I am having a problem with deleting from the state that is synced to Firebase. I think the problem is coming from my delete function.
This is how I am syncing the state to the Firebase
componentDidMount() {
base.syncState("recipes", {
context: this,
state: "recipes"
});
this.loadSampleData();
}
My delete function looks like this
deleteRecipe(index) {
const recipes = { ...this.state.recipes };
delete recipes[index];
this.setState({ recipes: recipes });
}
It worked without firebase but when I synced my state to firebase it stopped to work.
How to make it work with Firebase?
I just changed my deleteRecipe function like that and it started to work:
deleteRecipe(index) {
const recipes = { ...this.state.recipes };
recipes[index] = null;
this.setState({ recipes: recipes });
}
Related
Hi I am calling componentdidupdate in order to re-render my page with new ToDos like so
this.state = {
displayToDos: false,
displayLanding: true,
todo: {
title: '',
task: ''
},
todos: [],
createdToDo: null,
updateModal: false
}
}
async componentDidMount() {
this.fetchItems()
}
componentDidUpdate(prevState) {
if (prevState.todos !== this.state.todos) {
this.fetchItems()
}
}
fetchItems = async () => {
try {
const todos = await getItems()
this.setState({ todos })
console.log('set state of todos', this.state.todos)
} catch (err) {
console.error(err)
}
}
my intended behavior for my app is that the component mounts fetches the items and sets them to state, and then whenever I make a post, update or delete call the state of todos changes and it fires off the fetch call to re render the todos on the page. However I am getting an infinite loop, how do I fix this?
You can compare arrays like this:
let arraysEqual = JSON.stringify(todo) == JSON.stringify(todo1);
Or I will suggest you use this library Loadsh
you can use the .isEqual method to check the arrays.
When the page is being loaded for the first time, vue component is not waiting for my custom store file to process it. I thought it might fix it with promises but I am not sure on how to do so on functions that do not really require extra processing time.
I am not including the entire .vue file because I know it surely works just fine. My store includes couple of functions and it is worth mentioning it is not set up using vuex but works very similarly. Since I also tested what causes the issue, I am only adding the function that is related and used in MainComp.
Vue component
import store from "./store";
export default {
name: "MainComp",
data() {
return {
isLoading: true,
storageSetup: store.storage.setupStorage,
cards: Array,
};
},
created() {
this.storageSetup().then(() => {
this.cards= store.state.cards;
});
this.displayData();
},
methods: {
displayData() {
this.isLoading = false;
},
}
My custom store.js file
const STORAGE = chrome.storage.sync;
const state = {
cards: []
};
const storage = {
async setupStorage() {
await STORAGE.get(['cards'], function (data) {
if (Object.keys(data).length === 0) {
storage.addToStorage('ALL');
// else case is the one does not work as required
} else {
data.cards.forEach((elem) => {
// modifies the element locally and then appends it to state.cards
actions.addCard(elem);
});
}
});
}
};
export default {
state,
storage
};
Lastly, please ignore the case in setupStorage() when the length of data is equal to 0. If there is nothing in Chrome's local space, then a cards is added properly(state.cards is an empty array every time the page loads). The problem of displaying the data only occurs when there are existing elements in the browser's storage.
How can I prevent vue from assuming cards is not an empty array but instead wait until the the data gets fetched and loaded to state.cards (i.e cards in MainComp)?
Sorry if the problem can be easily solved but I just lost hope of doing it myself. If any more information needs to be provided, please let me know.
Your main issue is that chrome.storage.sync.get is an asynchronous method but it does not return a promise which makes waiting on it difficult.
Try something like the following
const storage = {
setupStorage() {
return new Promise(resolve => { // return a promise
STORAGE.get(["cards"], data => {
if (Object.keys(data).length === 0) {
this.addToStorage("All")
} else {
data.cards.forEach(elem => {
actions.addCard(elem)
})
}
resolve() // resolve the promise so consumers know it's done
})
})
}
}
and in your component...
export default {
name: "MainComp",
data: () => ({
isLoading: true,
cards: [], // initialise as an array, not the Array constructor
}),
async created() {
await store.storage.setupStorage() // wait for the "get" to complete
this.cards = store.state.cards
this.isLoading = false
},
// ...
}
I'm trying to get the value stored in 'Nombre', but it doesn't work at all, am I doing something wrong?
class Appp extends React.Component {
constructor() {
super()
this.state = { name: 'hey' }
}
componentDidMount() {
const nameRef = firebase.database().ref().child('Anonimos').child('wx3czBh22dMQUTNDwD9l').child('Nombre')
nameRef.on('value', snapshot => {
this.setState({
name: snapshot.val()
})
})
}
render() {
return <h1>{this.state.name}</h1>
}
}
Your code uses the API for the Firebase Realtime Database. But the screenshot shows data in Cloud Firestore. While both databases are part of Firebase, they are completely separate and the API for one can't access the data in the other.
To access the data in Cloud Firestore, follow the documentation for that database: https://firebase.google.com/docs/firestore/quickstart
Something like:
componentDidMount() {
const nameRef = firebase.firestore().collection('Anonimos').doc('wx3czBh22dMQUTNDwD9l')
nameRef.onSnapshot(doc => {
this.setState({
name: doc.data().Nombre
})
})
}
Aside from the new syntax, the biggest change here is that this code reads the entire document, instead of just the Nombre field, and then sets just the name in the state. So while the end result is the same, this loads more data than your Realtime Database example would, since that API allow the loading of any node, while Cloud Firestore always loads complete documents.
I have been working on a chat app using Gifted-Chat and a Firebase RealTime database (and running it with Expo). At this point, the basic messaging works, but I am trying to enable to app to load earlier messages when the user scrolls up and hits the button that appears (I am aware of the GiftedChat prop for this). Unfortunately, I have been having trouble doing this and am a bit stumped.
There are two separate problems I have been running up against that I am aware of.
Clicking the loadEarlier button gives me an undefined is not a function (near '...this.setState...' runtime error (clearly, something is wrong with the skeleton function I put there).
The bigger issues is that I am still not clear on how to download the n number of messages before the oldest messages currently loaded. I have looked at the GiftedChat example and this post for help, but must confess that I am still lost (the best I can figure is that I need to sort the messages, possibly by timestamp, somehow get the right range, then parse them and prepend them to the messages array in state, but I cannot figure out how to do this, especially the later parts).
The relevant parts of the code for my chat screen are below, as is a screenshot of the structure of my firebase database. I would appreciate any help regarding both of these issues.
// Your run of the mill React-Native imports.
import React, { Component } from 'react';
import { ActivityIndicator, StyleSheet, Text, View } from 'react-native';
import * as firebase from 'firebase';
// Our custom components.
import { Input } from '../components/Input';
import { Button } from '../components/Button';
import { BotButton } from '../components/BotButton';
// Array of potential bot responses. Might be a fancy schmancy Markov
// chain like thing in the future.
import {botResponses} from '../Constants.js';
// Gifted-chat import. The library takes care of fun stuff like
// rendering message bubbles and having a message composer.
import { GiftedChat } from 'react-native-gifted-chat';
// To keep keyboard from covering up text input.
import { KeyboardAvoidingView } from 'react-native';
// Because keyboard avoiding behavior is platform specific.
import {Platform} from 'react-native';
console.disableYellowBox = true;
class Chat extends Component {
state = {
messages: [],
isLoadingEarlier: false,
};
// Reference to where in Firebase DB messages will be stored.
get ref() {
return firebase.database().ref('messages');
}
onLoadEarlier() {
this.setState((previousState) => {
return {
isLoadingEarlier: true,
};
});
console.log(this.state.isLoadingEarlier)
this.setState((previousState) => {
return {
isLoadingEarlier: false,
};
});
}
// Get last 20 messages, any incoming messages, and send them to parse.
on = callback =>
this.ref
.limitToLast(20)
.on('child_added', snapshot => callback(this.parse(snapshot)));
parse = snapshot => {
// Return whatever is associated with snapshot.
const { timestamp: numberStamp, text, user } = snapshot.val();
const { key: _id } = snapshot;
// Convert timestamp to JS date object.
const timestamp = new Date(numberStamp);
// Create object for Gifted Chat. id is unique.
const message = {
_id,
timestamp,
text,
user,
};
return message;
};
// To unsubscribe from database
off() {
this.ref.off();
}
// Helper function to get user UID.
get uid() {
return (firebase.auth().currentUser || {}).uid;
}
// Get timestamp for saving messages.
get timestamp() {
return firebase.database.ServerValue.TIMESTAMP;
}
// Helper function that takes array of messages and prepares all of
// them to be sent.
send = messages => {
for (let i = 0; i < messages.length; i++) {
const { text, user } = messages[i];
const message = {
text,
user,
timestamp: this.timestamp,
};
this.append(message);
}
};
// Save message objects. Actually sends them to server.
append = message => this.ref.push(message);
// When we open the chat, start looking for messages.
componentDidMount() {
this.on(message =>
this.setState(previousState => ({
messages: GiftedChat.append(previousState.messages, message),
}))
);
}
get user() {
// Return name and UID for GiftedChat to parse
return {
name: this.props.navigation.state.params.name,
_id: this.uid,
};
}
// Unsubscribe when we close the chat screen.
componentWillUnmount() {
this.off();
}
render() {
return (
<View>
<GiftedChat
loadEarlier={true}
onLoadEarlier={this.onLoadEarlier}
isLoadingEarlier={this.state.isLoadingEarlier}
messages={this.state.messages}
onSend={this.send}
user={this.user}
/>
</View>
);
}
}
export default Chat;
For your first issue, you should declare your onLoadEarlier with => function so as to get the current instance this i.e. your code should look like below:
onLoadEarlier = () => {
this.setState((previousState) => {
return {
isLoadingEarlier: true,
};
}, () => {
console.log(this.state.isLoadingEarlier)
this.setState((previousState) => {
return {
isLoadingEarlier: false,
};
});
});
}
Also, setState is asynchronous in nature, so you should rather depend on the second parameter of the setState i.e. the callback to ensure that the next lines of code execute synchronously.
Lastly, if you are using class syntax then you should declare the state in constructor like below:
class Chat extends Component {
constructor (props) {
super (props);
state = {
messages: [],
isLoadingEarlier: false,
};
}
......
onLoadEarlier = () => {
this.setState((previousState) => {
return {
isLoadingEarlier: true,
};
}, () => {
console.log(this.state.isLoadingEarlier)
this.setState((previousState) => {
return {
isLoadingEarlier: false,
};
});
});
}
...
}
For loading the last messages from firebase , I recommend using limitToLast function on your reference. You should afterwards order the results by date before calling append in gifted chat.
For the second question, it should be the same with this question How Firebase on and once differ?
You can using filter feature in Firebase for example using createdAt field to compare with last loaded message to load more.
I have a vue component that I can't get to update from a computed property that is populated from a service call.
Feed.vue
<template>
<div class="animated fadeIn">
<h1 v-if="!loading">Stats for {{ feed.name}}</h1>
<h2 v-if="loading">loading {{ feedID }}</h2>
</div>
</template>
<script>
export default {
data: () => {
return {
feedID: false
}
},
computed: {
feed(){
return this.$store.state.feed.currentFeed
},
loading(){
return this.$store.state.feed.status.loading;
}
},
created: function(){
this.feedID = this.$route.params.id;
var fid = this.$route.params.id;
const { dispatch } = this.$store;
dispatch('feed/getFeed', {fid});
}
}
</script>
That dispatches 'feed/getFeed' from the feed module...
feed.module.js
import { feedStatsService } from '../_services';
import { router } from '../_helpers';
export const feed = {
namespaced: true,
actions: {
getFeed({ dispatch, commit }, { fid }) {
commit('FeedRequest', {fid});
feedStatsService.getFeed(fid)
.then(
feed => {
commit('FeedSuccess', feed);
},
error => {
commit('FeedFailure', error);
dispatch('alert/error', error, { root: true });
}
)
}
},
mutations: {
FeedRequest(state, feed) {
state.status = {loading: true};
state.currentFeed = feed;
},
FeedSuccess(state, feed) {
state.currentFeed = feed;
state.status = {loading: false};
},
FeedFailure(state) {
state.status = {};
state.feed = null;
}
}
}
The feedStatsService.getFeed calls the service, which just runs a fetch and returns the results. Then commit('FeedSuccess', feed) gets called, which runs the mutation, which sets state.currentFeed=feed, and sets state.status.loading to false.
I can tell that it's stored, because the object shows up in the Vue dev tools. state.feed.currentFeed is the result from the service. But, my component doesn't change to reflect that. And there is a payload under mutations in the dev tool as well. When manually commit feed/feedSuccess in the dev tools, my component updates.
What am I missing here?
In the same way that component data properties need to be initialised, so too does your store's state. Vue cannot react to changes if it does not know about the initial data.
You appear to be missing something like...
state: {
status: { loading: true },
currentFeed: {}
}
Another option is to use Vue.set. See https://vuex.vuejs.org/guide/mutations.html#mutations-follow-vue-s-reactivity-rules...
Since a Vuex store's state is made reactive by Vue, when we mutate the state, Vue components observing the state will update automatically. This also means Vuex mutations are subject to the same reactivity caveats when working with plain Vue
Hey for all the people coming to this and not being able to find a solution. The following was what worked for me:
Declaring base state:
state: {
mainNavData: [],
}
Then I had my action which is calling the now fixed mutation:
actions : {
async fetchMainNavData({ commit }) {
var response = await axios.get();
commit('setMainNavData', response));
},
};
Now my mutation is calling this updateState() function which is key to it all
mutations = {
setMainNavData(state, navData) {
updateState(state, 'mainNavData', navData);
},
};
This is what the updateState function is doing which solved my issues.
const updateState = (state, key, value) => {
const newState = state;
newState[key] = value;
};
After adding updateState() my data reactively showed up in the frontend and I didn't have to manually commit the data in Vue tools anymore.
please note my store is in a different file, so its a little bit different.
Hope this helps others!
Sometimes updating property that are not directly in the state is the problem
{
directprop: "noProblem",
indirectParent: {
"test": 5 // this one has a problem but works if we clone the whole object indirectParent
}
}
but it is a temporary solution, it should help you to force update the state and discover what is the real problem.