Generators + Promises explanation - javascript

I've been studying Promises and Generators but I got stuck in the script below:
function getFile(file) {
return new Promise(function (resolve) {
fakeAjax(file, resolve);
});
}
function* getFiles() {
var p1 = getFile('file1');
var p2 = getFile('file2');
var p3 = getFile('file3');
output(yield p1);
output(yield p2);
output(yield p3);
}
function runner(gen) {
var g = gen();
function run(val) {
val || undefined;
var next = g.next(val);
if(!next.done && !next.value !== undefined) {
next.value
.then(function(v) {
run(v);
});
}
}
run();
}
runner(getFiles);
What I'm trying to figure it out is what happens when I get to the first yield on getFiles? Why does this code work, I don't get it.
*EDIT: output is simply a console.log wrappend in a function. The fakeAjax function returns a text from an object based on the 'file' requested.

What I'm trying to figure it out is what happens when I get to the first yield on getFiles? Why does this code work, I don't get it.
yield does three things:
It pause the execution of the generator function
It defines the value the caller of next() will receive in the value property. In this case, that's the promises you made.
It optionally acts as an expression with the value passed into next(). That will be the file name you passed as a argument to next().
yield is like a two-way conduit, both accepting values and passing values.
In your code at the first yield it will return the object with the promise and pause, but it doesn't log anything to the console at this point — yield can pause mid-expression. When you call next() again it will finish the console.log and then move to the next yield. It can be a little confusing because there is usually one more call to next that there are yields. For example in this code `next is called four times and that's why you get the last console.log.
Here's an MCVE that I assume approximates the undefined functions in your example:
function getFile(file) {
return new Promise(resolve => setTimeout(() => resolve(file), 1000))
}
function* getFiles() {
var p1 = getFile('file1');
var p2 = getFile('file2');
var p3 = getFile('file3');
console.log(yield p1); // return promise, then pause, then log value passed to next()
console.log(yield p2);
console.log(yield p3);
}
function runner(gen) {
var g = gen();
function run(val) {
var next = g.next(val);
if(!next.done && !next.value !== undefined) {
next.value
.then(function(v) {
run(v);
});
}
}
run();
}
runner(getFiles);

Related

Get result of currently running async function

How to check if there is already running function and if it is exist listen to this function result;
async function a() {
// wait 5 seconds and return foo = foo + 1;
// if A is already running await and return result of this running function A instead result;
}
If I translate the problem correctly, A returns a promise that is asynchronously settled. While the promise is pending, all calls to a wrapper function around A should return the currently pending promise.
If, however, A has not been called, or a previously return promise has been settled, A should be called again.
This can be achieved by chaining off the promise returned by A, using promise handlers to determine results are no longer pending, and have the wrapper function return the chained promise. This example code speeds up the process a little - four successive calls made to a 500ms apart get the same fulfilled value from A which is taking 2000ms to perform a mythical asynchronous task:
// promise a delay
const delay = ms => new Promise(resolve=>setTimeout(resolve, ms));
// async function A
let foo =0;
async function A() {
await delay( 2000); // 2 second example
return foo = foo + 1;
}
// Wrapper function a
const a=(()=>{
let pending = null;
const onfulfill = data => { pending = null; return data};
const onreject = err => { pending = null; throw err};
let a = ()=> pending || (pending = A().then(onfulfill, onreject));
return a;
})();
// and test
async function test() {
for( let i=1; i < 11; ++i) {
a().then( data=> console.log(`a() call ${i} fulfills with ${data}`));
await delay(500);
}
}
console.log(" a is a named function ", a.name == 'a')
test();
a is coded to be a named function which minimizes run time object creation by using the two parameter form of then and passing pre-compiled functions as handler arguments.
The catch handler re-throws the error for caller code to handle.
synchronous and asynchronous code don't mix well together. Calls to wrapper function a always receive a pending promise value in return.
Solution
You can create class that will be execute one flow (maximum) and await result if flow already running. It may looks something like that:
class OneThreadExecutor {
// Boolean variable which represents is task running right now
taskRunning = false;
// All Promise.resolve callbacks
listeners = [];
// Accept initial value
constructor(value = 0) {
this.value = value;
}
// Send [result = value + 1] after 5 sec
startNewTask = () => {
this.taskRunning = true;
setTimeout(() => {
this.taskRunning = false;
return this.sendResult();
}, 5000)
}
// Call all Promise.resolve callbacks, and pass [value + 1] to them
sendResult = () => {
for (const listener of this.listeners) {
listener(++this.value);
}
this.listeners = [];
}
// Main method that exec one task
getResult = () => new Promise(resolve => {
// Add callback to queue
this.listeners.push(resolve);
// Start new task if necessary
if (!this.taskRunning) this.startNewTask();
})
}
General concept
Async getResult method will register promise in class' queue. Any successfull task execution will send result to queue. Current task returns value + 1 on each getResult call and take 5 seconds for whole flow.
Usage
const a = new OneThreadExecutor(); // value = 0 by default
// will start task#1, 5 sec left till .then call, value = 1
a.getResult().then(...)
// 2.5 sec left, task#1 is already half progress, value = 2
setTimeout(() => {
a.getResult().then(...)
}, 2500)
Async/await
const a = new OneThreadExecutor(3); // let's set value = 3 initially
// will start task#1, 5 sec left till .then call, value = 4
a.getResult();
// wait till task#1 completed, 5 sec left, value = 5
const value = await a.getResult();
// will start task#2 bacause not task running, 5 sec left, value = 6
a.getResult();
Cons
In demo solution we already expect successful task execution, without error handling, so you may need to extend it for proper error catching during task execution.
var is_a_running = false;
function a() {
if (is_a_running == false) {
is_a_running = true
//do something
//after you have done the thing
is_a_running = false
}
else if (is_a_running == true){
result();
}
}
This is should help you

JavaScript Async/Await console.log() on array returns empty

Hello Stack Overflow community,
I come to you with a problem related to JS async/await. I am trying to call an async function and then log the array to where the async function pushes the results to the console. If I call it like so directly in the console:
console.log(Page.data) - I can see that it has results in it, but if it is called on click of a button it logs an empty array.
// It is a nested object so do not worry if you don't exactly understand where Page.data comes from
Page.data = []
async function f1() {
// Fetch JSON data
// Process data
// Pushes at some point to the Page.data array
}
async function f2() {
// Fetch JSON data
// Process data
// Pushes at some point to the Page.data array
}
async function f3() {
// Fetch JSON data
// Process data
// Pushes at some point to the Page.data array
}
async function load(loader) {
let fn = async function() {};
if(condition1) fn = f1;
else if(condition2) fn = f2;
else fn = f3;
// This is the line that makes me problems
// According to documentation async functions return a promise
// So why would the array in the case be empty?
// Since I am telling it to display after the function is done
await fn(loader).then(console.log(Page.data))
}
This is just a template of my code and logic. I hope that you can understand where I am going.
Your help will be much appreciated.
The await expression causes async function execution to pause until a Promise is settled (that is, fulfilled or rejected), and to resume execution of the async function after fulfillment. When resumed, the value of the await expression is that of the fulfilled Promise.
For instance (this is an MDN example with some added comments):
function resolveAfter2Seconds(x) {
return new Promise(resolve => {
setTimeout(() => {
resolve(x);
}, 2000);
});
}
async function f1() {
// note that here, you are "awaiting" the RESOLVED RESULT of the promise.
// there is no need to "then" it.
var x = await resolveAfter2Seconds(10);
// the promise has now already returned a rejection or the resolved value.
console.log(x); // 10
}
f1();
So you would "await" your function, which would hold up the execution until the promise either resolves or rejects. After that line, you would run your console.log, and it would log as expected. Short answer, "remove the then".
I should add, if the result of the "awaited" function is not a promise, it is converted to a promise (so technically, there is no need to return a promise, it'll wrap up your returned value for you).
the problem is that you can use then with await for the same method, lets check some examples provided by MDN:
this is a working Promise using async/await:
let myFirstPromise = new Promise((resolve, reject) => {
setTimeout(function() {
resolve("Success!");
}, 250)
})
const functionCaller = async() => {
const result = await myFirstPromise
console.log("the result: ", result);
}
functionCaller();
what you are trying is:
let myFirstPromise = new Promise((resolve, reject) => {
setTimeout(function() {
resolve("Success!");
}, 250)
})
const functionCaller = async() => {
// you are not returning anything here... actually you are not doing anything with the response. despite it shows something, it is not sending any response
await myFirstPromise.then(console.log("something happened"))
}
// then this function doesn't really get a value.
functionCaller();
so what you need to do in your load call, is to change it like this:
async function load(loader) {
let fn = async function() {};
if(condition1) fn = f1;
else if(condition2) fn = f2;
else fn = f3;
return await fn(loader)
}

JavaScript Promises: Executing Promises Sequentially

In an attempt to understand promises more clearly, i have been reading up a few very interesting articles on the same. I came across the following code which works perfectly for executing promises sequentially. But i am not able to understand how it works.
function doFirstThing(){
return new Promise(function(resolve,reject){
setTimeout(()=>{
resolve(1);
},1000)
})
}
function doSecondThing(res){
return new Promise(function(resolve,reject){
setTimeout(()=>{
resolve(res + 1);
},1000)
})
}
function doThirdThing(res){
return new Promise(function(resolve,reject){
setTimeout(()=>{
resolve(res + 2);
},1000)
})
}
promiseFactories = [doFirstThing, doSecondThing, doThirdThing];
function executeSequentially(promiseFactories) {
var result = Promise.resolve(); // this is the most problematic line
promiseFactories.forEach(function (promiseFactory) {
result = result.then(promiseFactory);// what is happening here ?
});
return result;
}
executeSequentially(promiseFactories)
I do understand that promises are executed as soon as they are created. For some reason i am not able to understand the flow of execution. Especially this following line:
var result = Promise.resolve()//and empty promise is created.
Please if somebody can help me understand how calling the promiseFactory method inside the 'then' method of the empty promise makes it execute sequentially, like so. Or is it because of the forEach loop ?
result = result.then(promiseFactory);
I tried replacing the 'forEach' with a 'map' function and still yielded the same result. i.e, the methods where executed sequentially.
Also, how is the value passed from one chained function to other ?
Any help or article/blog is highly appreciated.
You can image a Promise as a box with execution inside. As far as the promise is created, the execution starts. To get the result value, you have to open the box. You can use then for it:
Promise.resolve(5).then(result => console.log(result)); // prints 5
If you want to chain promises you can do it by opening the box one by one:
Promise.resolve(5)
.then(result => Promise.resolve(result + 1))
.then(result => Promise.resolve(result * 2))
.then(result => console.log(result)); // prints 12
This chaining makes the executions synchronous (one by one).
If you want to execute several promises asynchronously (you don't chain results), you can use Promise.all:
Promise.all([Promise.resolve(1), Promise.resolve(2), Promise.resolve(3)])
.then(result => console.log(result)); // prints [1,2,3]
In your case:
Promise.all(promiseFactories).then(result => console.log(result));
Another option how to work with promises is to await them:
(async ()=> {
var res1 = await Promise.resolve(5);
var res2 = await Promise.resolve(res1 + 1);
var res3 = await Promise.resolve(res2 * 2);
console.log(res3); // prints 12
})();
await works similar to then - it makes asynchronous execution to synchronous.
In your case:
async function executeSequentially(promiseFactories) {
for (const p of promiseFactories) {
const result = await p;
console.log(result);
}
}
Note: await packs a value into a Promise out of the box:
var res1 = await 5; // same as await Promise.resolve(5)
The executeSequentially method returns all the Promises one after each other. It happens to iterate over promiseFactory, but it could be written as:
function executeSequentially(promiseFactories) {
return doFirstThing()
.then(() => doSecondThing())
.then(doThirdThing() );
}
It is just the same. We are basically returning a Promise.
Now, however, we want to iterate over a collection of promises.
When iterating, we need to attach the current Promise to the previous with a then. But the forEach does not expose the next Promise -or the previous- in every iteration. And yet we still need it in order to keep chaining Promises one by one. Hence, the result 'hack':
function executeSequentially(promiseFactories) {
var result = Promise.resolve(); /*We need a thing that keeps yelling
the previous promise in every iteration, so we can keep chaining.
This 'result' var is that thing. This is keeping a Promise in every
iteration that resolves when all the previous promises resolve
sequentially. Since we don't have a Promise in the array
previous to the first one, we fabricate one out of 'thin air'
with Promise.resolve() */
promiseFactories.forEach(function (promiseFactory) {
result = result.then(promiseFactory); /* Here result is update
with a new Promise, with is the result of chaining `result`
with the current one. Since `result` already had all the previous ones,
at the end, `result` will be a Promise that depends upon all the
Promises resolution.*/
});
return result;
}
Now, there's also a syntax quirk that maybe is puzzling you:
result = result.then(promiseFactory);
This line is pretty much the same as the following:
result = result.then(resolvedValue => promiseFactory(resolvedValue));
Please if somebody can help me understand how calling the promiseFactory method inside the 'then' method of the empty promise makes it execute sequentially, like so. Or is it because of the forEach loop ?
First thing first, promiseFactory is a pretty bad name there. The method should be better written as follows:
function executeSequentially(promises) {
var result = Promise.resolve(); // this is the most problematic line
promises.forEach(function (currentPromise) {
result = result.then(currentPromise);// what is happening here ?
});
return result;
}
So:
how calling the currentPromise method inside the 'then' method of the empty promise makes it execute sequentially?
It makes execute sequentially because when you attach a Promise to another by then, it executes sequentially. Is a then thing, it is not at all related to the fact that we are iterating over Promises. With plain Promises outside an iteration it works pretty much the same:
Promise.resolve() // fake Promises that resolves instanly
.then(fetchUsersFromDatabase) // a function that returns a Promise and takes
// like 1 second. It won't be called until the first one resolves
.then(processUsersData) // another function that takes input from the first, and
// do a lot of complex and asynchronous computations with data from the previous promise.
// it won't be called until `fetchUsersFromDatabase()` resolves, that's what
// `then()` does.
.then(sendDataToClient); // another function that will never be called until
// `processUsersData()` resolves
It is always recommended to use Promise.all if you want such behaviour:
function doFirstThing() {
return new Promise(function(resolve, reject) {
setTimeout(() => {
resolve(1);
}, 1000)
})
}
function doSecondThing(res) {
return new Promise(function(resolve, reject) {
setTimeout(() => {
resolve(res + 1);
}, 1000)
})
}
function doThirdThing(res) {
return new Promise(function(resolve, reject) {
setTimeout(() => {
resolve(res + 2);
}, 1000)
})
}
let promiseFactories = [doFirstThing(2), doSecondThing(1), doThirdThing(3)];
Promise.all(promiseFactories)
.then(data => {
console.log("completed all promises", data);
})
To run it sequentially one after another:
function doFirstThing() {
return new Promise(function(resolve, reject) {
setTimeout(() => {
resolve(1);
}, 1000)
})
}
function doSecondThing(res) {
return new Promise(function(resolve, reject) {
setTimeout(() => {
resolve(res + 1);
}, 3000)
})
}
function doThirdThing(res) {
return new Promise(function(resolve, reject) {
setTimeout(() => {
resolve(res + 2);
}, 5000)
})
}
promiseFactories = [doFirstThing, doSecondThing, doThirdThing];
function executeSequentially(promiseFactories) {
promiseFactories.forEach(function(promiseFactory) {
promiseFactory(1).then((data) => {
console.log(data)
});
});
}
executeSequentially(promiseFactories);
If we lay out the foreach loop it will look like the following
function doFirstThing(){
return new Promise(function(resolve,reject){
setTimeout(()=>{
console.log(1);
resolve(1);
},1000)
})
}
function doSecondThing(res){
return new Promise(function(resolve,reject){
setTimeout(()=>{
console.log(2);
resolve(res + 1);
},2000)
})
}
function doThirdThing(res){
return new Promise(function(resolve,reject){
setTimeout(()=>{
console.log(3);
resolve(res + 2);
},3000)
})
}
Promise.resolve()
.then(doFirstThing())
.then(doSecondThing())
.then(doThirdThing());
I do understand that promises are executed as soon as they are created. For some reason i am not able to understand the flow of execution. Especially this following line:
var result = Promise.resolve()//and empty promise is created.
This is just to get hold of the promise chain's starting point. Here it is an already resolved promise. To better understand it you can use one of your promises to get hold of the promise chain like below.
let promiseFactories= [doSecondThing, doThirdThing];
let result = doFirstThing();
promiseFactories.forEach(function (promiseFactory) {
result = result.then(promiseFactory);
});
This will also work.

In JavaScript, how to execute next function from an array of functions

I have an array of functions, as in:
funcArray = [func1, func2, func3];
When in a given function, I want to execute the next function in the array. How do I do this? Here is my basic skeleton:
function func1() {
// I get current function caller
var currentFunc = func1.caller;
// I want to execute the next function. Happens to be func2 in the example.
}
I cannot use indexOf function, as one would for an array of strings or numbers.
NOTE: This question appears to be similar to this and the one it refers to. However, it is a different question.
I want to alter the sequence of processing by merely modifying the array. That's the goal. A possibly more efficient approach would be appreciated.
Clarification: Based upon some of the comments:
funcArray is global.
The goal is to implement middleware for a Node.js HTTP module in as simple and efficient a manner as possible without using any third-party modules.
Unless func1 closes over funcArray, you cannot have it reach out and find func2 and execute it, nor should you. Even if func1 does close over funcArray, it would be poor separation of concerns for func1 to reach out and find itself in funcArray and then execute func2.
Instead, have other code that's in charge of running the functions.
If they're synchronous
If the functions complete their work synchronously, then it's simply:
funcArray.forEach(fn => fn());
or
for (const fn of funcArray) {
fn();
}
or if the result of one function should be passed to the next, you can use reduce:
const finalResult = funcArray.reduce((previousResult, fn) => fn(previousResult), undefined);
...where undefined is the value to pass to func1.
If they're asynchronous
If they don't do their work synchronously, you'll need to provide them a way to notify their caller that they've completed their work. Promises are a good, standard way to do that, but you could use simple callbacks instead.
If you make them return promises, for instance, you can use the old promise reduce trick:
funcArray.reduce((p, fn) => {
return p.then(() => {
fn();
});
}, Promise.resolve());
or if the result of one function should be passed to the next:
funcArray.reduce((p, fn) => {
return p.then(fn);
}, Promise.resolve());
You can provide an argument to Promise.resolve to set the value to pass to func1 (without one, it'll receive undefined).
You can bind to the function the index where it is in the array so you can use this index to get and call the next function:
var funcArray = [func1, func2];
var boundFuncArray = funcArray.map((f, i) => f.bind(null, i));
boundFuncArray[0]();
function func1(nextFunctionIndex) {
console.log('func1 called');
// Execute next function:
var nextFunc = boundFuncArray[nextFunctionIndex + 1];
nextFunc && nextFunc();
}
function func2(nextFunctionIndex) {
console.log('func2 called');
// Execute next function:
var nextFunc = boundFuncArray[nextFunctionIndex + 1];
nextFunc && nextFunc();
}
As T.J Crowder stated in the comment below, you can also bind the next function to the current one:
var funcArray = [func1, func2];
var boundFuncArray= funcArray.map((f, i, arr) => f.bind(null, arr[i + 1]));
boundFuncArray[0]();
function func1(nextFunc) {
console.log('func1 called');
// Execute next function:
nextFunc && nextFunc();
}
function func2(nextFunc ) {
console.log('func2 called');
// Execute next function:
nextFunc && nextFunc();
}
You can get the current function's name with arguments.callee.name, loop through the array of functions, and call the next function:
funcArray = [func1, func2, func3];
// Only func1() and func2() will be documented since the others have repeating code
function func1() {
// show the current function name
console.log(arguments.callee.name);
// loop the array of functions
for(var i = 0; i < funcArray.length; ++i)
{
// when the current array item is our current function name and
// another function exists after this then call it and break
if(funcArray[i] === arguments.callee && funcArray[i+1])
{
funcArray[i+1]();
break;
}
}
}
function func2() {
console.log(arguments.callee.name);
// some logic which switches our next function to be func4()
funcArray[2] = func4;
for(var i = 0; i < funcArray.length; ++i)
{
if(funcArray[i] === arguments.callee && funcArray[i+1])
{
funcArray[i+1]();
break;
}
}
}
function func3() {
console.log(arguments.callee.name);
for(var i = 0; i < funcArray.length; ++i)
{
if(funcArray[i] === arguments.callee && funcArray[i+1])
{
funcArray[i+1]();
break;
}
}
}
function func4() {
console.log(arguments.callee.name);
for(var i = 0; i < funcArray.length; ++i)
{
if(funcArray[i] === arguments.callee && funcArray[i+1])
{
funcArray[i+1]();
break;
}
}
}
// call the first function
funcArray[0]();
Output:
func1
func2
func4
I have solved it this way:
// Adding next options to array
function addNext(array) {
array.last = 1
Object.defineProperty(array, 'next', {get:
function() {
if(this.last < this.length) {
this.last++
return this[this.last-1]
} else {
this.last = 1
return () => {}
}
}
});
}
// The functions for array (has to be function and not arrow function)
function first(param) {
console.log('first',param)
return this.next(param)
}
function second(param) {
console.log('second',param)
return this.next(param)
}
function third(param) {
console.log('third',param)
return this.next(param)
}
// The array
let fns = [first,second,third]
// Adding next option to array
addNext(fns)
// Run first function from array
fns[0]('test')
I dont know if your functions require certain parameters but this is the first thing that came to my mind.
var functArray = [
function() {
console.log("function1 executed");
},
function() {
console.log("function2 executed");
},
function() {
console.log("function3 executed");
},
function() {
console.log("function4 executed");
}];
functArray.forEach(function(x){
x();
});
The accepted answer and other comments did help me, but the way I implemented it is as follows:
//The functions are defined as variables.
//They do not get hoisted, so must be defined first.
func1 = function (arg1, arg2) {
//Code to do whatever...
...
//Execute the next function.
//The name of the function is returned by executing nextFunc()
global[nextFunc()](arg1, arg2, arg3);
}
func2 = function (arg1) { //Note different type of args
...
}
//Note that this is an array of strings representing function names.
funcArray = ["func1", "func2", "func3",...]
//Start the execution...
func1(arg1, arg2);
function nextFunc() {
var currentFuncName = nextFunc.caller.name;
var index = funcArray.indexOf(currentFuncName);
if (index < funcArray.length)
return funcArray[index+1];
}
The sequence of functions to be executed is easily managed through the array funcArray. The number or type of arguments is not fixed for each function. Additionally, the functions control if they should stop the chain or continue with the next function.
It is very simple to understand requiring basic Javascript skills. No overheads of using Promises.
"global" gets replaced by "window" for browser. This is a Node.js implementation. The use of function names in the array will, however, break if you minify the JS code. As I am going to use it on the server, I do not expect to minify it.
You can do it in this way with promise.all if your functions to be executed in parallel.
let toBeExecutedList = [];
toBeExecutedList.push(() => this.addTwoNumber(2, 3));
toBeExecutedList.push(()=>this.square(2));
And Then wherever you want to use them, do it like this:
const resultArr = await Promise.all([
toBeExecutedList.map(func => func()),
]);

Retry a promise step

Suppose I have the the following Promise chain:
var result = Promise.resolve(filename)
.then(unpackDataFromFile)
.then(transformData)
.then(compileDara)
.then(writeData);
Now I have not only one transformData function but two or more, stored in an array. I want to try the first one, and if the compileData function fails, try the second one and so on until either compileData succeeds or the array of transformData functions is exhausted.
Can someone give me an example on how to implement this?
Running all transformData functions and give the result array to compileData is not an option, since the functions are very expensive and I want to run as few as possible of them.
transformData itself also returns a Promise, if that helps.
I would start by isolating the notion of trying a number of promises until one succeeds:
function tryMultiple([promise, ...rest]) {
if (!promise) throw new Error("no more to try");
return promise.catch(() => tryMultiple(rest));
}
Now write a handler which tries each combination of transforming and compiling:
function transformAndCompile(transformers) {
return function(data) {
return tryMultiple(transformers.map(t => t(data).then(compileData)));
};
}
Now the top level is just:
var result = Promise.resolve(filename)
.then(unpackDataFromFile)
.then(transformAndCompile(transformers))
.then(writeData);
By the way, Promise.resolve(filename).then(unpackDataFromFile) is just a roundabout way of saying unpackDataFromFile(filename).
You can do something like this:
// various transformer functions to try in order to be tried
var transformers = [f1, f2, f3, f4];
function transformFile(filename) {
// initialize tIndex to select next transformer function
var tIndex = 0;
var p = unpackDataFromFile(filename);
function run() {
return p.then(transformers[tIndex++])
.then(compileData)
.catch(function(err) {
if (tIndex < transformers.length) {
// execute the next transformer, returning
// a promise so it is linked into the chain
return run();
} else {
// out of transformers, so reject and stop
throw new Error("No transformer succeeded");
}
}).then(writeData);
}
return run();
}
transformFile("someData.txt").then(function(finalResult) {
// succeeded here
}).catch(function(err) {
// error here
});
Here's how this works:
Sets up a tIndex variable that indexes into the array of transformer functions.
Calls unpackDataFromFile(filename) and saves the resulting promise.
Then executes the sequence p.then(transformer).then(compileData) using the first transformer. If that succeeds, it calls writeData and returns the resulting promise.
If either the transformer or compileData fails, then it goes to the next transformer function and starts over. The key here to making this work is that in the .catch() handler, it returns a new promise which chains into the originally returned promise. Each new call to run() is chained onto the original promise from unpackDataFromFile() which allows you to reuse that result.
Here's a bit more generic implementation that makes an iterator for an array that iterates until the iterator callback returns a promise that fulfills.
// Iterate an array using an iterator that returns a promise
// Stop iterating as soon as you get a fulfilled promise from the iterator
// Pass:
// p - Initial promise (can be just Promise.resolve(data))
// array - array of items to pass to the iterator one at a time
// fn - iterator function that returns a promise
// iterator called as fn(data, item)
// data - fulfilled value of promise passed in
// item - array item for this iteration
function iterateAsyncUntilSuccess(p, array, fn) {
var index = 0;
function next() {
if (index < array.length) {
var item = array[index++];
return p.then(function(data) {
return fn(data, item).catch(function(err) {
// if this one fails, try the next one
return next();
});
});
} else {
return Promise.reject(new Error("End of data with no operation successful"));
}
}
return next();
}
// Usage:
// various transformer functions to try in order to be tried
var transformers = [f1, f2, f3, f4];
iterateAsyncUntil(unpackDataFromFile(filename), transformers, function(data, item) {
return item(data).then(compileData);
}).then(writeData).then(function(result) {
// successfully completed here
}).catch(function(err) {
// error here
});
The following should do what you want most idiomatically:
var transformers = [transformData, transformData2];
var result = unpackDataFromFile(filename)
.then(function transpile(data, i = 0) {
return transformers[i](data).then(compileData)
.catch(e => ++i < transformers.length? transpile(data, i) : Promise.reject(e));
})
.then(writeData);
Basically you recurse on the transformers array, using .catch().

Categories

Resources