Search for contents of element and click its parent - javascript

I am trying to create an extention which clicks on an item of the price given by the user. Here is the relevant popup.html:
<input style="display:none" /><input type="text" id="userInput" value='' />
<button id="clickme">Run</button>
When 'clickme' is clicked, it runs this popup.js:
document.getElementById('clickme').addEventListener('click', function() {
var price = '$'+ document.getElementById("userInput").value+".00";
alert(price);
$("p:contains("price")").parentNode.click();
});
If you type the desired price in in the form as 48, it returns an alert with the value $48.00.
It then shuold click on the item of that price, however this currently isn't working. Here is the code of the relevant part of the website which I am trying to run my extention on (not my website):
<div class="grid__item wide--one-fifth large--one-quarter medium-down--one-half">
<a href="/collections/1seventeenweek7/products/copy-of-supreme-dazzle-warm- up-top-red" class="grid-link text-center">
<p class="grid-link__title">Supreme Corner Cap Light Blue</p>
<p class="grid-link__meta">
<span class="visually-hidden">Regular price</span>
$48.00
</p>
</a>
</div>
I am trying to get it to search for the p element containing $48.00, and then click on the a element which is the parent element, but this is not currently working. What am I doing wrong? - thanks

Here you go. This will work!
document.getElementById('clickme').addEventListener('click', function() {
var price = '$'+document.getElementById('userInput').value+'.00'
var metas = document.getElementsByClassName('grid-link__meta')
alert(price)
for (let i = 0; i < metas.length; i++) {
if (metas[i].innerHTML.includes(price)) metas[i].parentNode.click()
break
}
})
Personally, I'd really like to use something like the following, yet I forgot that getElementsByClassName doesn't return an array, but rather a NodeList object.
var price = '$'+document.getElementById('userInput').value+'.00'
var metas = document.getElementsByClassName('grid-link__meta')
var match = metas.find((curr) => curr.innerHTML.includes(price))
match.parentNode.click()

Related

Iterate through buttons by class and display data from parent div of the selected button in a modal

I have been trying for days now to figure out what I am doing wrong here. I have buttons for items that are located on different pages and they all use the same modal that contains a form and item details, depending on which button is selected.
The buttons have the same class and when clicked I need to get the attributes from the button's parent div (several divs above the button) and display the data from parent div in the modal. I am using Wordpress and I cannot add the attributes to the buttons, so I had to add them to a parent div.
I can get the code to work perfectly in visual studio but when I add it to Wordpress I keep getting errors in the console stating "Can't create duplicate variable that shadows a global property: 'l'" and "Can't create duplicate variable: 'modalBtns'". I cannot use button onclick for the buttons as Wordpress restricts that from what I have read, so I have to do it another way.
I have scoured Google and tried every suggestion I have found on this site and many others. I renamed 'modalBtns', broke code down into functions and put the functions outside the loop, added the functions inside the loop, changed modalBtns to var, constant..nothing is working. I don't know how to clear the errors.
I am also having issue with the modal not getting the data as the code has already ran prior to the modal loading so the id's for the modal divs I am putting the data in are not even present when code runs. I have to add item name to a hidden field of the form and add image, price, description. I tried delaying the code in the section where it is looking for modal divs but it still doesn't work.
This is what I have that works in Visual Studio but not on Wordpress. I don't know what I am doing wrong.
<div class="modalBtn" data-pkg="Package #1" data-price="124" data-duration="month" data-desc="This + that" data-img="main">
<div id="otherDiv">
<button id="Package1" class="premium-price-pricing-button">Package 1</button>
</div>
</div>
<div class="modalBtn" data-pkg="Package #2" data-price="234" data-duration="month" data-desc="Another descrpition" data-img="thumbnail">
<div id="otherDiv">
<button id="Package2" class="premium-price-pricing-button">Package 2</button>
</div>
</div>
<div class="modalBtn" data-pkg="Package #3" data-price="345" data-duration="each" data-desc="" data-img="custom">
<div id="otherDiv"></div>
<button id="Package3" class="premium-price-pricing-button" >Package 3</button>
</div>
<div id="modal">
<h1 id="modalTitle">This is the title</h1>
<img id="modalImg" src="defaultImg.png"/>
<p><span id="modalPrice">100</span><span id="modalDuration">month</span><span id="modalDesc">Description here</span></p>
<form action="/action_page.php">
<label for="name">First name:</label><br>
<input type="text" id="name" name="name" value="John"><br>
<label for="pkg">Package:</label><br>
<input type="text" id="pkg" class="pkgFormField" name="pkg" value="Doe"><br><br>
<input type="submit" value="Submit">
</form>
</div>
This is the code
//Get all buttons with classname premium-price-pricing-button
let modalBtns = document.getElementsByClassName('premium-price-pricing-button');
//Iterate through buttons & add event listener, when clicked run updateModal function
for (var i = 0; i < modalBtns.length; i++) {
modalBtns[i].addEventListener('click', updateModal);
}
function updateModal() {
//Get parent div which has data attributes
let parentDiv = this.closest('.modalBtn');
//Get/set attribute data-pkg from parent and set as pkg
let pkg = parentDiv.getAttribute("data-pkg");
//Get/set variables from parent attributes
let price= parentDiv.getAttribute("data-price");
let duration = parentDiv.getAttribute("data-duration");
let desc = parentDiv.getAttribute("data-desc");
let btnImg = parentDiv.getAttribute("data-img");
let modalImg = document.getElementById("modalImg");
//Find hidden form field & name field
let pkgField = document.getElementById("pkg");
let nameField = document.getElementById("name");
//Set default image for modal
let img = "image1.png";
//Find modal ids and replace innerHTML with parent attributes
document.getElementById("modalTitle").innerHTML = pkg;
document.getElementById("modalPrice").innerHTML = price;
document.getElementById("modalDuration").innerHTML = duration;
document.getElementById("modalDesc").innerHTML = desc;
//If img attribute is 'custom' or 'thumbnail' replace it with alternate image
if (btnImg == "custom"){
img = "image2.png";
}
if (btnImg == "thumbnail") {
img = "image3.png";
}
//Set img for modal
modalImg.src = img;
//Set pkg value in form to pkg
pkgField.value = pkg;
}
Wrap your JS Code within function like this:
(function () {
/**
* Put your code here.
*/
})();

Program is treating the same string differently when entered into a different text box

I have a program that is supposed to group links together. Like minecraft saved toolbars, you can save a collection of links, then enter in the name of a group and it will open all of them.
But my program is having trouble with getting the list from localStorage when the name is entered into the text box meant to get the link. But when I just use the value of the text box meant to name the group, it works fine.
My code is here:
var groupName = document.getElementById('name');
var link = document.getElementById('newLink');
var linkCounter = 0
var getByName = document.getElementById('getByName').value
function startGroup() {
localStorage.setItem(groupName.value, groupName.value);
console.log(localStorage.getItem(groupName.value))
}
function addLink() {
linkCounter++;
localStorage.setItem(groupName.value + '_link' + linkCounter, link.value);
console.log(localStorage.getItem(groupName.value + '_link' + linkCounter))
}
function saveGroup() {
localStorage.setItem(groupName.value + '_length', linkCounter);
console.log(localStorage.getItem(groupName.value + '_length'))
alert(groupName.value);
}
function getGroup() {
// if I replace getByName with groupName.value, it works fine.
var len = localStorage.getItem(getByName + '_length')
console.log(len)
for (var x = 1; x <= len; x++) {
window.open(localStorage.getItem(getByName + '_link' + x));
}
}
<!DOCTYPE html>
<html>
<a href='readit.html'>READ THIS BEFORE USING</a>
<p>WHEN ADDING A LINK YOU NEED TO PASTE IT OR ADD HTTPS:// TO THE BEGINNING OF THE LINK.</p>
<div id='toolbars'>
<p>Open a group!</p>
</div>
<div id='create'>
<p>Create some bookmark groups!</p>
<input type='text' placeholder='name your group' id='name'>
<button onclick='startGroup()'>Let's add some links!</button>
<br>
<input type='text' placeholder='add a link' id='newLink'>
<button onclick='addLink()'>Submit</button>
<br>
<button onclick='saveGroup()'>SAVE</button>
</div>
<div id='preview'>
<br><br>
<button onclick='getGroup()'>Open this group</button>
<input type="text" id="getByName">
</div>
</html>
<script src="script.js"></script>
You are reading the value of the getByName input element at page load. Instead you should read the value at the time of need. So define getByName as the DOM element (not as its value):
var getByName = document.getElementById('getByName');
And where you currently reference getByName, suffix the .value property accessor. For instance:
var len = localStorage.getItem(getByName.value + '_length');
Side note: I find it easier to use a memory data structure for all your data, and when something is added to it, to write that complete data structure to one single local storage key, JSON formatted. You may want to look into that.

How do I change more than one element?

EDIT: I changed the var to class but I might have some error in here.
Here it goes, I want to have this paragraph in which the user can change the name on the following paragraph. The code I'm using only changes one name but the rest remains the same.
<script type="text/javascript">
function changey(){
var userInput = document.getElementById('userInput').value;
var list = document.getElementByClassName('kiddo');
for (let item of list) {
item.innerHTML = userInput;
}
}
</script>
<input id="userInput" type="text" value="Name of kid" />
<input onclick="changey()" type="button" value="Change Name" /><br>
Welcome to the site <b class="kiddo">dude</b> This is how you create a document that changes the name of the <b class="kiddo">dude</b>. If you want to say <b class="kiddo">dude</b> more times, you can!
No error messages, the code only changes one name instead of all three.
Use class="kiddo" instead of id in the html.
You can then use var kiddos = document.getElementsByClassName('kiddo') which will return an array of all the elements of that class name stored in kiddos.
Then you just need to loop through the values and change what you want.
Example of loop below:
for (var i = 0; i < kiddos.length; i++) {
kiddos[i].innerHTML = userInput;
}
id should be unique on the page. Javascript assumes that there is only one element with any given id. Instead, you should use a class. Then you can use getElementsByClassName() which returns an entire array of elements that you can iterate over and change. See Select ALL getElementsByClassName on a page without specifying [0] etc for an example.
Hello You should not use id, instead use class.
Welcome to the site <b class="kiddo">dude</b> This is how you create a document that changes the name of the <b class="kiddo">dude</b>. If you want to say <b class="kiddo">dude</b> more times, you can!
After That on Js part :
<script type="text/javascript">
function changey(){
var userInput = document.getElementById('userInput').value;
var list = document.getElementByClassName('kiddo');
for (let item of list) {
item.innerHTML = userInput;
}
}
</script>
you should use class instated of id. if you use id then the id [kiddo] must be unique
In short, document.querySelectorAll('.kiddo') OR
document.getElementsByClassName('kiddo') will get you a list of elements to loop through. Take note of querySelectorAll, though - it uses a CSS selector (note the dot) and doesn't technically return an array (you can still loop through it, though).
See the code below for some full working examples (const and arrow functions are similar to var and function, so I'll put up a version using old JavaScript, too):
const formEl = document.querySelector('.js-name-change-form')
const getNameEls = () => document.querySelectorAll('.js-name')
const useNameFromForm = (formEl) => {
const formData = new FormData(formEl)
const nameValue = formData.get('name')
const nameEls = getNameEls()
// Set the text of each name element
// NOTE: use .textContent instead of .innerHTML - it doesn't get parsed, so it's faster and less work
nameEls.forEach(el => el.textContent = nameValue)
}
// Handle form submit
formEl.addEventListener('submit', (e) => {
useNameFromForm(e.target)
e.preventDefault() // Prevent the default HTTP request
})
// Run at the start, too
useNameFromForm(formEl)
.name {
font-weight: bold;
}
<!-- Using a <form> + <button> (submit) here instead -->
<form class="js-name-change-form">
<input name="name" value="dude" placeholder="Name of kid" />
<button>Change Name</button>
<form>
<!-- NOTE: Updated to use js- for js hooks -->
<!-- NOTE: Changed kiddo/js-name to spans + name class to remove design details from the HTML -->
<p>
Welcome to the site, <span class="js-name name"></span>! This is how you create a document that changes the name of the <span class="js-name name"></span>. If you want to say <span class="js-name name"></span> more times, you can!
</p>
var formEl = document.querySelector('.js-name-change-form');
var getNameEls = function getNameEls() {
return document.querySelectorAll('.js-name');
};
var useNameFromForm = function useNameFromForm(formEl) {
var formData = new FormData(formEl);
var nameValue = formData.get('name');
var nameEls = getNameEls(); // Set the text of each name element
// NOTE: use .textContent instead of .innerHTML - it doesn't get parsed, so it's faster and less work
nameEls.forEach(function (el) {
return el.textContent = nameValue;
});
};
// Handle form submit
formEl.addEventListener('submit', function (e) {
useNameFromForm(e.target);
e.preventDefault(); // Prevent the default HTTP request
});
// Run at the start, too
useNameFromForm(formEl);
<button class="js-get-quote-btn">Get Quote</button>
<div class="js-selected-quote"><!-- Initially Empty --></div>
<!-- Template to clone -->
<template class="js-quote-template">
<div class="js-quote-root quote">
<h2 class="js-quote"></h2>
<h3 class="js-author"></h3>
</div>
</template>
You have done almost everything right except you caught only first tag with class="kiddo".Looking at your question, as you need to update all the values inside tags which have class="kiddo" you need to catch all those tags which have class="kiddo" using document.getElementsByClassName("kiddo") and looping over the list while setting the innerHTML of each loop element to the userInput.
See this link for examples:https://www.w3schools.com/jsref/met_document_getelementsbyclassname.asp
try:
document.querySelectorAll('.kiddo')
with
<b class="kiddo">dude</b>

How do I dynamically add different elements for when the user clicks a button

Here is the link to the site.
The layout of the page consists of a "fixed" sidebar (left), in which buttons are created when a user clicks the "Add" button, accompanied by their chosen title and amount of points the button is worth. Then, when the button is clicked, the button disappears and the points are added on to the "Points" value, which is in the middle "div" of the page.
On the far right there is an empty div, I tried to make the same kind of thing, except I could never get it to work. What I wanted was to create another similar dynamically created button or "span" of some sort, where when the user clicks it, the points allocated to said button/span are the deducted from the total number of points. I was thinking of it as a redeeming system if that makes sense. Using coins, which I would just assign to be half the number of points.
Also, I was able to simply store the number of points and the level in localStorage, but I wasn't sure how to store the created buttons, so they disappear after every refresh, and I can't figure out how to do it, since they're not specifically coded in?
Also, if possible, how would I go about a notification div that creates an alert for each button that is clicked. The alert would say something along the lines of "You have completed task name", and it would store it in localStorage, so the user can see the buttons that were clicked in notification form.
One more thing, upon creating the button, there is a title and a number of points the user has to assign, under the second input text box, there are 5 different coloured "spans", each representing a different "field" you might say, in this case it's different subject, how would I make it so that when the user clicks one of the "Spans", the button created will be the same colour as the span they clicked?
I know I'm asking for a lot, but I have tried to do all of which I've asked for and have had massive troubles. If anyone thinks they can help me out It would be greatly appreciated. Thank you in advance.
Here is the code, html and javascript. The CSS is bootstrap.
HTML
<div >
<div id='header'>
<h2 style='font-size:71px'>Reward System</h2>
<div>
<ol class="breadcrumb" style="width:58%">
<li class="active">
<center> Home
</li>
<li>
About
</li>
<li>
Refresh </center>
</li>
</ol>
</div></div><center>
<div id='main'>
<div id='rightSide' class='well'>
</div>
<div class='well' id="addc" style='width:520px'>
<div id="addc">
<input class='form-control' maxlength="15" id="btnName" placeholder="New Task"
style='width:480px' type="text"><br>
<input maxlength="3" class='form-control' id="btnPoints" placeholder="Points"
style='width:480px' type="text"><br>
<span class="label label-danger">Mathematics EX1</span>
<span class="label label-primary">Mathematics EX2</span>
<span class="label label-success">Physics</span>
<span class="label label-info">Chemistry</span>
<span class=
"label label-warning">English Advanced</span><br>
<br>
<button id="addBtn" >Add</button>
</div>
</div>
<div class='panel panel-default' style='width:520px;height:100px'>
<h3><Strike>z</strike> Points</span></h3>
<div class='badge' id="result">
0
</div>
</div>
<hr style="width:520px;">
<div class='panel panel-default' style="width:520px;">
<h3>Level</h3>
<p class='badge' style='width:50px' id='lvl'>0</p>
<div class="progress" style='width:300px'>
<div class="progress-bar progress-bar-success" id='perce'
style="width;"></div>
</div>
</div><br>
</div>
<div id='leftSide' class='well'>
<center> <h3> Tasks </h3> </center>
<div class='well' id="container" style='width:260px;height:85%'>
</div>
<div id='reset'>
<button class='btn btn-warning' onclick='clearme()'>Reset</button>
</center>
</div>
</div>
JavaScript
var resDiv = document.getElementById('result');
resDiv.innerText = localStorage.getItem('myResult');
var levelDiv = document.getElementById('lvl');
levelDiv.textContent = localStorage.getItem('myLevel');
var btns = document.querySelectorAll('.btn');
for (var i = 0; i < btns.length; i++) {
btns[i].addEventListener('click', function() {
addToResult(this.getAttribute('data-points'));
this.parentNode.removeChild(this.nextElementSibling);
this.parentNode.removeChild(this);
});
}
var addBtn = document.getElementById('addBtn');
addBtn.className = "btn btn-default";
addBtn.addEventListener('click', function() {
var container = document.getElementById('container');
var objDiv = document.getElementById("container");
objDiv.scrollTop = objDiv.scrollHeight;
var btnName = document.getElementById('btnName').value;
var btnPoints = parseInt(document.getElementById('btnPoints').value);
if (!btnName)
btnName = "Button ?";
if (!btnPoints)
btnPoints = 50;
var newBtn = document.createElement('button');
var newPnt = document.createElement('span');
newBtn.className = 'btn btn-info';
newBtn.innerText = btnName;
newBtn.setAttribute('data-points', btnPoints);
newBtn.addEventListener('click', function() {
addToResult(this.getAttribute('data-points'));
this.parentNode.removeChild(this.nextElementSibling);
this.parentNode.removeChild(this);
});
newPnt.className = 'label label-default';
newPnt.innerText = "+" + btnPoints;
container.appendChild(newBtn);
container.appendChild(newPnt);
});
function addToResult(pts) {
// NaN is falsy, so you can just use || to make a fall-back to 0
var result = parseInt(resDiv.innerText, 10) || 0,
lvl = 0,
a = 100;
result = result + parseInt(pts, 10) || 0;
var pen = (result/500)*100;
while (result > (5 * a)) {
lvl += 1;
a += 100;
pen -= 100;
}
document.getElementById('perce').style.width = pen +"%";
resDiv.innerText = result;
levelDiv.innerText = lvl;
localStorage.setItem("myResult", result);
localStorage.setItem("myLevel", levelDiv.textContent);
}
function clearme() {
localStorage.clear();
}
To keep your buttons in localStorage you will need to create your own object that holds the button's name and points, then use JSON.stringify to turn an array of these objects into a string. That string can then be used with localStorage.setItem
function MyButtonObject(name,points){
this.name=name;
this.points=points;
}
var list=[new MyButtonObject('example',100)];
localStorage.setItem( 'btnList' , JSON.stringify(list) );
Next I would procede by seperating the code that makes a new buttons into its own function so it can be called when the page loads and you want to rebuild your button elements.
var listJSON=localStorage.setItem( 'btnList' );
var list= listJSON?JSON.parse(listJSON ):[];
list.forEach(function(btn){
makeButtonElements(btn);
});
function makeButtonElements(btn){
var btnName=btn.name, btnPoints=btn.points;
var newBtn = document.createElement('button');
var newPnt = document.createElement('span');
....etc....
Your existing function that creates buttons would call this one as well as creating a new MyButtonObject adding it to the array of said objects and storing that array with localStorage.setItem. The function that removes buttons will need updating to remove the correct object from the array and calling localStorage.setItem as well as adding your planned notification messages (and storing them).
You should probably take some time to plan what other features you might want (such as deleting buttons without scoring their points, displaying notifications etc) and think about how you can break those processes down into functions that can be reused at different points in your program (eg new button/notification created, existing button/notification loaded from storage)
Here is a handy function that copies a style property from one element to another that should help you set the buttons colours the way you want.
function copyStyle(prop,fromEl,toEl){
toEl.style[prop]=window.getComputedStyle(fromEl)[prop];
}
Note: I haven't check or tested any of this code so make sure you read through it and understand what it is meant to do before you start copying and pasting into your own program.

Adding div elements to an array on button click

The page I am working on contains a div element with the id "exam", a button with the id of "copy" and a second button with the id "array". The div element contains the text "Exam 1" and when the "copy" button is clicked, this div is duplicated each time the button is clicked. The "array" button is supposed to add each of these "exam" divs to an array and use the alert function to display the length of the array. I can't figure out how to go about having these div elements added to an array when the button is clicked.
Here is the HTML I have so far (this also includes Javascript and CSS):
<html>
<head>
<title>Exam 1 Tanner Taylor</title>
<style type="text/css">
#exam {
border: 2px double black;
}
</style>
</head>
<body>
<div id="exam">
Exam 1
</div>
<input type="button" id="copy" value="Make Copy" onclick="copy()" >
<input type="button" id="array" value="Get Array" onclick="makeArray()">
</body>
<script type = "text/javascript">
var TTi = 0;
var TToriginal = document.getElementById("exam");
function copy() {
var TTclone = TToriginal.cloneNode(true);
TTclone.id = "exam";
TToriginal.parentNode.appendChild(TTclone);
}
function makeArray() {
var TTexam[];
for(var TTindex = 0; TTindex < TTexam.length; ++TTindex) {
}
}
</script>
</html>
There's more to it, but I removed the parts that didn't actually deal with this problem. As you can see, I've started the makeArray() function, but wasn't really sure where to go from there, I feel like this is the function I need the most help with. Any suggestions?
I would add a class name to the exam div and use getElementsByClassName() to get all the divs with that class.
HTML:
<body>
<div id="exam" class="exam">
Exam 1
</div>
<input type="button" id="copy" value="Make Copy" onclick="makeCopy()" />
<input type="button" id="array" value="Get Array" onclick="makeArray()" />
</body>
JS:
var TTi = 0;
var TToriginal = document.getElementById("exam");
function makeCopy() {
console.log('copy');
var TTclone = TToriginal.cloneNode(true);
TToriginal.parentNode.appendChild(TTclone);
}
function makeArray() {
var TTexam = document.getElementsByClassName("exam");
alert(TTexam.length);
for(var TTindex = 0; TTindex < TTexam.length; ++TTindex) {
console.log(TTexam[TTindex]);
}
}
You can replace the alert() and console.log() with whatever business logic you want.
Check out a working fiddle at http://jsfiddle.net/JohnnyEstilles/w6fdm5th/.
Some suggestions and something you maybe can proceed from: First, id-attributes should be unique, so it'd be better to use classnames:
<div class="exam">Exam 1</div>
<input type="button" id="copy" value="Make Copy" onclick="copy()">
<input type="button" id="array" value="Get Array" onclick="makeArray()">
For the script:
var TTexam = [];
function copy() {
var TToriginal = document.getElementsByClassName("exam")[0];
var TTclone = TToriginal.cloneNode(true);
TToriginal.parentNode.appendChild(TTclone);
}
function makeArray() {
alert(TTexam.length);
for (var TTindex = 0; TTindex < document.getElementsByClassName("exam").length; TTindex++)
{
TTexam.push(document.getElementsByClassName("exam")[TTindex]);
}
alert(TTexam.length);
}
That's just for starters. TTexam is an array defined global, just in case it should be accessible for both functions. But question is really what exactly you want to do - if you want to generate the array only once when you finished adding divs or if it should be possible to generate a new array containing all divs each time you click 'Get Array'. Then the array should be defined in the makeArray()-function.
To avoid having the same divs as doubles in the array in case of global definition, it would e.g. be possible to add a data-attribute with a counter to each newly created div and, when creating the array a second time, only add the new ones. Or it would be possible to add each new div to the array when it's added using TTexam.push(TTclone); in the copy()-function.

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