I am writing webrtc app and I want to set the audio source while sharing screen to be the speaker "the internal audio of the machine" instead of sharing the mic. I am using a firefox as a browser.
Related
when I was creating the videoCall App Using webrtc, the issue was when a remote streamed
video disconnects due to a network issue, the video was frozen,
How to detect real-time web-streamed video frozen at Webrtc?
i´m trying to send real time audio messages from a web site to a desktop applicacion (C#) .Its for a public address system, so desktop applicacion just recives audio stream and plays it through the speakers.
it's posible? what can I use for that purpose?
WebRTC can be used for that?
Thanks.
WebRTC used for browser based peer to peer communication. As per your requirement you can use WebRTC for real time audio messaging and can use Electron for user desktop app.Other approach would be can use Socket.IO for RTC for audio messaging.
Currently I'm using Webrtc to stream both video and audio in Chrome. At the same time I'm using Chrome's Webspeech API to get the audio into text. This work's fine in desktop Chrome but when I try this on Android Chrome, the Webspeech API's onresult function doesn't fire if the Webrtc is streaming both video and audio.
Is there a way to have Webrtc streaming both audio and video and have Webspeech recognizing speech at the same time?
Thanks
I want to record the videos through my webcam and want to upload them to the server. I don't want to use any plugin. How can I atleast just record the videos.
There's a project on GitHub called RecordRTC. It also provides a live demo here. This tool could run on browsers supporting WebRTC and getUserMedia. It could record both audio and video.
However, according to data from Can I Use, currently WebRTC and getUserMedia are only supported by Firefox, Chrome, and other blink engine browsers.
Use the navigator.getUserMedia function.
Check out these url`s.
Capturing Audio & Video
Have a look here
That being said, this question has been asked several times before:
How to record webcam and audio using webRTC and a server-based Peer connection
Access webcam without Flash
HTML 5 streaming webcam video?
I would like to use my computer's audio as a source for an online music streaming project I'm working on. How would I go about, via JavaScript, accessing my computer's audio output/speakers?
You could setup your computer to output its audio to its microphone input and then use the getUserMedia API to capture the audio from your "microphone".