I have an image in which I have to display text from the database using PHP, but when the page loads the text appears first and the image is displayed later, is there a way that I can make the image load first and text later?
Assuming the image isn't set initially, just give it a load handler, and when triggered, apply the text in question:
<span id="my-element" data-text="php-text-here">
img.addEventListener('load', () => {
const myElement = document.querySelector('#my-element');
myElement.textContent = myElement.getAttribute('data-text');
});
Related
I currently have a div that's used to display and image via CSS.
For example:
HTML
<div id="myDiv" class="play"></div>
CSS
.play{background: url('../img/playIcon_black.png') no-repeat;}
This image appears as it should.
What I'm attempted to do is to change the image by changing the class (via JavaScript).
Example:
CSS
.pause{background: url('../img/pauseIcon_black.png') no-repeat;}
JavaScript
function myFunction() {
myDiv.className = "pause";
}
When I call myFunction() everything seems to work correctly with one exception. Occasionally the image does not update in the browser.
A few things to note:
I'm certain the function is being called correctly. If I put a console.log() statement within the function, it prints when it should. Additionally, if I inspect the element within the browser, the class is in fact changed to .pause
The image changes from the "play icon" to blank once the function is called, BUT upon hovering over the div the images then appears permanently.
This only seems to happen once the page is initially loaded. Meaning, I can only recreate the issue once upon refresh, then everything works correctly after that.
I have attempted to clear my cache but nothing seems to have changed.
(I'm not sure how relevant this is) I'm calling myFunction() via onended attribute of an audio tag.
For example:
<audio onended="myFunction()"></audio>
But I'm not certain if this would affect anything because the function appears to be called correctly.
Any ideas of why this might be happening?
So the issue is that when you change the class, the browser has to fetch the new image, which takes time. One way to fix the issue is by using sprites, where both images are actually in one image and you only show a piece of that image at a time.
Another solution is to preload the image and then apply the preloaded image source to your new element like this:
var image = newImage();
image.src = '../img/pauseIcon_black.png';
function myFunction() {
var cssBackground = 'url(' + image.src + ') no-repeat';
myDiv.style.background = cssBackground;
// Optionally with jQuery instead:
// $('#myElementID').css('background', cssBackground);
}
Note that if you call myFunction before the image loads you'll encounter the same error. The difference is that this will load the image when the page is loaded (or more properly, when this JS executes and myFunction is assigned) rather than when myFunction is called. To ensure the image is loaded you can use the onLoad event handler for the image object. For more details on preloading images check out this answer: preload image then change background javascript
You need to get the element id
function myfunction(){
var myDivElem = document.getElementById('myDiv');
myDivElem.className = 'pause';
}
You can use document.getElementById("myDiv").className="";in your function
OK if you don't want use first solution you can use second one:
You can add a class to element using
document.getElementById("myDiv").className +=" n";
Then add a class named .play.n to your css file after class named.play
Then add your image address.
If you want to manipulate the div with id "myDiv". Use it as
document.getElementById('myDiv').class
Sample codesnippet: example snippet
I have this code here where I have a slider with thumbnails and the sliders large image takes it's next attr('src') from the click on a thumb, but I'd like to change that src only when the image has loaded. This is the source that I've come up with so far:
$('.thumb').click(function(){
topImageSrc = $(this).data("bigimage");
$(topImageSrc).load(function(){
coverMain.attr('src',topImageSrc);
main.fadeOut("slow");
})
});
Sadly this doesn't work as the topImageSrc is just a path variable to the large image, like so: /uploads/largeimages/pic1.jpg
How could I force it to load and then check if it's done, after that - apply the new image?
You can do it like this:
$('.thumb').click(function () {
topImageSrc = $(this).data("bigimage");
var topImage = $('<img>').attr('src', topImageSrc);
$(topImage).load(function () {
coverMain.attr('src', topImageSrc);
main.fadeOut("slow");
});
});
This creates an image (without appending it anywhere), sets its source to the topImageSrc URL and checks for the load event.
I show links to 240 images on a page. The real images are uploaded by users. I tried to avoid showing an empty image if users did not upload it yet. jQuery did not work for me because of conflicts, so I have to do it in pure JavaScript.
image(s) links:
<img class="photo240" src="http://www.example.com/i/%%GLOBAL__AuthorID%%/p/b01.jpg" onerror="imgError()">
My JavaScript:
function imgError()
{
alert('The image could not be loaded.');
var _aryElm=document.getElementsByTagName('img'); //return an array with every <img> of the page
for( x in _aryElm) {
_elm=_aryElm[x];
_elm.className="photo240off";
}
}
The style photo240off equals to display:none.
Right now, whenever an image misses, all the images are turned to style photo240off and I want only the missing image to be hidden. So there is something wrong with my script.
(the overall script works well, because I get the alert).
Use this to get the image with the error.
Change to:
onerror="imgError(this)"
Then the function can be:
function imgError(el) {
alert('The image could not be loaded.');
el.className = "photo240off";
}
You need to reference the image from your onerror call and change the class only for that one.
Something like this:
HTML
<img class="photo240" src="example.jpg" onerror="imgError(this)">
JS
function imgError(el) {
el.className="photo240off";
}
I have a website which will display an image statically, I have some image thumbnails below to that Preview section and when I click on the thumbnails, the big image will be displayed on the preview section, Im using jQuery here to replace the SRC of the IMG tag while click on thumbnails, so it takes some time to display the selected image on the browser, until the new image loads it is displaying the previous one there even after few seconds of click action on thumbs(Loading time into browser depends on internet connection), so I would like to display an Image saying "Loading.." while it loads into browser.
Any help would be appreciated.
I tried with onload() for img tag, but seems it is on first time load, since im just changing the SRC value alone its not working though.
Here is my code looks like
function show_preview()
{
$("#preview_loader_gif").css( "display", "block" ); //to show the loader image
$('#big_image').attr( "src", selected_file_src); //to change the source
$("#preview_loader_gif").css( "display", "none" ); //to hide the loader image
}
beforeSend: function () {
$('YOUR_SELECTOR').before('<img src="YOUR_PATH/loading.gif" class="loading">');
},
success: function(html){
$(".loading").remove();
}
if you are using ajax call.
or just add show the loading image start of the show thumb method and hide it end of the method
<div>
<img src="image.png" id="image" />
<span class="loading">Loading...</span>
$(function(){
//animate loading text
$(".loading").animate({left: '+=100'},500);
//On image loaded, remove loading text
$("#image").load(){
$(".loading").remove();
}
});
I have a page that swaps some fairly large images in and out. There are too many to preload when the page initially loads so that is not an option. So what I need to do is load them as they are requested by the user. Right now I'm using jQuery to replace the img's src. This works fine but the images I am loading can be around 500KB and it looks bad as they paint down the screen as they are downloading. What I'd like to do is pop a loading gif on the page when the image is in the process of loading then have the loading gif disappear once the image is loaded. I'm struggling to find a way to do that though. Here is the JS/jQuery code that I have that just replaces the src.
var product = "bowl";
var image = "dog.jpg"; //this is actually pulled from a data attribute, but its just hardcoded here for an example
$("#images img[data-product="+product+"]").attr("src", "/img/tablesetting/"+image);
I made a working jsfiddle showing this principle
http://jsfiddle.net/kasperfish/c72RT/4/
I recently needed to do the same thing. Basically I wrapped the image in a container div. within the container I've added a span element with my ajax loader gif embedded. this span has to be hidden initially but gets visible when an ajax request is made. The span gets removed when the image is fully loaded.
before ajax call
$('#your_image_container').find('span').show();
on success
$('#your_image').attr('src', 'your/image/url').load(function() {
$('#your_image_container').find('span').fadeOut();
});
I made a jsfiddle showing this principle
http://jsfiddle.net/kasperfish/c72RT/4/
Preload the image.
var product = "bowl";
var imageSrc = "dog.jpg";
var imgEl = $("#images img[data-product="+product+"]");
// show loading graphic only if it's needed
var timer = setTimeout(function(){
imgEl.attr("src", "/img/loading.gif");
},50);
// preload image
var img = new Image();
img.onload = function() {
clearTimeout(timer);
imgEl.attr("src",imageSrc);
}
img.src = imageSrc;
$img.attr("src", newImage);
if (!$img.get(0).complete) {
$img
.hide()
.after("<img src=throbber>")
.on("load", function () {
$(this).show().next().remove();
});
}