I just can't figure why this doesn't work for some odd values.
For example when trying to convert 22.68 to hours and minutes the output is 22:40.800000000000004 (Seconds shouldn't even appear)
if (str_HR_PER_WEEK.indexOf('.') > -1)
{
var str_HR_PER_WEEK_hrs = str_HR_PER_WEEK.substring(0 , str_HR_PER_WEEK.indexOf('.'));
var str_HR_PER_WEEK_mins = str_HR_PER_WEEK.substring(str_HR_PER_WEEK.indexOf('.') + 1);
var float_HR_PER_WEEK_mins = parseFloat("0." + (str_HR_PER_WEEK_mins), 10);
var float_HR_PER_WEEK_mins_actual = float_HR_PER_WEEK_mins * 60;
float_HR_PER_WEEK_mins_actual = float_HR_PER_WEEK_mins_actual.toString();
tables.CURRENT_EMPLOYEES.HOURS_PER_WEEK.value = getTwoDigitTime(str_HR_PER_WEEK_hrs) + ":" + getTwoDigitTime(float_HR_PER_WEEK_mins_actual);
}
else
{
tables.CURRENT_EMPLOYEES.HOURS_PER_WEEK.value = str_HR_PER_WEEK;
}
You have to ways to achieve that,
one, do the calculations yourself:
var decimalTimeString = "1.6578";
var decimalTime = parseFloat(decimalTimeString);
decimalTime = decimalTime * 60 * 60;
var hours = Math.floor((decimalTime / (60 * 60)));
decimalTime = decimalTime - (hours * 60 * 60);
var minutes = Math.floor((decimalTime / 60));
decimalTime = decimalTime - (minutes * 60);
var seconds = Math.round(decimalTime);
if(hours < 10)
{
hours = "0" + hours;
}
if(minutes < 10)
{
minutes = "0" + minutes;
}
if(seconds < 10)
{
seconds = "0" + seconds;
}
alert("" + hours + ":" + minutes + ":" + seconds);
Two, use built in function to convert to string and then to hh:mm:
var decimalTimeString = "1.6578";
var n = new Date(0,0);
n.setSeconds(+decimalTimeString * 60 * 60);
n.setMinutes(+decimalTimeString * 60);
var result = n.toTimeString().slice(0, 5);
document.write(result);
I've got a neat function to do just that:
function hoursToHHMM(hours) {
var h = String(Math.trunc(hours)).padStart(2, '0');
var m = String(Math.abs(Math.round((hours - h) * 60))).padStart(2, '0');
return h + ':' + m;
}
It handles negative values as a bonus.
Usage is trivial:
var hours = -7.33333;
console.log(hoursToHHMM(hours));
Results in: -07:20
You can play with it here: https://jsfiddle.net/r150c2me/
Related
I m trying to run this countdown timer but it's not working please help me
I try to generate a random number between two numbers and start timer but it's working please help me
String.prototype.toHHMMSS = function () {
var sec_num = parseInt(this, 10); // don't forget the second parm
var hours = Math.floor(sec_num / 3600);
var minutes = Math.floor((sec_num - (hours * 3600)) / 60);
var seconds = sec_num - (hours * 3600) - (minutes * 60);
if (hours < 10) {
hours = "0" + hours;
}
if (minutes < 10) {
minutes = "0" + minutes;
}
if (seconds < 10) {
seconds = "0" + seconds;
}
var time = hours + ':' + minutes + ':' + seconds;
return time;
}
function getRandomArbitrary(min, max) {
return Math.random() * (max - min) + min;
}
var count = getRandomArbitrary(21000,23000);
var counter = setInterval(timer, 1000);
function timer() {
console.log(count);
if (parseInt(count) <= 0) {
clearInterval(counter);
return;
}
var temp = count.toHHMMSS();
count = (parseInt(count) - 1).toString();
$('#timer').html(temp);
}
HTML code
<div id="timer"></div>
You have extended the string prototype with your conversion function, but you're not using a string (count is a number from the getRandom... method). Use a normal function instead, and it will work on more types:
toHHMMSS = function (str) {
var sec_num = parseInt(str, 10); // don't forget the second parm
var hours = Math.floor(sec_num / 3600);
var minutes = Math.floor((sec_num - (hours * 3600)) / 60);
var seconds = sec_num - (hours * 3600) - (minutes * 60);
if (hours < 10) {
hours = "0" + hours;
}
if (minutes < 10) {
minutes = "0" + minutes;
}
if (seconds < 10) {
seconds = "0" + seconds;
}
var time = hours + ':' + minutes + ':' + seconds;
return time;
}
function getRandomArbitrary(min, max) {
return Math.random() * (max - min) + min;
}
var count = getRandomArbitrary(21000,23000);
var counter = setInterval(timer, 1000);
function timer() {
console.log(count);
if (parseInt(count) <= 0) {
clearInterval(counter);
return;
}
var temp = toHHMMSS(count);
count = (parseInt(count) - 1).toString();
$('#timer').html(temp);
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<div id="timer"></div>
Try my code.
Your code problem is that you didn't convert count.toHHMMSS(); this line into string when you call.
String.prototype.toHHMMSS = function () {
var sec_num = parseInt(this, 10); // don't forget the second parm
var hours = Math.floor(sec_num / 3600);
var minutes = Math.floor((sec_num - (hours * 3600)) / 60);
var seconds = sec_num - (hours * 3600) - (minutes * 60);
if (hours < 10) {
hours = "0" + hours;
}
if (minutes < 10) {
minutes = "0" + minutes;
}
if (seconds < 10) {
seconds = "0" + seconds;
}
var time = hours + ':' + minutes + ':' + seconds;
return time;
}
function getRandomArbitrary(min, max) {
return Math.random() * (max - min) + min;
}
var count = getRandomArbitrary(21000,23000);
var counter = setInterval(timer, 1000);
function timer() {
console.log(count);
if (parseInt(count) <= 0) {
clearInterval(counter);
return;
}
var temp = count.toString().toHHMMSS();
count = (parseInt(count) - 1).toString();
$('#timer').html(temp);
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/2.2.1/jquery.min.js"></script>
<div id="timer"></div>
I am currently developing a website with a countdown timer at the headline: http://iphone.myhandykey.com/
The current timer is just 12hrs + few mins.. What I would like is the countdown timer will show the time remaining until 11PM on the Time Zone of the current visitor. Is that possible? Thanks!
Here is the JavaScript:
function startTimer(duration, display) {
var timer = duration, hours, minutes, seconds;
setInterval(function () {
hours = parseInt(((timer / 60) / 60 ) % 60, 10);
minutes = parseInt((timer / 60)%60, 10);
seconds = parseInt(timer % 60, 10);
hours = hours < 10 ? "0" + hours : hours;
minutes = minutes < 10 ? "0" + minutes : minutes;
seconds = seconds < 10 ? "0" + seconds : seconds;
display.textContent = hours + ":" + minutes + ":" + seconds;
if (--timer < 0) {
timer = duration;
}
}, 1000);
}
window.onload = function () {
var onehour = 60 * 600 * 1.231,
display = document.querySelector('#time');
startTimer(onehour, display);
};
Here is the HTML:
<span id=time></span>
EDIT: If the visitor's current time is for example 11:40pm, It should display 23hrs & 20mins left..
(function() {
var start = new Date;
start.setHours(23, 0, 0); // 11pm
function pad(num) {
return ("0" + parseInt(num)).substr(-2);
}
function tick() {
var now = new Date;
if (now > start) { // too late, go to tomorrow
start.setDate(start.getDate() + 1);
}
var remain = ((start - now) / 1000);
var hh = pad((remain / 60 / 60) % 60);
var mm = pad((remain / 60) % 60);
var ss = pad(remain % 60);
document.getElementById('time').innerHTML =
hh + ":" + mm + ":" + ss;
setTimeout(tick, 1000);
}
document.addEventListener('DOMContentLoaded', tick);
})();
Only <span id='time'></span> left!
Something like this:
$(document).ready(function () {
var mg = new Date(2016, 5, 21, 0, 0, 0, 0);
var tmr = window.setInterval(function () {
var d = new Date();
var dif = mg - d;
var s = parseInt(dif / 1000);
if (s < 0) {
document.getElementById('spCnt').innerHTML = 'Event starts';
window.clearInterval(tmr);
return;
}
var sec = s % 60;
var m = parseInt(s / 60);
var min = m % 60;
var h = parseInt(m / 60);
var hour = h % 24;
d = parseInt(h / 24);
document.getElementById('spCnt').innerHTML = d + ' days ' + hour + ' hours ' + min + ' min and ' + sec + ' sec remaining';
}, 1000);
});
var currentTime = audio.currentTime | 0;
var duration = audio.duration | 0;
it works but,
it shows the audio's total length and current time in only second format
i want to convert the default second value in Minute:Second format
Try this (lightly tested):
var seconds = currentTime % 60;
var foo = currentTime - seconds;
var minutes = foo / 60;
if(seconds < 10){
seconds = "0" + seconds.toString();
}
var fixedCurrentTime = minutes + ":" + seconds;
var currentTime = audio.currentTime | 0;
var duration = audio.duration | 0;
var minutes = "0" + Math.floor(duration / 60);
var seconds = "0" + (duration - minutes * 60);
var dur = minutes.substr(-2) + ":" + seconds.substr(-2);
var minutes = "0" + Math.floor(currentTime / 60);
var seconds = "0" + (currentTime - minutes * 60);
var cur = minutes.substr(-2) + ":" + seconds.substr(-2);
You can simply write the code yourself; it's not as if it's complicated or would ever change:
function pad(num, size) {
var s = num + '';
while (s.length < size) {
s = '0' + s;
}
return s;
}
function format_seconds(secs) {
return Math.floor(secs / 60) + ':' + (pad(secs % 60, 2));
}
dropping my own answer after 5 years and 9 months.
function() {
if(this.myAudio.readyState > 0) {
var currentTime = this.myAudio.currentTime;
var duration = this.myAudio.duration;
var seconds: any = Math.floor(duration % 60);
var foo = duration - seconds;
var min: any = foo / 60;
var minutes: any = Math.floor(min % 60);
var hours: any = Math.floor(min / 60);
if(seconds < 10){
seconds = "0" + seconds.toString();
}
if(hours > 0){
this.audioDuration = hours + ":" + minutes + ":" + seconds;
} else {
this.audioDuration = minutes + ":" + seconds;
}
}
}
I used typescript, hope this helps...
I'm new in javascript.
My PHP script returns a value in this format
d:h:m:s
Now I would like to have a countdown which is able to countdown each second from this.
I modified a countdown. This works once a time, after the countdown "ticks" each second it returns NaN all the time. Any idea what I do wrong?
$(document).ready(function() {
setInterval(function() {
$('.countdown').each(function() {
var time = $(this).data("time").split(':');
var timestamp = time[0] * 86400 + time[1] * 3600 + time[2] * 60 + time[3] * 1;
var days = Math.floor(timestamp / 86400);
console.log(time,timestamp);
var hours = Math.floor((timestamp - days * 86400) / 3600);
var minutes = Math.floor((timestamp - hours * 3600) / 60);
var seconds = timestamp - ((days * 86400) + (hours * 3600) + (minutes * 60))-1;
$(this).data("time",""+days+":"+hours+":"+minutes+":"+seconds);
if (hours < 10) {
hours = '0' + hours;
}
if (minutes < 10) {
minutes = '0' + minutes;
}
if (seconds < 10) {
seconds = '0' + seconds;
}
$(this).text(days + ':' + hours + ':' + minutes + ':' + seconds);
});
}, 1000);
})
</script>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.1/jquery.min.js"></script>
<h1 class="countdown">02:03:05:59</h1>
As far as I can see you have 2 problems here:
after the first execution you change the pattern of the text you display in the h1. First you have 02:03:05:59. Then you want to write 02 days 03:05:58 into the tag. Next time you parse it, you get the error because you split at : and that does not work anymore as you have days instead of : as the seperator for the first part.
When calculating the minutes, you should also substract the days and not just the hours.
When you wan to keep the dd:hh:mm:ss format, you could do it like this:
$(document).ready(function() {
setInterval(function() {
$('.countdown').each(function() {
var time = $(this).text().split(':');
var timestamp = time[0] * 86400 + time[1] * 3600 + time[2] * 60 + time[3] * 1;
timestamp -= timestamp > 0;
var days = Math.floor(timestamp / 86400);
console.log(days);
var hours = Math.floor((timestamp - days * 86400) / 3600);
var minutes = Math.floor((timestamp - days * 86400 - hours * 3600) / 60);
var seconds = timestamp - days * 86400 - hours * 3600 - minutes * 60;
if (days < 10) {
days = '0' + days;
}
if (hours < 10) {
hours = '0' + hours;
}
if (minutes < 10) {
minutes = '0' + minutes;
}
if (seconds < 10) {
seconds = '0' + seconds;
}
$(this).text(days + ':' + hours + ':' + minutes + ':' + seconds);
});
}, 1000);
})
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.1/jquery.min.js"></script>
<h1 class="countdown">02:03:05:59</h1>
Your snippet goes from dd:hh:mm:ss to dd days, hh hours. So second time around, your tag contains non-parsable text.
I have changed it to something more precise. Something even MORE precise would be to give a timestamp in milliseconds in the future instead of something with seconds since it will take several seconds to render the page. If you round on minutes from the server, it would likely be better.
var aDay = 24*60*60*1000, anHour = 60*60*1000, aMin = 60*1000, aSec = 1000;
$(document).ready(function() {
$('.countdown').each(function() {
var time = $(this).data("time").split(':');
var date = new Date();
date.setDate(date.getDate()+parseInt(time[0],10))
date.setHours(date.getHours()+parseInt(time[1],10),date.getMinutes()+parseInt(time[2],10),date.getSeconds()+parseInt(time[3],10),0)
$(this).data("when",date.getTime());
});
setInterval(function() {
$('.countdown').each(function() {
var diff = new Date(+$(this).data("when"))-new Date().getTime();
var seconds, minutes, hours, days, x = diff / 1000;
seconds = Math.floor(x%60); x=(x/60|0); minutes = x % 60; x= (x/60|0); hours = x % 24; x=(x/24|0); days = x;
$(this).text(
days + ' day' +(days==1?", ":"s, ") +
hours + ' hour' +(hours==1?", ":"s, ") +
minutes + ' minute'+(minutes==1?", ":"s, ") +
seconds + ' second'+(seconds==1?".":"s.")
);
});
}, 500);
})
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.1/jquery.min.js"></script>
<h1 class="countdown" data-time="02:03:05:59"></h1>
Hello i have a problem with this code. I have tried several ways but without a success to get zero before hours etc. Also I checked different topics but without a success.
var timestamp = (Date.now() + 1000 * 2 * 60 * 24 * 1) - Date.now();
timestamp /= 1000;
function component(x, v) {
return Math.floor(x / v);
}
/* last thing i tried but maybe it will help someone
Number.prototype.pad = function(size) {
var s = String(this);
while (s.length < (size || 2)) {s = "0" + s;}
return s;
};
*/
var $div = $('div');
setInterval(function () {
timestamp--;
var
hours = component(timestamp, 60 * 60),
minutes = component(timestamp, 60) % 60,
seconds = component(timestamp, 1) % 60;
$div.html(hours + ":" + minutes + ":" + seconds);
}, 1000);
DEMO : http://jsfiddle.net/5z7ahmze/1/
Thank you for your time.
You can check your variable and add a 0 before if needed :
var comp = component(timestamp, 60 * 60);
var hour = comp < 10 ? '0' + comp : comp;
You can create a function like this
function pad(number, length) {
var str = '' + number;
while (str.length < length) {
str = '0' + str;
}
return str;
}
and then
$div.html(pad(hours, 2) + ":" + pad(minutes, 2) + ":" + pad(seconds, 2));
Maybe that is what you want. Right?
EDIT
Ok, the final answer.
var interval = setInterval(function () {
timestamp--;
function addZero (number) {
var zeroedNumber = (number < 10) ? 0 + "" + number : number;
return zeroedNumber;
}
var
hours = addZero(component(timestamp, 60 * 60)),
minutes = addZero(component(timestamp, 60) % 60),
seconds = addZero(component(timestamp, 1) % 60);
$div.html(hours + ":" + minutes + ":" + seconds);
//Below, i helped you with a "stop count" handler. (:
if(hours == 0 & minutes == 0 & seconds == 1){
clearInterval(interval);
}
}, 1000);
Dinamically dding zeroes to your counter if (hour or minute or second) is < 10.
I think your code is working, if you call the pad function on the numbers:
$div.html(hours.pad() + ":" + minutes.pad() + ":" + seconds.pad());