There is a need to update css to dynamic value and I am not sure what's the best approach to it.
<div id="app" style="zoom: 0.XX;">
...
</div>
The zoom level will trigger based on window resize and the app will zoom according. I loaded this app into cordova and have it run within iPAD, then I realize the font-size needs to be adjusted to the same as zoom level using "-webkit-text-size-adjust" in order for it to not break the design layout.
My challenge is to set the css dynamically like this:
#app * {
-webkit-text-size-adjust : nn%
}
Where nn is the zoom X 100 + '%'
I have tried:
1) Set the style on the app div, but this doesn't help to apply to inner elements
<div id="app" style="zoom: 0.XX; -webkit-text-size-adjust: XX%">
2) Use javascript to set to all inner nodes, but not only I think this is less efficient, but it won't get trigger if my window doesn't resize, that means if I navigate to other pages, this logic won't get called.
REF: https://stackoverflow.com/questions/25305719/change-css-for-all-elements-from-js
let textSizeAdjust = function(zoom) {
let i,
tags = document.getElementById("app").getElementsByTagName("*"),
total = tags.length;
for ( i = 0; i < total; i++ ) {
tags[i].style.webkitTextSizeAdjust = (zoom * 100) + '%';
}
}
3) I tried using javascript, and most likely they are technically incorrect because querySelector return null.
document.querySelector('#app *').style.webkitTextSizeAdjust = zoom *100 + '%';
document.querySelector('#app').querySelector('*').style.webkitTextSizeAdjust = zoom * 100 + "%";
Ultimate, I believe I need to dynamically create the css, for the browser to apply this setting to the DOM:
#app * {
-webkit-text-size-adjust: nn
}
Please let me know if this is the right, or how to use javascript to create the above css and change the value dynamically?
CSS Variables
Requirements
HTML
Each form control that has numerical data should have:
value={a default, don't leave it blank}
class='num'
data-unit={unit of measurement or a single space}
The select/option tag should have the selected attribute
CSS
CSS Variable Signature: propertyName: var(--propertyValue)
// Declare CSS Variables at the top of a stylesheet
:root {
--mx0: 50px;
--my0: 50px;
--rz0: 1.0;
--zm0: 1.0;
--sp0: 360deg;
}
JavaScript
There's step by step details commented in the JavaScript Demo. Here's the most important statement in the code:
CSSStyleDeclaration CSS Variable
🢃 🢃
`ele.style.setProperty(`--${node.id}`,
${node.valueAsNumber}${node.dataset.unit})
🢁 🢁
HTMLInputElement DataSet API
Demo 1
// Reference form#UI
var ui = document.forms.UI;
// Register form#UI to change event
ui.addEventListener('change', setCSS);
// Callback passes Event Object
function setCSS(e) {
// Collect all form controls of form#UI into a NodeList
var fx = ui.elements;
// Reference select#pk0
var pk0 = fx.pk0;
// Get select#pk0 value
var pick = pk0.options[pk0.selectedIndex].value
// if the changed element has class .num...
if (e.target.className === 'num') {
// Reference Event Target
var tgt = e.target;
// Then reference is by its #id
var node = document.getElementById(tgt.id);
// DOM Object to reference either html, square, or circle
var ele;
/* Determine which tag to test on: html (affects everything),
|| #sQ<uare> and #ciR<cle> shapes.
*/
switch (pick) {
case "rT":
ele = document.documentElement;
break;
case "sQ":
ele = document.getElementById('sQ');
break;
case "cR":
ele = document.getElementById('cR');
break;
default:
break;
}
/* Sets a target element's Transform:
|| translateXY, scale, and rotate
*/
ele.style.setProperty(`--${node.id}`, `${node.valueAsNumber}${node.dataset.unit}`);
}
}
/* Declare CSS Variables on the :root selector at the top of sheet
All CSSVar must be prefixed with 2 dashes: --
*/
:root {
--mx0: 50px;
--my0: 50px;
--rz0: 1.0;
--sp0: 360deg;
}
.set {
border: 3px ridge grey;
border-bottom-left-radius: 6px;
border-bottom-right-radius: 6px;
padding: 5px;
}
/* The var() function's signature is:
propertyName: var(--propertyValue)
*/
#sQ {
position: relative;
background: rgba(0, 100, 200, 0.3);
width: 50px;
height: 50px;
transform: translateX(var(--mx0)) translateY(var(--my0)) scale(var(--rz0)) rotate(var(--sp0));
border: 3px ridge grey;
z-index: 1;
transition: all 1s ease;
}
#cR {
position: relative;
background: rgba(200, 100, 0, 0.3);
width: 50px;
height: 50px;
transform: translateX(var(--mx0)) translateY(var(--my0)) scale(var(--rz0)) rotate(var(--sp0));
border: 3px ridge grey;
border-radius: 50%;
transition: all 1s ease;
}
#sQ::before {
content: '\1f504';
text-align: center;
font-size: 2.25rem;
transform: translate(1px, -8px)
}
#cR::after {
content: '\1f3b1';
text-align: center;
font-size: 2.25rem;
}
input,
select {
display: inline-block;
width: 6ch;
font: inherit;
text-align: right;
line-height: 1.1;
padding: 1px 2px;
}
select {
width: 9ch
}
.extension {
overflow-y: scroll;
overflow-x: auto;
min-height: 90vh;
}
/* For debugging on Stack Snippets */
/*.as-console-wrapper {
width: 25%;
margin-left: 75%;
min-height: 85vh;
}*/
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<style></style>
</head>
<body>
<!--
HTML Requirements
Each form control that has numerical data should have:
1. value={a default, don't leave it blank}
2. class='num'
3. data-unit={unit of measurement or a single space}
4. The select/option tag should have the selected attribute
-->
<form id='UI'>
<section class='set'>
<label>X: </label>
<input id='mx0' class='num' type='number' min='-350' max='350' value='50' step='10' data-unit='px'>
<label>Y: </label>
<input id='my0' class='num' type='number' min='-350' max='350' value='50' step='10' data-unit='px'>
<label>Size: </label>
<input id='rz0' class='num' type='number' min='0' max='5' value='1' step='0.1' data-unit=' '>
<label>Spin: </label>
<input id='sp0' class='num' type='number' min='0' max='1440' value='360' step='180' data-unit='deg'>
<label>Pick: </label>
<select id='pk0' class='num'>
<option value='rT' selected>Root</option>
<option value='sQ'>Square</option>
<option value='cR'>Circle</option>
</select>
</section>
</form>
<section class='set extension'>
<div id='sQ' class='test shape' width="50" height="50"></div>
<div id='cR' class='test shape' width="50" height="50"></div>
</section>
</body>
</html>
Update
This update is specifically for OP, so this may be of help or not for other users.
Deno 2
:root {
--opc: 0;
--zoom: 1;
}
.fc {
display: inline-block;
width: 18ch;
margin:0 0 10px 0
}
#app * {
opacity: var(--opc);
transform: scale(var(--zoom));
}
<!doctype html>
<html>
<head>
<meta charset='utf-8'>
</head>
<body>
<form id='app' action='https://httpbin.org/post' method='post' target='view'>
<fieldset class='sec'>
<legend>App of Mystery</legend>
<input id='A0' name='A0' class='fc' type='text' placeholder='User Name'>
<input id='A1' name='A1' class='fc' type='password' placeholder='Password'>
<input type='submit'>
<input type='reset'>
<input id='zBtn' type='button' value='Zoom'>
<iframe name='view' frameborder='1' width='100%'></iframe>
</fieldset>
</form>
<script>
var node = document.querySelector('#app *');
var zBtn = document.getElementById('zBtn');
var flag = false;
document.addEventListener('DOMContentLoaded', function(e) {
node.style.setProperty("--opc", "0.5");
});
document.addEventListener('click', function(e) {
node.style.setProperty("--opc", "1");
});
zBtn.addEventListener('click', function(e) {
if (flag) {
flag = false;
node.style.setProperty("--zoom", "1");
} else {
flag = true;
node.style.setProperty("--zoom", "1.25");
}
});
</script>
</body>
</html>
I don't have much knowledge about -webkit-text-size-adjust
However, this should work for creating a dynamic stylesheet and inserting it:
I have added code to dynamically update it as well
const form = document.getElementById('colorChooser');
form.addEventListener('submit', (e) => {
e.preventDefault();
color = document.getElementById('colorInput').value;
const style = document.getElementById('colorStyle');
style.innerHTML = `#app * {
background-color: ${color};
}`;
});
const style = document.createElement('style');
style.id = 'colorStyle';
style.type = 'text/css';
style.innerHTML = `#app * {
background-color: red;
}`;
document.head.appendChild(style);
#app {
margin-bottom: 10px;
}
#inner {
width: 50px;
height: 50px;
background-color: black;
}
<div id="app">
<div id="inner"></div>
</div>
<form id="colorChooser">
<input id="colorInput" type="text" placeholder="red" />
<input type="submit" value="Update color"/>
</form>
Related
I am working on an assignment, that constructs a small library. The project requires, that the user can input the title of a book, its author, number of pages and if the user has already read it. Then the content gets displayed on the page.
Here's the code (work in progress):
let myLibrary = [];
let submitBtn = document.querySelector("#submitBtn");
let textInput = document.querySelectorAll("input");
let addNew = document.getElementById("addNew");
let fieldSet = document.getElementById("fieldset");
let cancelBtn = document.querySelector("#cancelBtn");
let bookDisplay = document.getElementById("bookDisplay");
let flexItems = document.getElementsByClassName("flexItems");
// object Constructor for new books
class Book {
constructor(title, author, pages, read) {
this.title = title;
this.author = author;
this.pages = pages;
this.read = read;
}
}
Book.prototype.addToDisplay = function() {
let newDiv = document.createElement("div");
bookDisplay.appendChild(newDiv).className = "flexItems";
let newSpan = document.createElement("span");
flexItems[myLibrary.length-1].appendChild(newSpan).className = "spanItem";
newSpan.innerText = this.title;
this.read === true ? flexItems[myLibrary.length-1].style.backgroundColor = "green" :
flexItems[myLibrary.length-1].style.backgroundColor = "red";
newDiv.addEventListener("mouseenter", moreInfo => {
newSpan.childNodes[0].nodeValue = this.author + "\n" + this.title + "\n" + this.pages + " pages";
})
newDiv.addEventListener("mouseleave", defaultInfo => {
newSpan.childNodes[0].nodeValue = this.title;
})
}
// creates a new instance of Book and pushes the object into the array
let addToLibrary = function addToLibrary() {
newBook = new Book(textInput[0].value, textInput[1].value, textInput[2].value, textInput[3].checked)
myLibrary.push(newBook);
newBook.addToDisplay();
};
// eventlistener, to submit a new Book to the library
submitBtn.addEventListener("click", addToLibrary);
// sets the form's display from block to non-visible
let cancel = function cancel() {
fieldSet.style.display = "none";
}
// cancels the form and returns back
cancelBtn.addEventListener("click", cancel);
// sets the form's display from non-visible to visible
let openForm = function openForm() {
fieldSet.style.display = "block";
}
// opens form to add new book
addNew.addEventListener("click", openForm);
body {
margin-left: 20px;
}
h1 {
text-align: center;
}
#fieldset {
position: fixed;
z-index: 2;
border: none;
display: none;
background: #3CBC8D;
border-radius: 10px;
right: 1%;
top: 2%;
width: 400px;
height: auto;
overflow: auto;
}
button {
cursor: pointer;
}
.display {
display: flex;
flex-direction: row;
flex-wrap: wrap;
position: relative;
}
.flexItems {
position: relative;
display: flex;
margin: 5px;
color: black;
font: Georgia;
font-size: 20px;
height: 200px;
width: 200px;
align-items: center;
border: 2px solid gray;
transition: 500ms;
border-radius: 5px;
}
.spanItem {
width: 100%;
text-align: center;
white-space: wrap;
overflow: hidden;
text-overflow: ellipsis;
}
.display .flexItems:focus,
.display .flexItems:hover {
transform: scale(1.2);
z-index: 1;
}
#addNew {
position: fixed;
z-index: 2;
border: none;
background: #3CBC8D;
color: white;
border-radius: 10px;
right: 2%;
top: 2%;
width: 100px;
height: 50px;
overflow: auto;
cursor: pointer;
}
/*. Could be additionally used for the hover-effect, but doesnt look that nice for more than one row
flexItems:hover ~.flexItems {
transform: translateX(25%);
}
.display:focus-within .flexItems,
.display:hover .flexItems {
transform: translateX(-25%);
}
.flexItems:focus ~.flexItems,
.flexItems:hover ~.flexItems {
transform: translateX(25%);
} */
<!DOCTYPE html>
<head>
<meta charset="UTF-8">
<link href="style.css" rel="stylesheet" type="text/css" />
<script src="script.js" defer></script>
<title>Library</title>
</head>
<body>
<div><h1>My book library</h1></div>
<div id="bookDisplay" class="display">
</div>
<div>
<button id="addNew">Test</button>
</div>
<fieldset id="fieldset">
<form id="form">
<div>
<label for="title">Title: </label>
<input type="text" name="title" id="title" class="usrInput">
</div>
<div>
<label for="author">Author: </label>
<input type="text" name="author" id="author" class="usrInput">
</div>
<div>
<label for="number">Number of pages: </label>
<input type="number" name="number" id="number" class="usrInput">
</div>
<div>
<label for="read">Already read?: </label><br>
Y <input type="radio" name="read" id="read" value="Y" class="read">
N <input type="radio" name="read" id="read" value="N" class="read">
</div>
<button id="submitBtn" type="button">Submit</button>
<button id="cancelBtn" type="button">Cancel</button>
</fieldset>
</div>
</body>
</html>
**My question: ** The code is working until here. But I have my concerns with the mouseenter-Eventlistener. On mouseenter, I want to add a <button>, to edit the book's value. And maybe there is moreto be added in the future. That would mean the àddToDisplay() function eventually will get clunky. So I was wondering, if I could enter the Object.prototype of the addToDisplay() function and store all eventListeners in its prototype. Is this possible in Javascript?
The only way I could solve it right now is, to write an extra function for the eventlisteners. But it seems, that this way, I'm just going back to normal function expressions with dozens of values to pass by:
Book.prototype.addToDisplay = function() {
// (...)
mousehover(this, newDiv, newSpan)
}
let mousehover = function mousehover(test, newDiv, newSpan) {
newDiv.addEventListener("mouseenter", moreInfo => {
newSpan.childNodes[0].nodeValue = test.author + "\n" + test.title + "\n" + test.pages + " pages";
})
newDiv.addEventListener("mouseleave", defaultInfo => {
newSpan.childNodes[0].nodeValue = test.title;
})
}
Hope I got the problem across. It's the first assignment to Objects I'm working on.
Thanks for any answers and links to informative sources.
I have to achieve the output as like below image
Black color text is name and Orange color text is status. Depending on status it can change like Pending --> Orange, Completed-->Green. These things I can able to achieve by having one input tag and span tag inside a div which position is relative
<div style="display: inline-block;position: relative;overflow: hidden;width:100%">
<input
id="input"
class={computedInputClass}
type="text"
role="textbox"
required={required}
autocomplete="off"
value={computedInputValue}
name={name}/>
<span class={computedStatusClass} style={componentStyle}> - {inputStatus}</span>
</div>
The only problem what I am facing is placing the position of status text.
Depending on the length of name text the left of status text also has to be adjusted. I am doing left adjustment with this calculation but its not working
get componentStyle() {
// this.computedInputValue = 'William Thomas';
return `left:${this.computedInputValue.length-2}em`;
}
If my approach is wrong please suggest me for good solution but for sure I have to use <input> tag and I cant remove that also as it is LWC component
Here is what I tried
HTML
<template>
<div style="display: inline-block;position: relative;overflow: hidden;width:100%">
<input
id="input"
class={computedInputClass}
type="text"
role="textbox"
autocomplete="off"
value={computedInputValue}
/>
<span class={computedStatusClass} style={componentStyle}> - {inputStatus}</span>
</div>
</template>
JS
import { LightningElement, track } from 'lwc';
export default class App extends LightningElement {
#track inputStatus='Pending';
get computedInputValue() {
return 'William ThomasS';
}
get componentStyle() {
return `left:${this.computedInputValue.length-2}em`;
}
get computedStatusClass()
{
return 'customizedDropdownInputStatusLeft customizedDropdownPendingStatusColor';
}
get computedInputClass() {
return'slds-input';
}
}
CSS
.customizedDropdownInputStatusLeft{
position: absolute;
top:8px
}
.customizedDropdownPendingStatusColor{
color:orange;
}
.customizedDropdownStatusPadding{
padding-left:5px;
}
I believe you can achieve your desired result with the following code.
The key part is a hidden span element and a resizeUserInput function:
hiddenSpan.textContent = userInput.value - copy the input text into the hidden span element.
userInput.style.width = hiddenSpan.offsetWidth + px - get the width of the hidden element and apply it to the width of the user input.
Working example
HTML
<!DOCTYPE html>
<html>
<head>
<title>Parcel Sandbox</title>
<meta charset="UTF-8" />
<link href="src/styles.css" rel="stylesheet" />
</head>
<body>
<div class="box">
<p>
<span class="hidden-span" id="hidden-span"></span>
<input class='user-input' id="user-input" type="text" value="William Thomas" />
<span> - </span>
<span class="status">Pending</span>
</p>
<div>
<script src="src/index.js"></script>
</body>
</html>
CSS
body,
input {
font-family: sans-serif;
font-size: 16px;
margin: 0;
padding: 0;
}
.box {
border: 1px solid lightgrey;
border-radius: 5px;
display: flex;
padding: 0 10px;
margin: 10px;
justify-content: space-between;
}
.hidden-span {
position: absolute;
height: 0;
overflow: hidden;
white-space: pre;
}
.user-input {
border: none;
min-width: 10px;
outline: none;
}
.status {
color: orange;
}
JS
const px = "px";
const hiddenSpan = document.getElementById("hidden-span");
const userInput = document.getElementById("user-input");
const resizeUserInput = () => {
hiddenSpan.textContent = userInput.value;
userInput.style.width = hiddenSpan.offsetWidth + px;
};
resizeUserInput() // run onload
userInput.addEventListener("input", resizeUserInput); // run on subsequent changes
To enhance UX by catching miss-clicks in my form, I'm using the following code on a bounding box around each text field:
focusMethod = function getFocus() {
document.getElementById("myTextField").focus();
}
This works well in setting focus on the closest text field to where the user has clicked, even if not directly on the text field itself. However, the text insertion point (caret) is always automatically placed at the left side of the input, rather than the closest x point of the input.
Using vanilla JS, how can I take this one step further and find and move the text insertion point (caret) to the closest possible placement to where the user has clicked (assuming the field has text in it)?
Images:
what I have now | what I want to happen
You can overlay a sort of hacky text input that's larger, then use text positioning from it for the true input.
Otherwise, it's really, really difficult to figure out character positions... fonts are weird, and there's no way I know of in js to figure out exactly where they'll be.
const byId = (id) => document.getElementById(id);
const on = (el, event, cb) => el.addEventListener(event, cb);
const textEl = byId("Text");
const hackEl = byId("Hack");
on(textEl, "input", () => hackEl.value = textEl.value);
on(hackEl, "click", () => {
const charFocusPos = hackEl.selectionStart;
textEl.focus();
textEl.selectionStart = textEl.selectionEnd = charFocusPos;
});
#Container {
position: relative;
display: inline-block;
}
#Hack {
transform: translate(-50%, -50%) scaleY(5);
position: absolute;
top: 50%;
left: 50%;
width: 100%;
opacity: 0;
padding-top: 0px;
padding-bottom: 0px;
height: 16px;
border: none;
outline: none;
}
#Hack.showOnHover:hover {
opacity: 0.1;
}
#Hack, #Text {
font-size: 16px;
font-family: arial;
}
<div id="Container">
<input type="textbox" id="Text">
<input type="textbox" id="Hack"></div>
</div>
<button onClick="byId('Hack').classList.toggle('showOnHover')">Toggle Hack Layer</div>
You can achieve this. I have cooked up something that can be used as a starting point:
<div id="container">
<input type="text" id="input">
<br>
<br>
</div>
<script type="text/javascript">
var testInput = document.getElementById("input");
var testContainer = document.getElementById("container");
document.getElementById("container").addEventListener("click", function(event) {
testInput.focus();
var padding = 0;
console.log(event.clientX);
console.log(testInput.getBoundingClientRect().left);
console.log(testInput.getBoundingClientRect().right);
if (event.clientX > testInput.getBoundingClientRect().right) padding = (testInput.getBoundingClientRect().right * 0.8);
else if (event.clientX > testInput.getBoundingClientRect().left) padding = (event.clientX - testInput.getBoundingClientRect().left);
testInput.style["padding-left"] = padding + "px";
});
</script>
and
#container {
width: 90%;
margin: auto;
background-color: gray;
}
#input {
width: 80%;
margin-top: 100px;
margin-left: 10%;
-webkit-box-sizing: border-box; /* Safari/Chrome, other WebKit */
-moz-box-sizing: border-box; /* Firefox, other Gecko */
box-sizing: border-box; /* Opera/IE 8+ */
}
See: https://jsfiddle.net/mLqj17xe/1/
The idea is to find out where should the cursor be and use that as padding-left.
I am currently building a form with Material Design Lite.
My form is similar to this one. A discrete slider, with a teardrop label, would then be the best solution for easily defining parts of an amount in my form.
But MDL doesn't include a slider with a teardrop label by default. Angular Material includes one, though.
How can I include a teardrop label similar to the one in the Material Design Guidelines ?
You can make a MDL continuous slider into a discrete slider by adding a step attribute. Ex. step="10".
As for the teardrop label, that's a bit harder. MDL doesn't have an built-in style for that so you'd need to add it yourself. The following should get you started.
Note: the calculation for the positioning (labelPosX) is a bit wonky and I'm sure a few minutes thinking about it would clean it up.
Demo
const demoInput = document.getElementById('demo');
const labelMaker = function (e) {
const input = e.target || e;
const label = input.parentElement.querySelectorAll('.label')[0] || document.createElement('div');
const labelInner = label.firstChild || document.createElement('div');
const parentWidth = input.parentElement.offsetWidth;
const inputWidth = input.offsetWidth ;
const labelOffset = (parentWidth - inputWidth) / 2;
const labelPosX = inputWidth * (input.value/100) + ((100 - input.value) * 14)/100;
label.classList.add('label');
if (input.value == 0) {
label.classList.add('zeroed');
} else {
label.classList.remove('zeroed');
}
labelInner.innerText = input.value;
label.appendChild(labelInner);
label.style.left = labelPosX + 'px';
input.parentElement.appendChild(label);
}
demoInput.addEventListener('input', labelMaker);
window.onload = function() {
labelMaker(demoInput)
};
body {
padding: 100px 0 0 0;
}
.label {
display: block;
position: absolute;
top: -55px;
width: 25px;
height: 25px;
border-radius: 0 50% 50% 50%;
background-color: rgb(63, 81, 181);
transform: rotate(-135deg);
margin-top: 20px;
}
.label div {
line-height: 25px;
color: #ffffff;
font-size: 10px;
font-weight: 300;
letter-spacing: 1px;
text-align: center;
transform: rotate(135deg);
}
.label.zeroed {
background-color: rgba(0, 0, 0, 0.3);
}
<script src="https://code.getmdl.io/1.3.0/material.min.js"></script>
<link href="https://code.getmdl.io/1.3.0/material.indigo-pink.min.css" rel="stylesheet" />
<div class="mdl-grid">
<div class="mdl-cell mdl-cell--12-col">
<input class="mdl-slider mdl-js-slider" type="range" min="0" max="100" value="20" tabindex="0" step="10" id="demo">
</div>
</div>
I am new to JavaScript/CSS (basically the whole world of web dev) and I am really struggling to create the following widget. I created a picture of what I want to make to make it more clear.
The Play/Pause and Stop button are ready. Loop checkbox is no problem. But the progress bar is painful. The two markers are supposed to mark the point from where the file would start playing and where it would stop. The progress bar is also supposed to be click-able, so if I want to access a certain point in time, then its possible.
What I tried so far
jQuery UI slider: For a sliding progress bar and use that draggable slider to access a certain point in audio file. Works fine. But no markers and looks really ugly. Don't how to change it.
<progress> tag: not very flexible. Marker? Clicking?
<div> tag: there seems to be no way to get the point where I clicked.
So, what do you guys recommend? How should I proceed?
Canvas Alternative
You might want to use a canvas and draw your own progress bar element within it.
Here are some canvas progress bar tutorials:
How to create a progress bar with HTML5
A progress bar using HTML5 canvas
Doing it with <progress>
To access the clicked position within a DOMElement, you can proceed with the click event's properties: clientX and clientY (MDN Source), like so:
HTML
<div class="marker" id="StartMarker">^</div>
<div class="marker" id="StopMarker">^</div>
<progress id="progress" value="0" min="0" max="100">0%</progress>
<form id="choice">
<button id="marker1">Beginning marker</button>
<button id="marker2">Ending marker</button>
<input type="hidden" id="markerValue" value="0" />
</form>
JavaScript (not optimized)
document.getElementById('progress').onclick = function (event, element) {
/* Math.floor((event.offsetX / this.offsetWidth) * 100) */
var newProgress = event.offsetX;
document.getElementById('choice').style.display = "block";
document.getElementById('markerValue').setAttribute('value', newProgress);
document.getElementById('marker1').onclick = function (event) {
event.preventDefault();
var newProgress = document.getElementById('markerValue').value;
var progressBar = document.getElementById('progress');
var startMarker = document.getElementById('StartMarker');
var stopMarker = document.getElementById('StopMarker');
var marker = startMarker;
marker.style.display = "block";
startMarker.style.display = "block";
startMarker.offsetTop = (progressBar.offsetTop + progressBar.offsetHeight + 2) + "px";
startMarker.style.left = newProgress + "px";
};
document.getElementById('marker2').onclick = function (event) {
event.preventDefault();
var newProgress = document.getElementById('markerValue').value;
var progressBar = document.getElementById('progress');
var startMarker = document.getElementById('StartMarker');
var stopMarker = document.getElementById('StopMarker');
stopMarker.style.display = "block";
stopMarker.offsetTop = (progressBar.offsetTop + progressBar.offsetHeight + 2) + "px";
stopMarker.style.left = newProgress + "px";
};
};
CSS
.marker {
position:absolute;
top:24px;
left:9px;
display:none;
z-index:8;
font-weight:bold;
text-align:center;
}
#StartMarker {
color: #CF0;
}
#StopMarker {
color:#F00;
}
#choice {
display:none;
}
progress {
display: inline-block;
-moz-box-sizing: border-box;
box-sizing: border-box;
width: 300px;
height: 20px;
padding: 3px 3px 2px 3px;
background: #333;
background: -webkit-linear-gradient(#2d2d2d, #444);
background: -moz-linear-gradient(#2d2d2d, #444);
background: -o-linear-gradient(#2d2d2d, #444);
background: linear-gradient(#2d2d2d, #444);
border: 1px solid rgba(0, 0, 0, .5);
border-radius: 15px;
box-shadow: 0 1px 0 rgba(255, 255, 255, .2);
}
Live Demo
Using simple blocks for that is possible. Your layout would look like this (simplified):
HTML
<div class="progressbar">
<div class="bar">
<div class="progress" style="width: 30%;">
</div>
</div>
<div class="markers">
<div class="right" style="width: 70%;">
<div class="marker">
</div>
<div class="left" style="width: 20%;">
<div class="marker">
</div>
</div>
</div>
</div>
</div>
SCSS
.progressbar {
width: 20em;
background: grey;
.bar {
height: 2em;
.progress {
background: blue;
height: 100%;
}
}
.markers {
height: 1em;
background: white;
.right {
height: 100%;
background: red;
.marker {
width: 1em;
height: 100%;
background: green;
position: relative;
float: right;
}
.left {
background: white;
height: 100%;
}
}
}
}
The operations can be quite difficult
jQuery
$('.bar').click(function(e){
$(this).find('.progress').css('width', (e.offsetX / this.offsetWidth)*100+'%');
});
will set the Progressbar properly on clicks.
For the markers though you will need mousedown, mousemove, mouseleave events, since you got 2 of them.
Example
http://jsfiddle.net/JXauW/