['L'].getCenter();
var zoom = m['L'].getZoom();
m['WE'].setView([center['lat'], center['lng']], zoom);
});
}
</script>
<style>
html, body{padding: 0; margin: 0; overflow: hidden;}
#mapL, #mapWE {position:absolute !important; top: 0; right: 0; bottom: 0; left: 0;
background-color: #fff; position: absolute !important;}
#mapL {right: 0%;}
#mapWE {left: 100%;}
#coords {position: absolute; bottom: 0;}
</style>
</head>
<body onload="javascript:init()">
<div id="mapL"></div>
<div id="mapWE"></div>
<div id="coords"></div>
</body>
</html>
'''
class Backend(QObject):
positionChanged = pyqtSignal(float, float)
def __init__(self, parent=None):
QObject.__init__(self, parent)
self.position = None, None
self.timer = QTimer(self)
self.timer.setInterval(1000)
self.timer.timeout.connect(self.on_timeout)
#pyqtSlot(QJsonValue)
def print(self, val):
coords = val.toObject()
lat, lng = (coords[key].toDouble() for key in ("lat", "lng"))
self.position = lat, lng
if not self.timer.isActive():
self.timer.start()
def on_timeout(self):
self.positionChanged.emit(*self.position)
def foo(lat, lng):
# this function will be called every second.
print(lat, lng)
if __name__ == '__main__':
app = QApplication(sys.argv)
view = QWebEngineView()
view.setWindowTitle("Serial GPS Emulator");
backend = Backend(view)
backend.positionChanged.connect(foo)
channel = QWebChannel()
channel.registerObject('backend', backend)
view.page().setWebChannel(channel)
view.setHtml(maphtml)
view.show()
sys.exit(app.exec_())

Resize dojox chart on mobile screen

I am using this Info window with chart ESRI tutorial.
And I would like to customize the dojox pie chart for smaller screens:
#media only screen
and (max-device-width: 320px) {
...
}
Is it possible to use custom dojox chart sizes for custom screen sizes ?
For example the pie chart to be {width: 60px; height: 60px} only when loading on a screen with max-device-width: 320px ?
Yes, It is possible.
However I am afraid that you can not achieve this only by CSS, Because the size of chart depends on various factors. like chart radius, map infoWindow size, container size etc.
Solution-
You can change above values based on the screen size dynamically, you can use window resize event for it.. this is how you can achieve this.
Below is the working code-
<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="viewport" content="initial-scale=1, maximum-scale=1,user-scalable=no">
<title>Info Window with Chart</title>
<link rel="stylesheet" href="https://js.arcgis.com/3.20/dijit/themes/claro/claro.css">
<link rel="stylesheet" href="https://js.arcgis.com/3.20/esri/css/esri.css">
<style>
html, body, #map {
height: 100%;
width: 100%;
margin: 0;
padding: 0;
}
.chart {
width:100px;
height:100px;
padding:0px !important;
}
</style>
<script src="https://js.arcgis.com/3.20/"></script>
<script>
var map;
// Try other themes: Julie, CubanShirts, PrimaryColors, Charged, BlueDusk, Bahamation, Harmony, Shrooms
var theme = "Wetland";
require([
"esri/map", "esri/layers/FeatureLayer",
"esri/dijit/InfoWindow", "esri/InfoTemplate",
"esri/symbols/SimpleFillSymbol", "esri/renderers/SimpleRenderer",
"dijit/layout/ContentPane", "dijit/layout/TabContainer",
"dojox/charting/Chart2D", "dojox/charting/plot2d/Pie",
"dojox/charting/action2d/Highlight", "dojox/charting/action2d/MoveSlice", "dojox/charting/action2d/Tooltip",
"dojox/charting/themes/" + theme,
"dojo/dom-construct", "dojo/dom-class",
"dojo/number", "dojo/domReady!"
], function(
Map, FeatureLayer,
InfoWindow, InfoTemplate,
SimpleFillSymbol, SimpleRenderer,
ContentPane, TabContainer,
Chart2D, Pie,
Highlight, MoveSlice, Tooltip,
dojoxTheme,
domConstruct, domClass,
number, parser
) {
// Use the info window instead of the popup.
var infoWindow = new InfoWindow(null, domConstruct.create("div"));
infoWindow.startup();
map = new Map("map", {
basemap: "streets",
center: [-113.405, 43.521],
infoWindow: infoWindow,
zoom: 6
});
map.infoWindow.resize(180, 200);
var template = new esri.InfoTemplate();
// Flag icons are from http://twitter.com/thefella, released under creative commons.
template.setTitle("<b><img src='flags/${STATE_ABBR}.png'> ${STATE_NAME}</b>");
template.setContent(getWindowContent);
var statesLayer = new FeatureLayer("https://sampleserver1.arcgisonline.com/ArcGIS/rest/services/Demographics/ESRI_Census_USA/MapServer/5", {
mode: FeatureLayer.MODE_ONDEMAND,
infoTemplate: template,
outFields: ["*"]
});
var symbol = new SimpleFillSymbol();
statesLayer.setRenderer(new SimpleRenderer(symbol));
map.addLayer(statesLayer);
function getWindowContent(graphic) {
// Make a tab container.
var tc = new TabContainer({
style: "width:100%;height:100%;"
}, domConstruct.create("div"));
// Display attribute information.
var cp1 = new ContentPane({
title: "Details",
content: "<a target='_blank' href='https://en.wikipedia.org/wiki/" +
graphic.attributes.STATE_NAME + "'>Wikipedia Entry</a><br><br>Median Age: " +
graphic.attributes.MED_AGE + "<br>Median Age (Male): " +
graphic.attributes.MED_AGE_M + "<br>Median Age (Female): " +
graphic.attributes.MED_AGE_F
});
// Display a dojo pie chart for the male/female percentage.
var cp2 = new ContentPane({
title: "Pie Chart"
});
tc.addChild(cp1);
tc.addChild(cp2);
// Create the chart that will display in the second tab.
var c = domConstruct.create("div", {
id: "demoChart"
}, domConstruct.create("div"));
var chart = new Chart2D(c);
domClass.add(chart, "chart");
// Apply a color theme to the chart.
chart.setTheme(dojoxTheme);
chart.addPlot("default", {
type: "Pie",
radius: 45,
htmlLabels: true
});
tc.watch("selectedChildWidget", function(name, oldVal, newVal){
if ( newVal.title === "Pie Chart" ) {
chart.resize(100,100);
}
});
// Calculate percent male/female.
var total = graphic.attributes.POP2000;
var male = number.round(graphic.attributes.MALES / total * 100, 2);
var female = number.round(graphic.attributes.FEMALES / total * 100, 2);
chart.addSeries("PopulationSplit", [{
y: male,
tooltip: male,
text: "Male"
}, {
y: female,
tooltip: female,
text: "Female"
}]);
//highlight the chart and display tooltips when you mouse over a slice.
new Highlight(chart, "default");
new Tooltip(chart, "default");
new MoveSlice(chart, "default");
cp2.set("content", chart.node);
return tc.domNode;
}
});
</script>
</head>
<body class="claro">
<div id="map"></div>
</body>
</html>
Hoping this will help you :)

Google Maps API v3 - Directions with draggable alternate routes

I've successfully implemented google map direction service api : https://developers.google.com/maps/documentation/javascript/directions with 'draggble' option enabled. Is it possible to show all routes together if multiple routes are available between 2 locations?
The current code is similar to: https://developers.google.com/maps/documentation/javascript/examples/directions-draggable and I do have alternative routes available in response code as I've enabled provideRouteAlternatives: true.
I tried the solution provided in : How to display alternative route using google map api. But when I used that code, I found it draws multiple routes with independent markers. That is, if 4 routes are available, there will be 4 'A' locations and 4 'B' locations and while dragging - only one of them get selected. Please find the below screenshots.
Initial View:
After dragging initial locations (issue with duplicate locations)
I need to drag in such a way that, when the location A or B is dragged, there should not be any duplicates and alternate routes should be automatically shown.
My current code is as follows (API key not added here):
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="initial-scale=1.0, user-scalable=no">
<meta charset="utf-8">
<title>Draggable directions</title>
<style>
#right-panel {
font-family: 'Roboto','sans-serif';
line-height: 30px;
padding-left: 10px;
}
#right-panel select, #right-panel input {
font-size: 15px;
}
#right-panel select {
width: 100%;
}
#right-panel i {
font-size: 12px;
}
html, body {
height: 100%;
margin: 0;
padding: 0;
}
#map {
height: 100%;
float: left;
width: 63%;
height: 100%;
}
#right-panel {
float: right;
width: 34%;
height: 100%;
}
.panel {
height: 100%;
overflow: auto;
}
</style>
</head>
<body>
<div id="map"></div>
<div id="right-panel">
<p>Total Distance: <span id="total"></span></p>
</div>
<script>
var map;
function initMap() {
map = new google.maps.Map(document.getElementById('map'), {
zoom: 4,
center: {lat: -24.345, lng: 134.46} // Australia.
});
var directionsService = new google.maps.DirectionsService;
var directionsDisplay = new google.maps.DirectionsRenderer({
draggable: true,
map: map,
panel: document.getElementById('right-panel')
});
directionsDisplay.addListener('directions_changed', function() {
computeTotalDistance(directionsDisplay.getDirections());
});
displayRoute('Rosedale, MD, USA', 'Savage, MD, USA', directionsService,
directionsDisplay);
}
function displayRoute(origin, destination, service, display) {
service.route({
origin: origin,
destination: destination,
travelMode: 'DRIVING',
avoidTolls: true,
provideRouteAlternatives: true,
}, function(response, status) {
if (status === 'OK') {
for (var i = 0, len = response.routes.length; i < len; i++) {
new google.maps.DirectionsRenderer({
map: map,
directions: response,
routeIndex: i,
draggable : true,
});
}
display.setDirections(response);
} else {
alert('Could not display directions due to: ' + status);
}
});
}
function computeTotalDistance(result) {
var total = 0;
var myroute = result.routes[0];
for (var i = 0; i < myroute.legs.length; i++) {
total += myroute.legs[i].distance.value;
}
total = total / 1000;
document.getElementById('total').innerHTML = total + ' km';
}
</script>
<script async defer
src="https://maps.googleapis.com/maps/api/js?key=API-KEY&callback=initMap">
</script>
</body>
</html>
Please help me. Thanks in advance!
Each route you draw is editable and has a start and end marker which means that you will always be dragging one of the routes marker and not all at once. You could use the suppressMarkers option to remove markers from the alternate routes but that wouldn't change a lot to the behavior.
The problem is that as each route is separate, if you move the start or end location, you should redraw every route otherwise only one will update.
That said, if you edit a route (other than by changing its start or end location) you should not redraw your routes. If you update the start or end location you will of course then lose any route waypoint you added. Unless you do something about that... which sounds like a pain.
var directionsService = new google.maps.DirectionsService();
var map;
function initialize() {
var center = new google.maps.LatLng(0, 0);
var myOptions = {
zoom: 7,
mapTypeId: google.maps.MapTypeId.ROADMAP,
center: center
}
map = new google.maps.Map(document.getElementById("map-canvas"), myOptions);
var start = "Sadulpur, India";
var end = "New Delhi, India";
plotDirections(start, end);
}
function plotDirections(start, end) {
var method = 'DRIVING';
var request = {
origin: start,
destination: end,
travelMode: google.maps.DirectionsTravelMode[method],
provideRouteAlternatives: true
};
directionsService.route(request, function(response, status) {
if (status == google.maps.DirectionsStatus.OK) {
var routes = response.routes;
var colors = ['red', 'green', 'blue', 'orange', 'yellow', 'black'];
var directionsDisplays = [];
// Reset the start and end variables to the actual coordinates
start = response.routes[0].legs[0].start_location;
end = response.routes[0].legs[0].end_location;
// Loop through each route
for (var i = 0; i < routes.length; i++) {
var directionsDisplay = new google.maps.DirectionsRenderer({
map: map,
directions: response,
routeIndex: i,
draggable: true,
polylineOptions: {
strokeColor: colors[i],
strokeWeight: 4,
strokeOpacity: .3
}
});
// Push the current renderer to an array
directionsDisplays.push(directionsDisplay);
// Listen for the directions_changed event for each route
google.maps.event.addListener(directionsDisplay, 'directions_changed', (function(directionsDisplay, i) {
return function() {
var directions = directionsDisplay.getDirections();
var new_start = directions.routes[0].legs[0].start_location;
var new_end = directions.routes[0].legs[0].end_location;
if ((new_start.toString() !== start.toString()) || (new_end.toString() !== end.toString())) {
// Remove every route from map
for (var j = 0; j < directionsDisplays.length; j++) {
directionsDisplays[j].setMap(null);
}
// Redraw routes with new start/end coordinates
plotDirections(new_start, new_end);
}
}
})(directionsDisplay, i)); // End listener
} // End route loop
}
});
}
initialize();
#map-canvas {
height: 180px;
}
<div id="map-canvas"></div>
<script src="https://maps.googleapis.com/maps/api/js?key=AIzaSyCkUOdZ5y7hMm0yrcCQoCvLwzdM6M8s5qk"></script>
JSFiddle demo

Getting coordinates of rectangle/polygon when drawn on google maps with drawing manager

I found a gist that enables drawing tools and gives the ability to choose from a few colors to draw on a google map: https://gist.github.com/Hagith/5765919
I'm trying to utilize this with socket.io so that multiple people can be viewing a map, and when one person draws something onto the map, all of the people can see what is drawn.
I've got the basic idea down with markers by doing
socket.emit("marker", e.overlay.position);
When a marker is placed, however, with rectangles, polygons, and circles, it seems a bit harder. When I log out the click event on the map with any of those shapes, the data that it gives back seems way more complicated than what it gave back with marker and I can't find the coordinates for the points that I need to be able to broadcast to the other users. Does anyone know where to find these in the context of the gist above?
Edit: I've been able to find the center with e.overlay.j.center
It is not recommended to utilize those kind of properties (e.overlay.j) since they are not intended for public access and there is no guarantee that they will not change in the next version of Google Maps JavaScript API.
For google.maps.drawing.OverlayType.RECTANGLE and google.maps.drawing.OverlayType.CIRCLE types you could utilize getBounds() function to determine the lat/lng bounds of the current shape as demonstrated below:
//get lat/lng bounds of the current shape
var bounds = e.overlay.getBounds();
var start = bounds.getNorthEast();
var end = bounds.getSouthWest();
var center = bounds.getCenter();
For google.maps.drawing.OverlayType.POLYLINE and google.maps.drawing.OverlayType.POLYGON types you could utilize getPath() function:
//get lat/lng array of the current shape
var locations = e.overlay.getPath().getArray()
Modified example
var drawingManager;
var selectedShape;
var colors = ['#1E90FF', '#FF1493', '#32CD32', '#FF8C00', '#4B0082'];
var selectedColor;
var colorButtons = {};
function clearSelection() {
if (selectedShape) {
selectedShape.setEditable(false);
selectedShape = null;
}
}
function setSelection(shape) {
clearSelection();
selectedShape = shape;
shape.setEditable(true);
selectColor(shape.get('fillColor') || shape.get('strokeColor'));
}
function deleteSelectedShape() {
if (selectedShape) {
selectedShape.setMap(null);
}
}
function selectColor(color) {
selectedColor = color;
for (var i = 0; i < colors.length; ++i) {
var currColor = colors[i];
colorButtons[currColor].style.border = currColor == color ? '2px solid #789' : '2px solid #fff';
}
// Retrieves the current options from the drawing manager and replaces the
// stroke or fill color as appropriate.
var polylineOptions = drawingManager.get('polylineOptions');
polylineOptions.strokeColor = color;
drawingManager.set('polylineOptions', polylineOptions);
var rectangleOptions = drawingManager.get('rectangleOptions');
rectangleOptions.fillColor = color;
drawingManager.set('rectangleOptions', rectangleOptions);
var circleOptions = drawingManager.get('circleOptions');
circleOptions.fillColor = color;
drawingManager.set('circleOptions', circleOptions);
var polygonOptions = drawingManager.get('polygonOptions');
polygonOptions.fillColor = color;
drawingManager.set('polygonOptions', polygonOptions);
}
function setSelectedShapeColor(color) {
if (selectedShape) {
if (selectedShape.type == google.maps.drawing.OverlayType.POLYLINE) {
selectedShape.set('strokeColor', color);
} else {
selectedShape.set('fillColor', color);
}
}
}
function makeColorButton(color) {
var button = document.createElement('span');
button.className = 'color-button';
button.style.backgroundColor = color;
google.maps.event.addDomListener(button, 'click', function () {
selectColor(color);
setSelectedShapeColor(color);
});
return button;
}
function buildColorPalette() {
var colorPalette = document.getElementById('color-palette');
for (var i = 0; i < colors.length; ++i) {
var currColor = colors[i];
var colorButton = makeColorButton(currColor);
colorPalette.appendChild(colorButton);
colorButtons[currColor] = colorButton;
}
selectColor(colors[0]);
}
function initialize() {
var map = new google.maps.Map(document.getElementById('map'), {
zoom: 16,
center: new google.maps.LatLng(52.25097, 20.97114),
mapTypeId: google.maps.MapTypeId.SATELLITE,
disableDefaultUI: true,
zoomControl: true
});
var polyOptions = {
strokeWeight: 0,
fillOpacity: 0.45,
editable: true,
draggable: true
};
// Creates a drawing manager attached to the map that allows the user to draw
// markers, lines, and shapes.
drawingManager = new google.maps.drawing.DrawingManager({
drawingMode: google.maps.drawing.OverlayType.POLYGON,
markerOptions: {
draggable: true
},
polylineOptions: {
editable: true,
draggable: true
},
rectangleOptions: polyOptions,
circleOptions: polyOptions,
polygonOptions: polyOptions,
map: map
});
google.maps.event.addListener(drawingManager, 'overlaycomplete', function (e) {
if (e.type !== google.maps.drawing.OverlayType.MARKER) {
// Switch back to non-drawing mode after drawing a shape.
drawingManager.setDrawingMode(null);
// Add an event listener that selects the newly-drawn shape when the user
// mouses down on it.
var newShape = e.overlay;
newShape.type = e.type;
google.maps.event.addListener(newShape, 'click', function (e) {
if (e.vertex !== undefined) {
if (newShape.type === google.maps.drawing.OverlayType.POLYGON) {
var path = newShape.getPaths().getAt(e.path);
path.removeAt(e.vertex);
if (path.length < 3) {
newShape.setMap(null);
}
}
if (newShape.type === google.maps.drawing.OverlayType.POLYLINE) {
var path = newShape.getPath();
path.removeAt(e.vertex);
if (path.length < 2) {
newShape.setMap(null);
}
}
}
setSelection(newShape);
});
setSelection(newShape);
if (e.type == google.maps.drawing.OverlayType.POLYLINE || google.maps.drawing.OverlayType.POLYGON) {
var locations = e.overlay.getPath().getArray()
//console.log(bounds.toString());
document.getElementById('output').innerHTML = locations.toString();
}
else {
//get lat/lng bounds of the current shape
var bounds = e.overlay.getBounds();
var start = bounds.getNorthEast();
var end = bounds.getSouthWest();
var center = bounds.getCenter();
//console.log(bounds.toString());
document.getElementById('output').innerHTML = bounds.toString();
}
}
});
// Clear the current selection when the drawing mode is changed, or when the
// map is clicked.
google.maps.event.addListener(drawingManager, 'drawingmode_changed', clearSelection);
google.maps.event.addListener(map, 'click', clearSelection);
google.maps.event.addDomListener(document.getElementById('delete-button'), 'click', deleteSelectedShape);
buildColorPalette();
}
google.maps.event.addDomListener(window, 'load', initialize);
#map, html, body {
padding: 0;
margin: 0;
width: 960px;
height: 300px;
}
#panel {
width: 200px;
font-family: Arial, sans-serif;
font-size: 13px;
float: right;
margin: 10px;
}
#color-palette {
clear: both;
}
.color-button {
width: 14px;
height: 14px;
font-size: 0;
margin: 2px;
float: left;
cursor: pointer;
}
#delete-button {
margin-top: 5px;
}
<script type="text/javascript"
src="http://maps.google.com/maps/api/js?sensor=false&libraries=drawing"></script>
<div id="panel">
<div id="color-palette"></div>
<div>
<button id="delete-button">Delete Selected Shape</button>
</div>
</div>
<div id="map"></div>
<div id="output"></div>
Edit: I've been able to find the center with e.overlay.j.center
You want to be VERY careful using the single-letter properties you can see in the browser debug tools. They are not documented, or static, and will change without warning.
To answer the actual question - the type of e.overlay depends on what you've initialised the DrawingManager with, see the docs here. So if you're drawing polygons, e.overlay will be of type Polygon. You can then get the points that make up that Polygon using e.overlay.getPath(0).getArray(), which gives you an array of LatLng objects. (obviously loop over all the available paths, not just 0).
There's a good example here which shows switching behaviour based on what type of geometry the overlay is returned as.
getCoords(someShape){
const paths = someShape.getPath().getArray();
const coords = paths.map((a) => [a.lat(), a.lng()]);
}
Gives a list of [lat, lng]

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