reader.onload closure not firing - javascript

I am doing a simple file text upload using FileReader.
var filesInput = document.getElementById("txtImport");
for (var i = 0; i < filesInput.files.length; i++) {
current = filesInput.files[i];
var reader = new FileReader();
reader.onload = function(file) {
return function(e) {
console.log('e', e) // not logging
}
}(current)
}
Upon reading FileReader onload with result and parameter, I need to use closure so as to not lose the scope inside the loop. When I click the button to trigger the upload, why is the log not coming up? Why isn't the function firing?

You need to call one of the readAs___ methods of the FileReader:
https://developer.mozilla.org/en-US/docs/Web/API/FileReader
If you're reading multiple files parallel, you need a separate reader for each.
Also, the parameter the event handler receives is an event object, not the contents of the file. Those will be in reader.result.
for (var i = 0; i < filesInput.files.length; i++) {
let reader = new FileReader();
reader.onload = function(event) {
console.log(reader.result);
}
reader.readAsText(filesInput.files[i]);
}

Related

Filereader.Onload fired too early

I try to read files uploaded by a input type file (multiple). The code is the following:
$(document).ready(function() {
$('#convert').on('click', function() {
var files=$('#files')[0].files;
if (!files) return;
for (var i=0; i<files.length; i++) {
var file=files[i];
fr = new FileReader();
fr.onload = (function(received) {
var note=$(fr.result);
});
fr.readAsText(file);
}
});
});
Now my problem is:
The "onload" - function is called even before the file is loaded. note never has any content. But when I put a breakpoint just before the note - line and wait a while, note gets the content.
So it seems, the onload()-event is called too early. What can I do about that?
(Browser is Chrome)
I replaced fr.result by this.result:
fr.onload = (function() {
var note=$(this.result);
});
That did the trick
You are making fr a global variable and at the time the onload fires it will be a different object than you expect due to the loop
Try wrapping it in an IIFE to create a closure and making fr a local variable
for (var i = 0; i < files.length; i++) {
(function(file) {
var fr = new FileReader();
fr.onload = function(received) {
var note = $(fr.result);// not sure what intent is here
};
fr.readAsText(file);
})(files[i])
}

FileReader onload with result and parameter

I can't manage to get both the result of the filereader and some parameters in a onload function. This is my code:
HTML of control:
<input type="file" id="files_input" multiple/>
Javascript function:
function openFiles(evt){
var files = evt.target.files;
for (var i = 0; i < files.length; i++) {
var file=files[i];
reader = new FileReader();
reader.onload = function(){
var data = $.csv.toArrays(this.result,{separator:'\t'});
};
reader.readAsText(file);
}
}
Add event:
files_input.addEventListener("change", openFiles, false);
I use the filereader.result, in the onload function. If I use a parameter, like file, for this function, I can't not access to the result anymore. For example I'd like to use file.name in the onload function. How to resolve this issue ?
Try wrapping your onload function in another function. Here the closure gives you access to each file being processed in turn via the variable f:
function openFiles(evt){
var files = evt.target.files;
for (var i = 0, len = files.length; i < len; i++) {
var file = files[i];
var reader = new FileReader();
reader.onload = (function(f) {
return function(e) {
// Here you can use `e.target.result` or `this.result`
// and `f.name`.
};
})(file);
reader.readAsText(file);
}
}
For a discussion of why a closure is required here see these related questions:
JavaScript closure inside loops – simple practical example
Javascript infamous Loop issue?
You should use closure at 'onload' handler.
Example: http://jsfiddle.net/2bjt7Lon/
reader.onload = (function (file) { // here we save variable 'file' in closure
return function (e) { // return handler function for 'onload' event
var data = this.result; // do some thing with data
}
})(file);
Use
var that = this;
to access external variables in the function scope.
function(){
that.externalVariable //now accessible using that.___
}
My scenario - Using Angular 9.
I struggled with this for a long time, I just couldn't seem to get it to work.
I found the following to be a really elegant solution to access external variables inside a function() block.
public _importRawData : any[];
importFile(file){
var reader = new FileReader();
reader.readAsArrayBuffer(file);
var data;
var that = this; //the important bit
reader.onloadend = await function(){
//read data
that._importRawData = data; //external variables are now available in the function
}
One of the important parts in the above code is the var keyword, which scopes variables outside the function block.
However, when I accessed the value of data after the function block, it was still undefined as the function executed after the other code. I tried async and await, but could not get it to work. And I could not access data outside of this function.
The saving grace was the var that = this line.
Using that allows external variables to be accessed inside the function. So I could set that variable inside the function scope and not worry about when the code gets executed. As soon as it has been read, it is available.
For the original question the code would be:
function openFiles(evt){
var files = evt.target.files;
for (var i = 0; i < files.length; i++) {
var file=files[i];
var that = this; //the magic happens
reader = new FileReader();
reader.onload = function(){
var data = $.csv.toArrays(this.result,{separator:'\t'});
that.file.name //or whatever you want to access.
};
reader.readAsText(file);
}
}
Event handling is asynchronous and thus they pick up the latest value of all the enclosed local variables(i.e. closure). To bind a particular local variable to the event, you need to follow the code suggested by users above or you can look at this working example:-
http://jsfiddle.net/sahilbatla/hjk3u2ee/
function openFiles(evt){
var files = evt.target.files;
for (var i = 0; i < files.length; i++) {
var file=files[i];
reader = new FileReader();
reader.onload = (function(file){
return function() {
console.log(file)
}
})(file);
reader.readAsText(file);
}
}
#Using jQuery document ready
$(function() {
files_input.addEventListener("change", openFiles, false);
});
For Typescript;
for (var i = 0; i < files.length; i++) {
var file = files[i];
var reader = new FileReader();
reader.onload = ((file: any) => {
return (e: Event) => {
//use "e" or "file"
}
})(file);
reader.readAsText(file);
}
As the variable file is within the scope, you may use the file variable without passing it to function.
function openFiles(evt){
var files = evt.target.files;
for (var i = 0; i < files.length; i++) {
var file=files[i];
reader = new FileReader();
reader.onload = function(){
alert(file.name);
alert(this.result);
};
reader.readAsText(file);
}
}
files_input.addEventListener("change", openFiles, false);
<input type="file" id="files_input" multiple/>

How to run code on last iteration of html5 read file method?

In this javascript/jquery code I attempt to read multiple files and store them in a dictionary.
function handleFileSelect(evt) {
var files = evt.target.files; // FileList object
var f, filename;
for (var i = 0; i<files.length; i++) {
f = files[i];
filename = escape(f.name);
if (filename.toLowerCase().endsWith(".csv")) {
var reader = new FileReader();
// Closure to capture the file information.
reader.onload = (function(e) {
var text = reader.result;
var arrays = $.csv.toArrays(text);
frequencies[filename] = arrays;
generateMenuFromData();
});
// Read in the image file as a data URL.
reader.readAsText(f);
}
}
}
I read only the .csv files. I want to run generateMenuFromData(); only on the last time the reader.onload function runs.
I can't find a good way to do this properly. Does anyone know how?
Thanks.
Increase a counter inside the event handler. If it is the same the length of the array, execute the function. A more structured approach would be to use promises, but in this simple case it would suffice:
function handleFileSelect(evt) {
var files = evt.target.files;
var f, filename, loaded = 0;
for (var i = 0; i<files.length; i++) {
f = files[i];
filename = escape(f.name);
if (filename.toLowerCase().endsWith(".csv")) {
var reader = new FileReader();
reader.onload = (function(filename, reader) {
return function(e) {
frequencies[filename] = $.csv.toArrays(reader.result);
loaded += 1; // increase counter
if (loaded === files.length) {
// execute function once all files are loaded
generateMenuFromData();
}
};
}(filename, reader)); // <-- new scope, "capture" variable values
reader.readAsText(f);
}
}
}
Now, your real problem might be that you are creating a closure inside the loop. That means when the load event handlers are called, filename and reader will refer to the values the variable had in the last iteration of the loop. All handlers share the same variables.
See also Javascript closure inside loops - simple practical example.

Order issue with append in a file reader

I got a Jquery function that read a FilesList and display in an IMG html object the image.
function load_images(files) {
for (var i = 0; i < files.length; i++) {
// Validate the image type
if(validate_file(files[i])) {
var reader = new FileReader();
reader.onload = function(e) {
$(".upload_thumbnails").append(render_thumb(e.target.result, i)); // Return a string with the img object
};
}
reader.readAsDataURL(f);
}
}
But my images are not append in the sequential order of the fileList. The fileList (var files) is implement by an multiple input file html object.
Do you have any idea ?
The method readAsDataURL is asynchronous meaning that your loop will create a lot of requests to load data, but because the method is asynchronous there is not way to to know in which order the onload callback will be called. The behaviour is non-deterministic.
This could be solved by storing all the elements in an array along with their index and then actually rendering out all the images when they have all loaded completely.
Another alternative is creating a placeholder div when the requests is started and capture it in the closure of the onload callback. Then you could append the image to that div, this would cause the behaviour you want.
Like this:
function load_images(files) {
for (var i = 0; i < files.length; i++) {
// Validate the image type
if(validate_file(files[i])) {
var reader = new FileReader(),
div = $("<div></div>");
$(".upload_thumbnails").append(div);
reader.onload = function(e) {
div.append(render_thumb(e.target.result, i)); // Return a string with the img object
};
}
reader.readAsDataURL(f);
}
}

Passing file contents to outside variable

I'm using a FileReader and the HTML file dialog to read a file in my script. How do I pass this file's contents out of the FileReader.onload function?
function readFileData(evt) {
var file = evt.target.files[0];
var reader = new FileReader();
reader.onload = function(e) {
var contents = e.target.result;
}
reader.readAsText(file);
}
document.getElementById('file').addEventListener
('change', readFileData, false);
/* I want to access the contents here */
I tried sticking returns in the readFileData and onload functions, but I'm not sure what they return to.
I assume that you know, its async and all.
So, the short answer is: No, you can not do that.
However, if you want the contents to be globally accessible for any future calls, you could something like this:-
var contents;// declared `contents` outside
function readFileData(evt) {
var file = evt.target.files[0];
var reader = new FileReader();
reader.onload = function(e) {
contents = e.target.result; //<-- I removed the `var` keyword
}
reader.readAsText(file);
}
document.getElementById('file').addEventListener('change', readFileData, false);
var reasonableTimeToWaitForFileToLoad = 100000;
console.log(contents); //`contents` access first attempt: prints undefined
setTimeout(function() {
console.log(contents);//`contents` access second attempt: prints the contents 'may be if the time allows.'
}, reasonableTimeToWaitForFileToLoad);
var contents;
function readFileData(evt) {
var file = evt.target.files[0];
var reader = new FileReader();
reader.onload = function(e) {
contents = e.target.result;
}
reader.readAsText(file);
reader.onloadend=function(e) {
console.log(contents)
}
}
document.getElementById('file').addEventListener('change', readFileData, false);
This is a scoping issue. When you're declaring contents within the onload, it's no longer available after that function has run. You need to declare contents outside of that scope first.
var contents;
function readFileData(evt) {
var file = evt.target.files[0];
var reader = new FileReader();
reader.onload = function(e) {
contents = e.target.result;
}
reader.readAsText(file);
}
document.getElementById('file').addEventListener
('change', readFileData, false);
//make changes here
//contents should have the correct value
Firstly, you have to realize that reading a file with a FileReader is an asynchronous task, and you cannot work with it in a synchronous manner.
There are many ways to handle this, but many of them are not suited for recommendations ;)
I would do it one of these 2 ways:
1: you can call a function from within the onload event handler and pass the file contents as a parameter
2: you can trigger an event from within the onload event handler and pass the file contents as event data
Just declare contents outside both functions and assign to it inside the inner function:
var contents;
var outer_fn = function() {
var inner_fn = function() {
contents = '42';
}
inner_fn();
}
outer_fn();
// here, `contents' is '42'
I faced a similar challenge and this is what I used to solve the issue.
var contents;
function readFileData(evt) {
var file = evt.target.files[0];
var reader = new FileReader();
reader.onload = function(e) {
contents = e.target.result;
}
reader.readAsText(file);
//calling to access the 'contents' variable
accessFileContents();
}
document.getElementById('file').addEventListener('change', readFileData, false);
var wait4file2load = 1000;
/* To access 'contents' here */
function accessFileContents(){
setTimeout(function(){
console.log(contents);
}, wait4file2load);
}
It won't give undefined value since we are calling it after the file is completely uploaded.
I had a similar problem in Angular 7 (typescript), and this is how I solved my problem.
What I wanted to do was to access the base64 conversion that was happening inside fileReader -> reader.onload
Then pass that parameter to another method where I could convert it to a JSON object then post it to the API seeing I want to post another parameter as well in the post. (not added in this code)
What I did first was to declare what I potentially needed to access outside the Method that.
base: any = null;
base64File: any = null;
fileToTest: any = null;
Then I converted the pdf to base64 when the upload event fired
convertToBase64 (e){
this.fileToTest = e.target.files[0];
var reader = new FileReader();
reader.onload = () => {
this.base64File = reader.result.slice(28);
};
reader.onerror = function (error) {
console.log('Error: ', error);
}.bind(this.base64File);
reader.readAsDataURL(this.fileToTest);
return this.base64File;
}
Finally access the base64 file in the other method
onSubmit() {
console.log("base 64 file is visible", this.base64File);
var base =
{
"FileBase64": this.base64File,
"Path": "document",
"FileType": ".pdf"
};
console.log("JSON object visible", base);
this.uploadService.base64Post(base);
}
Everything works now, and hopefully maybe this can help someone else finding themselves with the same problem.
Using Angular 7, code is in the component file, and the post function is in the Service file. Without my comments the code is exactly like this in the component file.

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